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34 minutes ago
by smithh
1 hour, 24 minutes ago

- zero - Darker Remaster RTGIss

Created by jcrodriguesjr
Added Dec. 9, 2021
Shader used: ReShade
Preset description:
Maybe little dark, I recommend brighter up to 1.25 Needed Reshade RTGI by Pascal Gilcher https://www.patreon.com/mcflypg
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KeyAdaptiveFog=0,0,0,0 KeyBloomAndLensFlares=0,0,0,0 KeyChromaticAberration=0,0,0,0 KeyClarity=121,0,0,0 KeyClarity2=0,0,0,0 KeyClarity@Clarity.fx=121,0,0,0 KeyColorFilter=0,0,0,0 KeyColourfulness=0,0,0,0 KeyDeband=0,0,0,0 KeyDepthHaze=0,0,0,0 KeyDiffuseGlow=0,0,0,0 KeyDisplayDepth=0,0,0,0 KeyEmphasize=0,0,0,0 KeyFilmicPass=0,0,0,0 KeyFXAA=0,0,0,0 KeyGaussianBloom=0,0,0,0 KeyGP65CJ042DOF=0,0,0,0 KeyLiftGammaGain=119,0,0,0 KeyLiftGammaGain@LiftGammaGain.fx=119,0,0,0 KeyLightDoF_AutoFocus=0,0,0,0 KeyLightDoF_Far=0,0,0,0 KeyLightDoF_Near=0,0,0,0 KeyLUT=0,0,0,0 KeyMagicBloom=0,0,0,0 KeyMagicDOF=0,0,0,0 KeyMartyMcFlyDOF=0,0,0,0 KeyMatsoDOF=122,0,0,0 KeyMatsoDOF@DOF.fx=122,0,0,0 KeyMotionBlur=0,0,0,0 KeyMXAO=0,0,0,0 KeyPirate_Bloom=0,0,0,0 KeyPirate_Curve=122,0,0,0 KeyPirate_DepthPreProcess=0,0,0,0 KeyPirate_DOF=0,0,0,0 KeyPirate_FXAA=0,0,0,0 KeyPirate_LightAdaptation=0,0,0,0 KeyPirate_LumaSharpen=0,0,0,0 KeyPirate_SSAO=0,0,0,0 KeyPirate_Tonemap=0,0,0,0 KeyPirate_Vibrance=0,0,0,0 KeyPirate_Vignette=0,0,0,0 KeyReflectiveBumpmapping=0,0,0,0 KeyRingDOF=0,0,0,0 KeySMAA=0,0,0,0 KeySurfaceBlur=0,0,0,0 KeySurfaceSharpen=0,0,0,0 KeyTonemap=120,0,0,0 KeyTonemap@Tonemap.fx=120,0,0,0 KeyUnsharpMask=0,0,0,0 PreprocessorDefinitions=,SMOOTHNORMALS=0,HALFRES_INPUT=0,IMAGEBASEDLIGHTING=1,MATERIAL_TYPE=1 Techniques=Clarity@Clarity.fx,Clarity@Clarity.fx,Tonemap@Tonemap.fx,LiftGammaGain@LiftGammaGain.fx,Curves@Curves.fx,Technicolor2@Technicolor2.fx,HDR@FakeHDR.fx,Vignette@Vignette.fx,FilmGrain@FilmGrain.fx,ContrastAdaptiveSharpen@CAS.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,prod80_05_LumaSharpen@PD80_05_Sharpening.fx,Technicolor@Technicolor.fx,RTGlobalIllumination@qUINT_rtgi.fx,SSR@qUINT_ssr.fx TechniqueSorting=Clarity@Clarity.fx,Clarity@Clarity.fx,Tonemap@Tonemap.fx,LiftGammaGain@LiftGammaGain.fx,MatsoDOF@DOF.fx,Curves@Curves.fx,Technicolor2@Technicolor2.fx,HDR@FakeHDR.fx,Vignette@Vignette.fx,FilmGrain@FilmGrain.fx,ContrastAdaptiveSharpen@CAS.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,prod80_05_LumaSharpen@PD80_05_Sharpening.fx,Technicolor@Technicolor.fx,RTGlobalIllumination@qUINT_rtgi.fx,SSR@qUINT_ssr.fx,AdaptiveFog@AdaptiveFog.fx,AdaptiveFog@AdaptiveFog.fx,AdaptiveSharpen@AdaptiveSharpen.