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A bit closer to Crysis

Preset for Far Cry
Created by deton24
Added March 9, 2022
Updated 31 Jan 03:00 CET
Shader used: ReShade
Preset description:
Made with Reshade 5 on 1.32 version of the game (x64). (64-bit Upgrade Patch + 64-bit Enhanced Content Patch and SilentPatch for broken water reflections) https://www.pcgamingwiki.com/wiki/Far_Cry#Essential_improvements Installation notes: Just pick the preset during Reshade installation (DX9), and it will download all the necessary shaders for you. 50-60 FPS on RX 470 stock. Drops to 30 FPS during fights if you turned on V-Sync. Also, don't use Radeon Anti-Lag (<50 vs 60 FPS). At the moment of writing, turning on performance mode causes used SharpContrast.fx in the preset to not work anymore (red font), so in this case don't turn on performance mode. Update 1 Slight decrease of sharpness in CAS + LocalContrastCS added. (screenshots not changed) In case of compiling issues, here you have the standalone version of configured Reshade with the preset(s). Just edit paths to yours in Reshade.ini. https://drive.google.com/file/d/1fiOLCMyRlmg6teJjvOZm1ilLKBVlER6R/view?usp=sharing
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PreprocessorDefinitions= Techniques=prod80_04_Saturation_Limiter@PD80_04_Saturation_Limit.fx,Cartoon@Cartoon.fx,Oilify@Oilify.fx,ContrastAdaptiveSharpen@CAS.fx,ColorMatrix@ColorMatrix.fx,SharpContrast@SharpContrast.fx,Curves@Curves.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,HDR@FakeHDR.fx,MagicHDR@MagicHDR.fx,ArcaneBloom@ArcaneBloom.fx,ColorLab@ColorLab.fx,DeHaze@Dehaze.fx,DELC_Sharpen@qUINT_sharp.fx,DPX@DPX.fx,FGFXLSPOIrr@FGFXLargeScalePerceptualObscuranceIrradiance.fx,FXAA@FXAA.fx,LiftGammaGain@LiftGammaGain.fx,Lightroom@qUINT_lightroom.fx,MinimalColorGrading@MinimalColorGrading.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,SMAA@SMAA.fx,Tint@Sepia.fx,AdaptiveFog@AdaptiveFog.fx TechniqueSorting=prod80_04_Saturation_Limiter@PD80_04_Saturation_Limit.fx,Cartoon@Cartoon.fx,Oilify@Oilify.fx,ContrastAdaptiveSharpen@CAS.fx,ColorMatrix@ColorMatrix.fx,SharpContrast@SharpContrast.fx,Curves@Curves.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,HDR@FakeHDR.fx,MagicHDR@MagicHDR.fx,ArcaneBloom@ArcaneBloom.fx,ColorLab@ColorLab.fx,DeHaze@Dehaze.fx,DELC_Sharpen@qUINT_sharp.fx,DPX@DPX.fx,FGFXLSPOIrr@FGFXLargeScalePerceptualObscuranceIrradiance.fx,FXAA@FXAA.fx,LiftGammaGain@LiftGammaGain.fx,Lightroom@qUINT_lightroom.fx,MinimalColorGrading@MinimalColorGrading.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,SMAA@SMAA.fx,Tint@Sepia.fx,AdaptiveFog@AdaptiveFog.fx,Technicolor2@Technicolor2.fx,Vibrance@Vibrance.fx,ADOF@qUINT_dof.fx,AdvancedCRT@CRT.fx,After@Splitscreen.fx,ArtisticVignette@ArtisticVignette.fx,ASCII@ASCII.fx,AspectRatioSuite@AspectRatioSuite.fx,Before@Splitscreen.fx,BilateralComic@BilateralComic.fx,Bloom@qUINT_bloom.fx,Border@Border.fx,CA@ChromaticAberration.fx,Checkerboard@Checkerboard.fx,CinematicDOF@CinematicDOF.fx,ContrastStretch@ContrastStretch.fx,CRT_Lottes@CRT_Lottes.fx,CRT_Yee64@CRT_Yee64.fx,CRT_Yeetron@CRT_Yeetron.fx,Cursor@Cursor.fx,Daltonize@Daltonize.fx,Deband@Deband.fx,Debanding@qUINT_deband.fx,DeepFry@