1Â week, 5Â days ago
🚀 True Space
Preset description:
Dead Space 1 has always been plague with really washed out colors and over the top brightness on certain areas that may strain your eyes. The premise is simple, improve upon the original with better contrast, brightness, color, and additional post processing without sacrificing gameplay.
* Please adjust the brightness level to get the desired look.
* Also, when installing Reshade please select "Legacy Standard Effects", check "Prism" and "Bloom"
PreprocessorDefinitions=
Techniques=Curves,ChromaticAberration,Vibrance,Tonemap,Vignette,Levels,BloomAndLensFlares,LiftGammaGain,FilmGrain
TechniqueSorting=Curves,ChromaticAberration,Vibrance,Tonemap,Vignette,Levels,BloomAndLensFlares,LiftGammaGain,FilmGrain,ColorMatrix,AdvancedCRT,After,ContrastAdaptiveSharpen,ASCII,Before,Border,CA,Cartoon,Daltonize,Deband,DisplayDepth,DPX,FXAA,HDR,Layer,LumaSharpen,LUT,Monochrome,MXAO,Nostalgia,SMAA,Technicolor,Technicolor2,Tint,UIMask_Bottom,UIMask_Top
[Bloom.fx]
bAnamFlareEnable=0
bChapFlareEnable=0
bGodrayEnable=0
bLensdirtEnable=0
bLenzEnable=0
fAnamFlareAmount=14.500000
fAnamFlareColor=0.012000,0.313000,0.588000
fAnamFlareCurve=1.200000
fAnamFlareThreshold=0.900000
fAnamFlareWideness=2.400000
fBloomAmount=0.185005
fBloomSaturation=0.800000
fBloomThreshold=0.880000
fBloomTint=0.700000,0.800000,1.000000
fChapFlareCA=0.000000,0.010000,0.020000
fChapFlareDispersal=0.250000
fChapFlareIntensity=100.000000
fChapFlareSize=0.450000
fChapFlareTreshold=0.900000
fFlareBlur=200.000000
fFlareIntensity=2.070000
fFlareLuminance=0.095000
fFlareTint=0.137000,0.216000,1.000000
fGodrayDecay=0.990000
fGodrayDensity=1.000000
fGodrayExposure=1.000000
fGodrayThreshold=0.900000
fGodrayWeight=1.250000
fLensdirtIntensity=0.400000
fLensdirtSaturation=2.000000
fLensdirtTint=1.000000,1.000000,1.000000
fLenzIntensity=1.000000
fLenzThreshold=0.800000
iBloomMixmode=1
iChapFlareCount=15
iGodraySamples=128
iLensdirtMixmode=1
[Curves.fx]
Contrast=0.110000
Formula=4
Mode=0
[FilmGrain.fx]
Intensity=0.120000
Mean=0.500000
SignalToNoiseRatio=3
Variance=0.500000
[Levels.fx]
BlackPoint=3
HighlightClipping=0
WhitePoint=245
[LiftGammaGain.fx]
RGB_Gain=1.000000,1.000000,1.000000
RGB_Gamma=1.000000,1.000000,1.000000
RGB_Lift=0.995000,0.995000,0.995000
[MXAO.fx]
MXAO_BLEND_TYPE=3
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_FADE_DEPTH_END=0.250000
MXAO_FADE_DEPTH_START=0.049000
MXAO_GAMMA=1.000000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=3
MXAO_SAMPLE_NORMAL_BIAS=0.589999
MXAO_SAMPLE_RADIUS=5.399994
MXAO_SSAO_AMOUNT=0.225000
[Prism.fx]
Aberration=2
Automatic=1
Curve=1.000000
SampleCount=8
[Tonemap.fx]
Bleach=0.000000
Defog=0.000000
Exposure=-0.035000
FogColor=0.000000,0.000000,1.000000
Gamma=0.984999
Saturation=-0.035000
[Vibrance.fx]
Vibrance=0.040000
VibranceRGBBalance=0.850000,1.050000,1.200000
[Vignette.fx]
Amount=-1.000000
Center=0.500000,0.500000
Radius=2.000000
Ratio=1.000000
Slope=2
Type=0