6 hours, 12 minutes ago
☣BDO x64 RAY TRACING - ALPHA ☣
Preset description:
*PLEASE INSTALL"dxwebsetup" FIRST! TY* ****AND READ**** :D
https://mega.nz/file/610xmYxC#lpUkdUL2N5lZQtvB3upfP2EqrpQg4v7a20ZOUZW0rrg
**JOIN MY DISCORD SERVER AT https://discord.gg/Ve9uxDd
This is only for 64-bit
************************************************LATEST RESHADE 4.7.0*************************************************
31st, DECEMBER, 2020 UPDATE with RAY TRACING - ALPHA
*********************************************************************************************************************
Installer link: https://mega.nz/file/St9TUQDa#iirdhHPufZORm8WBi6IyA5J7o1fvwSbG2kPpDfABUx8
*CAUTION: NOT FOR POTATO COMPUTERS. BUT FEEL FREE TO TRY.
*NOTE - This is only for Display effect "None". Please check your Display option in-game.
-Gamma has been set to +25
-Contrast set to -35
-If it's too bloomy or too bright, disable the Magic Bloom on the Reshade menu console.
-If it's too bloomy or too bright, disable DPX on the Reshade menu console.
Instructions:
=It's a no brainer.
=Execute the Reshade 4.7.0 installer. Search for BlackDesert64.Exe in the folder Black Desert Online\bin64 to install.
=Select the needed plugins:
--Direct X 10/11/12
*Installation Parts*
1st part. Put a check on:
-SweetFX by CeeJay.dk
-Pirate Shaders
-qUINT
-Legacy standard effects (only select this when using old preset)
2nd part: Standard effects
-Uncheck all
3rd part: SweetFX. Put a check on:
-CA [Chromatic Abberation]
-DPX
-FakeHDR
-Filmgrain
-FXAA
-LiftGammaGain
-LumaSharpen
-SMAA
-Vibrance
4th "Pirate Shaders"
-Pirate Curve
-Pirate FXAA
5th "qUINT"
-qUINTsharp
-qUINTssr
6th "FX Shaders"
-MagicHDR
-Neobloom
7th "Legacy standard effects (only select this when using old preset)"
Put an additional check on:
=ReflectiveBumpmapping
=Gaussian Blur - A much better alternative if you want it less blurry and a bit sharper and smoother with *Filmic Bloom*. Download at
https://mega.nz/file/XkcEHBQT#TgJF1ujKipopVNvYlp4n4MizciG3_y4bwIRbHcp4Ijg
then extract to Black Desert Online > bin64 > reshade-shaders > Shaders > Fubax
=MagicBloom
After installation
-Once every shader has been loaded, press home, then check one of the shaders. This will produce a DefaultPreset.ini on Black Desert Online > bin64
-Download the preset below then copy the info inside then replace the entire info on DefaultPreset.ini with this one. Overwrite then save.
-Start the game.
Enjoy!
Pls, comment if you that there's a problem that causes your eyes to hurt or anything that you think lacks reality effects, just comment and I'll fix it for you if possible since we'll also look into consideration by not raising much fps on your behalf. Thanks :D
Have fun! xD
PreprocessorDefinitions=bADOF_ImageGrainEnable=1,iADOF_ShapeVertices=6
