12 minutes ago
Colour Correction / Blur Removal V3
Preset description:
Based on "Colour Correction / Blur Removal REWORK" by "Hardcorefux", which was in turn based on "Colour Correction / Blur Removal" by "Nyclix". Credit to them. Sorry for calling it V3 but the title had a character number limit.
There are actually very few and small changes from Hardcorefux's version, I mostly tried to make it more "realistic", it gives less that feeling of a custom saturated Skyrim ENB mod now.
Update: unfortunately due to a copy and paste mistake, I lost my customized present, so what you end up downloading here is the Hardcorefux but with the ini reshuffled by newer versions of ReShade. So I take no credit at all.
WRITTEN INSTALLATION GUIDE (copied from Nyclix)
1. Download the newest version of reshade from https://reshade.me/
2. Open "ReShade_Setup_x.exe" Click "Select Game" and select your "Mafia III.exe" - An easy way to find your install directory is to open steam, go to your games list, right click mafia III, click properties, click the local files tab, click browse local files and you'll be taken to it.
3. Click the button next to "Direct3D 10+" You'll be asked if you want to download shaders - Click YES and let it download. Once it's complete it will say done.
4. Open Mafia III and after the shaders have finished loading press SHIFT+F2. Follow the on screen tutorial and make your own preset by pressing the + sign in the top right hand corner. Name it "MY PRESET 1" and click enter.
5. Once you've made your preset be sure to check a few of the boxes next to the settings below and then click continue followed by finish. It doesn't matter what ones you've ticked as long as you've ticked some. If you don't tick any your preset will have no information and won't be saved. Close Mafia III.
6. Download this Preset by clicking the Button below.
7. Open it, then CTRL+A and CTRL+C.
8. Open your Mafia III folder and search "My Preset 1" and open it. If its open CTRL+A then CTRL+V.
!!!AND SAVE IT!!!!
9. You're done! Open up Mafia III and press SIFT+F2 - if done correctly you'll have a few effects ticked. Press "scroll lock" to toggle them off and on.
KeyAdaptiveSharpen=0,0,0,0
KeyBloomAndLensFlares=0,0,0,0
KeyLumaSharpen=45,0,0,0
KeyDaltonize=0,0,0,0
KeyAmbientLight=0,0,0,0
PreprocessorDefinitions=
KeyGP65CJ042DOF=0,0,0,0
KeyDeband=0,0,0,0
KeyClarity=45,0,0,0
KeyTonemap=45,0,0,0
KeyBorder=0,0,0,0
KeyCartoon=0,0,0,0
KeyTechnicolor2=0,0,0,0
KeySMAA=0,0,0,0
KeyColorMatrix=0,0,0,0
KeyYACA=0,0,0,0
KeyColourfulness=0,0,0,0
KeyAdvancedCRT=0,0,0,0
KeyCurves=0,0,0,0
KeyRingDOF=0,0,0,0
KeyMagicDOF=0,0,0,0
KeyFilmGrain2=0,0,0,0
KeyMXAO=0,0,0,0
KeyFilmGrain=0,0,0,0
KeyMatsoDOF=0,0,0,0
KeyMartyMcFlyDOF=0,0,0,0
KeyDPX=0,0,0,0
KeyEmphasize=0,0,0,0
