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Holy Cinematic

Created by noeffort
Added April 4, 2020
Updated 16 May 17:13 CEST
Shader used: ReShade
Preset description:
Cinematic Experience Update 16.05.2020: - less blur with tilt shift and chromatic aberration - higher luma sharpen added 1 new screenshot with hud for updated setting
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Effects=LumaSharpen.fx,Technicolor.fx,FXAA.fx,Tonemap.fx,MXAO.fx,LightDoF.fx,ChromaticAberration.fx,Prism.fx,FakeHDR.fx,GaussianBlur.fx,TiltShift.fx,Bloom.fx,Vignette.fx,Border.fx KeyBorder=96,0,0,0 KeyMXAO=98,0,0,0 KeyTiltShift=97,0,0,0 PreprocessorDefinitions= Techniques=Technicolor,Tonemap,LumaSharpen,FXAA,ChromaticAberration,HDR,LightDoF_Far,TiltShift,Vignette,Border,Clarity TechniqueSorting=Technicolor,Tonemap,LumaSharpen,FXAA,MXAO,ChromaticAberration,CA,HDR,LightDoF_Far,GaussianBlur,TiltShift,BloomAndLensFlares,Vignette,Border,Clarity,AdaptiveSharpen,SMAA,Curves,DPX,Colourfulness,Technicolor2,FilmicPass,Mode3,LUT,Mode2,Mode1,AmbientLight,HighPassSharp,LiftGammaGain,Tint,Vibrance,Levels,DisplayDepth,RingDOF,DepthHaze,NonLocalMeans,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,Emphasize,MotionBlur,FilmGrain,FilmGrain2,Chromakey,GlitchB,LeiFx_Tech,AdaptiveFog,FilmicAnamorphSharpen,HQ4X,ASCII,LightDoF_Near,Monochrome,Cartoon,LightDoF_AutoFocus,MultiLUT,MagicBloom,Nightvision,PerfectPerspective,Nostalgia,ReflectiveBumpmapping,ColorMatrix,SurfaceBlur,AdvancedCRT,Daltonize,Deband,UIMask_Top,UIMask_Bottom,KNearestNeighbors,EyeAdaption,UIDetect,UIDetect_After,UIDetect_Before,CinematicDOF,Depth3D,HSLShift,AspectRatioPS,LevelsPlus,Layer,PPFXBloom,PPFXSSDO,Before,After,PPFX_Godrays,StageDepth,TriDither [AdaptiveSharpen.fx] curveslope=0.500000 curve_height=1.000000 D_compr_high=0.500000 D_compr_low=0.250000 D_overshoot=0.009000 L_compr_high=0.334000 L_compr_low=0.167000 L_overshoot=0.003000 pm_p=0.700000 scale_cs=0.056000 scale_lim=0.100000 [Bloom.fx] bAnamFlareEnable=0 bChapFlareEnable=0 bGodrayEnable=0 bLensdirtEnable=4294967295 bLenzEnable=0 fAnamFlareAmount=0.100000 fAnamFlareColor=0.012000,0.313000,0.588000 fAnamFlareCurve=0.100000 fAnamFlareThreshold=0.999000 fAnamFlareWideness=0.100000 fBloomAmount=0.100000 fBloomSaturation=0.000000 fBloomThreshold=0.900000 fBloomTint=1.000000,1.000000,1.000000 fChapFlareCA=0.000000,0.000000,0.020000 fChapFlareDispersal=1.000000 fChapFlareIntensity=114.200005 fChapFlareSize=0.686000 fChapFlareTreshold=0.990000 fFlareBlur=100.000008 fFlareIntensity=0.500000 fFlareLuminance=0.100000 fFlareTint=0.137000,0.216000,1.000000 fGodrayDecay=0.500000 fGodrayDensity=0.500000 fGodrayExposure=0.500000 fGodrayThreshold=0.500000 fGodrayWeight=0.500000 fLensdirtIntensity=2.000000 fLensdirtSaturation=2.000000 fLensdirtTint=0.000001,0.000001,0.000001 fLenzIntensity=0.200000 fLenzThreshold=0.600000 iBloomMixmode=2 iChapFlareCount=3 iGodraySamples=50 iLensdirtMixmode=0 [Border.fx] border_color=0.000001,0.000001,0.000001 border_ratio=2.000000 border_width=0.000000,0.000000 [ChromaticAberration.fx] Shift=1.000000,-0.200000 Strength=0.500000 [Clarity.fx] ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityBlendMode=0 ClarityDarkIntensity=0.400000 ClarityLightIntensity=0.000000 ClarityOffset=1.000000 ClarityRadius=1 ClarityStrength=0.400000 ClarityViewBlendIfMask=0 ClarityViewMask=0 [DisplayDepth.fx] bUIShowOffset=0 bUIUsePreprocessorDefs=0 fUIDepthMultiplier=1.000000 fUIFarPlane=1000.000000 fUIOffset=0.000000,0.000000 fUIScale=1.000000,1.000000 iUILogarithmic=0 iUIPresentType=0 iUIReversed=1 iUIUpsideDown=0 [FakeHDR.fx] HDRPower=1.020000 radius1=0.800000 radius2=0.800000 [FXAA.fx] EdgeThreshold=0.150000 EdgeThresholdMin=0.000000 Subpix=0.250000 [GaussianBlur.fx] GaussianBlurOffset=0.200000 GaussianBlurRadius=2 GaussianBlurStrength=0.200000 [LightDoF.fx] bLightDoF_AutoFocus=0 bLightDoF_UseCA=4294967295 bLightDoF_UseMouseFocus=0 f2Bokeh_AutoFocusCenter=0.500000,0.500000 f2LightDoF_CA=1.000000,1.000000 fLightDoF_Amount=0.250000 fLightDoF_AutoFocusSpeed=0.101000 fLightDoF_ManualFocus=0.000000 fLightDoF_Width=1.249994 [LumaSharpen.fx] offset_bias=0.840000 pattern=1 sharp_clamp=0.035000 sharp_strength=1.000000 show_sharpen=0 [MXAO.fx] MXAO_BLEND_TYPE=0 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH_END=0.400000 MXAO_FADE_DEPTH_START=0.040000 MXAO_GAMMA=1.000000 MXAO_GLOBAL_RENDER_SCALE=0.750000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2 MXAO_SAMPLE_NORMAL_BIAS=0.750000 MXAO_SAMPLE_RADIUS=0.799999 MXAO_SSAO_AMOUNT=1.000000 [Prism.fx] Aberration=1 Automatic=1 Curve=0.000000 SampleCount=8 [Technicolor.fx] Power=4.880000 RGBNegativeAmount=1.000000,0.771626,0.294118 Strength=0.010000 [TiltShift.fx] Axis=0 BlurCurve=5.000000 BlurMultiplier=6.000000 BlurSamples=11 Line=0 Offset=0.000000 [Tonemap.fx] Bleach=0.000000 Defog=0.000000 Exposure=-0.000000 FogColor=0.000000,0.000000,0.000000 Gamma=1.010000 Saturation=-0.040000 [Vignette.fx] Amount=-0.230000 Center=0.500000,0.500000 Radius=2.000000 Ratio=1.262000 Slope=2 Type=0

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