4 hours, 53 minutes ago
Dr.J's Filmic Preset - RavenShield
Preset description:
A more filmic look with a LUT and some natural bloom while not taking away too much from the original colours. Also added some Eye Adaptation to make things dynamic, as well as Chromatic Aberration and weapon DoF adding more depth to the image. Turn off Antialiasing for the all the effects to work properly.
This preset requires the following:
- Reshade 4.9 or newer
- Reshade Shader Packs as shown in the image below.
- download the Direct 3D 8 converter for reshade - https://reshade.me/d3d8to9
- copy d3d8.dll in the d3d8 converter to your Raven Shield directory (eg. ..\steamapps\common\Rainbow Six 3 Gold\system)
- 3D LUT Mega Collection from Nexus mods:
https://www.nexusmods.com/witcher3/mods/1498/?tab=description
To install the LUT:
grab all of the luts, paste them in ..Reshade-shaders\Textures\ . Then follow the settings as shown in the images below.
It is recommended that you set up Raven Shield as shown in this guide in conjunction with this preset: https://www.moddb.com/games/tom-clancys-rainbow-six-3-raven-shield/tutorials/guide-to-install-a-heavily-modded-raven-shield-for-single-player/
PreprocessorDefinitions=,MXAO_ENABLE_IL=1,MXAO_SMOOTHNORMALS=1,MXAO_HIGH_QUALITY=0,ADOF_CHROMATIC_ABERRATION_ENABLE=0,MXAO_MIPLEVEL_IL=1,fLUT_TileAmount=16,fLUT_TileSizeXY=16,fLUT_TextureName="ImpulZ_Rec709_Kodak_Elite_Color_200_FC.png",MXAO_TWO_LAYER=1
Techniques=MXAO@qUINT_mxao.fx,Tonemap@Tonemap.fx,EyeAdaption@EyeAdaption.fx,DELC_Sharpen@qUINT_sharp.fx,ADOF@qUINT_dof.fx,Bloom@qUINT_bloom.fx,LUT@LUT.fx,Vignette@Vignette.fx,ChromaticAberration@Prism.fx,SMAA@SMAA.fx
TechniqueSorting=MXAO@qUINT_mxao.fx,Tonemap@Tonemap.fx,EyeAdaption@EyeAdaption.fx,DELC_Sharpen@qUINT_sharp.fx,ADOF@qUINT_dof.fx,Bloom@qUINT_bloom.fx,LUT@LUT.fx,Vignette@Vignette.fx,ChromaticAberration@Prism.fx,SMAA@SMAA.fx,AdaptiveFog@AdaptiveFog.fx,After@BeforeAfter.fx,ApplyLUT@LUTTools.fx,AspectRatioPS@AspectRatio.fx,Before@BeforeAfter.fx,CA@ChromaticAberration.fx,Chromakey@Chromakey.fx,CinematicDOF@CinematicDOF.fx,Cursor@Cursor.fx,Daltonize@Daltonize.fx,Deband@Deband.fx,Debanding@qUINT_deband.fx,DepthHaze@DepthHaze.fx,DirectionalDepthBlur@DirectionalDepthBlur.fx,DisplayLUT@LUTTools.fx,DisplayDepth@DisplayDepth.fx,Emphasize@Emphasize.fx,FilmGrain@FilmGrain.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,FilmicSharpen@FilmicSharpen.fx,Flipbook@Flipbook.fx,FXAA@FXAA.fx,Interlaced@Interlaced.fx,Letterbox@Letterbox.fx,Lightroom@qUINT_lightroom.fx,MagicBorder@MagicBorder.fx,MultiLUT@MultiLUT.fx,PandaFX@PandaFX.fx,PerfectPerspective@PerfectPerspective.fx,SimpleGrain@SimpleGrain.fx,SSR@qUINT_ssr.fx,SunsetFilter@SunsetFilter.fx,ImageTest@Image.fx,TiltShift@TiltShift.fx,UIDetect@UIDetect.fx,UIDetect_After@UIDetect.fx,UIDetect_Before@UIDetect.fx,UIDetect_ShowPixel@UIDetect.fx,UIMask_Bottom@UIMask.fx,UIMask_Top@UIMask.fx
[AdaptiveFog.fx]
BloomPower=10.000000
BloomThreshold=10.250000
BloomWidth=0.200000
FogColor=0.900000,0.900000,0.900000
FogCurve=1.500000
FogStart=0.050000
MaxFogFactor=0.800000
[DisplayDepth.fx]
Advanced_help=0
bUIShowOffset=0
bUIUseLivePreview=1
Depth_help=0
fUIDepthMultiplier=1.000000
fUIFarPlane=1000.000000
fUIScale=1.000000,1.000000
iUIOffset=0,0
iUIPresentType=1
