SweetFX Settings DB
Latest forum threads
1 hour, 21 minutes ago
1 hour, 44 minutes ago
2 hours, 20 minutes ago
by hurbet
2 hours, 27 minutes ago

RTX

Created by Hall3000
Added July 11, 2020
Shader used: ReShade
Download preset Show / Hide settings
Screen space reflection add

Comments

Hall3000
12 Jul 10:48 CEST

Techniques=DELC_Sharpen
TechniqueSorting=AdaptiveFog,LeiFx_Tech,AspectRatioPS,ASCII,AdaptiveSharpen,AmbientLight,Border,Cartoon,Chromakey,CA,BloomAndLensFlares,ColorMatrix,Colourfulness,AdvancedCRT,Clarity,Curves,CinematicDOF,Daltonize,Deband,KNearestNeighbors,NonLocalMeans,DepthHaze,DisplayDepth,DPX,Emphasize,EyeAdaption,HDR,Depth3D,FilmGrain,MotionBlur,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,FilmGrain2,FilmicAnamorphSharpen,FilmicPass,Mode1,Mode2,Mode3,GlitchB,GaussianBlur,HighPassSharp,HQ4X,FXAA,HSLShift,Levels,Layer,LiftGammaGain,LevelsPlus,LUT,LumaSharpen,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,Monochrome,MultiLUT,Nightvision,MagicBloom,PerfectPerspective,MXAO,PPFXBloom,Nostalgia,PPFX_Godrays,ChromaticAberration,PPFXSSDO,Bloom,ADOF,DELC_Sharpen,Lightroom,MXAO,Tint,SSR,ReflectiveBumpmapping,Before,After,StageDepth,Technicolor2,Technicolor,TiltShift,Tonemap,TriDither,UIDetect,UIDetect_Before,UIDetect_After,UIMask_Top,UIMask_Bottom,SurfaceBlur,Vibrance,SMAA,Vignette
PreprocessorDefinitions=

[qUINT_ssr.fx]
SSR_FIELD_OF_VIEW=20.000000
SSR_REFLECTION_INTENSITY=1.000000
SSR_JITTER_AMOUNT=0.250000
SSR_FRESNEL_EXP=5.000000
SSR_RAY_INC=1.600000
SSR_FADE_DIST=0.800000
SSR_ACCEPT_RANGE=2.500000
SSR_RELIEF_AMOUNT=0.050000
SSR_FILTER_SIZE=0.500000
SSR_RELIEF_SCALE=0.350000

[PPFX_SSDO.fx]
pSSDOIntensity=1.500000
pSSDOAmount=1.500000
pSSDOBounceMultiplier=0.800000
pSSDOSampleRange=70.000000
pSSDOBounceLOD=3
pSSDOBounceSaturation=1.000000
pSSDOSourceLOD=2
pSSDOFilterRadius=8.000000
pSSDOSampleAmount=10
pSSDOAngleThreshold=0.125000
pSSDOFadeStart=0.900000
pSSDOFadeEnd=0.950000
pSSDODebugMode=0

[qUINT_sharp.fx]
SHARP_STRENGTH=1.000000
DEPTH_MASK_ENABLE=1
RMS_MASK_ENABLE=1
SHARPEN_MODE=0

[MXAO.fx]
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_SAMPLE_RADIUS=2.500000
MXAO_SAMPLE_NORMAL_BIAS=0.200000
MXAO_FADE_DEPTH_START=0.050000
MXAO_GAMMA=1.000000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_SSAO_AMOUNT=1.000000
MXAO_BLEND_TYPE=0
MXAO_FADE_DEPTH_END=0.400000

MahyarTpour
12 Jul 06:44 CEST

The ReShade file is empty

You need to be logged in to post a comment