DeepFry.fx,DepthAlpha@DepthAlpha.fx,DepthHaze@DepthHaze.fx,DirectionalDepthBlur@DirectionalDepthBlur.fx,DisplayDepth@DisplayDepth.fx,Dither@Dither.fx,Emphasize@Emphasize.fx,FGFXFCSB16X@FGFXFastCascadedSeparableBlur16X.fx,FilmGrain@FilmGrain.fx,Flashlight@Flashlight.fx,FlexibleCA@FlexibleCA.fx,FocalDOF@FocalDOF.fx,FramerateLimiter@FramerateLimiter.fx,GoldenRatio@GoldenRatio.fx,HexLensFlare@HexLensFlare.fx,Layer@Layer.fx,Levels@Levels.fx,LiquidLens@LiquidLens.fx,LumaSharpen@LumaSharpen.fx,LUT@LUT.fx,MagicBorder@MagicBorder.fx,MBMB@MBMB.fx,Monochrome@Monochrome.fx,MouseReplacement@Mouse.fx,MultiFX@MultiFX.fx,MultiLUT@MultiLUT.fx,MXAO@qUINT_mxao.fx,NeoBloom@NeoBloom.fx,NormalMap@NormalMap.fx,Nostalgia@Nostalgia.fx,Overlay@Overlay.fx,PandaFX@PandaFX.fx,PiecewiseFilmicTonemap@PiecewiseFilmicTonemap.fx,PiecewiseFilmicTonemap_Debug@PiecewiseFilmicTonemap.fx,Pong@Pong.fx,prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,prod80_01_Color_Gamut@PD80_01_Color_Gamut.fx,prod80_02_Bloom@PD80_02_Bloom.fx,prod80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,prod80_02_LUT_Creator@PD80_02_LUT_Creator.fx,prod80_03_Color_Space_Curves@PD80_03_Color_Space_Curves.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,prod80_03_Levels@PD80_03_Levels.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,prod80_04_Black_and_White@PD80_04_BlacknWhite.fx,prod80_04_ColorBalance@PD80_04_Color_Balance.fx,prod80_04_ColorGradient@PD80_04_Color_Gradients.fx,prod80_04_ColorIsolation@PD80_04_Color_Isolation.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,prod80_04_Magical_Rectangle@PD80_04_Magical_Rectangle.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,prod80_04_SelectiveColor_v2@PD80_04_Selective_Color_v2.fx,prod80_04_Technicolor@PD80_04_Technicolor.fx,prod80_05_LumaSharpen@PD80_05_Sharpening.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,prod80_06_Depth_Slicer@PD80_06_Depth_Slicer.fx,prod80_06_FilmGrain@PD80_06_Film_Grain.fx,prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_Start@PD80_06_Luma_Fade.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pixelate.fx,RetroFog@RetroFog.fx,ReVeil_Bottom@ReVeil.fx,ReVeil_Top@ReVeil.fx,SCurve@SCurve.fx,Sketch@Sketch.fx,SSR@qUINT_ssr.fx,Technicolor@Technicolor.fx,Tonemap@Tonemap.fx,TrackingRays@TrackingRays.fx,UIMaskCreator@UIMaskCreator.fx,UIMask_Bottom@UIMask.fx,UIMask_Top@UIMask.fx,UnrealLens@UnrealLens.fx,Unsharp@Unsharp.fx,Vignette@Vignette.fx,VirtualResolution@VirtualResolution.fx,WhitepointerFixer@WhitepointFixer.fx,LocalContrastCS@LocalContrastCS.fx,VariableRateShading@VRS_Map.fx,Bessel_Bloom@Bessel_Bloom.fx,GaussianBlurCS@GaussianBlurCS.fx [AdaptiveFog.fx] BloomPower=0.000000 BloomThreshold=0.000000 BloomWidth=0.172000 FogColor=0.701961,0.764706,0.784314 FogCurve=0.750000 FogStart=0.000000 MaxFogFactor=0.125000 [AdaptiveTonemapper.fx] AdaptFocalPoint=0.448000,0.540000 AdaptPrecision=0 AdaptRange=0.013000,1.000000 AdaptSensitivity=1.000000 AdaptTime=1.000000 Amount=0.130000 Exposure=-3.600000 FixWhitePoint=0 TonemapOperator=1 [ArcaneBloom.fx] uAdapt_DoLimits=1 uAdapt_Intensity=0.008000 uAdapt_Limits=0.005000,1.000000 uAdapt_Precision=0 uAdapt_Sensitivity=0.000000 uAdapt_Time=0.010000 uBloomIntensity=0.000000 