SweetFX Settings DB
Latest forum threads
5 minutes ago
by nikk
16 minutes ago
32 minutes ago
32 minutes ago

Jetseb config "Dark Age"

Preset for Elden Ring
Created by jetseb
Added March 2, 2022
Updated 29 Mar 20:45 CEST
Shader used: ReShade
Preset description:
Hi everyone, it's been a while, here is my contribution to Elden Ring. This preset aims to give a more cinematic look with another colour scheme. After downloading and installing the reshade version that you want, get my custom file here: https://mega.nz/folder/zvoEzBxK#Y_Wv-7Sn1juCDBzOeY1pGg Then replace the old one with this one. and finally download my settings directly from this site, you'll get a file (.txt) rename it as you want but change the ending to (.ini) and put it in your main " Elden Ring " folder enjoy
Download preset Show / Hide settings
KeyBorder@Border.fx=105,0,0,0 KeyChromaticAberration@Prism.fx=103,0,0,0 KeyFilmicGrade@FilmicGrade.fx=98,0,0,0 KeyMatsoDOF@DOF.fx=106,0,0,0 KeyMultiLUT@MultiLUT.fx=99,0,0,0 KeyPCGI_One@RadiantGI.fx=46,0,0,0 Keyprod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx=97,0,0,0 Keyprod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx=100,0,0,0 Keyprod80_06_FilmGrain@PD80_06_Film_Grain.fx=101,0,0,0 KeyTiltShift@TiltShift.fx=104,0,0,0 KeyVignette@Vignette.fx=102,0,0,0 PreprocessorDefinitions= Techniques=AmbientLight@AmbientLight.fx,FilmicGrade@FilmicGrade.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,MultiLUT@MultiLUT.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,prod80_06_FilmGrain@PD80_06_Film_Grain.fx,Vignette@Vignette.fx,ChromaticAberration@Prism.fx,TiltShift@TiltShift.fx,Border@Border.fx TechniqueSorting=AmbientLight@AmbientLight.fx,FilmicGrade@FilmicGrade.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,MultiLUT@MultiLUT.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,prod80_06_FilmGrain@PD80_06_Film_Grain.fx,Vignette@Vignette.fx,ChromaticAberration@Prism.fx,ADOF@qUINT_dof.fx,TiltShift@TiltShift.fx,Border@Border.fx,PCGI_One@RadiantGI.fx,MatsoDOF@DOF.fx,AdaptiveFog@AdaptiveFog.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,After@BeforeAfter.fx,AfterCanvasMask@CanvasMask.fx,AfterColorMask@ColorMask.fx,ContrastAdaptiveSharpen@CAS.fx,ApertureCRT@CRTAperture.fx,ApplyLUT@LUTTools.fx,ArcaneBloom@ArcaneBloom.fx,ArtisticVignette@ArtisticVignette.fx,AspectRatioPS@AspectRatio.fx,AspectRatioComposition@AspectRatioComposition.fx,AspectRatioSuite@AspectRatioSuite.fx,BasicCRT@BasicCRT.fx,Before@BeforeAfter.fx,BeforeCanvasMask@CanvasMask.fx,BeforeColorMask@ColorMask.fx,Bessel_Bloom@Bessel_Bloom.fx,BilateralComic@BilateralComic.fx,Bloom@qUINT_bloom.fx,BloomAndLensFlares@Bloom.fx,Blooming_HDR@BloomingHDR.fx,BulgePinch@BulgePinch.fx,CA@ChromaticAberration.fx,CA@CA.