KeyFilmicPass=0,0,0,0
KeyFXAA=0,0,0,0
KeyHDR=0,0,0,0
KeyVibrance=45,0,0,0
KeyGaussianBlur=0,0,0,0
KeyGoldenRatio=0,0,0,0
KeyLevels=0,0,0,0
KeyHighPassSharp=0,0,0,0
KeyHQ4X=0,0,0,0
KeyLiftGammaGain=0,0,0,0
KeyLightDoF_AutoFocus=0,0,0,0
KeyLightDoF_Far=0,0,0,0
KeyTechnicolor=0,0,0,0
KeyLightDoF_Near=0,0,0,0
KeyReflectiveBumpmapping=0,0,0,0
KeyMonochrome=0,0,0,0
KeySurfaceBlur=0,0,0,0
KeyTint=0,0,0,0
KeyTiltShift=0,0,0,0
KeyVignette=0,0,0,0
Techniques=Tonemap,Vibrance,LumaSharpen,Clarity,LiftGammaGain
KeyHDR_Tech=45,0,0,0
KeyKNearestNeighbors=0,0,0,0
KeyNonLocalMeans=0,0,0,0
KeyMode1=0,0,0,0
KeyMotionBlur=0,0,0,0
KeyMode2=0,0,0,0
KeyCA=0,0,0,0
KeyMode3=0,0,0,0
KeyLUT=0,0,0,0
Effects=Tonemap.fx,Clarity.fx,Vibrance.fx,LumaSharpen.fx,LiftGammaGain.fx,HDR.fx
TechniqueSorting=Tonemap,Vibrance,LumaSharpen,HDR_Tech,Clarity,LiftGammaGain,ASCII,BloomAndLensFlares,Border,Cartoon,Chromakey,CA,ColorMatrix,Colourfulness,AdvancedCRT,Curves,Daltonize,Deband,KNearestNeighbors,NonLocalMeans,DepthHaze,DisplayDepth,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,DPX,EyeAdaption,HDR,MotionBlur,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FilmicPass,Mode1,Emphasize,Mode3,FXAA,GaussianBlur,GlitchB,LeiFx_Tech,HighPassSharp,HQ4X,Levels,Mode2,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,AdaptiveFog,LUT,MagicBloom,Monochrome,MultiLUT,MXAO,Nightvision,Nostalgia,PerfectPerspective,ChromaticAberration,ReflectiveBumpmapping,Tint,SMAA,SurfaceBlur,Technicolor,Technicolor2,TiltShift,AdaptiveSharpen,UIDetect,UIDetect_Before,UIDetect_After,UIMask_Top,UIMask_Bottom,AmbientLight,Vignette,CinematicDOF,PPFXBloom,HSLShift,LevelsPlus,TriDither,Depth3D,StageDepth,Layer,Before,After,PPFX_Godrays,Crosshair,PPFXSSDO
[Clarity.fx]
ClarityBlendMode=2
ClarityRadius=2
ClarityOffset=2.000000
ClarityDarkIntensity=0.500000
ClarityBlendIfDark=20
ClarityBlendIfLight=225
ClarityStrength=0.350000
ClarityViewBlendIfMask=0
ClarityLightIntensity=0.600000
ClarityViewMask=0
[Border.fx]
border_width=0.000000,1.000000
border_ratio=2.350000
border_color=0.700000,0.000000,0.000000
[HQ4X.fx]
k=-1.100000
s=1.500000
mx=1.000000
max_w=0.750000
lum_add=0.330000
min_w=0.030000
[AdaptiveSharpen.fx]
D_compr_low=0.253000
L_compr_low=0.169000
curve_height=1.000000
curveslope=0.400000
D_overshoot=0.009000
L_overshoot=0.003000
D_compr_high=0.504000
L_compr_high=0.337000
max_scale_lim=0.100000
pm_p=0.750000
[AmbientLight.fx]
alAdaptBaseMult=1.000000
alDebug=0.000000
AL_DirtTex=0.000000
alInt=6.000000
alThreshold=15.000000
AL_Adaptation=1.000000
AL_Dirt=1.000000
alAdapt=0.700000
alLensThresh=0.500000
alAdaptBaseBlackLvL=2.000000
AL_Vibrance=0.000000
AL_Adaptive=0.000000
alDirtInt=1.000000
alLensInt=2.000000
alDirtOVInt=1.000000
AL_Lens=0.000000
[CRT.fx]
Resolution=1.150000
Curvature=0.000000
