PreprocessorDefinitions=
Techniques=Clarity,Curves,HighPassSharp,Pirate_Vibrance,prod80_04_ColorBalance,Technicolor
TechniqueSorting=AdaptiveFog,ADOF,After,After,ApplyLUT,ArcaneBloom,ArtisticVignette,AspectRatioPS,AspectRatioComposition,AspectRatioSuite,Before,Before,Bloom,Cartoon,Checkerboard,Chromakey,ChromaticAberration,CinematicDOF,Clarity,ColorfulPoster,ColorIsolation,ColorMatrix,Comic,CrossHair,CRT_Yee64,CRT_Yeetron,Cursor,Curves,DELC_Sharpen,DepthHaze,DirectionalDepthBlur,DisplayLUT,DisplayDepth,Dither,DPX,Emphasize,FilmGrain,FilmicAnamorphSharpen,FilmicBloom,FilmicGrade,FilmicSharpen,Flashlight,FlexibleCA,Flipbook,FocalDOF,FramerateLimiter,FXAA,GrainSpread,HDR,HexLensFlare,HighPassSharp,HotsamplingHelper,Interlaced,Letterbox,Levels,LevelsPlus,LiftGammaGain,Lightroom,LumaSharpen,LUT,MatCap_DisplayNormals,MatCap_Experimental,MatCap_Outlines,MatCap_Rainbow,MatCap_SmoothNormals,MatCap_TextureReplace,MBMB,MeshEdges,MinimalColorGrading,Monochrome,MultiFX,MultiLUT,MultiTonePoster,MXAO,NeoBloom,Overlay,PandaFX,pd80_02_MultiLUT_v2,PerfectPerspective,PiecewiseFilmicTonemap,PiecewiseFilmicTonemap_Debug,Pirate_Bloom,Pirate_Curve,Pirate_DepthPreProcess,Pirate_DOF,Pirate_FXAA,Pirate_GI,Pirate_LightAdaptation,Pirate_LumaSharpen,Pirate_SSAO,Pirate_Tonemap,Pirate_Vibrance,Pirate_Vignette,prod80_01A_RT_Correct_Contrast,prod80_01B_RT_Correct_Color,prod80_02_Bloom,prod80_02_LUT_Creator,prod80_03_Color_Space_Curves,prod80_03_CurvedLevels,prod80_03_FilmicTonemap,prod80_03_Levels,prod80_03_Shadows_Midtones_Highlights,prod80_04_Black_and_White,prod80_04_ColorBalance,prod80_04_ColorGradient,prod80_04_ColorIsolation,prod80_04_ColorTemperature,prod80_04_ContrastBrightnessSaturation,prod80_04_Magical_Rectangle,prod80_04_SelectiveColor,prod80_04_SelectiveColor_v2,prod80_04_Technicolor,prod80_05_LumaSharpen,prod80_06_Depth_Slicer,prod80_06_FilmGrain,prod80_06_Posterize_Pixelate,RealGrain,Reflection,RemoveTint,RetroFog,RetroTint,RimLight,ScreenShake,SCurve,SimpleBloom,SimpleGrain,Sketch,SMAA,SSR,SunsetFilter,SuperDepth3D,SuperDepth3D_VR,Technicolor,Technicolor2,ImageTest,ThinFilm,TiltShift,Tint,Tonemap,Vibrance,Vignette,VR_nose,VR,VirtualResolution
[ArcaneBloom.fx]
uAdapt_DoLimits=1
uAdapt_Intensity=1.000000
uAdapt_Limits=0.000000,1.000000
uAdapt_Precision=0
uAdapt_Sensitivity=1.000000
uAdapt_Time=1.000000
uBloomIntensity=1.000000
uExposure=1.000000
uMaxBrightness=100.000000
[ArtisticVignette.fx]
BlendMode=0
VignetteColor=0.000000,0.000000,0.000000,1.000000
VignetteRatio=0.000000
VignetteShape=1
VignetteStartEnd=0.000000,1.000000
_Help=0