fx,CanvasFog@CanvasFog.fx,Cartoon@Cartoon.fx,Cathode@Cathode.fx,cgwgCRT@CRTcgwg.fx,Checkerboard@Checkerboard.fx,CheckerboardInterlace@CheckerboardInterlace.fx,Chromakey@Chromakey.fx,Chromakey@Chromakey.fx,Cinema3D@Cinema3D.fx,CinematicDOF@CinematicDOF.fx,Clarity@Clarity.fx,Clarity@Clarity.fx,Clarity2@Clarity2.fx,CMYK_Halftone@cmyk_halftone_dot.fx,CobraFX_Masking_End@Cobra_Mask.fx,Cobra_Masking_Start@Cobra_Mask.fx,ColorFilter@ColorFilter.fx,ColorfulPoster@ColorfulPoster.fx,ColorIsolation@ColorIsolation.fx,ColorLab@ColorLab.fx,ColorMAME@ColorMAME.fx,ColorMatrix@ColorMatrix.fx,ColorSort_Main@ColorSort.fx,ColorSort_Masking@ColorSort.fx,Colourfulness@Colourfulness.fx,Comic@Comic.fx,computeGravity@computeGravity.fx,ContrastStretch@ContrastStretch.fx,CoolRetroTerm@CoolRetroTerminal.fx,Cross@CrossProcess.fx,CRTCaligari@CRTCaligari.fx,CRTFakeLottes@CRTFakeLottes.fx,CRTFrutbunn@CRT-Frutbunn.fx,CRTHyllian@CRTHyllian.fx,CRTKurgV2@CRTKurg.fx,CRTLottes2018@CRTLottes2.fx,CRTMattias@MattiasCRT.fx,CRTNewPixie@CRT-NewPixie.fx,CRTPi@CRTPi.fx,CRTPotatoCool@CRTPotatoCool.fx,CRTPotatoWarm@CRTPotatoWarm.fx,CRTRefresh@CRTRefresh.fx,CRTSim@CRTSim.fx,CRTZFast@zfast_crt.fx,CRT_CX@CRTCX.fx,CRT_Lottes@CRT_Lottes.fx,CRT_NES_MINI@crt-nes-mini.fx,CRT_Yee64@CRT-Yee64.fx,CRT_Yee64@CRT_Yee64.fx,CRT_Yeetron@CRT-Yeetron.fx,CRT_Yeetron@CRT_Yeetron.fx,Cursor@Cursor.fx,Cursor@Cursor.fx,Curves@Curves.fx,Debanding@qUINT_deband.fx,Deconverge_MAME@Deconverge.fx,DeepFry@DeepFry.fx,Defocus@Defocus.fx,DeHaze@Dehaze.fx,DELC_Sharpen@qUINT_sharp.fx,DepthAlpha@DepthAlpha.fx,DepthHaze@DepthHaze.fx,DiffuseGlow@DiffuseGlow.fx,DirectionalDepthBlur@DirectionalDepthBlur.fx,Directionally_Localized_Anti_Aliasing_Plus@DLAA_Plus.fx,DirtyCRT@VHS.fx,DisplayLUT@LUTTools.fx,DisplayDepth@DisplayDepth.fx,Dither@Dither.fx,DosFX_Tech@DOSGame.fx,Droste@Droste.fx,Drunk@Drunk.fx,EasymodeCRT@CRTEasymode.fx,EGAfilter@EGAfilter.fx,EldenRing@EldenRing.fx,Emphasize@Emphasize.fx,EyeAdaption@EyeAdaption.fx,FGFXFCSB16X@FGFXFastCascadedSeparableBlur16X.fx,FGFXLSPOIrr@FGFXLargeScalePerceptualObscuranceIrradiance.fx,FilmGrain@FilmGrain.fx,FilmGrain2@FilmGrain2.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,FilmicSharpen@FilmicSharpen.fx,FilmicPass@FilmicPass.fx,Flair@Flair.fx,Flashlight@Flashlight.fx,FlexibleCA@FlexibleCA.fx,Flip@Flip.fx,Flipbook@Flipbook.fx,FocalDOF@FocalDOF.fx,FramerateLimiter@FramerateLimiter.fx,FreezeShot@FreezeShot.fx,FXAA@FXAA.fx,GaussianBlurCS@GaussianBlurCS.fx,GeomCRT@CRTGeom.fx,SSDO_Plus@GloomAO.fx,GoldenRatio@GoldenRatio.fx,GP65CJ042DOF@DOF.fx,Gravity@Gravity.fx,GTUV50@GTU.fx,HaarmPeterDuikerFilmicToneMapping@HPD.FilmicTone.fx,HexLensFlare@HexLensFlare.fx,HotsamplingHelper@HotsamplingHelper.fx,Interlaced@Interlaced.fx,JPEGCompression@JPEG.fx