Techniques=LumaSharpen,LiftGammaGain,Vibrance,FilmGrain,MagicBloom,CA,Pirate_Curve,FilmicBloom,FXAA,SMAA,ReflectiveBumpmapping,DELC_Sharpen,SSR,DPX,MagicHDR
TechniqueSorting=LumaSharpen,LiftGammaGain,HDR,Vibrance,FilmGrain,MagicBloom,CA,Pirate_Curve,FilmicBloom,FXAA,SMAA,ReflectiveBumpmapping,DELC_Sharpen,SSR,DPX,MagicHDR,AdaptiveSharpen,AmbientLight,BloomAndLensFlares,Curves,EyeAdaption,FilmicAnamorphSharpen,GaussianBlur,Mode1,Mode2,Mode3,NeoBloom,Pirate_Bloom,Pirate_DepthPreProcess,Pirate_DOF,Pirate_FXAA,Pirate_GI,Pirate_LightAdaptation,Pirate_LumaSharpen,Pirate_SSAO,Pirate_Tonemap,Pirate_Vibrance,Pirate_Vignette,Bloom
[3DFX.fx]
DITHERAMOUNT=0.500000
DITHERBIAS=-1
GAMMA_LEVEL=1.000000
LEIFX_LINES=1.000000
LEIFX_PIXELWIDTH=1.500000
[AdaptiveFog.fx]
BloomPower=10.000000
BloomThreshold=10.250000
BloomWidth=0.200000
FogColor=0.900000,0.900000,0.900000
FogCurve=1.500000
FogStart=0.050000
MaxFogFactor=0.800000
[AdaptiveSharpen.fx]
curveslope=0.500000
curve_height=1.000000
D_compr_high=0.500000
D_compr_low=0.250000
D_overshoot=0.009000
L_compr_high=0.334000
L_compr_low=0.167000
L_overshoot=0.003000
pm_p=0.700000
scale_cs=0.056000
scale_lim=0.100000
[AmbientLight.fx]
alAdapt=0.700000
alAdaptBaseBlackLvL=2
alAdaptBaseMult=1.000000
alDebug=0
alDirtInt=1.000000
alDirtOVInt=1.000000
alInt=3.574999
alLensInt=2.000000
alLensThresh=1.000000
alThreshold=10.500002
AL_Adaptation=1
AL_Adaptive=2
AL_Dirt=1
AL_DirtTex=0
AL_Dither=1
AL_Lens=0
AL_Vibrance=1
[Bloom.fx]
bAnamFlareEnable=0
bChapFlareEnable=0
bGodrayEnable=0
bLensdirtEnable=0
bLenzEnable=0
fAnamFlareAmount=14.500000
fAnamFlareColor=0.012000,0.313000,0.588000
fAnamFlareCurve=1.200000
fAnamFlareThreshold=0.900000
fAnamFlareWideness=2.400000
fBloomAmount=0.255000
fBloomSaturation=1.000000
fBloomThreshold=0.800000
fBloomTint=0.701961,0.800000,1.000000
fChapFlareCA=0.000000,0.010000,0.020000
fChapFlareDispersal=0.250000
fChapFlareIntensity=100.000000
fChapFlareSize=0.450000
fChapFlareTreshold=0.900000
fFlareBlur=200.000000
fFlareIntensity=2.070000
fFlareLuminance=0.095000
fFlareTint=0.137000,0.216000,1.000000
fGodrayDecay=0.990000
fGodrayDensity=1.000000
fGodrayExposure=1.000000
fGodrayThreshold=0.900000
fGodrayWeight=1.250000
fLensdirtIntensity=0.400000
fLensdirtSaturation=2.000000
fLensdirtTint=1.000000,1.000000,1.000000
fLenzIntensity=1.000000
fLenzThreshold=0.800000
iBloomMixmode=2
iChapFlareCount=15
iGodraySamples=128
iLensdirtMixmode=1
[ChromaticAberration.fx]
Shift=2.500000,-0.500000
Strength=0.500000
[CinematicDOF.fx]
AutoFocusPoint=0.500000,0.500000
AutoFocusTransitionSpeed=0.200000
BlurQuality=6.000000
BokehBusyFactor=0.500000
FarPlaneMaxBlur=2.560000
FNumber=2.300000
FocalLength=87.000000
FocusCrosshairColor=1.000000,0.000000,1.000000,1.000000