uExposure=0.737000 uMaxBrightness=100.000000 [AreaCopy.fx] bAC_EnableDestOutline=1 bAC_EnableSourceColorFill=1 fAC_DestAngle=0.000000 fAC_DestOpacity=1.000000 fAC_DestOutlineColor=1.000000,1.000000,1.000000 fAC_DestOutlineOpacity=1.000000 fAC_DestOutlineWidth=2.000000 fAC_DestXY=1200.000000,600.000000 fAC_Size=400.000000,300.000000 fAC_SourceFillColor=0.000000,0.000000,0.000000 fAC_SourceOpacity=0.500000 fAC_SourceXY=600.000000,100.000000 fAC_Zoom=1.000000 [ArtisticVignette.fx] BlendMode=0 VignetteColor=0.000000,0.000000,0.000000,1.000000 VignetteRatio=0.000000 VignetteShape=1 VignetteStartEnd=0.000000,1.000000 _Help=0 [ASCII.fx] Ascii_background_color=0.000000,0.000000,0.000000 Ascii_dithering=1 Ascii_dithering_debug_gradient=0 Ascii_dithering_intensity=2.000000 Ascii_font=1 Ascii_font_color=1.000000,1.000000,1.000000 Ascii_font_color_mode=1 Ascii_invert_brightness=0 Ascii_spacing=1 Ascii_swap_colors=0 [BilateralComic.fx] Anisotropy=2 EdgeStrength=1.400000 EdgeThreshold=0.300000 IgnoreSky=1 LevelCount=48 QuantizeLuma=1 Sigma0=2.000000 Sigma1=10.000000 [Border.fx] border_color=0.000000,0.000000,0.000000 border_ratio=2.350000 border_width=0.000000,0.000000 [CanvasFog.fx] Angulod=0.000000 AnguloR=0.000000 AnguloS=0.000000 Axis=0.000000 axisColorASelectAxis=0.500000,0.500000 axisColorBSelectAxis=0.500000,0.500000 BlendM=0 ColorA=1.000000,0.000000,0.000000,1.000000 ColorB=0.000000,0.000000,1.000000,0.000000 depthpos=0.200000 depth_far=0.000000 depth_near=0.000000 depth_smoothing=0.005000 drawColorASelectON=0 drawColorBSelectON=0 Flip=0 FlipFog=0 FocusDepth=0.100000 FocusEdgeDepth=0.150000 FocusRangeDepth=1.000000 FogCurve=170.000000 FogCurveE=0.000000 FogRotationAngle=0.000000,0.000000 FogRotationCenter=0.500000,0.500000 FogStart=0.200000 FogTextureSize=1.000000 FogType=0 GradientType=0 MaxFogFactor=1.000000 Modifierc=1.000000,1.000000 Modifierd=1.000000,1.000000 Offset=0.000000 Originc=0.500000,0.500000 Origind=0.500000,0.500000 PositionS=0.500000,0.500000 Scale=1.000000 Size=0.000000 Sized=0.000000 SizeS=0.000000 Sphere_FieldOfView=75 Sphere_FocusHorizontal=0.500000 Sphere_FocusVertical=0.500000 Spherical=0 UseColorPickerA=0 UseColorPickerB=0 UseFogTexture=0 UseFogTextureDepth=0 [CanvasMask.fx] AlphaA=1.000000 AlphaB=0.000000 Angulod=0.000000 AnguloR=0.000000 AnguloS=0.000000 Axis=0.000000 BlendColor=0.000000,0.000000,0.000000 BlendFactor=0.000000 EffectFactor=0.900000 FlipFog=0 FocusDepth=0.180000 FocusEdgeDepth=0.070000 FocusRangeDepth=0.010000 FogCurve=70.000000 FogCurveE=0.000000 FogRotationAngle=0.000000,0.000000 FogRotationCenter=0.500000,0.500000 FogStart=0.180000 FogType=0 GradientType=0 MaxFogFactor=1.000000 Modifierc=1.000000,1.000000 Modifierd=1.000000,1.000000 Offset=0.000000 Originc=0.500000,0.500000 Origind=0.500000,0.500000 PositionS=0.500000,0.500000 Scale=1.000000 ShowDebug=0 Size=0.000000 Sized=0.000000 SizeS=0.000000 Sphere_FieldOfView=75 Sphere_FocusHorizontal=0.500000 Sphere_FocusVertical=0.500000 Spherical=0 [Cartoon.fx] EdgeSlope=0.565000 Power=0.518000 [CAS.fx] Contrast=0.772000 Sharpening=0.288000 [Checkerboard.fx] TileColorA=0.350000,0.350000,0.350000,1.000000 TileColorB=0.650000,0.650000,0.650000,1.000000 TileSize=20.000000 _Help=0 [CheckerboardInterlace.fx] CheckerboardPattern=0 DisplayPattern=0 HighFPS=0 PatternScale=8 ReversePattern=0 [Chromakey.fx] AntiAliased=0 Color=1 CustomColor=1.000000,0.000000,0.000000 Floor=0 FloorAngle=1.000000 FOV=90 Pass=0 Precision=4 RadialX=0 RadialY=0 Threshold=0.500000 [ChromaticAberration.fx] Shift=2.500000,-0.500000 Strength=0.234000 [Cobra_Mask.fx] Buffer1=0 Buffer2=0 Buffer3=0 Buffer4=0 FilterColor=0 FilterDepth=0 FocusDepth=0.026000 FocusEdgeDepth=0.050000 FocusRangeDepth=0.010000 Hue=1.000000 HueRange=0.500000 InvertMask=0 Saturation=1.000000 SaturationRange=1.000000 ShowMask=0 ShowSelectedHue=0 Sphere_FieldOfView=75 Sphere_FocusHorizontal=0.500000 Sphere_FocusVertical=0.500000 Spherical=0 Value=1.000000 ValueEdge=0.000000 ValueRange=1.000000 [ColorIsolation.fx] bUIShowDebugOverlay=0 bUIShowDiff=0 cUIWindowFunction=0 fUIOverlap=0.300000 fUIOverlayOpacity=1.000000 fUIOverlayPos=0.000000,0.000000 fUITargetHue=0.000000 fUIWindowHeight=1.000000 iUIOverlaySize=600,100 iUIType=0 [ColorLab.fx] Multiplier=1.000000,0.970000,1.070000 [ColorMask.fx] axisColorSelectAxis=0.500000,0.500000 axisColorSelectON=0 bUIShowDebugOverlayTwo=0 bUIShowDiffTwo=0 cUIWindowFunctionTwo=0 drawColorSelectON=0 fUIOverlapTwo=1.700000 fUIOverlayOpacityTwo=1.000000 fUIOverlayPosTwo=0.000000,0.000000 fUITargetHueTwo=0.000000 fUIWindowHeightTwo=1.000000 fuzzines=0.000000 iUIOverlaySizeTwo=600,100 iUITypeTwo=0 MaskAfterEffects=0 maskStrength=1.000000 [ColorMatrix.fx] ColorMatrix_Blue=0.000000,0.245000,0.766000 ColorMatrix_Green=0.340000,0.623000,0.000000 ColorMatrix_Red=0.802000,0.198000,0.000000 Strength=0.507000 [Comic.fx] bUIChromaEdgesDebugLayer=1 bUIColorEdgesDebugLayer=1 bUIEnableDebugLayer=0 bUIMeshEdgesDebugLayer=1 bUIOutlinesDebugLayer=1 fUIChromaEdgesDetails=0.010000 fUIChromaEdgesDistanceFading=0.000000,0.500000,0.800000 fUIChromaEdgesStrength=1.000000,0.500000 fUIColor=0.000000,0.000000,0.000000 fUIColorEdgesDetails=0.990000 fUIColorEdgesDistanceFading=-0.068000,0.908000,0.920000 fUIColorEdgesStrength=4.330000,1.910000 fUIEdgesLumaWeight=0.000000,1.000000,0.800000 fUIEdgesSaturationWeight=0.000000,1.000000,0.800000 fUIMeshEdgesDistanceFading=-1.000000,0.100000,0.800000 fUIMeshEdgesStrength=3.000000,3.000000 fUIOutlinesDistanceFading=0.000000,1.000000,0.800000 fUIOutlinesStrength=1.000000,1.000000 fUIOutlinesThreshold=1.000000 fUIOverlayColor=1.000000,0.000000,0.000000 fUIStrength=1.000000 iUIChromaEdgesType=6 iUIColorEdgesType=0 iUIMeshEdgesEnable=1 iUIMeshEdgesIterations=1 iUIOutlinesEnable=1 iUIShowFadingOverlay=0 [ContrastStretch.fx] DarkMax=0.450000 DarkPeak=0.500000 DarkThreshold=0.333000 Debug=0 LightMax=0.300000 LightPeak=0.450000 LightThreshold=0.667000 Maximum=1.000000 MaxVariance=1.000000 MidMax=0.450000 MidPeak=0.550000 Minimum=0.000000 [CRT_Lottes.fx] f2Warp=48.000000,24.000000 fBlur=2.500000 fDownscale=2.000000 fMask=0.500000 fThin=0.700000 [Curves.fx] Contrast=0.515000 Formula=9 Mode=2 [Daltonize.fx] Type=1 [Deband.fx] banding_depth=1.000000 debug_output=0 enable_depthbuffer=0 enable_sdeviation=1 enable_weber=1 iterations=1 range=24.000000 t1=0.007000 t2=0.040000 [DeepFry.fx] Quality=6.000000 Reds=0.200000 [Dehaze.fx] Alpha=0.500000 Debug=0 