SweetFX Settings DB
Latest forum threads
1 hour, 1 minute ago
by nardo
2 hours ago
2 hours, 49 minutes ago
3 hours, 15 minutes ago

Dr.J's Filmic Preset - CoD MW2

Created by Dr.J
Added Oct. 27, 2019
Updated 1 Jan 16:17 CET
Shader used: ReShade
Preset description:
A more filmic look with a LUT and some natural bloom while not taking away too much from the original colours. Also added some Chromatic Aberration and Tiltshift blurring to simulate that subtle DoF effect you see at the butt of guns in modern FPS games. Turn off Antialiasing in the game settings for the all the effects to work properly. Consider turning off Screen Space Reflections for increased performance. Also Cliffhanger (and im guessing the other levels that feature terrain) doesnt respond well to SSR. This preset requires the following: qUINT for ReShade: https://github.com/martymcmodding/qUINT Enable the Indirect Illumination via the following preprocessor setting: MXAO_ENABLE_IL then set its value to 1. 3D LUT Mega Collection from Nexus mods: https://www.nexusmods.com/witcher3/mods/1498/?tab=description To install the LUT: grab all of the luts, paste them in ..Reshade-shaders\Textures\, and then edit LUT.fx within \..reshade-shaders\Shaders so that they can be properly rendered : #ifndef fLUT_TextureName #define fLUT_TextureName "Koji_Canon_Cseries_Rec709_to_Rec709_2383.png" #endif #ifndef fLUT_TileSizeXY #define fLUT_TileSizeXY 16 #endif #ifndef fLUT_TileAmount #define fLUT_TileAmount 16 #endif Enjoy!
Download preset Show / Hide settings
Techniques=MXAO,EyeAdaption,BloomAndLensFlares,LUT,Tonemap,TiltShift,ChromaticAberration,SMAA TechniqueSorting=DisplayDepth,MXAO,SSR,Vignette,CinematicDOF,EyeAdaption,BloomAndLensFlares,LUT,Tonemap,TiltShift,ChromaticAberration,SMAA,FXAA,MultiLUT,AdvancedCRT,ASCII,After,AdaptiveFog,Before,AmbientLight,CA,AdaptiveSharpen,ColorMatrix,Border,Chromakey,Cartoon,Crosshair,AspectRatioPS,Daltonize,Deband,Depth3D,DPX,DepthHaze,Emphasize,Curves,Clarity,Colourfulness,FilmicAnamorphSharpen,FilmGrain,GlitchB,GaussianBlur,HDR,FilmicPass,HighPassSharp,HQ4X,GP65CJ042DOF,Layer,HSLShift,Levels,RingDOF,LevelsPlus,LiftGammaGain,FilmGrain2,LightDoF_AutoFocus,LumaSharpen,KNearestNeighbors,LightDoF_Far,LightDoF_Near,MagicDOF,MatsoDOF,MagicBloom,MartyMcFlyDOF,Mode2,Mode1,Mode3,Monochrome,LeiFx_Tech,Nightvision,NonLocalMeans,MotionBlur,PPFXBloom,PPFXSSDO,PPFX_Godrays,PerfectPerspective,Nostalgia,Technicolor,StageDepth,Tint,SurfaceBlur,TriDither,UIDetect,Technicolor2,UIDetect_Before,UIDetect_After,UIMask_Top,UIMask_Bottom,Bloom,Vibrance,ADOF,Lightroom PreprocessorDefinitions= [Splitscreen.fx] splitscreen_mode=1 [CinematicDOF.fx] UseAutoFocus=1 ManualFocusPlane=11.450000 UseMouseDrivenAutoFocus=0 