,Layer@Layer.fx,LeiFx_OA@LeiFX_OA.fx,LeiFx_Tech@3DFX.fx,LeiFx_Tech@3DFX.fx,Letterbox@Letterbox.fx,Levels@Levels.fx,LevelsPlus@LevelsPlus.fx,Lightroom@qUINT_lightroom.fx,LiquidLens@LiquidLens.fx,LocalContrastCS@LocalContrastCS.fx,LottesCRT@CRTLottes.fx,LumaSharpen@LumaSharpen.fx,LUT@LUT.fx,MagicBloom@MagicBloom.fx,MagicBorder@MagicBorder.fx,MagicDOF@DOF.fx,MagicHDR@MagicHDR.fx,MartyMcFlyDOF@DOF.fx,MBMB@MBMB.fx,MCAmber@MCAmber.fx,MCGreen@MCGreen.fx,MCOrange@MCOrange.fx,MeshEdges@MeshEdges.fx,MetaCRT@MetaCRT.fx,MinimalColorGrading@MinimalColorGrading.fx,MMJCelShader@MMJCelShader.fx,Monocular_Cues@Depth_Cues.fx,MouseReplacement@Mouse.fx,MultiFX@MultiFX.fx,MultiFX@MultiFX.fx,MultiLUT_Desaturate@MultiLut_Desaturate.fx,MultiTonePoster@MultiTonePoster.fx,MXAO@qUINT_mxao.fx,NeoBloom@NeoBloom.fx,nGlide_3DFX@nGlide_3DFX.fx,NormalMap@NormalMap.fx,Normal_Filter_Anti_Aliasing@NFAA.fx,NTSCFilter@VHS.fx,NTSC_MAME@ntsc.fx,NTSC_RetroArch@NTSC_RetroArch.fx,NTSC_RetroArch_Gamma@NTSC_RetroArch_NoScanlines.fx,Oilify@Oilify.fx,Overlay@Overlay.fx,PAL@PAL.fx,PAL_R57@R57_PAL.fx,PandaFX@PandaFX.fx,Pantomorphic@PerfectPerspective2.fx,PerfectPerspective@PerfectPerspective.fx,PerfectPerspective@PerfectPerspective.fx,PhosphorMAME@Phosphor.fx,PiecewiseFilmicTonemap@PiecewiseFilmicTonemap.fx,PiecewiseFilmicTonemap_Debug@PiecewiseFilmicTonemap.fx,Pong@Pong.fx,PowerVR2@PowerVR2.fx,PPFXBloom@PPFX_Bloom.fx,PPFX_Godrays@PPFX_Godrays.fx,PPFXSSDO@PPFX_SSDO.fx,PreGravity@computeGravity.fx,PreGravity@Gravity.fx,prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,prod80_01_Color_Gamut@PD80_01_Color_Gamut.fx,prod80_02_Bloom@PD80_02_Bloom.fx,prod80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,prod80_02_LUT_Creator@PD80_02_LUT_Creator.fx,prod80_03_Color_Space_Curves@PD80_03_Color_Space_Curves.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,prod80_03_Levels@PD80_03_Levels.fx,prod80_04_Black_and_White@PD80_04_BlacknWhite.fx,prod80_04_ColorBalance@PD80_04_Color_Balance.fx,prod80_04_ColorGradient@PD80_04_Color_Gradients.fx,prod80_04_ColorIsolation@PD80_04_Color_Isolation.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,prod80_04_Magical_Rectangle@PD80_04_Magical_Rectangle.fx,prod80_04_Saturation_Limiter@PD80_04_Saturation_Limit.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,prod80_04_SelectiveColor_v2@PD80_04_Selective_Color_v2.fx,prod80_04_Technicolor@PD80_04_Technicolor.fx,prod80_05_LumaSharpen@PD80_05_Sharpening.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,prod80_06_Depth_Slicer@PD80_06_Depth_Slicer.fx,prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_Start@PD80_06_Luma_Fade.