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by Adam

Grindhouse

Preset for F.E.A.R.
Created by Mummelpuffin
Added Jan. 5, 2020
Updated 5 Jan 17:41 CET
Shader used: ReShade
Preset description:
Quick and dirty like the films that inspired it, meant to shift F.E.A.R's clean sci-fi teals to a grimy, faded grindhouse flick. Use a 4:3 or 5:4 resolution for full effect (I suggest 1440:1080 for 1080p monitors.) I'll update this if some areas become unplayable.
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PreprocessorDefinitions= Techniques=Tonemap,FilmGrain,AdvancedCRT,FilmGrain2,FilmicAnamorphSharpen,ChromaticAberration,AmbientLight TechniqueSorting=Layer,Border,HDR,Tonemap,Colourfulness,LeiFx_Tech,MagicBloom,Cartoon,Levels,PPFXBloom,TriDither,MotionBlur,AdaptiveFog,Chromakey,PPFX_Godrays,Monochrome,FilmGrain,CA,MultiLUT,UIDetect,UIDetect_Before,UIDetect_After,AdvancedCRT,Depth3D,LevelsPlus,FilmGrain2,Curves,UIMask_Top,UIMask_Bottom,DepthHaze,LiftGammaGain,FXAA,FilmicAnamorphSharpen,Daltonize,Vibrance,DisplayDepth,SMAA,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,Vignette,AdaptiveSharpen,Before,After,PPFXSSDO,MXAO,FilmicPass,Nightvision,StageDepth,ChromaticAberration,Deband,GaussianBlur,CinematicDOF,LumaSharpen,GlitchB,LUT,Mode1,Mode2,Mode3,KNearestNeighbors,NonLocalMeans,ReflectiveBumpmapping,HighPassSharp,AmbientLight,Nostalgia,SurfaceBlur,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,Tint,HQ4X,Technicolor,Clarity,DPX,Technicolor2,HSLShift,ColorMatrix,Emphasize,PerfectPerspective,ASCII,TiltShift,EyeAdaption,AspectRatioPS,BloomAndLensFlares [AdaptiveSharpen.fx] curveslope=0.500000 curve_height=1.000000 D_compr_high=0.500000 D_compr_low=0.250000 D_overshoot=0.009000 L_compr_high=0.334000 L_compr_low=0.167000 L_overshoot=0.003000 pm_p=0.700000 scale_cs=0.056000 scale_lim=0.100000 [AmbientLight.fx] alAdapt=4.000000 alAdaptBaseBlackLvL=2 alAdaptBaseMult=0.983000 alDebug=0 alDirtInt=2.000000 alDirtOVInt=2.000000 alInt=20.000000 alLensInt=2.000000 alLensThresh=0.500000 alThreshold=16.000000 AL_Adaptation=0 AL_Adaptive=0 AL_Dirt=1 AL_DirtTex=1 AL_Lens=0 AL_Vibrance=0 [Colourfulness.fx] backbuffer_bits=8.000000 colourfulness=0.400000 col_noise=1 enable_dither=0 lim_luma=0.700000 [CRT.fx] Amount=0.400000 Angle=0.000000,0.000000 Brightness=0.755000 CornerSize=0.010000 Curvature=1 CurvatureRadius=1.500000 Gamma=0.777000 MonitorGamma=0.983000 Oversample=1 Overscan=1.000000 Resolution=1.150000 ScanlineGaussian=0 ScanlineIntensity=2 ViewerDistance=2.000000 [Curves.fx] Contrast=0.650000 Formula=4 Mode=0 [Daltonize.fx] Type=1 [Depth3D.fx] Auto_Balance_Ex=0 Cursor_Lock=0 Cursor_SC=1,2 Cursor_Type=0 Custom_Sidebars=1 Depth_Detection=0 Depth_Map=0 Depth_Map_Adjust=7.500000 Depth_Map_Flip=0 Depth_View=0 Divergence=25.000000 Eye_Fade_Reduction_n_Power=0,0 Eye_Swap=0 FPSDFIO=0 HUD_Adjust=0.000000,0.500000 Offset=0.000000 Performance_Mode=0 Perspective=0 Stereoscopic_Mode=0 Theater_Mode=0 View_Mode=0 Weapon_Adjust=0.000000,0.000000,0.000000 Weapon_ZPD_Boundary=0.000000 WP=0 ZPD=0.025000 ZPD_Boundary=0 [DepthHaze.fx] EffectStrength=0.900000 FogColor=0.800000,0.800000,0.800000 FogFactor=0.200000 FogStart=0.200000 [DisplayDepth.fx] bUIUsePreprocessorDefs=0 fUIFarPlane=1000.000000 iUILogarithmic=1 iUIPresentType=2 iUIReversed=0 iUIUpsideDown=0 [FakeHDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [FakeMotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [FilmGrain.fx] Intensity=1.000000 Mean=0.503000 SignalToNoiseRatio=1 Variance=0.278000 [FilmGrain2.fx] coloramount=0.503000 grainamount=0.078000 grainsize=1.986000 lumamount=0.491000 [FilmicAnamorphSharpen.fx] Clamp=0.651000 Coefficient=0 DepthMask=0 DepthMaskContrast=128 Offset=0.110000 Preview=0 Strength=8.570000 UseMask=0 [FilmicPass.fx] BaseCurve=1.040000 