AutoFocusPoint=0.500000,0.500000 AutoFocusTransitionSpeed=0.500000 FNumber=4.400000 FocalLength=30.000000 ShowOutOfFocusPlaneOnMouseDown=1 OutOfFocusPlaneColor=0.800000,0.800000,0.800000 OutOfFocusPlaneColorTransparency=0.700000 FocusPlaneColor=0.000000,0.000000,1.000000 FocusCrosshairColor=1.000000,0.000000,1.000000,1.000000 BokehBusyFactor=0.500000 FarPlaneMaxBlur=1.000000 NearPlaneMaxBlur=1.000000 BlurQuality=5.000000 PostBlurSmoothing=0.000000 HighlightAnamorphicFactor=1.000000 HighlightAnamorphicSpreadFactor=0.000000 HighlightAnamorphicAlignmentFactor=0.000000 HighlightGainFarPlane=0.500000 HighlightThresholdFarPlane=0.000000 HighlightGainNearPlane=0.200000 HighlightThresholdNearPlane=0.000000 ShowCoCValues=0 [PPFX_Bloom.fx] pBloomBlendMode=0 pTonemapSaturateBlacks=0.000000 pEnableHDR=0 pTonemapExposure=1.200000 pTonemapCurve=3.000000 pBloomRadius=64.000000 pTonemapMode=0 pTonemapContrast=1.020000 pLensdirtIntensity=1.000000 pBloomIntensity=0.500000 pBloomThreshold=0.400000 pLensdirtCurve=1.200000 pBloomCurve=1.500000 pBloomSaturation=2.000000 pEnableLensdirt=0 [Clarity.fx] ClarityRadius=3 ClarityBlendMode=2 ClarityDarkIntensity=0.400000 ClarityOffset=2.000000 ClarityBlendIfDark=69 ClarityBlendIfLight=206 ClarityStrength=0.400000 ClarityViewMask=0 ClarityViewBlendIfMask=0 ClarityLightIntensity=0.000000 [PPFX_SSDO.fx] pSSDOIntensity=0.432000 pSSDOAmount=1.410000 pSSDOBounceLOD=3 pSSDOSampleRange=70.000000 pSSDOBounceMultiplier=0.800000 pSSDOFilterRadius=8.000000 pSSDOSourceLOD=2 pSSDODebugMode=0 pSSDOBounceSaturation=1.170000 pSSDOSampleAmount=10 pSSDOAngleThreshold=0.192000 pSSDOFadeStart=0.906000 pSSDOFadeEnd=0.950000 [SMAA.fx] EdgeDetectionType=0 EdgeDetectionThreshold=0.100000 MaxSearchSteps=112 MaxSearchStepsDiagonal=20 CornerRounding=100 DebugOutput=0 [MagicBloom.fx] fBloom_Intensity=1.000000 f2Adapt_Clip=0.000000,1.000000 fBloom_Threshold=3.799998 fDirt_Intensity=0.000000 fExposure=0.500000 fAdapt_Speed=0.100000 fAdapt_Sensitivity=1.000000 iAdapt_Precision=2 iDebug=0 [FakeMotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [ReflectiveBumpMapping.fx] fRBM_BlurWidthPixels=29.000000 iRBM_SampleCount=20 fRBM_LowerThreshold=0.398000 fRBM_ReliefHeight=0.533000 fRBM_ColorMask_Orange=1.000000 fRBM_FresnelReflectance=0.483000 fRBM_FresnelMult=0.757000 fRBM_UpperThreshold=0.714000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Magenta=1.000000 [FilmGrain.fx] Intensity=0.534000 Variance=0.400000 Mean=0.500000 SignalToNoiseRatio=6 [Prism.fx] Aberration=48 SampleCount=8 Curve=4.000000 Automatic=1 [Vignette.fx] Type=0 Center=0.500000,0.500000 Ratio=1.664000 Radius=1.523000 Amount=-0.784000 Slope=2 [CRT.fx] Amount=0.798000 ScanlineGaussian=1 Resolution=1.849000 Gamma=2.400000 Brightness=1.342000 