[EyeAdaption.fx]
fAdp_BrightenHighlights=0.149000
fAdp_BrightenMidtones=0.248000
fAdp_BrightenShadows=0.062000
fAdp_DarkenHighlights=0.200000
fAdp_DarkenMidtones=0.231000
fAdp_DarkenShadows=0.110000
fAdp_Delay=1.600000
fAdp_Equilibrium=0.500000
fAdp_Strength=1.000000
fAdp_TriggerRadius=6.000000
fAdp_YAxisFocalPoint=0.500000
[FilmGrain.fx]
Intensity=0.500000
Mean=0.500000
SignalToNoiseRatio=6
Variance=0.400000
[FilmicAnamorphSharpen.fx]
Clamp=0.650000
Coefficient=0
DepthMask=0
DepthMaskContrast=128
Offset=0.100000
Preview=0
Strength=60.000000
UseMask=0
[FilmicSharpen.fx]
Clamp=0.644000
Coefficient=0
Offset=0.200000
Preview=0
Strength=31.270000
UseMask=0
[FXAA.fx]
EdgeThreshold=0.125000
EdgeThresholdMin=0.000000
Subpix=0.250000
[LUT.fx]
fLUT_AmountChroma=0.777000
fLUT_AmountLuma=0.780000
[LUTTools.fx]
LutChromaLuma=1.000000,1.000000
LutRes=32
VerticalOrietation=0
[Prism.fx]
Aberration=5
Automatic=1
Curve=2.580000
SampleCount=8
[qUINT_bloom.fx]
BLOOM_ADAPT_EXPOSURE=0.000000
BLOOM_ADAPT_SPEED=2.000000
BLOOM_ADAPT_STRENGTH=0.000000
BLOOM_CURVE=8.000000
BLOOM_INTENSITY=0.800000
BLOOM_LAYER_MULT_1=0.050000
BLOOM_LAYER_MULT_2=0.050000
BLOOM_LAYER_MULT_3=0.050000
BLOOM_LAYER_MULT_4=0.100000
BLOOM_LAYER_MULT_5=0.500000
BLOOM_LAYER_MULT_6=0.010000
BLOOM_LAYER_MULT_7=0.010000
BLOOM_SAT=0.300000
BLOOM_TONEMAP_COMPRESSION=4.000000
[qUINT_dof.fx]
bADOF_AutofocusEnable=0
fADOF_AutofocusCenter=0.500000,0.500000
fADOF_AutofocusRadius=0.600000
fADOF_AutofocusSpeed=0.100000
fADOF_BokehIntensity=0.800000
fADOF_FarBlurCurve=20.000000
fADOF_HyperFocus=0.100000
fADOF_ManualfocusDepth=0.150000
fADOF_NearBlurCurve=1.300000
fADOF_RenderResolutionMult=1.000000
fADOF_ShapeAnamorphRatio=1.000000
fADOF_ShapeChromaAmount=-0.100000
fADOF_ShapeCurvatureAmount=1.000000
fADOF_ShapeRadius=15.000000
fADOF_ShapeRotation=0.000000
fADOF_SmootheningAmount=2.000000
iADOF_BokehMode=3
iADOF_ShapeChromaMode=2
iADOF_ShapeQuality=5
iADOF_ShapeVertices=6
[qUINT_mxao.fx]
MXAO_AMOUNT_COARSE=1.000000
MXAO_AMOUNT_FINE=1.000000
MXAO_BLEND_TYPE=0
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_FADE_DEPTH_END=0.400000
MXAO_FADE_DEPTH_START=0.050000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=4
MXAO_SAMPLE_NORMAL_BIAS=0.200000
MXAO_SAMPLE_RADIUS=10.000000
MXAO_SAMPLE_RADIUS_SECONDARY=0.200000
MXAO_SSAO_AMOUNT=1.500000
MXAO_SSIL_AMOUNT=6.000000
MXAO_SSIL_SATURATION=1.000000
[qUINT_sharp.fx]
DEPTH_MASK_ENABLE=1
RMS_MASK_ENABLE=1
SHARPEN_MODE=0
SHARP_STRENGTH=0.239000
[qUINT_ssr.fx]
SSR_ACCEPT_RANGE=2.500000
SSR_FADE_DIST=0.800000
SSR_FIELD_OF_VIEW=50.000000
SSR_FILTER_SIZE=0.500000
SSR_FRESNEL_EXP=5.000000
SSR_JITTER_AMOUNT=0.250000
SSR_RAY_INC=1.600000
SSR_REFLECTION_INTENSITY=1.000000
SSR_RELIEF_AMOUNT=0.050000
SSR_RELIEF_SCALE=0.350000
[SMAA.fx]
CornerRounding=59
DebugOutput=0
DepthEdgeDetectionThreshold=0.056000
EdgeDetectionThreshold=0.079000
EdgeDetectionType=1
MaxSearchSteps=74
MaxSearchStepsDiagonal=16
PredicationEnabled=0
PredicationScale=5.141000
PredicationStrength=0.608000
PredicationThreshold=0.010000
[Tonemap.fx]
Bleach=0.000000
Defog=0.000000
Exposure=0.148000
FogColor=0.000000,0.000000,1.000000
Gamma=1.081000
Saturation=-0.167000
[Vignette.fx]
Amount=-1.254000
Center=0.500000,0.500000
Radius=1.423000
Ratio=1.485000
Slope=5
Type=0