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,ADOF@qUINT_dof.fx,AdvancedCRT@CRT.fx,After@BeforeAfter.fx,After@Splitscreen.fx,AfterCanvasMask@CanvasMask.fx,AfterColorMask@ColorMask.fx,AmbientLight@AmbientLight.fx,ApplyLUT@LUTTools.fx,ArcaneBloom@ArcaneBloom.fx,AreaCopy@AreaCopy.fx,ArtisticVignette@ArtisticVignette.fx,ASCII@ASCII.fx,AspectRatioPS@AspectRatio.fx,AspectRatioPS@AspectRatio.fx,AspectRatioComposition@AspectRatioComposition.fx,AspectRatioSuite@AspectRatioSuite.fx,Before@Splitscreen.fx,Before@BeforeAfter.fx,BeforeCanvasMask@CanvasMask.fx,BeforeColorMask@ColorMask.fx,BilateralComic@BilateralComic.fx,Bloom@qUINT_bloom.fx,BloomAndLensFlares@Bloom.fx,Blooming_HDR@BloomingHDR.fx,Border@Border.fx,BulgePinch@BulgePinch.fx,CA@ChromaticAberration.fx,CanvasFog@CanvasFog.fx,Cartoon@Cartoon.fx,Checkerboard@Checkerboard.fx,CheckerboardInterlace@CheckerboardInterlace.fx,Chromakey@Chromakey.fx,Chromakey@Chromakey.fx,ChromaticAberration@Prism.fx,ChromaticAberration@Prism.fx,CinematicDOF@CinematicDOF.fx,CinematicDOF@CinematicDOF.fx,ColorfulPoster@ColorfulPoster.fx,ColorIsolation@ColorIsolation.fx,ColorLab@ColorLab.fx,ColorMatrix@ColorMatrix.fx,Colourfulness@Colourfulness.fx,Comic@Comic.fx,ContrastStretch@ContrastStretch.fx,CRT_Lottes@CRT_Lottes.fx,CRT_Yee64@CRT_Yee64.fx,CRT_Yeetron@CRT_Yeetron.fx,Cursor@Cursor.fx,Cursor@Cursor.fx,Daltonize@Daltonize.fx,Deband@Deband.fx,Debanding@qUINT_deband.fx,DeepFry@DeepFry.fx,DeHaze@Dehaze.fx,DELC_Sharpen@qUINT_sharp.fx,Depth3D@Depth3D.fx,DepthAlpha@DepthAlpha.fx,DepthHaze@DepthHaze.fx,DepthHaze@DepthHaze.fx,DirectionalDepthBlur@DirectionalDepthBlur.fx,Directionally_Localized_Anti_Aliasing_Plus@DLAA_Plus.fx,DisplayLUT@LUTTools.fx,DisplayDepth@DisplayDepth.fx,Dither@Dither.fx,DPX@DPX.fx,Emphasize@Emphasize.fx,Emphasize@Emphasize.fx,EyeAdaption@EyeAdaption.fx,FilmGrain2@FilmGrain2.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,FilmicSharpen@FilmicSharpen.fx,FilmicPass@FilmicPass.fx,Flair@Flair.fx,Flashlight@Flashlight.fx,FlexibleCA@FlexibleCA.fx,Flip@Flip.fx,Flipbook@Flipbook.fx,FocalDOF@FocalDOF.fx,FramerateLimiter@FramerateLimiter.fx,FreezeShot@FreezeShot.fx,FXAA@FXAA.fx,GaussianBlur@GaussianBlur.fx,GlitchB@Glitch.fx,SSDO_Plus@GloomAO.fx,GP65CJ042DOF@DOF.fx,GrainSpread@GrainSpread.fx,HexLensFlare@HexLensFlare.fx,HighPassSharp@HighPassSharpen.fx,HotsamplingHelper@HotsamplingHelper.fx,HQ4X@HQ4X.fx,HSLShift@HSLShift.fx,Interlaced@Interlaced.fx,KNearestNeighbors@Denoise.fx,Layer@Layer.fx,LeiFx_Tech@3DFX.fx,Letterbox@Letterbox.fx,Levels@Levels.fx,LevelsPlus@LevelsPlus.fx,LightDoF_AutoFocus@LightDoF.fx,LightDoF_Far@LightDoF.fx,LightDoF_Near@LightDoF.fx,Lightroom@qUINT_lightroom.fx,LiquidLens@LiquidLens.fx,LumaSharpen@LumaSharpen.fx,LUT@LUT.fx,MagicBloom@MagicBloom.fx,MagicBorder@MagicBorder.fx,MagicDOF@DOF.fx,MagicHDR@MagicHDR.fx,MartyMcFlyDOF@DOF.fx,MBMB@MBMB.fx,MeshEdges@MeshEdges.fx,MinimalColorGrading@MinimalColorGrading.fx,Mode1@FineSharp.fx,Mode2@FineSharp.fx,Mode3@FineSharp.fx,Monochrome@Monochrome.fx,Monocular_Cues@Depth_Cues.fx,MotionBlur@FakeMotionBlur.fx,MouseReplacement@Mouse.fx,MultiFX@MultiFX.fx,MultiLUT@MultiLUT.fx,MultiLUT@MultiLUT.fx,MultiTonePoster@MultiTonePoster.fx,MXAO@MXAO.fx,MXAO@qUINT_mxao.fx,NeoBloom@NeoBloom.fx,Nightvision@NightVision.fx,NonLocalMeans@Denoise.fx,NormalMap@NormalMap.fx,Normal_Filter_Anti_Aliasing@NFAA.fx,Nostalgia@Nostalgia.fx,Oilify@Oilify.fx,Overlay@Overlay.fx,PandaFX@PandaFX.fx,Pantomorphic@PerfectPerspective2.fx,PerfectPerspective@PerfectPerspective.fx,PerfectPerspective@PerfectPerspective.fx,PiecewiseFilmicTonemap@PiecewiseFilmicTonemap.fx,PiecewiseFilmicTonemap_Debug@PiecewiseFilmicTonemap.fx,Pong@Pong.fx,PPFXBloom@PPFX_Bloom.fx,PPFX_Godrays@PPFX_Godrays.fx,PPFXSSDO@PPFX_SSDO.fx,prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,prod80_01_Color_Gamut@PD80_01_Color_Gamut.fx,prod80_02_Bloom@PD80_02_Bloom.fx,prod80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,prod80_02_LUT_Creator@PD80_02_LUT_Creator.fx,prod80_03_Color_Space_Curves@PD80_03_Color_Space_Curves.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,prod80_03_Levels@PD80_03_Levels.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,prod80_04_Black_and_White@PD80_04_BlacknWhite.fx,prod80_04_ColorBalance@PD80_04_Color_Balance.fx,prod80_04_ColorGradient@PD80_04_Color_Gradients.fx,prod80_04_ColorIsolation@PD80_04_Color_Isolation.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,prod80_04_Magical_Rectangle@PD80_04_Magical_Rectangle.fx,prod80_04_Saturation_Limiter@PD80_04_Saturation_Limit.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,prod80_04_SelectiveColor_v2@PD80_04_Selective_Color_v2.fx,prod80_04_Technicolor@PD80_04_Technicolor.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,prod80_06_Depth_Slicer@PD80_06_Depth_Slicer.fx,prod80_06_FilmGrain@PD80_06_Film_Grain.fx,prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_Start@PD80_06_Luma_Fade.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pixelate.fx,PCGI_One@RadiantGI.fx,ReflectiveBumpmapping@ReflectiveBumpMapping.fx,RemoveTint@RemoveTint.fx,RetroFog@RetroFog.fx,RetroTint@RetroTint.fx,ReVeil_Bottom@ReVeil.fx,ReVeil_Top@ReVeil.fx,RingDOF@DOF.fx,RTGlobalIlluminationCS@qUINT_rtgi_cs.fx,SCurve@SCurve.fx,SharpContrast@SharpContrast.fx,SimpleGrain@SimpleGrain.fx,Sketch@Sketch.fx,SlitScan@SlitScan.fx,SMAA@SMAA.fx,Smart_Sharp@Smart_Sharp.fx,StageDepth@StageDepth.fx,StageDepthPlus@StageDepthPlus.fx,SunsetFilter@SunsetFilter.fx,SuperDepth3D@SuperDepth3D.fx,SuperDepth3D_VR@SuperDepth3D_VR+.fx,SurfaceBlur@SurfaceBlur.fx,Swirl@Swirl.fx,TAA@Temporal_AA.fx,ImageTest@Image.fx,TiltShift@TiltShift.fx,TiltShift@TiltShift.fx,Tint@Sepia.fx,TinyPlanet@TinyPlanet.fx,TrackingRays@TrackingRays.fx,Trails@Trails.fx,UIDetect@UIDetect.fx,UIDetect_After@UIDetect.fx,UIDetect_Before@UIDetect.fx,UIMaskCreator@UIMaskCreator.fx,UIMask_Bottom@UIMask.fx,UIMask_Top@UIMask.fx,UnrealLens@UnrealLens.fx,Unsharp@Unsharp.fx,Vibrance@Vibrance.fx,VirtualResolution@VirtualResolution.fx,Wave@Wave.fx,WhitepointerFixer@WhitepointFixer.fx,ZigZag@ZigZag.fx [AdaptiveFog.fx] BloomPower=24.000002 BloomThreshold=50.000004 BloomWidth=0.230000 FogColor=0.900000,0.900000,0.900000 FogCurve=31.500002 FogStart=0.480000 MaxFogFactor=0.310000 [AdaptiveSharpen.fx] curveslope=0.500000 curve_height=1.000000 D_compr_high=0.500000 D_compr_low=0.250000 D_overshoot=0.009000 L_compr_high=0.334000 L_compr_low=0.167000 L_overshoot=0.003000 pm_p=0.700000 scale_cs=0.056000 scale_lim=0.100000 [Bloom.fx] bAnamFlareEnable=0.000000 bChapFlareEnable=0.000000 bGodrayEnable=0.000000 bLensdirtEnable=0.000000 bLenzEnable=1.000000 fAnamFlareAmount=15.060000 fAnamFlareColor=0.470588,0.709804,1.000000 fAnamFlareCurve=1.500000 fAnamFlareThreshold=0.995000 fAnamFlareWideness=1.750000 fBloomAmount=1.800000 fBloomSaturation=0.000000 fBloomThreshold=1.000000 fBloomTint=1.000000,1.000000,1.000000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareDispersal=0.250000 fChapFlareIntensity=100.000000 fChapFlareSize=0.450000 fChapFlareTreshold=0.990000 fFlareBlur=500.950012 fFlareIntensity=5.000000 fFlareLuminance=1.000000 fFlareTint=0.137000,0.216000,1.000000 fGodrayDecay=0.990000 fGodrayDensity=1.000000 fGodrayExposure=1.000000 fGodrayThreshold=0.900000 fGodrayWeight=1.250000 fLensdirtIntensity=0.400000 fLensdirtSaturation=2.000000 fLensdirtTint=1.000000,1.000000,1.000000 fLenzIntensity=1.000000 fLenzThreshold=0.966000 iBloomMixmode=1.000000 iChapFlareCount=3.000000 iGodraySamples=128.000000 iLensdirtMixmode=1.000000 [CAS.fx] Contrast=0.169000 Sharpening=0.942000 [ChromaticAberration.fx] BlueOffset=-0.320000 CABlur=1.000000 GreenOffset=0.000000 OffsetSamples=2.000000 RedOffset=0.320000 Strength=0.300000 [Clarity.fx] ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityBlendMode=2 ClarityDarkIntensity=0.400000 ClarityLightIntensity=0.000000 ClarityOffset=2.000000 ClarityRadius=3 ClarityStrength=0.400000 ClarityViewBlendIfMask=0 ClarityViewMask=0 [Clarity2.fx] BlendIfRange=0.200000 ClarityBlendIfDark=50.000000 ClarityBlendIfLight=205.000000 ClarityBlendMode=2.000000 ClarityDarkIntensity=0.400000 ClarityLightIntensity=0.000000 ClarityOffset=8.000000 ClarityRadius=3.000000 ClarityStrength=0.400000 DebugMode=0.000000 DitherStrength=1.000000 MaskContrast=0.000000 [ColorFilter.fx] BlendMode1=0.000000 BlendMode2=0.000000 BlendMode3=3.000000 BlendMode4=5.000000 BlendMode5=6.000000 BlendMode6=0.000000 DebugMode1=0.000000 DebugMode2=0.000000 DebugMode3=0.000000 DebugMode4=0.000000 DebugMode5=0.000000 DebugMode6=0.000000 FilterColor1=1.000000,0.717647,0.156863 FilterColor2=0.000000,1.000000,0.000000 FilterColor3=0.509804,0.294118,0.000000 FilterColor4=0.000000,0.000000,1.000000 FilterColor5=1.000000,0.490196,0.000000 FilterColor6=0.039216,0.000000,0.156863 LowerThreshold1=0.300000 LowerThreshold2=0.000000 LowerThreshold3=0.200000 LowerThreshold4=0.100000 LowerThreshold5=0.500000 LowerThreshold6=0.000000 Strength1=0.085000 Strength2=-0.010000 