FocusPlaneColor=0.980392,0.023529,0.137255
HighlightAnamorphicAlignmentFactor=0.000000
HighlightAnamorphicFactor=1.000000
HighlightAnamorphicSpreadFactor=0.000000
HighlightGainFarPlane=0.500000
HighlightGainNearPlane=0.200000
HighlightThresholdFarPlane=0.000000
HighlightThresholdNearPlane=0.000000
ManualFocusPlane=11.129996
NearPlaneMaxBlur=1.140000
OutOfFocusPlaneColor=0.800000,0.800000,0.800000
OutOfFocusPlaneColorTransparency=0.496000
PostBlurSmoothing=0.150000
ShowCoCValues=0
ShowOutOfFocusPlaneOnMouseDown=0
UseAutoFocus=1
UseMouseDrivenAutoFocus=1
[Curves.fx]
Contrast=0.358000
Formula=2
Mode=0
[DPX.fx]
Colorfulness=2.500000
Contrast=0.501000
RGB_C=0.360000,0.360000,0.340000
RGB_Curve=8.000000,8.000000,8.000000
Saturation=3.000000
Strength=0.200000
[FakeHDR.fx]
HDRPower=1.300000
radius1=0.793000
radius2=0.870000
[FakeMotionBlur.fx]
mbRecall=0.000000
mbSoftness=1.000000
[FilmGrain.fx]
Intensity=0.500000
Mean=0.500000
SignalToNoiseRatio=6
Variance=0.400000
[FilmicBloom.fx]
BlurRadius=6.000000
BlurSamples=6
[FineSharp.fx]
cstr=0.900000
lstr=1.490000
pstr=1.272000
sstr=2.000000
xrep=0.250000
xstr=0.190000
[FXAA.fx]
EdgeThreshold=0.250000
EdgeThresholdMin=0.060000
Subpix=0.400000
[GaussianBlur.fx]
GaussianBlurOffset=1.000000
GaussianBlurRadius=1
GaussianBlurStrength=0.300000
[LiftGammaGain.fx]
RGB_Gain=0.983000,0.985000,0.975000
RGB_Gamma=0.981000,0.984000,0.976000
RGB_Lift=0.986000,0.982000,0.975000
[LumaSharpen.fx]
offset_bias=1.000000
pattern=1
sharp_clamp=0.035000
sharp_strength=0.699999
show_sharpen=0
[MagicBloom.fx]
f2Adapt_Clip=0.000000,1.000000
fAdapt_Sensitivity=1.000000
fAdapt_Speed=0.100000
fBloom_Intensity=1.000000
fBloom_Threshold=2.000000
fDirt_Intensity=0.000000
fExposure=0.500000
iAdapt_Precision=2
iDebug=0
[MagicHDR.fx]
BlendingAmount=0.500000
BlendingBase=0.800000
BloomAmount=0.000000
BloomBrightness=3.000000
BloomSaturation=1.000000
BlurSize=0.500000
Exposure=0.000000
InputExposure=0.000000
InvTonemap=0
ShowBloom=0
Tonemap=5
_Credits=0
_Help=0
_WipWarn=0
[MXAO.fx]
MXAO_BLEND_TYPE=0
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_FADE_DEPTH_END=0.400000
MXAO_FADE_DEPTH_START=0.050000
MXAO_GAMMA=1.000000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2
MXAO_SAMPLE_NORMAL_BIAS=0.200000
MXAO_SAMPLE_RADIUS=2.500000
MXAO_SSAO_AMOUNT=1.000000
[NeoBloom.fx]
BloomBlendMode=1
ColorFilter=1.000000,1.000000,1.000000
Intensity=1.000000
MagicMode=0
MaxBrightness=100.000000
Mean=0.000000
NormalizeBrightness=1
Padding=0.100000
Saturation=1.000000
Sigma=4.000000
Variance=5.000000
_Help=0
[Pirate_Curve.fx]
CURVE_METHOD=0
CURVE_STRENGTH=0.200000
LUMA_MODE=3
[Pirate_Depth.fx]
DEPTH_AO_ALCHEMY_ANGLE=-0.000300
DEPTH_AO_ALCHEMY_DISTANCE=0.000020
DEPTH_AO_ALCHEMY_STRENGTH=0.005000
DEPTH_AO_BLEND_MODE=1
DEPTH_AO_BLUR_NOISE=0.000000