Curvature=0 MonitorGamma=2.200000 ScanlineIntensity=2 CurvatureRadius=1.500000 CornerSize=0.010000 ViewerDistance=2.000000 Angle=0.000000,0.000000 Overscan=1.010000 Oversample=1 [MXAO.fx] MXAO_SSIL_SATURATION=1.000000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_SAMPLE_RADIUS=20.000000 MXAO_SAMPLE_NORMAL_BIAS=0.408000 MXAO_FADE_DEPTH_START=0.035000 MXAO_GAMMA=1.263000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_SSAO_AMOUNT=2.610000 MXAO_BLEND_TYPE=0 MXAO_FADE_DEPTH_END=0.216000 MXAO_SSIL_AMOUNT=4.000000 MXAO_SSIL_SATURATION_FILTER=0.000000 MXAO_SSIL_GAMMA=1.000000 [LightDoF.fx] fLightDoF_Width=12.450000 fLightDoF_Amount=8.868000 f2LightDoF_CA=0.000000,1.000000 f2Bokeh_AutoFocusCenter=0.500000,0.500000 bLightDoF_UseCA=0 bLightDoF_AutoFocus=1 fLightDoF_AutoFocusSpeed=0.100000 bLightDoF_UseMouseFocus=0 fLightDoF_ManualFocus=0.000000 [Bloom.fx] bGodrayEnable=0 iBloomMixmode=1 fBloomSaturation=0.734000 fBloomThreshold=0.955000 fBloomAmount=2.480000 fLensdirtSaturation=0.440000 fBloomTint=0.990196,0.957259,0.805748 fLensdirtIntensity=1.089000 bLensdirtEnable=1 fFlareLuminance=0.164000 iLensdirtMixmode=2 fLensdirtTint=1.000000,1.000000,1.000000 bLenzEnable=0 bAnamFlareEnable=0 fAnamFlareCurve=1.224000 fAnamFlareThreshold=1.000000 fAnamFlareWideness=2.396000 fAnamFlareAmount=8.629000 fAnamFlareColor=0.012000,0.313000,0.588000 fLenzIntensity=0.686000 fLenzThreshold=0.925000 bChapFlareEnable=0 fChapFlareTreshold=0.983000 iChapFlareCount=4 fChapFlareDispersal=0.282000 fChapFlareSize=0.506000 fFlareIntensity=2.070000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=100.000000 fGodrayDecay=0.990000 fGodrayExposure=1.000000 fGodrayWeight=1.250000 fGodrayDensity=1.000000 iGodraySamples=128 fGodrayThreshold=0.990000 fFlareBlur=200.000000 fFlareTint=0.137000,0.216000,1.000000 [Emphasize.fx] FocusDepth=0.026000 FocusRangeDepth=0.001000 Sphere_FocusVertical=0.500000 FocusEdgeDepth=0.050000 BlendColor=0.000000,0.000000,0.000000 Spherical=0 Sphere_FieldOfView=75 Sphere_FocusHorizontal=0.500000 BlendFactor=0.000000 EffectFactor=0.900000 [Glitch.fx] Amount=1.000000 bUseUV=0 [DPX.fx] RGB_Curve=8.000000,8.000000,8.000000 Strength=0.200000 RGB_C=0.360000,0.360000,0.340000 Contrast=0.100000 Saturation=3.000000 Colorfulness=2.500000 [TiltShift.fx] Line=0 BlurMultiplier=4.000000 Axis=0 Offset=0.133000 BlurCurve=5.000000 [FakeHDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [EyeAdaption.fx] fAdp_Strength=1.000000 fAdp_Delay=1.500000 fAdp_DarkenMidtones=0.100000 fAdp_BrightenMidtones=0.300000 fAdp_TriggerRadius=5.000000 fAdp_DarkenHighlights=0.050000 fAdp_BrightenHighlights=0.100000 fAdp_Equilibrium=0.500000 fAdp_BrightenShadows=0.800000 fAdp_DarkenShadows=0.300000 [Levels.fx] BlackPoint=16 