Strength3=0.070000 Strength4=0.059000 Strength5=0.090000 Strength6=0.080000 ThresholdRange1=0.500000 ThresholdRange2=0.000000 ThresholdRange3=0.300000 ThresholdRange4=0.300000 ThresholdRange5=0.500000 ThresholdRange6=0.220000 UpperThreshold1=0.700000 UpperThreshold2=1.000000 UpperThreshold3=0.800000 UpperThreshold4=0.300000 UpperThreshold5=0.900000 UpperThreshold6=0.200000 UseFilter1=1.000000 UseFilter2=0.000000 UseFilter3=0.000000 UseFilter4=1.000000 UseFilter5=1.000000 UseFilter6=1.000000 [Colourfulness.fx] backbuffer_bits=8.000000 colourfulness=0.400000 col_noise=1 enable_dither=0 lim_luma=1.000000 [Curves.fx] Contrast=0.650000 Formula=4 Mode=0 [Deband.fx] custom_avgdiff=1.800000 custom_maxdiff=4.000000 custom_middiff=2.000000 debug_output=0 Grain=0.000000 iterations=1 Iterations=1 range=24.000000 Range=32.000000 Threshold=0.010000 threshold_preset=0 [DepthHaze.fx] EffectStrength=0.900000 FogColor=0.800000,0.800000,0.800000 FogFactor=0.200000 FogStart=0.200000 [DiffuseGlow.fx] BlendMode=0.000000 BlurRadius=1.000000 DebugMode=0.000000 GlowPower=2.000000 GlowSaturation=1.000000 GrainStrength=0.300000 Slope=1.300000 SlopeMidPoint=0.000000 Strength=0.300000 Threshold=0.800000 ThresholdMaskType=3.000000 ThresholdRange=0.800000 [DisplayDepth.fx] Advanced_help=0 bUIShowOffset=0 bUIUseLivePreview=1 Depth_help=0 fUIDepthMultiplier=1.000000 fUIFarPlane=1000.000000 fUIScale=1.000000,1.000000 iUIOffset=0,0 iUIPresentType=2 [DOF.fx] bADOF_ImageChromaEnable=0 bADOF_RotAnimationEnable=0 bADOF_ShapeAnamorphEnable=0 bADOF_ShapeApertureEnable=0 bADOF_ShapeChromaEnable=0 bADOF_ShapeCurvatureEnable=0 bADOF_ShapeDiffusionEnable=0 bADOF_ShapeDistortEnable=0 bADOF_ShapeWeightEnable=0 bGPDOFPolygonalBokeh=1 bMatsoDOFChromaEnable=1 DOF_AUTOFOCUS=1 DOF_BLURRADIUS=12.780001 DOF_FARBLURCURVE=1.238000 DOF_FOCUSPOINT=0.500000,0.500000 DOF_FOCUSRADIUS=0.020000 DOF_FOCUSSAMPLES=6 DOF_INFINITEFOCUS=0.125000 DOF_MANUALFOCUSDEPTH=0.020000 DOF_MOUSEDRIVEN_AF=0 DOF_NEARBLURCURVE=10.000000 fADOF_BokehCurve=4.000000 fADOF_ImageChromaAmount=3.000000 fADOF_ImageChromaCurve=1.000000 fADOF_RotAnimationSpeed=2.000000 fADOF_ShapeAnamorphRatio=0.200000 fADOF_ShapeApertureAmount=0.010000 fADOF_ShapeChromaAmount=0.125000 fADOF_ShapeCurvatureAmount=0.300000 fADOF_ShapeDiffusionAmount=0.100000 fADOF_ShapeDistortAmount=0.200000 fADOF_ShapeRotation=15.000000 fADOF_ShapeWeightAmount=1.000000 fADOF_ShapeWeightCurve=4.000000 fADOF_SmootheningAmount=1.000000 fGPDOFBias=10.000000 fGPDOFBiasCurve=2.000000 fGPDOFBrightnessMultiplier=2.000000 fGPDOFBrightnessThreshold=0.500000 fGPDOFChromaAmount=0.150000 fMagicDOFColorCurve=4.000000 fMatsoDOFBokehAngle=0.000000 fMatsoDOFBokehCurve=5.960001 fMatsoDOFChromaPow=1.500000 fRingDOFBias=0.000000 fRingDOFFringe=0.500000 fRingDOFGain=27.000000 fRingDOFThreshold=0.700000 iADOF_ImageChromaHues=5 iADOF_ShapeChromaMode=3 iADOF_ShapeQuality=17 iGPDOFPolygonCount=5 