DepthMultiplier=0.175000 IgnoreSky=0 TransmissionMultiplier=-0.500000 [DepthAlpha.fx] ClearPreviousAlpha=1 ColorizeTransparency=0 DepthMultiplier=1.000000,0.500000,0.000000 DepthRange=0.000000,1.000000 DepthSmoothness=1.000000 TestColor=0.000000,0.000000,0.000000,1.000000 _Help=0 [DepthHaze.fx] EffectStrength=0.900000 FogColor=0.800000,0.800000,0.800000 FogFactor=0.200000 FogStart=0.200000 [DirectionalDepthBlur.fx] BlendFactor=1.000000 BlurAngle=1.000000 BlurLength=0.100000 BlurQuality=0.500000 BlurType=0 FocusPlane=0.010000 FocusPlaneMaxRange=150.000000 FocusPoint=0.500000,0.500000 FocusPointBlendColor=0.000000,0.000000,0.000000 FocusPointBlendFactor=1.000000 FocusRange=0.001000 HighlightGain=0.500000 ScaleFactor=1.000000 [DisplayDepth.fx] Advanced_help=0 bUIShowOffset=0 bUIUseLivePreview=1 Depth_help=0 fUIDepthMultiplier=1.000000 fUIFarPlane=1000.000000 fUIScale=1.000000,1.000000 iUIOffset=0,0 iUIPresentType=2 [Dither.fx] fDithering=0.500000 fQuantization=0.000000 iDitherMode=0 [DPX.fx] Colorfulness=1.959000 Contrast=0.132000 RGB_C=0.373000,0.438000,0.357000 RGB_Curve=9.189000,9.981000,8.065000 Saturation=3.854000 Strength=0.093000 [Droste.fx] Buffer1=0 Buffer4=0 EffectType=0 Frequency=1.000000 InnerRing=0.300000 OuterRing=1.000000 Spiral=1 X_Offset=0.000000 Y_Offset=0.000000 Zoom=1.000000 [Emphasize.fx] BlendColor=0.000000,0.000000,0.000000 BlendFactor=0.000000 EffectFactor=0.900000 FocusDepth=0.026000 FocusEdgeDepth=0.050000 FocusRangeDepth=0.001000 Sphere_FieldOfView=75 Sphere_FocusHorizontal=0.500000 Sphere_FocusVertical=0.500000 Spherical=0 [EyeAdaption.fx] fAdp_BrightenHighlights=0.100000 fAdp_BrightenMidtones=0.200000 fAdp_BrightenShadows=0.100000 fAdp_DarkenHighlights=0.100000 fAdp_DarkenMidtones=0.200000 fAdp_DarkenShadows=0.100000 fAdp_Delay=1.600000 fAdp_Equilibrium=0.500000 fAdp_Strength=1.000000 fAdp_TriggerRadius=6.000000 fAdp_YAxisFocalPoint=0.500000 [FakeHDR.fx] HDRPower=0.676000 radius1=1.037000 radius2=0.901000 [FGFXFastCascadedSeparableBlur16X.fx] BlurRadius=0.250000 ___ABOUT=0 [FGFXLargeScalePerceptualObscuranceIrradiance.fx] LSPOIrrAutoGain=0.496000 LSPOIrrContrast=1.000000 LSPOIrrDebugType=0 LSPOIrrEffectEnabled=1 LSPOIrrEffectIntensity=0.355000 LSPOIrrEffectRadius=0.651000 LSPOIrrEffectSaturation=0.000000 LSPOIrrGain=0.608000 LSPOIrrGamma=0.550000 LSPOIrrIrradianceIntensity=0.707000 LSPOIrrOcclusionIntensity=0.208000 LSPOIrrOcclusionIrradianceRecovery=1.000000 LSPOIrrSaturation=1.330000 ___ABOUT=0 ___LSPOIRR_AUTO_GAIN_ENABLED_DESC=0 ___LSPOIRR_AUTO_GAIN_SPEED_DESC=0 ___LSPOIRR_BLUR_MAX_RECIPROCAL_THRESHOLD_DESC=0 ___LSPOIRR_CASCADE_3_ON_DESC=0 ___LSPOIRR_SRGB_DESC=0 [FilmGrain.fx] Intensity=0.500000 Mean=0.500000 SignalToNoiseRatio=6 Variance=0.400000 [FilmicAnamorphSharpen.fx] Clamp=0.650000 Coefficient=0 DepthMask=0 DepthMaskContrast=128 Offset=0.100000 Preview=0 Strength=60.000000 UseMask=0 [FilmicSharpen.fx] Clamp=0.650000 Coefficient=0 Offset=0.100000 Preview=0 Strength=60.000000 UseMask=0 [Flashlight.fx] uBrightness=10.000000 uColor=1.000000,0.901961,0.784314 uDistance=0.100000 uSize=420.000000 [FlexibleCA.fx] Mode=1 Multiplier=1.000000 Ratio=-1.000000,0.000000,1.000000 [Flip.fx] FlipH=0 FlipV=0 [Flipbook.fx] Position=1.000000,0.000000,1.000000 