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UNCHARTED 2 COLORFULL HDR

Created by jonny25
Added March 7, 2020
Shader used: ReShade
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PreprocessorDefinitions= Techniques=Colourfulness,AdaptiveSharpen,HDR,Tonemap TechniqueSorting=Border,Cartoon,Chromakey,Colourfulness,CA,Curves,BloomAndLensFlares,DPX,Emphasize,AmbientLight,AdaptiveSharpen,Clarity,DisplayDepth,HDR,FilmicAnamorphSharpen,FilmGrain2,FilmicPass,Levels,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,CinematicDOF,Mode1,Mode2,Mode3,HighPassSharp,LiftGammaGain,LevelsPlus,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,PPFX_Godrays,FXAA,MagicBloom,PerfectPerspective,LUT,PPFXBloom,PPFXSSDO,StageDepth,Technicolor2,Technicolor,Tonemap,MXAO,MXAO,Vibrance,RT,RT,Vignette,SMAA,FilmGrain,Layer,NonLocalMeans,LeiFx_Tech,ASCII,ChromaticAberration,ADOF,Bloom,SSR,Deband,ReflectiveBumpmapping,KNearestNeighbors,Lightroom,AdaptiveFog,TriDither,UIDetect,UIDetect_Before,UIDetect_After,UIMask_Top,UIMask_Bottom,SuperDepth3D,Blooming_HDR,GaussianBlur,Cross_Cursor,Display_Depth [AdaptiveSharpen.fx] curveslope=0.500000 curve_height=1.000000 D_compr_high=0.500000 D_compr_low=0.250000 D_overshoot=0.009000 L_compr_high=0.334000 L_compr_low=0.167000 L_overshoot=0.003000 pm_p=0.700000 scale_cs=0.056000 scale_lim=0.100000 [Colourfulness.fx] backbuffer_bits=8.000000 colourfulness=0.250000 col_noise=1 enable_dither=0 lim_luma=0.700000 [Depth_Tool.fx] Depth_Map=0 Depth_Map_Adjust=5.000000 Depth_Map_Flip=0 Dither_Bit=6.000000 Horizontal_Vertical_Resize=1.000000,1.000000 Image_Position_Adjust=0.000000,0.000000 Offset=0.000000 [DisplayDepth.fx] bUIShowOffset=0 bUIUsePreprocessorDefs=0 fUIDepthMultiplier=1.000000 fUIFarPlane=1000.000000 fUIOffset=0.000000,0.000000 fUIScale=1.000000,1.000000 iUILogarithmic=0 iUIPresentType=2 iUIReversed=1 iUIUpsideDown=0 [FakeHDR.fx] HDRPower=1.107991 radius1=0.820000 radius2=0.860000 [qUINT_lightroom.fx] LIGHTROOM_AQUA_EXPOSURE=0.000000 LIGHTROOM_AQUA_HUESHIFT=0.000000 LIGHTROOM_AQUA_SATURATION=0.000000 LIGHTROOM_BLUE_EXPOSURE=0.000000 LIGHTROOM_BLUE_HUESHIFT=0.000000 LIGHTROOM_BLUE_SATURATION=0.000000 LIGHTROOM_ENABLE_CLIPPING_DISPLAY=0 LIGHTROOM_ENABLE_CURVE_DISPLAY=0 LIGHTROOM_ENABLE_LUT=0 LIGHTROOM_ENABLE_VIGNETTE=0 LIGHTROOM_GLOBAL_BLACKS_CURVE=0.000000 LIGHTROOM_GLOBAL_BLACK_LEVEL=0.000000 LIGHTROOM_GLOBAL_CONTRAST=0.000000 LIGHTROOM_GLOBAL_EXPOSURE=0.000000 LIGHTROOM_GLOBAL_GAMMA=0.000000 LIGHTROOM_GLOBAL_HIGHLIGHTS_CURVE=0.000000 LIGHTROOM_GLOBAL_MIDTONES_CURVE=0.000000 LIGHTROOM_GLOBAL_SATURATION=0.000000 LIGHTROOM_GLOBAL_SHADOWS_CURVE=0.000000 LIGHTROOM_GLOBAL_TEMPERATURE=0.000000 LIGHTROOM_GLOBAL_TINT=0.000000 LIGHTROOM_GLOBAL_VIBRANCE=0.000000 LIGHTROOM_GLOBAL_WHITES_CURVE=0.000000 LIGHTROOM_GLOBAL_WHITE_LEVEL=255.000000 LIGHTROOM_GREEN_EXPOSURE=0.000000 LIGHTROOM_GREEN_HUESHIFT=0.000000 LIGHTROOM_GREEN_SATURATION=0.000000 LIGHTROOM_LUT_SCROLL=0 LIGHTROOM_LUT_TILE_COUNT=16 LIGHTROOM_LUT_TILE_SIZE=16 LIGHTROOM_MAGENTA_EXPOSURE=0.000000 LIGHTROOM_MAGENTA_HUESHIFT=0.000000 LIGHTROOM_MAGENTA_SATURATION=0.000000 LIGHTROOM_ORANGE_EXPOSURE=0.000000 LIGHTROOM_ORANGE_HUESHIFT=0.000000 LIGHTROOM_ORANGE_SATURATION=0.000000 LIGHTROOM_RED_EXPOSURE=0.000000 LIGHTROOM_RED_HUESHIFT=0.000000 LIGHTROOM_RED_SATURATION=0.000000 LIGHTROOM_VIGNETTE_AMOUNT=1.000000 LIGHTROOM_VIGNETTE_BLEND_MODE=1 LIGHTROOM_VIGNETTE_CURVE=1.000000 LIGHTROOM_VIGNETTE_HEIGHT=0.000000 LIGHTROOM_VIGNETTE_RADIUS_INNER=0.000000 LIGHTROOM_VIGNETTE_RADIUS_OUTER=1.000000 LIGHTROOM_VIGNETTE_SHOW_RADII=0 LIGHTROOM_VIGNETTE_WIDTH=0.000000 LIGHTROOM_YELLOW_EXPOSURE=0.000000 LIGHTROOM_YELLOW_HUESHIFT=0.000000 LIGHTROOM_YELLOW_SATURATION=0.000000 [RTGGlobalillumination {gUINT_rtgi.}.fx] RT_AO_AMOUNT=1.000000 RT_DEBUG_VIEW=0 RT_FADE_DEPTH=0.000000,0.500000 RT_IL_AMOUNT=4.000000 RT_RAY_AMOUNT=17 RT_RAY_STEPS=8 RT_SAMPLE_RADIUS=6.880000 RT_Z_THICKNESS=1.000000 tempF1=1.000000,1.000000,1.000000,1.000000 tempF2=1.000000,1.000000,1.000000,1.000000 [Technicolor.fx] Power=4.000000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.400000 [Technicolor2.fx] Brightness=1.000000 ColorStrength=0.200000,0.200000,0.200000 Saturation=1.000000 Strength=1.000000 [Tonemap.fx] Bleach=0.000000 Defog=0.000000 Exposure=0.000000 FogColor=0.000000,0.000000,1.000000 Gamma=1.000000 Saturation=0.000000 [Vignette.fx] Amount=-1.000000 Center=0.500000,0.500000 Radius=2.000000 Ratio=1.000000 Slope=2 Type=0

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