iGPDOFQuality=6 iMagicDOFBlurQuality=8 iMatsoDOFBokehQuality=8 iRingDOFRings=4 iRingDOFSamples=6 [DPX.fx] Colorfulness=2.500000 Contrast=0.100000 RGB_C=0.360000,0.360000,0.340000 RGB_Curve=8.000000,8.000000,8.000000 Saturation=3.000000 Strength=0.200000 [Emphasize.fx] BlendColor=0.000000,0.000000,0.000000 BlendFactor=0.000000 EffectFactor=0.900000 FocusEdgeDepth=0.050000 FocusRangeDepth=0.010000 ManualFocusDepth=0.026000 [FakeHDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [FakeMotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [FilmGrain.fx] Intensity=0.454000 Mean=0.732000 SignalToNoiseRatio=6 Variance=0.445000 [FilmicPass.fx] BaseCurve=1.500000 BaseGamma=1.000000 Bleach=0.000000 BlueCurve=1.000000 Contrast=1.000000 EffectGamma=0.650000 EffectGammaB=1.000000 EffectGammaG=1.000000 EffectGammaR=1.000000 Fade=0.400000 GreenCurve=1.000000 Linearization=0.500000 LumCoeff=0.212656,0.715158,0.072186 RedCurve=1.000000 Saturation=-0.150000 Strength=0.850000 [FXAA.fx] EdgeThreshold=0.166000 EdgeThresholdMin=0.000000 Subpix=1.000000 [GaussianBloom.fx] BloomTint=1.000000,1.000000,1.000000 DitherStrength=1.000000 Exposure=3.500000 GaussianBloomOffset=2.000000 GaussianBloomRadius=2.000000 GaussianBloomSaturation=0.500000 GaussianBloomStrength=0.300000 Threshold=0.800000 [GaussianBlur.fx] GaussianBlurOffset=1.000000 GaussianBlurRadius=1 GaussianBlurStrength=0.300000 [Levels.fx] BlackPoint=16 HighlightClipping=0 WhitePoint=235 [LevelsPlus.fx] ACESLuminancePercentage=100,100,100 ColorRangeShift=0.000000,0.000000,0.000000 ColorRangeShiftSwitch=0 enableACESFilmRec2020=0 enableACESFilmRec2020old=0 enableACESFitted=0 EnableLevels=1 HighlightClipping=0 InputBlackPoint=0.062745,0.070588,0.078431 InputGamma=1.000000,1.000000,1.000000 InputWhitePoint=0.913725,0.870588,0.827451 OutputBlackPoint=0.000000,0.000000,0.000000 OutputWhitePoint=1.000000,1.000000,1.000000 [LiftGammaGain.fx] RGB_Gain=1.000000,1.000000,1.000000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Lift=1.049999,1.049999,1.049999 [LightDoF.fx] bLightDoF_AutoFocus=1.000000 bLightDoF_UseCA=1.000000 bLightDoF_UseMouseFocus=0.000000 f2Bokeh_AutoFocusCenter=0.500000,0.500000 f2LightDoF_CA=0.000000,1.000000 fLightDoF_Amount=3.400000 fLightDoF_AutoFocusSpeed=0.100000 fLightDoF_ManualFocus=0.000000 fLightDoF_Width=3.640000 [LumaSharpen.fx] offset_bias=1.000000 pattern=1 sharp_clamp=0.035000 sharp_strength=0.650000 show_sharpen=0 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [MagicBloom.fx] f2Adapt_Clip=0.000000,1.000000 fAdapt_Sensitivity=1.000000 fAdapt_Speed=0.100000 fBloom_Intensity=1.000000 fBloom_Threshold=2.000000 fDirt_Intensity=0.000000 fExposure=0.500000 iAdapt_Precision=2.700000 iDebug=0.000000 [MotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [MultiLUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 fLUT_LutSelector=0 [MXAO.fx] bMXAODebugViewEnable=0.000000 