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pixelate.fx,RealLongExposure@RealLongExposure.fx,RemoveTint@RemoveTint.fx,RetroCRT@RetroCRT.fx,RetroFog@RetroFog.fx,RetroTint@RetroTint.fx,ReVeil_Bottom@ReVeil.fx,ReVeil_Top@ReVeil.fx,RGBLCD@RGBLCD.fx,RingDOF@DOF.fx,ScanlinesAbs@scanlines-abs.fx,Scanlinesfract@scanlines-fract.fx,SCurve@SCurve.fx,SharpContrast@SharpContrast.fx,SimpleGrain@SimpleGrain.fx,Sketch@Sketch.fx,SlitScan@SlitScan.fx,SMAA@SMAA.fx,Smart_Sharp@Smart_Sharp.fx,SSR@qUINT_ssr.fx,StageDepthPlus@StageDepthPlus.fx,SunsetFilter@SunsetFilter.fx,Swirl@Swirl.fx,TAA@Temporal_AA.fx,TapeNoise@VHS.fx,Technicolor@Technicolor.fx,ImageTest@Image.fx,Tint@Sepia.fx,TinyPlanet@TinyPlanet.fx,Tonemap@Tonemap.fx,TrackingRays@TrackingRays.fx,Trails@Trails.fx,TVCRTPixels@TVCRTPixels.fx,UIMaskCreator@UIMaskCreator.fx,UnrealLens@UnrealLens.fx,Unsharp@Unsharp.fx,VariableRateShading@VRS_Map.fx,VCRDistort@VHS.fx,VHSDistort@VHS.fx,Vibrance@Vibrance.fx,VirtualResolution@VirtualResolution.fx,VRToolkit@VRToolkit.fx,VT220Term@vt220.fx,VT220Term@vt220_frame.fx,VT220Term_Night@vt220_night.fx,WatchDogsTonemapping@watchdogs.fx,Wave@Wave.fx,WhitepointerFixer@WhitepointFixer.fx,ZigZag@ZigZag.fx [AdaptiveTonemapper.fx] AdaptFocalPoint=0.500000,0.500000 AdaptPrecision=0 AdaptRange=0.001000,1.000000 AdaptSensitivity=1.000000 AdaptTime=1.000000 Amount=2.000000 Exposure=-3.744000 FixWhitePoint=1 TonemapOperator=0 [AmbientLight.fx] alAdapt=0.700000 alAdaptBaseBlackLvL=2 alAdaptBaseMult=1.000000 alDebug=0 alDirtInt=1.000000 alDirtOVInt=1.000000 alInt=1.800000 alLensInt=2.000000 alLensThresh=0.500000 alThreshold=15.000000 AL_Adaptation=0 AL_Adaptive=1 AL_Dirt=1 AL_DirtTex=0 AL_Dither=1 AL_Lens=0 AL_Vibrance=0 [AspectRatio.fx] A=0.055000 Color=0.000000,0.000000,0.027451 FitScreen=0 Zoom=1.000000 [Border.fx] border_color=0.000000,0.000000,0.000000 border_ratio=2.350000 border_width=0.000000,31.000000 [Cartoon.fx] EdgeSlope=1.500000 Power=1.500000 [CAS.fx] Contrast=0.000000 Sharpening=1.000000 [ChromaticAberration.fx] Shift=0.588000,-0.500000 Strength=0.500000 [Clarity.fx] ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityBlendMode=2 ClarityDarkIntensity=0.400000 ClarityLightIntensity=0.000000 ClarityOffset=2.000000 ClarityRadius=3 ClarityStrength=0.400000 ClarityViewBlendIfMask=0 ClarityViewMask=0 [Clarity2.fx] BlendIfRange=0.200000 ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityBlendMode=2 ClarityDarkIntensity=0.400000 ClarityLightIntensity=0.000000 ClarityOffset=8.000000 ClarityRadius=3 ClarityStrength=0.400000 DebugMode=0 DitherStrength=1.000000 MaskContrast=0.000000 [Colourfulness.fx] backbuffer_bits=8.000000 colourfulness=0.400000 col_noise=1 enable_dither=0 lim_luma=0.700000 [CrossProcess.fx] CrossAmount=0.500000 CrossBrightness=0.000000 CrossContrast=1.000000 CrossSaturation=1.000000 [Curves.fx] Contrast=0.462000 Formula=7 