Gamma=2.400000
Brightness=0.900000
MonitorGamma=2.200000
ScanlineIntensity=2.000000
CornerSize=0.010000
ScanlineGaussian=1.000000
CurvatureRadius=1.500000
ViewerDistance=2.000000
Angle=0.000000,0.000000
Overscan=1.010000
Oversample=1.000000
[Bloom.fx]
bGodrayEnable=0.000000
iBloomMixmode=1.000000
fBloomSaturation=1.000000
bAnamFlareEnable=0.000000
fBloomThreshold=0.970000
fLensdirtSaturation=2.000000
fBloomAmount=7.000000
fLensdirtIntensity=0.400000
fBloomTint=0.700000,0.800000,1.000000
fFlareLuminance=0.095000
bLensdirtEnable=0.000000
iLensdirtMixmode=1.000000
bLenzEnable=0.000000
fLensdirtTint=1.000000,1.000000,1.000000
fAnamFlareThreshold=0.900000
fAnamFlareWideness=2.400000
fAnamFlareAmount=14.500000
fAnamFlareCurve=1.200000
fAnamFlareColor=0.012000,0.313000,0.588000
fLenzIntensity=1.000000
fLenzThreshold=0.800000
bChapFlareEnable=0.000000
fChapFlareTreshold=0.900000
iChapFlareCount=15.000000
fChapFlareDispersal=0.250000
fFlareIntensity=2.070000
fChapFlareSize=0.450000
fChapFlareCA=0.000000,0.010000,0.020000
fChapFlareIntensity=100.000000
fGodrayDecay=0.990000
fGodrayExposure=1.000000
fGodrayWeight=1.250000
fGodrayDensity=1.000000
fGodrayThreshold=0.900000
iGodraySamples=128.000000
fFlareBlur=200.000000
fFlareTint=0.137000,0.216000,1.000000
[ColorMatrix.fx]
ColorMatrix_Red=0.817000,0.183000,0.000000
ColorMatrix_Green=0.333000,0.667000,0.000000
ColorMatrix_Blue=0.000000,0.125000,0.875000
Strength=1.000000
[Sepia.fx]
Tint=0.550000,0.430000,0.420000
Strength=0.580000
[Cartoon.fx]
Power=1.500000
EdgeSlope=1.500000
[CA.fx]
ImageChromaHues=25.000000
Shift=2.500000,-0.500000
ImageChromaCurve=1.000000
Strength=0.500000
ImageChromaAmount=100.000000
[Colourfulness.fx]
lim_luma=0.700000
colourfulness=0.400000
[SurfaceBlur.fx]
BlurRadius=1.000000
BlurOffset=1.000000
BlurEdge=0.500000
BlurStrength=1.000000
[Curves.fx]
Mode=0.000000
Formula=4.000000
Contrast=0.350000
[Daltonize.fx]
Type=0.000000
[Deband.fx]
Threshold=0.004000
Range=0.000000
Iterations=1.000000
Grain=0.006000
[DOF.fx]
DOF_FARBLURCURVE=2.000000
fADOF_ShapeCurvatureAmount=0.300000
DOF_AUTOFOCUS=0.000000
DOF_MOUSEDRIVEN_AF=0.000000
fGPDOFChromaAmount=0.150000
DOF_INFINITEFOCUS=1.000000
fGPDOFBiasCurve=2.000000
DOF_FOCUSPOINT=0.500000,0.500000
bADOF_ShapeApertureEnable=0.000000
DOF_FOCUSSAMPLES=6.000000
DOF_MANUALFOCUSDEPTH=0.020000
DOF_NEARBLURCURVE=1.600000
fGPDOFBrightnessMultiplier=2.000000
bGPDOFPolygonalBokeh=1.000000
fRingDOFFringe=0.500000
DOF_FOCUSRADIUS=0.050000
DOF_BLURRADIUS=15.000000
fADOF_BokehCurve=4.000000
iRingDOFSamples=6.000000
iRingDOFRings=4.000000
fGPDOFBrightnessThreshold=0.500000
fRingDOFThreshold=0.700000
bADOF_ShapeCurvatureEnable=0.000000
fRingDOFGain=27.000000
fRingDOFBias=0.000000
bADOF_ImageChromaEnable=0.000000
iMagicDOFBlurQuality=8.000000