bMXAOSmoothNormalsEnable=0.000000 fMXAOAmbientOcclusionAmount=2.000000 fMXAOBlurSharpness=2.000000 fMXAOBlurSteps=2.000000 fMXAOFadeoutEnd=0.400000 fMXAOFadeoutStart=0.200000 fMXAOIndirectLightingAmount=4.000000 fMXAOIndirectLightingSaturation=1.000000 fMXAONormalBias=0.200000 fMXAOSampleRadius=2.500000 iMXAOBayerDitherLevel=3.000000 iMXAOSampleCount=24.000000 MXAO_BLEND_TYPE=0 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH_END=0.400000 MXAO_FADE_DEPTH_START=0.050000 MXAO_GAMMA=1.000000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2 MXAO_SAMPLE_NORMAL_BIAS=0.200000 MXAO_SAMPLE_RADIUS=2.500000 MXAO_SSAO_AMOUNT=1.000000 [PD80_02_Cinetools_LUT.fx] dither_strength=1.690000 enable_dither=1 ib=0.000000,0.000000,0.000000 ig=1.000000 iw=1.000000,1.000000,1.000000 ob=0.000000,0.000000,0.000000 ow=1.000000,1.000000,1.000000 PD80_Intensity=1.000000 PD80_LutSelector=7 PD80_MixChroma=1.000000 PD80_MixLuma=0.349000 [PD80_03_Filmic_Adaptation.fx] adj_linear=1.000000 adj_shoulder=1.000000 adj_toe=1.000000 [PD80_05_Sharpening.fx] BlurSigma=0.635000 depthCurve=1.000000 depthEnd=0.100000 depthStart=0.000000 display_depth=0 enableShowEdges=0 enable_depth=1 enable_reverse=0 limiter=0.030000 Sharpening=1.704000 Threshold=0.214000 [Pirate_Bloom.fx] BLOOM_BLEND=1.000000 BLOOM_DEBUG=0.000000 BLOOM_RADIUS=5.000000 BLOOM_SATURATION=1.000000 BLOOM_STRENGTH=0.500000 BLOOM_THRESHOLD=0.500000 [Pirate_Curve.fx] CURVE_METHOD=0 CURVE_STRENGTH=0.200000 LUMA_MODE=3 [Pirate_Depth.fx] DEPTH_AO_ALCHEMY_ANGLE=-0.000300 DEPTH_AO_ALCHEMY_DISTANCE=0.000020 DEPTH_AO_ALCHEMY_STRENGTH=0.005000 DEPTH_AO_BLEND_MODE=1.000000 DEPTH_AO_BLUR_NOISE=0.000000 DEPTH_AO_BLUR_RADIUS=1.000000 DEPTH_AO_BLUR_WEIGHT=1.000000 DEPTH_AO_CULL_HALO=0.000000 DEPTH_AO_CURVE_MODE=1.000000 DEPTH_AO_DEBUG=0.000000 DEPTH_AO_DEBUG_IMAGE=0.100000 DEPTH_AO_IL_BLEND_MODE=2.000000 DEPTH_AO_IL_CURVE_MODE=4.000000 DEPTH_AO_IL_STRENGTH=4.000000 DEPTH_AO_MANUAL_CURVE=1.000000 DEPTH_AO_MANUAL_FAR=500.000000 DEPTH_AO_MANUAL_NEAR=1.000000 DEPTH_AO_RADIUS=50.000000 DEPTH_AO_SCATTER_CURVE_MODE=0.000000 DEPTH_AO_SCATTER_STRENGTH=3.500000 DEPTH_AO_SCATTER_THRESHOLD=0.850000 DEPTH_AO_STRENGTH=5.000000 DEPTH_DEBUG=0.000000 DEPTH_FARPLANE=200.000000 DEPTH_INVERT=0.000000 DEPTH_INVERT_Y=0.000000 DEPTH_USE_FARPLANE=0.000000 DOF_BLEND=0.300000 DOF_BOKEH_BIAS=1.000000 DOF_BOKEH_CONTRAST=0.040000 DOF_DEBUG=0.000000 DOF_FAR_STRENGTH=1.000000 DOF_FOCAL_CURVE=1.000000 DOF_FOCAL_RANGE=0.000000 DOF_FOCUS_SPEED=0.500000 DOF_FOCUS_SPREAD=0.050000 DOF_FOCUS_X=0.500000 DOF_FOCUS_Y=0.500000 DOF_HYPERFOCAL=0.900000 DOF_MANUAL_FOCUS=0.500000 DOF_NEAR_STRENGTH=0.500000 DOF_RADIUS=1.000000 DOF_SCRATCHES_STRENGTH=0.150000 LUMA_MODE=3.000000 [Pirate_FXAA.fx] FXAA_DEBUG=0.000000 FXAA_RADIUS=1.000000 FXAA_STRENGTH=1.000000 [Pirate_LightAdaptation.fx] LIGHTADAPT_CURVE=0.100000 LIGHTADAPT_DEBUG=0.000000 LIGHTADAPT_EXPOSURE=0.100000 LIGHTADAPT_LEVELS=0.100000 