Size=10,9,30 [FocalDOF.fx] DofScale=3.000000 FocusPoint=0.500000,0.500000 FocusTime=350.000000 [FreezeShot.fx] Axis=0.000000 BlackBackground=0 BlendM=0 FlipH=0 FlipV=0 Freeze=0 Layer_Pos=0.000000,0.000000 Layer_Scale=1.500000,1.500000 Shot_depth_close=1.000000 Shot_depth_far=0.000000 Stage_depth=0.970000 Stage_Opacity=1.000000 [FXAA.fx] EdgeThreshold=0.093000 EdgeThresholdMin=0.315000 Subpix=0.211000 [GoldenRatio.fx] Opacity=0.300000 ResizeMode=1 [HexLensFlare.fx] uColor0=0.576471,1.000000,0.000000 uColor1=0.258824,0.592157,1.000000 uColor2=1.000000,0.576471,0.000000 uColor3=0.392157,0.925490,1.000000 uIntensity=1.000000 uScale=1.000000 uThreshold=0.950000 [HotsamplingHelper.fx] bUIMaskBackground=1 fUIOverlayPos=0.500000,0.500000 fUIOverlayScale=0.200000 [Layer.fx] Layer_Blend=1.000000 Layer_Pos=0.500000,0.500000 Layer_Scale=1.000000 [Letterbox.fx] Color=0.027000,0.027000,0.027000,1.000000 DesiredAspect=2.400000 Dimensions=0,0 [Levels.fx] BlackPoint=7 HighlightClipping=0 WhitePoint=241 [LiftGammaGain.fx] RGB_Gain=0.981000,1.057000,1.047000 RGB_Gamma=1.151000,0.925000,0.953000 RGB_Lift=0.943000,1.000000,0.972000 [LiquidLens.fx] BlurSigma=0.500000 BlurSize=1.000000 Brightness=0.100000 FisheyeAmount=-0.100000 FisheyeScaleType=0 FisheyeZoom=1.000000 Saturation=0.700000 Scale1=0.010000 Scale2=0.020000 Scale3=0.030000 Scale4=0.040000 Scale5=0.050000 Scale6=0.060000 Scale7=0.070000 ShowLens=0 Threshold=0.950000 Tint1=1.000000,0.000000,0.000000,1.000000 Tint2=1.000000,0.500000,0.000000,1.000000 Tint3=1.000000,1.000000,0.000000,1.000000 Tint4=0.000000,1.000000,0.000000,1.000000 Tint5=0.000000,1.000000,1.000000,1.000000 Tint6=0.000000,0.000000,1.000000,1.000000 Tint7=1.000000,0.000000,1.000000,1.000000 TintAmount=1.000000 Tonemapper=2 _WipWarn=0 [LocalContrastCS.fx] Strength=0.079000 WeightExponent=5.000000 [LumaSharpen.fx] offset_bias=1.000000 pattern=1 sharp_clamp=0.035000 sharp_strength=0.650000 show_sharpen=0 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [LUTTools.fx] LutChromaLuma=1.000000,1.000000 LutRes=32 VerticalOrietation=0 [MagicBorder.fx] BorderColor=1.000000,1.000000,1.000000,1.000000 LeftBottomCornerDepth=1.000000 LeftTopCornerDepth=1.000000 PictureFrameColor=0.700000,0.700000,0.700000,1.000000 PictureFrameLeftBottom=0.100000,0.900000 PictureFrameLeftTop=0.100000,0.100000 PictureFrameRightBottom=0.900000,0.900000 PictureFrameRightTop=0.900000,0.100000 RightBottomCornerDepth=1.000000 RightTopCornerDepth=1.000000 ShowDepths=0 [MagicHDR.fx] BlendingAmount=0.500000 BlendingBase=0.800000 BloomAmount=0.037000 BloomBrightness=2.352000 BloomSaturation=0.721000 BlurSize=0.500000 Exposure=-2.341000 InputExposure=-2.273000 InvTonemap=0 ShowBloom=0 Tonemap=5 _Credits=0 _Help=0 _WipWarn=0 [MBMB.fx] f2MinMaxSpeed=0.100000,10.000000 fBlur_Sigma=4.000000 fDistortion=1.000000 fSensitivity=0.490000 [MeshEdges.fx] fUIColorBackground=1.000000,1.000000,1.000000 fUIColorLines=0.000000,0.000000,0.000000 fUIStrength=1.000000 iUIBackground=1 [MinimalColorGrading.fx] ColorFilter=0.929412,0.952941,1.000000 Contrast=0.963000 Exposure=-0.245000 Saturation=0.930000 SaturationMode=2 [Monochrome.fx] Monochrome_color_saturation=0.000000 