fMagicDOFColorCurve=4.000000
iGPDOFQuality=6.000000
fADOF_ShapeChromaAmount=0.125000
fADOF_ShapeRotation=0.000000
iGPDOFPolygonCount=5.000000
fGPDOFBias=10.000000
fADOF_SmootheningAmount=1.000000
bMatsoDOFChromaEnable=1.000000
fMatsoDOFChromaPow=1.400000
fMatsoDOFBokehCurve=8.000000
iADOF_ShapeQuality=17.000000
iMatsoDOFBokehQuality=2.000000
fMatsoDOFBokehAngle=0.000000
bADOF_RotAnimationEnable=0.000000
fADOF_RotAnimationSpeed=2.000000
fADOF_ShapeWeightAmount=1.000000
fADOF_ShapeApertureAmount=0.010000
bADOF_ShapeAnamorphEnable=0.000000
fADOF_ShapeAnamorphRatio=0.200000
bADOF_ShapeDistortEnable=0.000000
bADOF_ShapeChromaEnable=0.000000
fADOF_ShapeWeightCurve=4.000000
fADOF_ShapeDistortAmount=0.200000
bADOF_ShapeDiffusionEnable=0.000000
fADOF_ShapeDiffusionAmount=0.100000
bADOF_ShapeWeightEnable=0.000000
iADOF_ImageChromaHues=5.000000
iADOF_ShapeChromaMode=3.000000
fADOF_ImageChromaCurve=1.000000
fADOF_ImageChromaAmount=3.000000
[Emphasize.fx]
ManualFocusDepth=0.026000
FocusRangeDepth=0.010000
EffectFactor=0.900000
BlendColor=0.000000,0.000000,0.000000
FocusEdgeDepth=0.050000
BlendFactor=0.000000
[FilmGrain.fx]
Intensity=0.500000
Variance=0.400000
Mean=0.500000
SignalToNoiseRatio=6.000000
[FilmicPass.fx]
Linearization=0.500000
Strength=0.850000
Contrast=1.000000
Fade=0.400000
Bleach=0.000000
Saturation=-0.150000
GreenCurve=1.000000
RedCurve=1.000000
BlueCurve=1.000000
BaseCurve=1.500000
BaseGamma=1.000000
EffectGamma=0.650000
EffectGammaR=1.000000
EffectGammaG=1.000000
EffectGammaB=1.000000
LumCoeff=0.212656,0.715158,0.072186
[FXAA.fx]
Subpix=0.250000
EdgeThreshold=0.125000
EdgeThresholdMin=0.000000
[GaussianBlur.fx]
GaussianBlurRadius=1.000000
GaussianBlurOffset=1.000000
GaussianBlurStrength=0.300000
[FineSharp.fx]
cstr=0.900000
sstr=2.000000
pstr=1.272000
xstr=0.190000
lstr=1.490000
xrep=0.250000
[SMAA.fx]
EdgeDetectionType=1.000000
EdgeDetectionThreshold=0.100000
MaxSearchSteps=98.000000
MaxSearchStepsDiagonal=16.000000
CornerRounding=0.000000
DebugOutput=0.000000
[GoldenRatio.fx]
ResizeMode=1.000000
Opacity=0.300000
[HighPassSharpen.fx]
HighPassSharpRadius=1.000000
HighPassViewBlendIfMask=0.000000
HighPassSharpOffset=1.000000
HighPassBlendMode=1.000000
HighPassBlendIfLight=255.000000
HighPassBlendIfDark=0.000000
HighPassLightIntensity=1.000000
HighPassDarkIntensity=1.000000
HighPassSharpStrength=0.400000
HighPassViewSharpMask=0.000000
[LUT.fx]
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
[Levels.fx]
BlackPoint=0.000000
WhitePoint=238.000000
HighlightClipping=0.000000
[TiltShift.fx]
BlurMultiplier=10.000000
Line=0.000000
Axis=0.000000
Offset=0.000000
BlurCurve=1.000000
[LiftGammaGain.fx]
RGB_Lift=0.970000,1.000000,1.000000
RGB_Gamma=0.980000,1.000000,1.000000
RGB_Gain=1.000000,1.000000,1.000000
[MXAO.fx]