Mode=2 [DiffuseGlow.fx] BlendMode=0 BlurRadius=1 DebugMode=0 GlowPower=2.000000 GlowSaturation=1.000000 GrainStrength=0.300000 Slope=1.300000 SlopeMidPoint=0.000000 Strength=0.300000 Threshold=0.800000 ThresholdMaskType=3 ThresholdRange=0.800000 [DOF.fx] bADOF_ImageChromaEnable=0 bADOF_RotAnimationEnable=0 bADOF_ShapeAnamorphEnable=0 bADOF_ShapeApertureEnable=0 bADOF_ShapeChromaEnable=0 bADOF_ShapeCurvatureEnable=0 bADOF_ShapeDiffusionEnable=0 bADOF_ShapeDistortEnable=0 bADOF_ShapeWeightEnable=0 bGPDOFPolygonalBokeh=1 bMatsoDOFChromaEnable=1 DOF_AUTOFOCUS=1 DOF_BLURRADIUS=15.000000 DOF_FARBLURCURVE=2.996000 DOF_FOCUSPOINT=0.500000,0.500000 DOF_FOCUSRADIUS=0.050000 DOF_FOCUSSAMPLES=6 DOF_INFINITEFOCUS=1.000000 DOF_MANUALFOCUSDEPTH=0.020000 DOF_MOUSEDRIVEN_AF=0 DOF_NEARBLURCURVE=11.050000 fADOF_BokehCurve=4.000000 fADOF_ImageChromaAmount=3.000000 fADOF_ImageChromaCurve=1.000000 fADOF_RotAnimationSpeed=2.000000 fADOF_ShapeAnamorphRatio=0.200000 fADOF_ShapeApertureAmount=0.010000 fADOF_ShapeChromaAmount=0.125000 fADOF_ShapeCurvatureAmount=0.300000 fADOF_ShapeDiffusionAmount=0.100000 fADOF_ShapeDistortAmount=0.200000 fADOF_ShapeRotation=15.000000 fADOF_ShapeWeightAmount=1.000000 fADOF_ShapeWeightCurve=4.000000 fADOF_SmootheningAmount=1.000000 fGPDOFBias=10.000000 fGPDOFBiasCurve=2.000000 fGPDOFBrightnessMultiplier=2.000000 fGPDOFBrightnessThreshold=0.500000 fGPDOFChromaAmount=0.150000 fMagicDOFColorCurve=4.000000 fMatsoDOFBokehAngle=0.000000 fMatsoDOFBokehCurve=8.000000 fMatsoDOFChromaPow=1.400000 fRingDOFBias=0.000000 fRingDOFFringe=0.500000 fRingDOFGain=27.000000 fRingDOFThreshold=0.700000 iADOF_ImageChromaHues=5 iADOF_ShapeChromaMode=3 iADOF_ShapeQuality=17 iGPDOFPolygonCount=5 iGPDOFQuality=6 iMagicDOFBlurQuality=8 iMatsoDOFBokehQuality=2 iRingDOFRings=4 iRingDOFSamples=6 [Drunk.fx] angle=180.000000 angle_speed=1.000000 blending_amount=1.000000 depth_mode=0 depth_threshold=0.000000 p_drunk_speed=2.000000,2.000000 p_drunk_strength=25.000000,25.000000 render_type=0 set_max_depth_behind=0 [EldenRing.fx] Color=0.000000 DarkLevel=0.000000 LightIntensity=0.000000 [FGFXFastCascadedSeparableBlur16X.fx] BlurRadius=0.250000 ___ABOUT=0 [FGFXLargeScalePerceptualObscuranceIrradiance.fx] LSPOIrrAutoGain=0.500000 LSPOIrrContrast=1.000000 LSPOIrrDebugType=0 LSPOIrrEffectEnabled=1 LSPOIrrEffectIntensity=0.900000 LSPOIrrEffectRadius=0.650000 LSPOIrrEffectSaturation=0.000000 LSPOIrrGain=1.000000 LSPOIrrGamma=1.000000 LSPOIrrIrradianceIntensity=1.000000 LSPOIrrOcclusionIntensity=1.000000 LSPOIrrOcclusionIrradianceRecovery=0.750000 LSPOIrrSaturation=1.000000 ___ABOUT=0 ___LSPOIRR_AUTO_GAIN_ENABLED_DESC=0 ___LSPOIRR_AUTO_GAIN_SPEED_DESC=0 ___LSPOIRR_BLUR_MAX_RECIPROCAL_THRESHOLD_DESC=0 ___LSPOIRR_CASCADE_3_ON_DESC=0 ___LSPOIRR_SRGB_DESC=0 [FilmGrain2.fx] coloramount=0.000000 grainamount=0.040000 grainsize=1.600000 lumamount=0.500000 [FilmicAnamorphSharpen.fx] Clamp=0.650000 Coefficient=0 DepthMask=0 DepthMaskContrast=128 Offset=0.100000 Preview=0 Strength=60.000000 UseMask=0 [FilmicGrade.fx] Coefficients=0 LightControl=-0.100000,0.100000 [FilmicPass.fx] BaseCurve=1.500000 BaseGamma=1.000000 Bleach=0.000000 BlueCurve=1.000000 Contrast=1.000000 EffectGamma=0.650000 EffectGammaB=1.000000 EffectGammaG=1.000000 EffectGammaR=1.000000 Fade=0.400000 GreenCurve=1.000000 Linearization=0.500000 LumCoeff=0.212656,0.715158,0.072186 RedCurve=1.000000 Saturation=-0.150000 Strength=0.850000 [GloomAO.fx] Debug=0 Depth_Map=0 Depth_Map_Adjust=7.500000 Depth_Map_Flip=0 Dither_SSDO=1 GloomAO=0 NCD=0.125000,0.000000 Offset=0.000000 Persistence=0.125000 SamplesXY=3 SSDO_ColorPower=1.500000 SSDO_Fade=1.000000 SSDO_Intensity_Masking=0.000000 SSDO_Levels=32 SSDO_Max_Depth=0.999000 SSDO_MipSampling=4 SSDO_Power=1.500000 SSDO_SampleRadius=2500.000000 SSDO_Saturation=1.000000 SSDO_Trimming=0.100000 SSDO_X2=0 [GTU.fx] blackLevel=0.070000 compositeConnection=0 contrast=1.000000 noScanlines=0 signalResolution=256.000000 signalResolutionI=83.000000 signalResolutionQ=25.000000 texture_sizeX=320.000000 texture_sizeY=240.000000 tvVerticalResolution=250.000000 video_sizeX=320.000000 video_sizeY=240.000000 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=0.250000 [MCGreen.fx] colors=256 [MCOrange.fx] colors=256 [MeshEdges.fx] fUIColorBackground=1.000000,1.000000,1.000000 fUIColorLines=0.000000,0.000000,0.000000 fUIStrength=1.000000 iUIBackground=1 [MetaCRT.fx] bBorders=1 bScanlineInterference=0 bZoom=1 fAmbientEmissive=0.100000 fBlackEmissive=0.020000 fNoiseIntensity=0.000000 fVerticalLines=483 kBrightness=1.750000 kResolutionScale=1.000000 ScreenResX=480 ScreenResY=576 [MMJCelShader.fx] BlkCutoff=0.030000 OtlModify=0.200000 SatModify=1.150000 ShdLevels=9.000000 ShdWeight=0.500000 WhtCutoff=0.970000 [MultiLUT.fx] fLUT_AmountChroma=0.250000 fLUT_AmountLuma=0.000000 fLUT_LutSelector=2 [NTSC_RetroArch_NoScanlines.fx] bUseSVideo=0 bUseTwoPhase=0 display_sizeX=320.000000 display_sizeY=240.000000 NTSC_CRT_GAMMA=2.500000 NTSC_DISPLAY_GAMMA=2.100000 [PD80_01A_RT_Correct_Contrast.fx] enable_fade=1 freeze=0 rt_bp_str=1.000000 rt_enable_blackpoint_correction=1 rt_enable_whitepoint_correction=0 rt_wp_str=1.000000 transition_speed=0.500000 [PD80_02_Bonus_LUT_pack.fx] dither_strength=1.000000 enable_dither=1 ib=0.000000,0.000000,0.000000 ig=1.000000 iw=1.000000,1.000000,1.000000 ob=0.000000,0.000000,0.000000 ow=1.000000,1.000000,1.000000 PD80_Intensity=1.000000 PD80_LutSelector=0 PD80_MixChroma=1.000000 PD80_MixLuma=1.000000 [PD80_02_Cinetools_LUT.fx] dither_strength=1.000000 enable_dither=1 ib=0.000000,0.000000,0.000000 ig=1.000000 iw=1.000000,1.000000,1.000000 ob=0.000000,0.000000,0.000000 ow=1.000000,1.000000,1.000000 PD80_Intensity=0.780000 PD80_LutSelector=9 PD80_MixChroma=0.193000 PD80_MixLuma=1.000000 [PD80_03_Filmic_Adaptation.fx] adj_linear=1.210000 adj_shoulder=1.000000 adj_toe=1.000000 [PD80_03_Shadows_Midtones_Highlights.fx] blendcolor_h=1.000000,1.000000,1.000000 blendcolor_m=0.980000,0.588000,0.000000 blendcolor_s=0.196078,0.196078,0.196078 blendmode_h=0 blendmode_m=0 blendmode_s=5 brightness_h=0.000000 brightness_m=0.000000 brightness_s=0.600000 contrast_h=0.000000 contrast_m=0.000000 contrast_s=0.760000 dither_strength=2.000000 enable_dither=1 exposure_h=0.000000 exposure_m=0.000000 exposure_s=0.000000 luma_mode=2 opacity_h=0.000000 opacity_m=0.000000 opacity_s=0.140000 saturation_h=0.000000 saturation_m=0.000000 saturation_s=0.000000 separation_mode=0 tint_h=0.000000 tint_m=0.000000 tint_s=0.000000 vibrance_h=0.000000 vibrance_m=0.000000 vibrance_s=0.000000 [PD80_04_Contrast_Brightness_Saturation.fx] brightness=0.000000 brightnessD=0.000000 contrast=0.000000 contrastD=0.000000 depthCurve=1.000000 depthEnd=0.100000 depthStart=0.000000 display_depth=0 dither_strength=1.000000 enable_depth=0 enable_dither=1 exposureD=0.000000 exposureN=0.000000 huemid=0.000000 huerange=0.167000 saturation=-0.290000 saturationD=0.000000 sat_a=0.000000 sat_b=0.000000 sat_custom=0.000000 sat_g=0.000000 sat_m=0.000000 sat_p=0.000000 sat_r=0.000000 sat_y=0.000000 tint=0.000000 vibrance=0.000000 vibranceD=0.000000 [PD80_06_Film_Grain.fx] depthCurve=1.000000 depthEnd=0.100000 depthStart=0.000000 display_depth=0 enable_depth=0 enable_test=0 grainAdjust=1.000000 grainAmount=0.333000 grainColor=1.000000 grainDensity=10.000000 grainIntensity=0.500000 grainIntHigh=1.000000 grainIntLow=1.000000 grainMotion=1 grainOrigColor=1 grainSize=1 use_negnoise=0 [PerfectPerspective.fx] BorderColor=0.027000,0.027000,0.027000,0.000000 DebugPreview=0 FOV=90 MirrorBorders=1 Projection=0 ResScale=1920,1920 Type=0 Vertical=0.500000 VerticalScale=0.950000 Zooming=1.000000 [PiecewiseFilmicTonemap.fx] FixWhitepoint=0 Gamma=1.113000 ShoulderAngle=0.000000 ShoulderLength=0.793000 ShoulderStrength=0.328000 ToeLength=0.466000 ToeStrength=0.742000 [PowerVR2.fx] INTERLACED=1 texture_sizeX=320.000000 texture_sizeY=240.000000 VGASIGNAL=0 [Prism.fx] Aberration=4 Automatic=1 Curve=0.000000 SampleCount=8 [qUINT_dof.fx] bADOF_AutofocusEnable=1 fADOF_AutofocusCenter=0.500000,0.500000 fADOF_AutofocusRadius=0.600000 fADOF_AutofocusSpeed=0.100000 fADOF_BokehIntensity=0.300000 fADOF_FarBlurCurve=1.500000 fADOF_HyperFocus=0.100000 fADOF_ManualfocusDepth=0.001000 fADOF_NearBlurCurve=6.000000 