Monochrome_conversion_values=0.210000,0.720000,0.070000 Monochrome_preset=0 [Mouse.fx] MouseColor=1.000000,1.000000,1.000000 MouseOffset=0,0 MouseOpacity=1.000000 MouseRadius=16 [MultiFX.fx] f2Vignette_StartEnd=0.000000,1.000000 f3CA_Intensity=0.000000,0.000000,0.000000 fFilmGrain_Intensity=0.000000 fFilmGrain_Mean=0.000000 fFilmGrain_Speed=1.000000 fFilmGrain_Variance=0.500000 fSCurve_Intensity=0.000000 fVignette_Intensity=0.000000 [MultiTonePoster.fx] Color1=0.000000,0.050000,0.170000,1.000000 Color2=0.200000,0.160000,0.250000,1.000000 Color3=1.000000,0.160000,0.100000,1.000000 Color4=1.000000,1.000000,1.000000,1.000000 fUIStrength=1.000000 Pattern12=3 Pattern23=3 Pattern34=2 Width12=1 Width23=1 Width34=1 [NeoBloom.fx] BloomBlendMode=1 ColorFilter=1.000000,1.000000,1.000000 Intensity=0.087000 MagicMode=0 MaxBrightness=100.000000 Mean=0.000000 NormalizeBrightness=1 Padding=0.100000 Saturation=0.693000 Sigma=4.000000 Variance=5.000000 _Help=0 [NormalMap.fx] AddressMode=0 DistortionAmount=1.000000 Rotation=0.000000 TextureScale=6.000000 Translation=0.000000,0.000000 ZScale=1.000000 _WipWarn=0 [Nostalgia.fx] Nostalgia_color_0=0.000000,0.000000,0.000000 Nostalgia_color_1=1.000000,1.000000,1.000000 Nostalgia_color_10=1.000000,0.466667,0.466667 Nostalgia_color_11=0.200000,0.200000,0.200000 Nostalgia_color_12=0.466667,0.466667,0.466667 Nostalgia_color_13=0.666667,1.000000,0.400000 Nostalgia_color_14=0.000000,0.533333,1.000000 Nostalgia_color_15=0.733333,0.733333,0.733333 Nostalgia_color_2=0.533333,0.000000,0.000000 Nostalgia_color_3=0.666667,1.000000,0.933333 Nostalgia_color_4=0.800000,0.266667,0.800000 Nostalgia_color_5=0.000000,0.800000,0.333333 Nostalgia_color_6=0.000000,0.000000,0.666667 Nostalgia_color_7=0.933333,0.933333,0.466667 Nostalgia_color_8=0.866667,0.533333,0.333333 Nostalgia_color_9=0.400000,0.266667,0.000000 Nostalgia_color_reduction=1 Nostalgia_dither=0 Nostalgia_palette=0 Nostalgia_scanlines=1 [Oilify.fx] Scale=1.000000 Sharpness=1.000000 Tuning=1.679000 [Overlay.fx] bFollowMouse=0 bKeepAspectRatio=0 f2Center=0.500000,0.500000 fOpacity=1.000000 fStretch=1.000000 [PandaFX.fx] Bleach_Bypass_Amount=0.000000 Blend_Amount=0.120000 Contrast_B=0.790000 Contrast_G=1.130000 Contrast_R=0.430000 Diffusion_1_Amount=0.300000 Diffusion_1_Gamma=0.700000 Diffusion_1_Quality=2.000000 Diffusion_1_Radius=8.000000 Diffusion_2_Amount=0.200000 Diffusion_2_Gamma=0.500000 Diffusion_2_Quality=16.000000 Diffusion_2_Radius=5.000000 Diffusion_3_Amount=1.000000 Diffusion_3_Gamma=5.000000 Diffusion_3_Quality=3.000000 Diffusion_3_Radius=7.400000 Enable_Bleach_Bypass=0 Enable_Diffusion=0 Enable_Dither=0 Enable_Static_Dither=0 Gamma_B=1.190000 Gamma_G=1.030000 Gamma_R=1.200000 [PD80_01A_RT_Correct_Contrast.fx] enable_fade=1 freeze=0 rt_bp_str=1.000000 rt_enable_blackpoint_correction=1 rt_enable_whitepoint_correction=0 rt_wp_str=1.000000 transition_speed=0.500000 [PD80_01B_RT_Correct_Color.fx] debug_mode=0 dither_strength=1.000000 enable_dither=1 enable_fade=1 freeze=0 midCC_scale=0.500000 mid_use_alt_method=1 rt_blackpoint_method=1 rt_blackpoint_respect_luma=0 rt_bp_rl_str=1.000000 rt_bp_str=1.000000 rt_enable_blackpoint_correction=1 rt_enable_midpoint_correction=0 rt_enable_whitepoint_correction=1 