[AspectRatioComposition.fx]
iUIAspectRatio=16,9
iUIGridFractions=3
iUIGridType=0
UIGridColor=0.000000,0.000000,0.000000,1.000000
[Clarity.fx]
ClarityBlendIfDark=50
ClarityBlendIfLight=205
ClarityBlendMode=0
ClarityDarkIntensity=0.863000
ClarityLightIntensity=0.760000
ClarityOffset=5.000000
ClarityRadius=4
ClarityStrength=0.400000
ClarityViewBlendIfMask=0
ClarityViewMask=0
[ColorfulPoster.fx]
fUISlope=13.000000
fUIStepContinuity=1.000000
fUIStrength=1.000000
fUITint=1.000000
iUIDebugOverlayPosterizeLevels=0
iUILumaLevels=16
iUIStepType=2
[ColorIsolation.fx]
bUIShowDebugOverlay=0
bUIShowDiff=0
cUIWindowFunction=0
fUIOverlap=0.300000
fUIOverlayOpacity=1.000000
fUIOverlayPos=0.000000,0.000000
fUITargetHue=0.000000
fUIWindowHeight=1.000000
iUIOverlaySize=600,100
iUIType=0
[Cursor.fx]
Color=0.871000,0.871000,0.871000
Scale=0.200000
[Curves.fx]
Contrast=0.255000
Formula=4
Mode=2
[DepthHaze.fx]
EffectStrength=0.900000
FogColor=0.800000,0.800000,0.800000
FogFactor=0.200000
FogStart=0.200000
[HexLensFlare.fx]
uColor0=0.576471,1.000000,0.000000
uColor1=0.258824,0.592157,1.000000
uColor2=1.000000,0.576471,0.000000
uColor3=0.392157,0.925490,1.000000
uIntensity=1.000000
uScale=1.000000
uThreshold=0.950000
[HighPassSharpen.fx]
HighPassBlendIfDark=0
HighPassBlendIfLight=255
HighPassBlendMode=0
HighPassDarkIntensity=5.000000
HighPassLightIntensity=4.232000
HighPassSharpOffset=0.937000
HighPassSharpRadius=3
HighPassSharpStrength=0.228000
HighPassViewBlendIfMask=0
HighPassViewSharpMask=0
[HotsamplingHelper.fx]
bUIMaskBackground=1
fUIOverlayPos=0.500000,0.500000
fUIOverlayScale=0.200000
[Levels.fx]
BlackPoint=16
HighlightClipping=0
WhitePoint=235
[LevelsPlus.fx]
ACESLuminancePercentage=100,100,100
ColorRangeShift=0.000000,0.000000,0.000000
ColorRangeShiftSwitch=0
enableACESFilmRec2020=0
enableACESFilmRec2020old=0
enableACESFitted=0
EnableLevels=1
HighlightClipping=0
InputBlackPoint=0.062745,0.070588,0.078431
InputGamma=1.000000,1.000000,1.000000
InputWhitePoint=0.913725,0.870588,0.827451
OutputBlackPoint=0.000000,0.000000,0.000000
OutputWhitePoint=1.000000,1.000000,1.000000
[LUT.fx]
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
[MatCap.fx]
bDisplayOutlines=0
fOutlinesCorrection=20.000000
[MBMB.fx]
f2MinMaxSpeed=0.100000,10.000000
fBlur_Sigma=4.000000
fDistortion=1.000000
fSensitivity=0.100000
[MeshEdges.fx]
fUIColorBackground=1.000000,1.000000,1.000000
fUIColorLines=0.000000,0.000000,0.000000
fUIStrength=1.000000
iUIBackground=1
[NeoBloom.fx]
BloomBlendMode=1
ColorFilter=1.000000,1.000000,1.000000
Intensity=1.000000