fADOF_RenderResolutionMult=0.500000 fADOF_ShapeAnamorphRatio=1.000000 fADOF_ShapeChromaAmount=-0.100000 fADOF_ShapeCurvatureAmount=1.000000 fADOF_ShapeRadius=20.500000 fADOF_ShapeRotation=0.000000 fADOF_SmootheningAmount=4.000000 iADOF_BokehMode=2 iADOF_ShapeChromaMode=2 iADOF_ShapeQuality=5 iADOF_ShapeVertices=6 [RadiantGI.fx] Blend=0 Debug=0 Deep_Scattering=0.100000 Depth_Map=0 Depth_Map_Adjust=7.500000 Depth_Map_Flip=0 Diffusion_Saturation_Power=0.250000,0.500000 D_Irradiance=0.000000 GI_Power=1.000000 GI_Ray_Length=250.000000 GI_Res=0.700000 GI_Saturation=1.000000 GI_Sky_Saturation=1.000000 HDR_BP=0.500000 IGN_Toggle=1 Internals=0.540000,0.010000,0.010000 Luma_Map=0.500000 NCD=0.125000,0.000000 Offset=0.000000 PCGI_2DTexture_Detail=0.000000,1.000000 PCGI_Fade=1.000000 PP_Options=0 RadiantGI=0 Reflectivness=1.000000,0.500000 samples=6.000000 SamplesXY=6 Scattering=0 Sky_Adustment=3 Sky_Emissive_Selection=0 SSS_Seek=0.250000 Target_Lighting=0.050000 Trim=0.000000 Wrap=0.500000 [RealLongExposure.fx] Delay=1 Gamma=1.000000 ISO=100.000000 RealExposureDuration=1.000000 ShowGreenOnFinish=0 StartExposure=0 [RetroTint.fx] fUIColor=0.100000,0.000000,0.300000 fUIStrength=1.000000 [RGBLCD.fx] BORDER=0.100000,0.100000 RES=200,100 [Swirl.fx] angle=180.000000 animate=0 aspect_ratio=0.000000 blending_amount=1.000000 coordinates=0.250000,0.250000 depth_mode=0 depth_threshold=0.000000 inner_radius=0.000000 inverse=0 number_splices=10 offset_coords=0.500000,0.500000 radius=0.500000 render_type=0 set_max_depth_behind=0 swirl_mode=0 tension=1.000000 use_mouse_point=0 use_offset_coords=0 [TiltShift.fx] Axis=0 BlurCurve=5.000000 BlurMultiplier=6.000000 BlurSamples=11 Line=0 Offset=0.050000 [TinyPlanet.fx] center_x=0.000000 center_y=0.000000 mode=0 offset=0.000000,0.000000 scale=10.000000 seam_scale=0.500000 z_rotation=0.500000 [UnrealLens.fx] BokehAngle=0.250000 BokehDefinition=0.200000 BokehSize=1.000000 Brightness=0.100000 EdgesMasking=0.300000 Saturation=0.700000 Scale1=0.600000 Scale2=0.200000 Scale3=0.100000 Scale4=0.050000 Scale5=-1.000000 Scale6=-1.000000 Scale7=-1.000000 ShowLens=0 Threshold=0.700000 Tint1=1.000000,1.000000,1.000000,1.000000 Tint2=1.000000,1.000000,1.000000,1.000000 Tint3=1.000000,1.000000,1.000000,1.000000 Tint4=1.000000,1.000000,1.000000,1.000000 Tint5=1.000000,1.000000,1.000000,1.000000 Tint6=1.000000,1.000000,1.000000,0.000000 Tint7=1.000000,1.000000,1.000000,0.000000 Tonemapper=2 _WipWarn=0 [VHS.fx] bVHSDistortGammaFix=0 [Vignette.fx] Amount=-1.000000 Center=0.500000,0.500000 Radius=2.000000 Ratio=1.000000 Slope=2 Type=0 [VRS_Map.fx] g_VarianceCutoff=0.050000 ShowOverlay=1 [watchdogs.fx] LinearColor=1.290000 LinearWhite=1.610000

Comments

You need to be logged in to post a comment