fMXAOAmbientOcclusionAmount=2.000000
bMXAOIndirectLightingEnable=0.000000
fMXAONormalBias=0.800000
fMXAOIndirectLightingAmount=4.000000
iMXAOSampleCount=32.000000
fMXAOIndirectLightingSaturation=1.000000
fMXAOSampleRadius=2.500000
bMXAOSmartSamplingEnable=1.000000
fMXAOSampleRandomization=1.000000
bMXAODebugViewEnable=0.000000
bMXAOBackfaceCheckEnable=1.000000
fMXAOBlurSharpness=1.000000
fMXAOBlurSteps=3.000000
[LightDoF.fx]
fLightDoF_Width=5.000000
f2LightDoF_CA=0.000000,1.000000
f2Bokeh_AutoFocusCenter=0.500000,0.500000
fLightDoF_Amount=10.000000
bLightDoF_UseCA=0.000000
bLightDoF_AutoFocus=1.000000
fLightDoF_ManualFocus=0.000000
bLightDoF_UseMouseFocus=0.000000
fLightDoF_AutoFocusSpeed=0.100000
[LumaSharpen.fx]
pattern=1
sharp_strength=2.399998
sharp_clamp=0.058000
offset_bias=1.000000
show_sharpen=0
[Monochrome.fx]
Coefficients=0.210000,0.720000,0.070000
ColorSaturation=0.000000
[RBM.fx]
iRBM_SampleCount=32.000000
fRBM_LowerThreshold=0.100000
fRBM_BlurWidthPixels=100.000000
fRBM_ColorMask_Orange=1.000000
fRBM_ReliefHeight=0.300000
fRBM_FresnelMult=0.500000
fRBM_FresnelReflectance=0.300000
fRBM_UpperThreshold=0.200000
fRBM_ColorMask_Red=1.000000
fRBM_ColorMask_Yellow=1.000000
fRBM_ColorMask_Green=1.000000
fRBM_ColorMask_Cyan=1.000000
fRBM_ColorMask_Blue=1.000000
fRBM_ColorMask_Magenta=1.000000
[Technicolor2.fx]
Saturation=1.000000
ColorStrength=0.200000,0.200000,0.200000
Brightness=1.000000
Strength=1.000000
[Technicolor.fx]
Power=4.000000
RGBNegativeAmount=0.880000,0.880000,0.880000
Strength=0.400000
[Tonemap.fx]
Defog=0.000000
Bleach=0.600000
Gamma=1.000000
Exposure=-0.300000
Saturation=0.350000
FogColor=0.999990,0.999990,1.000000
[Vibrance.fx]
Vibrance=0.180000
VibranceRGBBalance=1.000000,1.000000,1.000000
[DPX.fx]
Strength=0.200000
RGB_Curve=8.000000,8.000000,8.000000
RGB_C=0.360000,0.360000,0.340000
Contrast=0.100000
Saturation=3.000000
Colorfulness=2.500000
[Vignette.fx]
Type=0.000000
Center=0.500000,0.500000
Ratio=1.000000
Radius=2.000000
Amount=-1.000000
Slope=2.000000
[HDR.fx]
HDRPower=1.000000
radius2=0.800000
radius1=0.793000
[Denoise.fx]
LerpCoefficeint=0.800000
NoiseLevel=0.150000
WeightThreshold=0.030000
CounterThreshold=0.050000
GaussianSigma=50.000000
[FilmGrain2.fx]
grainamount=0.050000
coloramount=0.600000
lumamount=1.000000
grainsize=1.600000
[MotionBlur.fx]
mbRecall=0.400000
mbSoftness=1.000000
[DisplayDepth.fx]
bUIUsePreprocessorDefs=0
fUIFarPlane=1000.000000
iUIReversed=1
iUIUpsideDown=0
iUIPresentType=2
iUILogarithmic=0
[DepthHaze.fx]
FogStart=0.200000
EffectStrength=0.900000
FogColor=0.800000,0.800000,0.800000
FogFactor=0.200000
Nevermind, it seems like the rain in this game already looked like crap
It works, but the rain looks really weird now, is there a way to fix that?
Please add comparing screenshots.