1 hour, 22 minutes ago
BLASPHEMOUS CRT 0.3.3
Preset description:
*Update 0.3.1 repackaged shaders, ReShade .ini and API into one .rar. No ReShade.exe install necessary. Simply extract the .rar to game directory and play.
*Update 0.3.2 added Lumasharpen.fx, increased contrast, tweaked CA
*Update 0.3.3 rollback - removed Lumasharpen and restored og CA values.
Minimum shaders. No performance hit.
Chromatic Aberration and Vibrance by Christian Cann Schuldt Jensen
Watch Dogs Tonemapping full credits to the ReShade team. Ported by Insomnia. Updated and additional warning cleaning up for ReShade 4.0 by Marot. Lightly optimized by Marot Satil for the GShade project.
Timothy Lottes' CRT shader
Credits found by opening the shaders in Notepad. Credit to Matsilagi for porting and compiling the good stuff from RetroArch.
Download
CRT 0.3.3 Blasphemous.rar
https://github.com/onoda-dev/onoda/blob/master/CRT%20Blasphemous.rar
Install directory for reference:
C:\Program Files(x86)\Steam\steamapps\common\Blasphemous/
Cheers,
o n o d a
PreprocessorDefinitions=Nostalgia_linear=0,MULTISAMPLE=0
Techniques=WatchDogsTonemapping@WatchDogs.fx,LottesCRT@CRTLottes.fx,Vibrance@Vibrance.fx,CA@ChromaticAberration.fx
TechniqueSorting=WatchDogsTonemapping@WatchDogs.fx,LottesCRT@CRTLottes.fx,Vibrance@Vibrance.fx,CA@ChromaticAberration.fx
[ChromaticAberration.fx]
Shift=2.500000,-0.500000
Strength=0.500000
[CRTLottes.fx]
bloomAmt=0.150000
brightBoost=1.150000
doBloom=0
hardBloomPix=-1.500000
hardBloomScan=-2.000000
hardPix=-3.000000
hardScan=-8.000000
maskDark=0.500000
maskLight=2.000000
resX=1280.000000
resY=360.000000
scaleInLinearGamma=1.000000
shadowMask=4
shape=2.000000
video_sizeX=640.000000
video_sizeY=360.000000
warpX=0.031000
warpY=0.041000
[Vibrance.fx]
Vibrance=-0.200000
VibranceRGBBalance=1.000000,1.000000,1.000000
[WatchDogs.fx]
LinearColor=1.250000
LinearWhite=2.000000