LIGHTADAPT_SPEED=0.004000 LUMA_MODE=3.000000 [Pirate_Lumasharpen.fx] LUMASHARPEN_DEBUG=0.000000 LUMASHARPEN_RADIUS=0.500000 LUMASHARPEN_STRENGTH=0.500000 LUMA_MODE=3.000000 [Pirate_Tonemap.fx] TONEMAP_MODE=0.000000 TONEMAP_STRENGTH=0.200000 [Pirate_Vibrance.fx] LUMA_MODE=3.000000 VIBRANCE_STRENGTH=0.300000 [Pirate_Vignette.fx] VIGNETTE_BLEND=2 VIGNETTE_CURVE=1.480000 VIGNETTE_RANGE=0.300000 VIGNETTE_STRENGTH=0.080000 [qUINT_rtgi.fx] FADEOUT_MODE_UI=2 RT_ALTERNATE_INTERSECT_TEST=1 RT_AO_AMOUNT=4.000000 RT_BACKFACE_MIRROR=0 RT_DEBUG_VIEW=0 RT_DO_RENDER=0 RT_FADE_DEPTH=0.300000,0.000000 RT_HIGHP_LIGHT_SPREAD=1 RT_IBL_AMOUT=0.000000 RT_IL_AMOUNT=4.000000 RT_IL_BOUNCE_WEIGHT=0.000000 RT_RAY_AMOUNT=3 RT_RAY_STEPS=12 RT_ROUGHNESS=1.000000 RT_SAMPLE_RADIUS=4.000000 RT_SAMPLE_RADIUS_FAR=0.500000 RT_SPECULAR=1.000000 RT_USE_FALLBACK=0 RT_Z_THICKNESS=1.020000 UIHELP=0 UIHELP2=0 [qUINT_ssr.fx] SSR_ACCEPT_RANGE=2.500000 SSR_FADE_DIST=0.800000 SSR_FIELD_OF_VIEW=35.000000 SSR_FILTER_SIZE=0.500000 SSR_FRESNEL_EXP=5.009000 SSR_JITTER_AMOUNT=0.250000 SSR_RAY_INC=1.600000 SSR_REFLECTION_INTENSITY=1.000000 SSR_RELIEF_AMOUNT=0.050000 SSR_RELIEF_SCALE=0.350000 [RBM.fx] fRBM_BlurWidthPixels=100.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Magenta=1.000000 fRBM_ColorMask_Orange=1.000000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_FresnelMult=0.500000 fRBM_FresnelReflectance=0.300000 fRBM_LowerThreshold=0.100000 fRBM_ReliefHeight=0.300000 fRBM_UpperThreshold=0.200000 iRBM_SampleCount=32.000000 [SMAA.fx] CornerRounding=89 DebugOutput=0 DepthEdgeDetectionThreshold=0.010000 EdgeDetectionThreshold=0.160000 EdgeDetectionType=0 MaxSearchSteps=98 MaxSearchStepsDiagonal=16 PredicationEnabled=0 PredicationScale=2.000000 PredicationStrength=0.400000 PredicationThreshold=0.010000 [SurfaceBlur.fx] BlurEdge=0.500000 BlurOffset=1.000000 BlurRadius=1.000000 BlurStrength=1.000000 [SurfaceSharpen.fx] CurveStrength=1.500000 CurveType=1.000000 DebugMode=0.000000 SharpEdge=0.200000 SharpOffset=1.000000 SharpRadius=1.000000 Slope=1.200000 [Technicolor.fx] Power=4.000000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.400000 [Technicolor2.fx] Brightness=1.000000 ColorStrength=0.200000,0.200000,0.200000 Saturation=1.000000 Strength=1.000000 [Tonemap.fx] Bleach=0.000000 Defog=0.000000 Exposure=0.000000 FogColor=0.000000,0.000000,1.000000 Gamma=0.900000 Saturation=0.100000 [UnsharpMask.fx] BlurOffset=1.000000 BlurRadius=1.000000 BrightClamp=0.040000 DarkClamp=0.040000 Strength=0.300000 [Vibrance.fx] Vibrance=0.150000 VibranceRGBBalance=1.000000,1.000000,1.000000 [Vignette.fx] Amount=-1.000000 Center=0.500000,0.500000 Radius=2.000000 Ratio=1.000000 Slope=2 Type=0

Comments

Niga
9 Dec 13:14 CET

this presets has its effects so high that in the second photo you can see the limit of the water with the scenario

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