MagicMode=0
MaxBrightness=100.000000
Mean=0.000000
NormalizeBrightness=1
Padding=0.100000
Saturation=1.000000
Sigma=2.000000
Variance=5.000000
_Help=0
[PandaFX.fx]
Bleach_Bypass_Amount=0.500000
Blend_Amount=0.500000
Contrast_B=0.800000
Contrast_G=0.800000
Contrast_R=0.900000
Diffusion_1_Amount=0.300000
Diffusion_1_Gamma=0.700000
Diffusion_1_Quality=2.000000
Diffusion_1_Radius=8.000000
Diffusion_2_Amount=0.200000
Diffusion_2_Gamma=0.500000
Diffusion_2_Quality=16.000000
Diffusion_2_Radius=5.000000
Diffusion_3_Amount=1.000000
Diffusion_3_Gamma=5.000000
Diffusion_3_Quality=3.000000
Diffusion_3_Radius=7.400000
Enable_Bleach_Bypass=1
Enable_Diffusion=1
Enable_Dither=0
Enable_Static_Dither=1
Gamma_B=0.990000
Gamma_G=1.000000
Gamma_R=1.000000
[PD80_04_Color_Balance.fx]
h_BlueShift=-0.073000
h_GreenShift=0.197000
h_RedShift=-0.164000
m_BlueShift=-0.105000
m_GreenShift=0.084000
m_RedShift=0.094000
preserve_luma=1
separation_mode=0
s_BlueShift=-0.084000
s_GreenShift=-0.078000
s_RedShift=0.000000
[Pirate_Vibrance.fx]
LUMA_MODE=1
VIBRANCE_STRENGTH=0.185000
[qUINT_dof.fx]
bADOF_AutofocusEnable=1
fADOF_AutofocusCenter=0.500000,0.500000
fADOF_AutofocusRadius=0.600000
fADOF_AutofocusSpeed=0.100000
fADOF_BokehIntensity=0.300000
fADOF_FarBlurCurve=1.500000
fADOF_HyperFocus=0.100000
fADOF_ManualfocusDepth=0.001000
fADOF_NearBlurCurve=6.000000
fADOF_RenderResolutionMult=0.500000
fADOF_ShapeAnamorphRatio=1.000000
fADOF_ShapeChromaAmount=-0.100000
fADOF_ShapeCurvatureAmount=1.000000
fADOF_ShapeRadius=20.500000
fADOF_ShapeRotation=0.000000
fADOF_SmootheningAmount=4.000000
iADOF_BokehMode=2
iADOF_ShapeChromaMode=2
iADOF_ShapeQuality=5
iADOF_ShapeVertices=6
[qUINT_sharp.fx]
DEPTH_MASK_ENABLE=1
RMS_MASK_ENABLE=1
SHARPEN_MODE=1
SHARP_STRENGTH=0.700000
[RetroFog.fx]
bAutoColor=0
bCurved=1
bDithering=1
f2Curve=0.000000,1.000000
f3Color=0.000000,0.000000,0.000000
fOpacity=1.000000
fQuantize=255.000000
fStart=0.000000
[RetroTint.fx]
fUIColor=0.100000,0.000000,0.300000
fUIStrength=1.000000
[RimLight.fx]
Color=1.000000,1.000000,1.000000
CustomFarPlane=1
Debug=0
FarPlane=1000.000000
[SCurve.fx]
f4Offsets=0.000000,0.000000,0.000000,0.000000
fCurve=1.000000
[Technicolor.fx]
Power=4.000000
RGBNegativeAmount=0.880000,0.880000,0.880000
Strength=0.065000
[ThinFilm.fx]
BlendingAmount=1.000000
BlendingMode=2
FarPlane=1000.000000
FOV=90
LumaBlending=1
nfilm=1.500000
ninternal=3.500000
nmedium=1.000000
Skip4Background=1
thick=350
[Tonemap.fx]
Bleach=0.000000
Defog=0.000000
Exposure=0.000000
FogColor=0.000000,0.000000,1.000000
Gamma=1.000000
Saturation=0.000000