PreprocessorDefinitions=
Techniques=AdaptiveTonemapper@AdaptiveTonemapper.fx,Blooming_HDR@BloomingHDR.fx,DPX@DPX.fx,FXAA@FXAA.fx,Normal_Filter_Anti_Aliasing@NFAA.fx,prod80_01_Color_Gamut@PD80_01_Color_Gamut.fx,prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,prod80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,SMAA@SMAA.fx
TechniqueSorting=AdaptiveTonemapper@AdaptiveTonemapper.fx,Blooming_HDR@BloomingHDR.fx,DPX@DPX.fx,FXAA@FXAA.fx,Normal_Filter_Anti_Aliasing@NFAA.fx,prod80_01_Color_Gamut@PD80_01_Color_Gamut.fx,prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,prod80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,SMAA@SMAA.fx,Daltonize@Daltonize.fx,Deband@Deband.fx,DisplayDepth@DisplayDepth.fx,LUT@LUT.fx,UIMask_Bottom@UIMask.fx,UIMask_Top@UIMask.fx
[AdaptiveTonemapper.fx]
AdaptFocalPoint=0.500000,0.500000
AdaptPrecision=0
AdaptRange=0.200000,1.000000
AdaptSensitivity=1.000000
AdaptTime=1.000000
Amount=0.541000
Exposure=-0.625000
FixWhitePoint=1
TonemapOperator=1
[BloomingHDR.fx]
Adapt_Adjust=0.500000
Adapt_Seek=0.500000
Auto_Bloom=5
Auto_Exposure=0
BloomCurve=2.000000
BloomSensitivity=1.000000
Bloom_BA_iToneMapper=0
Bloom_Intensity=0.100000,0.500000
Bloom_Spread=1.000000
CBT_Adjust=0.500000
Contrast=1.000000
Debug_View=0
Dither_Bloom=0.125000
Exp=0.000000
Gamma=2.200000
GreyValue=0.128000
HDR_BP=0.500000
Inv_Tonemappers=2
Saturate=1.000000
Saturation=0.250000,0.250000
Tonemappers=0
WP=1.000000
[DPX.fx]
Colorfulness=2.101000
Contrast=0.389000
RGB_C=0.360000,0.360000,0.340000
RGB_Curve=8.000000,8.000000,8.000000
Saturation=1.104000
Strength=0.327000
[FXAA.fx]
EdgeThreshold=0.125000
EdgeThresholdMin=0.000000
Subpix=0.250000
[NFAA.fx]
AA_Adjust=16
HFR_AA=0
HFR_Adjust=0.500000
Mask_Adjust=1.000000
View_Mode=0
[PD80_01A_RT_Correct_Contrast.fx]
enable_fade=1
freeze=0
rt_bp_str=1.000000
rt_enable_blackpoint_correction=1
rt_enable_whitepoint_correction=0
rt_wp_str=1.000000
transition_speed=0.500000
[PD80_01_Color_Gamut.fx]
colorgamut=5
[PD80_02_Bonus_LUT_pack.fx]
dither_strength=1.000000
enable_dither=1
ib=0.000000,0.000000,0.000000
ig=1.000000
iw=1.000000,1.000000,1.000000
ob=0.000000,0.000000,0.000000
ow=1.000000,1.000000,1.000000
PD80_Intensity=1.000000
PD80_LutSelector=26
PD80_MixChroma=1.000000
PD80_MixLuma=1.000000
[SMAA.fx]
CornerRounding=25
DebugOutput=0
DepthEdgeDetectionThreshold=0.010000
EdgeDetectionThreshold=0.100000
EdgeDetectionType=1
MaxSearchSteps=32
MaxSearchStepsDiagonal=16
PredicationEnabled=0
PredicationScale=2.000000
PredicationStrength=0.400000
PredicationThreshold=0.010000