WhitePoint=235 HighlightClipping=0 [LUT.fx] fLUT_AmountChroma=0.598000 fLUT_AmountLuma=0.614000 [FilmicPass.fx] Strength=0.850000 Linearization=0.500000 Fade=0.400000 Contrast=1.000000 Bleach=0.000000 BaseGamma=1.000000 Saturation=-0.150000 RedCurve=1.000000 GreenCurve=1.000000 BlueCurve=1.000000 BaseCurve=1.500000 EffectGamma=0.650000 EffectGammaB=1.000000 EffectGammaR=1.000000 EffectGammaG=1.000000 LumCoeff=0.212656,0.715158,0.072186 [Denoise.fx] LerpCoefficeint=0.800000 NoiseLevel=0.150000 WeightThreshold=0.030000 CounterThreshold=0.050000 GaussianSigma=50.000000 [PerfectPerspective.fx] Projection=0 FOV=0 DebugPreview=0 Vertical=0.730000 VerticalScale=0.997000 ResScale=1920,1920 Type=0 Zooming=1.000000 BorderColor=0.027000,0.027000,0.027000,0.000000 MirrorBorders=1 [DOF.fx] fADOF_ShapeCurvatureAmount=0.300000 DOF_FARBLURCURVE=2.000000 DOF_AUTOFOCUS=1 DOF_MOUSEDRIVEN_AF=0 DOF_INFINITEFOCUS=1.000000 fGPDOFBiasCurve=2.000000 fRingDOFBias=0.000000 DOF_FOCUSPOINT=0.500000,0.500000 DOF_MANUALFOCUSDEPTH=0.020000 bADOF_ShapeApertureEnable=0 DOF_FOCUSSAMPLES=6 DOF_NEARBLURCURVE=1.631000 fGPDOFBrightnessMultiplier=2.000000 bGPDOFPolygonalBokeh=1 DOF_FOCUSRADIUS=0.105000 DOF_BLURRADIUS=15.000000 iRingDOFSamples=6 fADOF_ShapeDiffusionAmount=0.100000 iRingDOFRings=4 fGPDOFBrightnessThreshold=0.500000 fRingDOFThreshold=0.700000 fRingDOFGain=27.000000 fRingDOFFringe=0.500000 bADOF_ImageChromaEnable=0 iMagicDOFBlurQuality=8 fMagicDOFColorCurve=4.000000 fADOF_SmootheningAmount=1.000000 bMatsoDOFChromaEnable=1 iGPDOFQuality=6 fADOF_ShapeChromaAmount=0.125000 iGPDOFPolygonCount=5 fGPDOFBias=10.000000 fGPDOFChromaAmount=0.150000 fMatsoDOFChromaPow=1.400000 fMatsoDOFBokehCurve=8.000000 iMatsoDOFBokehQuality=2 fADOF_ImageChromaCurve=1.000000 fMatsoDOFBokehAngle=0.000000 iADOF_ShapeQuality=17 bADOF_ShapeDistortEnable=0 fADOF_ShapeRotation=15.000000 bADOF_RotAnimationEnable=0 fADOF_RotAnimationSpeed=2.000000 iADOF_ImageChromaHues=5 iADOF_ShapeChromaMode=3 bADOF_ShapeCurvatureEnable=0 fADOF_ShapeWeightAmount=1.000000 fADOF_ShapeApertureAmount=0.010000 bADOF_ShapeAnamorphEnable=0 fADOF_ShapeAnamorphRatio=0.200000 bADOF_ShapeChromaEnable=0 fADOF_ShapeWeightCurve=4.000000 fADOF_ShapeDistortAmount=0.200000 bADOF_ShapeDiffusionEnable=0 bADOF_ShapeWeightEnable=0 fADOF_BokehCurve=4.000000 fADOF_ImageChromaAmount=3.000000 [FilmicAnamorphSharpen.fx] Strength=35.040001 DepthMaskContrast=128 Offset=0.097000 DepthMask=0 Coefficient=0 Clamp=0.709000 UseMask=0 Preview=0 [AmbientLight.fx] alDebug=0 alAdaptBaseMult=1.000000 alInt=10.150000 AL_DirtTex=0 AL_Adaptive=0 alThreshold=15.000000 AL_Adaptation=1 alAdapt=0.700000 AL_Dirt=1 alAdaptBaseBlackLvL=2 alLensThresh=0.500000 AL_Vibrance=0 alDirtInt=1.000000 alDirtOVInt=1.000000 