DEPTH_AO_BLUR_RADIUS=1.000000
DEPTH_AO_BLUR_WEIGHT=1.000000
DEPTH_AO_CULL_HALO=0.000000
DEPTH_AO_CURVE_MODE=1
DEPTH_AO_DEBUG=0
DEPTH_AO_DEBUG_IMAGE=0.100000
DEPTH_AO_MANUAL_CURVE=1.000000
DEPTH_AO_MANUAL_FAR=500.000000
DEPTH_AO_MANUAL_NEAR=1.000000
DEPTH_AO_RADIUS=50.000000
DEPTH_AO_STRENGTH=5.000000
DEPTH_DEBUG=0
DEPTH_FARPLANE=200.000000
DEPTH_INVERT=0
DEPTH_INVERT_Y=0
DEPTH_USE_FARPLANE=0
DOF_BLEND=0.300000
DOF_BOKEH_BIAS=1.000000
DOF_BOKEH_CONTRAST=0.040000
DOF_DEBUG=0
DOF_FAR_STRENGTH=1.000000
DOF_FOCAL_CURVE=1.000000
DOF_FOCAL_RANGE=0.000000
DOF_FOCUS_SPEED=0.500000
DOF_FOCUS_SPREAD=0.050000
DOF_FOCUS_X=0.500000
DOF_FOCUS_Y=0.500000
DOF_HYPERFOCAL=0.900000
DOF_MANUAL_FOCUS=0.500000
DOF_NEAR_STRENGTH=0.500000
DOF_RADIUS=1.000000
DOF_SCRATCHES_STRENGTH=0.150000
FOV=75
FOV_DEBUG=0
GI_DIFFUSE_BLEND_MODE=2
GI_DIFFUSE_CURVE_MODE=4
GI_DIFFUSE_DEBUG=0
GI_DIFFUSE_RADIUS=1.000000
GI_DIFFUSE_STRENGTH=4.000000
GI_REFLECT_RADIUS=1.000000
LUMA_MODE=3
[Pirate_FXAA.fx]
FXAA_DEBUG=0
FXAA_RADIUS=1.000000
FXAA_STRENGTH=1.000000
[Prism.fx]
Aberration=6
Automatic=1
Curve=1.000000
SampleCount=8
[qUINT_bloom.fx]
BLOOM_ADAPT_EXPOSURE=0.000000
BLOOM_ADAPT_SPEED=2.000000
BLOOM_ADAPT_STRENGTH=0.500000
BLOOM_CURVE=1.500000
BLOOM_INTENSITY=0.000000
BLOOM_LAYER_MULT_1=0.050000
BLOOM_LAYER_MULT_2=0.050000
BLOOM_LAYER_MULT_3=0.050000
BLOOM_LAYER_MULT_4=0.100000
BLOOM_LAYER_MULT_5=0.500000
BLOOM_LAYER_MULT_6=0.010000
BLOOM_LAYER_MULT_7=0.010000
BLOOM_SAT=2.000000
BLOOM_TONEMAP_COMPRESSION=4.000000
[qUINT_sharp.fx]
DEPTH_MASK_ENABLE=1
RMS_MASK_ENABLE=1
SHARPEN_MODE=1
SHARP_STRENGTH=0.700000
[qUINT_ssr.fx]
SSR_ACCEPT_RANGE=2.500000
SSR_FADE_DIST=0.800000
SSR_FIELD_OF_VIEW=50.000000
SSR_FILTER_SIZE=0.500000
SSR_FRESNEL_EXP=5.000000
SSR_JITTER_AMOUNT=0.250000
SSR_RAY_INC=1.600000
SSR_REFLECTION_INTENSITY=1.000000
SSR_RELIEF_AMOUNT=0.050000
SSR_RELIEF_SCALE=0.350000
[ReflectiveBumpMapping.fx]
fRBM_BlurWidthPixels=100.000000
fRBM_ColorMask_Blue=1.000000
fRBM_ColorMask_Cyan=1.000000
fRBM_ColorMask_Green=1.000000
fRBM_ColorMask_Magenta=1.000000
fRBM_ColorMask_Orange=1.000000
fRBM_ColorMask_Red=1.000000
fRBM_ColorMask_Yellow=1.000000
fRBM_FresnelMult=0.500000
fRBM_FresnelReflectance=0.300000
fRBM_LowerThreshold=0.100000
fRBM_ReliefHeight=0.300000
fRBM_UpperThreshold=0.200000
iRBM_SampleCount=32
[SMAA.fx]
CornerRounding=25
DebugOutput=0
DepthEdgeDetectionThreshold=0.010000
EdgeDetectionThreshold=0.100000
EdgeDetectionType=3
MaxSearchSteps=32
MaxSearchStepsDiagonal=16
PredicationEnabled=0
PredicationScale=2.000000
PredicationStrength=0.400000
PredicationThreshold=0.001000
[Vibrance.fx]
Vibrance=-0.225000
VibranceRGBBalance=1.000000,1.000000,1.000000
[Vignette.fx]
Amount=-1.000000
Center=0.500000,0.500000
Radius=2.000000
Ratio=1.000000
Slope=2
Type=0