/**
*
* WRC 10 Rebalance Reshade Lite
*
* A Reshade preset by TokyoZero (YouTube)
* Demo Video: https://www.youtube.com/watch?v=itXjqew_USI
* Homepage: https://sfx.thelazy.net/games/preset/11865/
*
* Tested only on Reshade 4.9.1
* Works best with DX11
*
**/
PreprocessorDefinitions=MXAO_ENABLE_IL=1,MXAO_SMOOTHNORMALS=0,MXAO_TWO_LAYER=0,MXAO_HIGH_QUALITY=1,MXAO_MIPLEVEL_AO=1,MXAO_MIPLEVEL_IL=2,FAST_AO_POINTS=12
Techniques=ReVeil_Top@ReVeil.fx,Glamarye_Fast_Effects_with_Fake_GI@Glamayre_Fast_Effects.fx,ReVeil_Bottom@ReVeil.fx,prod80_03_Levels@PD80_03_Levels.fx,Debanding@qUINT_deband.fx
TechniqueSorting=ReVeil_Top@ReVeil.fx,Glamarye_Fast_Effects_without_bounce_nor_Fake_GI@Glamayre_Fast_Effects.fx,Glamarye_Fast_Effects_with_Fake_GI@Glamayre_Fast_Effects.fx,PCGI_One@RadiantGI.fx,ReVeil_Bottom@ReVeil.fx,prod80_03_Levels@PD80_03_Levels.fx,Debanding@qUINT_deband.fx
[BeforeAfter.fx]
Blur=0.001000
Color=0.337000,0.000000,0.118000
Line=1
Offset=0.500000
[Glamayre_Fast_Effects.fx]
abtest=0
ao_enabled=1
ao_fog_fix=0.120000
ao_max_depth_diff=2.000000
ao_radius=0.440000
ao_shape_modifier=1000.000000
ao_shine_strength=0.340000
ao_strength=0.680000
bounce_multiplier=1.000000
debug_mode=0
depth_detect=1
dof_enabled=1
dof_strength=1.000000
fxaa_bias=0.025000
fxaa_enabled=1
gi_contrast=0.200000
gi_saturation=0.500000
gi_strength=0.400000
reduce_ao_in_light_areas=1.000000
sharp_enabled=1
sharp_strength=0.200000
sky_detect=0
[PD80_03_Levels.fx]
dither_strength=1.000000
enable_dither=1
ib=0.000000,0.000000,0.000000
ig=1.343000
iw=1.000000,1.000000,1.000000
ob=0.000000,0.000000,0.000000
ow=1.000000,1.000000,1.000000
[qUINT_deband.fx]
AUTOMATE_BIT_DEPTH=1
BIT_DEPTH=10
DEBAND_MODE=2
SEARCH_RADIUS=0.500000
SKY_ONLY=0
[qUINT_mxao.fx]
MXAO_AMOUNT_COARSE=1.000000
MXAO_AMOUNT_FINE=1.000000
MXAO_BLEND_TYPE=0
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_FADE_DEPTH_END=0.400000
MXAO_FADE_DEPTH_START=0.050000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=3
MXAO_SAMPLE_NORMAL_BIAS=0.200000
MXAO_SAMPLE_RADIUS=9.136000
MXAO_SAMPLE_RADIUS_SECONDARY=0.200000
MXAO_SSAO_AMOUNT=1.400000
MXAO_SSIL_AMOUNT=4.000000
MXAO_SSIL_SATURATION=1.000000
[RadiantGI.fx]
Blend=2
Debug=0
Deep_Scattering=0.100000
Depth_Map=1
Depth_Map_Adjust=20.500000
Depth_Map_Flip=0
Diffusion_Saturation_Power=0.250000,0.500000
D_Irradiance=0.470000
GI_Power=1.000000
GI_Ray_Length=250.000000
GI_Res=1.000000
GI_Saturation=1.000000
GI_Sky_Saturation=1.000000
HDR_BP=0.500000
IGN_Toggle=1
Internals=0.540000,0.010000,0.010000
Luma_Map=0.500000
NCD=0.125000,0.000000
Offset=0.000000
PCGI_2DTexture_Detail=0.000000,1.000000
PCGI_Fade=1.000000
PP_Options=0
RadiantGI=0
Reflectivness=1.000000,0.500000
samples=12.000000
SamplesXY=20
Scattering=1
Sky_Adustment=3
Sky_Emissive_Selection=3
SSS_Seek=0.250000
Target_Lighting=0.050000
Trim=0.000000
Wrap=0.500000
[ReVeil.fx]
Debug=0
DepthMultiplier=-1.000000
TransmissionMultiplier=-0.125000