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ROGUE REMASTERED 2020

Created by ArmeT
Added April 25, 2020
Updated 28 Apr 16:58 CEST
Shader used: ReShade
Preset description:
Effects used: MXAO Tonemap Clarity Bloom Levelsplus Reflection :DD 10/10 Graphics HOW TO INSTALL: -Download & install the latest reshade 4.6.1 -Install qUINT, Pirate, and legacy effects -Download my preset, change it to .ini file, and copy paste it to AC Rogue directory
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PreprocessorDefinitions= Techniques=Pirate_Tonemap,MXAO,Clarity,SSR,Pirate_Bloom,LevelsPlus TechniqueSorting=Pirate_Tonemap,Bloom,AmbientLight,MXAO,SMAA,Tonemap,Clarity,SSR,prod80_03_Levels,Colourfulness,Reflection,Pirate_Bloom,Pirate_FXAA,EyeAdaption,Levels,Pirate_LightAdaptation,LevelsPlus [AmbientLight.fx] alAdapt=0.700000 alAdaptBaseBlackLvL=2 alAdaptBaseMult=1.000000 alDebug=0 alDirtInt=1.000000 alDirtOVInt=1.000000 alInt=10.150000 alLensInt=2.000000 alLensThresh=0.500000 alThreshold=15.000000 AL_Adaptation=0 AL_Adaptive=2 AL_Dirt=0 AL_DirtTex=0 AL_Lens=0 AL_Vibrance=0 [Clarity.fx] ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityBlendMode=2 ClarityDarkIntensity=0.400000 ClarityLightIntensity=0.000000 ClarityOffset=2.000000 ClarityRadius=3 ClarityStrength=0.400000 ClarityViewBlendIfMask=0 ClarityViewMask=0 [Colourfulness.fx] backbuffer_bits=8.000000 colourfulness=0.400000 col_noise=1 enable_dither=0 lim_luma=0.700000 [EyeAdaption.fx] fAdp_BrightenHighlights=0.100000 fAdp_BrightenMidtones=0.200000 fAdp_BrightenShadows=0.100000 fAdp_DarkenHighlights=0.100000 fAdp_DarkenMidtones=0.200000 fAdp_DarkenShadows=0.100000 fAdp_Delay=1.600000 fAdp_Equilibrium=0.500000 fAdp_Strength=1.000000 fAdp_TriggerRadius=6.000000 fAdp_YAxisFocalPoint=0.500000 [Levels.fx] BlackPoint=8 HighlightClipping=0 WhitePoint=250 [LevelsPlus.fx] ACESLuminancePercentage=100,100,100 ColorRangeShift=0.000000,0.000000,0.000000 ColorRangeShiftSwitch=0 enableACESFilmRec2020=0 enableACESFilmRec2020old=0 enableACESFitted=0 EnableLevels=1 HighlightClipping=0 InputBlackPoint=0.039216,0.047059,0.054902 InputGamma=1.000000,1.000000,1.000000 InputWhitePoint=1.000000,0.956863,0.913725 OutputBlackPoint=0.000000,0.000000,0.000000 OutputWhitePoint=1.000000,1.000000,1.000000 [PD80_03_Levels.fx] dither_strength=1.000000 enable_dither=1 ib=0.000000,0.000000,0.000000 ig=1.000000 iw=1.000000,1.000000,1.000000 ob=0.000000,0.000000,0.000000 ow=1.000000,1.000000,1.000000 [Pirate_Bloom.fx] BLOOM_BLEND=1 BLOOM_DEBUG=0 BLOOM_RADIUS=5.000000 BLOOM_SATURATION=1.000000 BLOOM_STRENGTH=0.250000 BLOOM_THRESHOLD=0.500000 [Pirate_FXAA.fx] FXAA_DEBUG=0 FXAA_RADIUS=1.000000 FXAA_STRENGTH=1.000000 [Pirate_LightAdaptation.fx] LIGHTADAPT_CURVE=0.100000 LIGHTADAPT_DEBUG=0 LIGHTADAPT_EXPOSURE=0.100000 LIGHTADAPT_LEVELS=0.100000 LIGHTADAPT_SPEED=0.004000 LIGHTADAPT_SPREAD=1.000000 LUMA_MODE=3 [Pirate_Tonemap.fx] TONEMAP_MODE=0 TONEMAP_STRENGTH=0.100000 [qUINT_bloom.fx] BLOOM_ADAPT_EXPOSURE=0.000000 BLOOM_ADAPT_SPEED=2.000000 BLOOM_ADAPT_STRENGTH=0.000000 BLOOM_CURVE=1.000000 BLOOM_INTENSITY=0.500000 BLOOM_LAYER_MULT_1=0.050000 BLOOM_LAYER_MULT_2=0.050000 BLOOM_LAYER_MULT_3=0.050000 BLOOM_LAYER_MULT_4=0.100000 BLOOM_LAYER_MULT_5=0.500000 BLOOM_LAYER_MULT_6=0.010000 BLOOM_LAYER_MULT_7=0.010000 BLOOM_SAT=2.000000 BLOOM_TONEMAP_COMPRESSION=4.000000 [qUINT_mxao.fx] MXAO_BLEND_TYPE=0 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH_END=0.400000 MXAO_FADE_DEPTH_START=0.050000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=3 MXAO_SAMPLE_NORMAL_BIAS=0.200000 MXAO_SAMPLE_RADIUS=2.500000 MXAO_SSAO_AMOUNT=1.000000 [qUINT_ssr.fx] SSR_ACCEPT_RANGE=2.000000 SSR_FADE_DIST=0.800000 SSR_FIELD_OF_VIEW=30.000000 SSR_FILTER_SIZE=1.500000 SSR_FRESNEL_EXP=7.500000 SSR_JITTER_AMOUNT=2.500000 SSR_RAY_INC=2.000000 SSR_REFLECTION_INTENSITY=1.000000 SSR_RELIEF_AMOUNT=0.500000 SSR_RELIEF_SCALE=1.000000 [Reflection.fx] AlphaBlending=0 BlendingAmount=1.000000 BlendingMode=4 FarPlane=1000.000000 FOV=90 Skip4Background=1 [Tonemap.fx] Bleach=0.000000 Defog=0.000000 Exposure=0.000000 FogColor=0.000000,0.000000,1.000000 Gamma=1.000000 Saturation=0.000000

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