AL_Lens=0 alLensInt=2.000000 [Tonemap.fx] Gamma=0.842000 Bleach=0.000000 Defog=0.000000 Exposure=0.019000 Saturation=0.000000 FogColor=0.000000,0.000000,1.000000 [FXAA.fx] Subpix=1.000000 EdgeThreshold=0.873000 EdgeThresholdMin=0.000000 [SurfaceBlur.fx] BlurRadius=1 DebugMode=0 BlurOffset=1.000000 BlurEdge=0.500000 BlurStrength=1.000000 [Nostalgia.fx] Nostalgia_color_0=0.000000,0.000000,0.000000 Nostalgia_dither=0 Nostalgia_color_8=0.866667,0.533333,0.333333 Nostalgia_scanlines=1 Nostalgia_color_3=0.666667,1.000000,0.933333 Nostalgia_color_reduction=1 Nostalgia_palette=0 Nostalgia_color_1=1.000000,1.000000,1.000000 Nostalgia_color_2=0.533333,0.000000,0.000000 Nostalgia_color_4=0.800000,0.266667,0.800000 Nostalgia_color_5=0.000000,0.800000,0.333333 Nostalgia_color_6=0.000000,0.000000,0.666667 Nostalgia_color_7=0.933333,0.933333,0.466667 Nostalgia_color_9=0.400000,0.266667,0.000000 Nostalgia_color_10=1.000000,0.466667,0.466667 Nostalgia_color_11=0.200000,0.200000,0.200000 Nostalgia_color_12=0.466667,0.466667,0.466667 Nostalgia_color_13=0.666667,1.000000,0.400000 Nostalgia_color_14=0.000000,0.533333,1.000000 Nostalgia_color_15=0.733333,0.733333,0.733333 [HighPassSharpen.fx] HighPassSharpRadius=1 HighPassSharpOffset=1.000000 HighPassViewBlendIfMask=0 HighPassBlendIfLight=255 HighPassBlendIfDark=0 HighPassBlendMode=1 HighPassLightIntensity=1.000000 HighPassDarkIntensity=1.000000 HighPassSharpStrength=0.400000 HighPassViewSharpMask=0 [Monochrome.fx] Monochrome_preset=0 Monochrome_conversion_values=0.210000,0.720000,0.070000 Monochrome_color_saturation=0.000000 [MultiLUT.fx] fLUT_LutSelector=13 fLUT_AmountChroma=0.208000 fLUT_AmountLuma=0.641000 [Deband.fx] threshold_preset=0 range=24.000000 custom_avgdiff=1.800000 iterations=1 custom_maxdiff=4.000000 custom_middiff=2.000000 debug_output=0 [DisplayDepth.fx] bUIUsePreprocessorDefs=0 fUIFarPlane=1000.000000 iUIReversed=0 iUIUpsideDown=0 iUIPresentType=0 iUILogarithmic=0 [StageDepth.fx] Stage_depth=0.970000 Stage_Opacity=1.000000 [qUINT_mxao.fx] MXAO_SSIL_SATURATION=0.600000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2 MXAO_FADE_DEPTH_END=0.400000 MXAO_SAMPLE_RADIUS=15.000000 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_SAMPLE_NORMAL_BIAS=0.200000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_FADE_DEPTH_START=0.050000 MXAO_SSAO_AMOUNT=0.500000 MXAO_BLEND_TYPE=1 MXAO_SSIL_AMOUNT=1.000000 [qUINT_ssr.fx] SSR_FIELD_OF_VIEW=30.000000 SSR_FRESNEL_EXP=5.000000 SSR_REFLECTION_INTENSITY=0.800000 SSR_JITTER_AMOUNT=0.250000 SSR_FADE_DIST=0.500000 SSR_RAY_INC=1.600000 SSR_ACCEPT_RANGE=2.000000 SSR_FILTER_SIZE=1.000000 SSR_RELIEF_AMOUNT=0.200000 SSR_RELIEF_SCALE=1.000000

Comments

You need to be logged in to post a comment