BaseGamma=1.000000 Bleach=0.000000 BlueCurve=1.000000 Contrast=1.006000 EffectGamma=0.650000 EffectGammaB=1.000000 EffectGammaG=1.000000 EffectGammaR=1.406000 Fade=0.309000 GreenCurve=1.006000 Linearization=0.500000 LumCoeff=0.212656,0.715158,0.072186 RedCurve=1.011000 Saturation=-0.150000 Strength=0.688000 [FineSharp.fx] cstr=0.900000 lstr=1.490000 pstr=1.272000 sstr=1.006000 xrep=0.250000 xstr=0.190000 [FXAA.fx] EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 Subpix=0.250000 [Glitch.fx] Amount=0.010000 bUseUV=0 [Layer.fx] Layer_Blend=1.000000 Layer_Pos=0.500000,0.500000 Layer_Scale=1.000000 [Levels.fx] BlackPoint=16 HighlightClipping=0 WhitePoint=235 [LevelsPlus.fx] ACESLuminancePercentage=100,100,100 ColorRangeShift=0.000000,0.000000,0.000000 ColorRangeShiftSwitch=0 enableACESFilmRec2020=0 enableACESFilmRec2020old=0 enableACESFitted=0 EnableLevels=1 HighlightClipping=0 InputBlackPoint=0.062745,0.070588,0.078431 InputGamma=1.000000,1.000000,1.000000 InputWhitePoint=0.913725,0.870588,0.827451 OutputBlackPoint=0.000000,0.000000,0.000000 OutputWhitePoint=1.000000,1.000000,1.000000 [LiftGammaGain.fx] RGB_Gain=1.000000,1.000000,1.000000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Lift=1.000000,1.000000,1.000000 [MagicBloom.fx] f2Adapt_Clip=0.000000,1.000000 fAdapt_Sensitivity=1.000000 fAdapt_Speed=0.100000 fBloom_Intensity=1.000000 fBloom_Threshold=2.000000 fDirt_Intensity=0.000000 fExposure=0.500000 iAdapt_Precision=2 iDebug=0 [MXAO.fx] MXAO_BLEND_TYPE=0 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH_END=0.400000 MXAO_FADE_DEPTH_START=0.050000 MXAO_GAMMA=1.000000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2 MXAO_SAMPLE_NORMAL_BIAS=0.200000 MXAO_SAMPLE_RADIUS=2.500000 MXAO_SSAO_AMOUNT=1.000000 [Nostalgia.fx] Nostalgia_color_0=0.000000,0.000000,0.000000 Nostalgia_color_1=1.000000,1.000000,1.000000 Nostalgia_color_10=1.000000,0.466667,0.466667 Nostalgia_color_11=0.200000,0.200000,0.200000 Nostalgia_color_12=0.466667,0.466667,0.466667 Nostalgia_color_13=0.666667,1.000000,0.400000 Nostalgia_color_14=0.000000,0.533333,1.000000 Nostalgia_color_15=0.733333,0.733333,0.733333 Nostalgia_color_2=0.533333,0.000000,0.000000 Nostalgia_color_3=0.666667,1.000000,0.933333 Nostalgia_color_4=0.800000,0.266667,0.800000 Nostalgia_color_5=0.000000,0.800000,0.333333 Nostalgia_color_6=0.000000,0.000000,0.666667 Nostalgia_color_7=0.933333,0.933333,0.466667 Nostalgia_color_8=0.866667,0.533333,0.333333 Nostalgia_color_9=0.400000,0.266667,0.000000 Nostalgia_color_reduction=1 Nostalgia_dither=0 Nostalgia_palette=0 Nostalgia_scanlines=1 [PPFX_Godrays.fx] pGodraysExposure=0.100000 pGodraysFalloff=1.060000 pGodraysFreq=1.200000 pGodraysSampleAmount=64 pGodraysSource=0.500000,0.400000 pGodraysThreshold=0.650000 [PPFX_SSDO.fx] pSSDOAmount=1.500000 pSSDOAngleThreshold=0.125000 pSSDOBounceLOD=3 pSSDOBounceMultiplier=0.800000 pSSDOBounceSaturation=1.000000 pSSDODebugMode=0 pSSDOFadeEnd=0.950000 pSSDOFadeStart=0.900000 pSSDOFilterRadius=8.000000 pSSDOIntensity=1.500000 pSSDOSampleAmount=10 pSSDOSampleRange=70.000000 pSSDOSourceLOD=2 [Prism.fx] Aberration=6 Automatic=1 Curve=0.000000 SampleCount=6 [SMAA.fx] CornerRounding=25 DebugOutput=0 DepthEdgeDetectionThreshold=0.010000 EdgeDetectionThreshold=0.087000 EdgeDetectionType=0 MaxSearchSteps=32 MaxSearchStepsDiagonal=16 PredicationEnabled=0 PredicationScale=2.000000 PredicationStrength=0.400000 PredicationThreshold=0.010000 [Splitscreen.fx] splitscreen_mode=2 [StageDepth.fx] Stage_depth=0.970000 Stage_Opacity=1.000000 [Tonemap.fx] Bleach=0.000000 Defog=0.010000 Exposure=0.000000 FogColor=0.000000,1.000000,1.000000 Gamma=1.000000 Saturation=0.000000 [UIMask.fx] bDisplayMask=0 fMask_Intensity=1.000000

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