rt_midpoint_respect_luma=0 rt_whitepoint_method=0 rt_whitepoint_respect_luma=1 rt_wp_rl_str=1.000000 rt_wp_str=1.000000 transition_speed=0.500000 [PD80_01_Color_Gamut.fx] colorgamut=2 [PD80_02_Bloom.fx] bExposure=0.000000 BKelvin=6500 BloomLimit=0.333000 BloomMix=0.500000 BloomSaturation=0.000000 BlurSigma=30.000000 debugBloom=0 dither_strength=2.000000 enableBKelvin=0 GreyValue=0.333000 [PD80_02_Bonus_LUT_pack.fx] dither_strength=1.000000 enable_dither=1 ib=0.000000,0.000000,0.000000 ig=1.000000 iw=1.000000,1.000000,1.000000 ob=0.000000,0.000000,0.000000 ow=1.000000,1.000000,1.000000 PD80_Intensity=1.000000 PD80_LutSelector=0 PD80_MixChroma=1.000000 PD80_MixLuma=1.000000 [PD80_02_Cinetools_LUT.fx] dither_strength=1.000000 enable_dither=1 ib=0.000000,0.000000,0.000000 ig=1.000000 iw=1.000000,1.000000,1.000000 ob=0.000000,0.000000,0.000000 ow=1.000000,1.000000,1.000000 PD80_Intensity=1.000000 PD80_LutSelector=0 PD80_MixChroma=1.000000 PD80_MixLuma=1.000000 [PD80_03_Color_Space_Curves.fx] colorsat=0.000000 color_space=1 dither_strength=1.000000 enable_dither=1 pos0_shoulder_grey=0.800000 pos0_toe_grey=0.200000 pos1_shoulder_grey=0.800000 pos1_toe_grey=0.200000 [PD80_03_Curved_Levels.fx] black_in_grey=0.000000 black_out_grey=0.000000 dither_strength=1.000000 enable_dither=1 pos0_shoulder_grey=0.750000 pos0_toe_grey=0.250000 pos1_shoulder_grey=0.750000 pos1_toe_grey=0.250000 white_in_grey=255.000000 white_out_grey=255.000000 [PD80_03_Filmic_Adaptation.fx] adj_linear=3.459000 adj_shoulder=1.000000 adj_toe=1.868000 [PD80_03_Levels.fx] dither_strength=1.000000 enable_dither=1 ib=0.011765,0.027451,0.000000 ig=0.955001 iw=1.000000,1.000000,0.992157 ob=0.023529,0.000000,0.000000 ow=0.843137,1.000000,1.000000 [PD80_03_Shadows_Midtones_Highlights.fx] blendcolor_h=1.000000,1.000000,1.000000 blendcolor_m=0.980000,0.588000,0.000000 blendcolor_s=0.000000,0.365000,1.000000 blendmode_h=0 blendmode_m=0 blendmode_s=0 brightness_h=0.000000 brightness_m=0.000000 brightness_s=0.000000 contrast_h=0.000000 contrast_m=0.000000 contrast_s=0.000000 dither_strength=2.000000 enable_dither=1 exposure_h=0.000000 exposure_m=0.000000 exposure_s=0.000000 luma_mode=2 opacity_h=0.000000 opacity_m=0.000000 opacity_s=0.000000 saturation_h=0.000000 saturation_m=0.000000 saturation_s=0.000000 separation_mode=0 tint_h=0.000000 tint_m=0.000000 tint_s=0.000000 vibrance_h=0.000000 vibrance_m=0.000000 vibrance_s=0.000000 [PD80_04_BlacknWhite.fx] bluechannel=-0.600000 bw_mode=13 curve_str=1.500000 cyanchannel=0.000000 dither_strength=1.000000 enable_dither=1 greenchannel=0.600000 magentachannel=-0.200000 redchannel=0.200000 show_clip=0 tinthue=0.083000 tintsat=0.120000 use_tint=0 yellowchannel=0.400000 [PD80_04_Color_Balance.fx] h_BlueShift=0.000000 h_GreenShift=0.000000 h_RedShift=0.000000 m_BlueShift=0.000000 m_GreenShift=0.000000 m_RedShift=0.000000 preserve_luma=1 separation_mode=0 s_BlueShift=0.000000 s_GreenShift=0.000000 s_RedShift=0.000000 [PD80_04_Color_Gradients.fx] blendcolor_ds_m=0.000000,0.365000,1.000000 blendcolor_ds_s=0.000000,0.039000,0.588000 blendcolor_ls_m=0.980000,0.588000,0.000000 blendcolor_ls_s=0.000000,0.365000,1.000000 blendmode_ds_m=10 blendmode_ds_s=10 blendmode_ls_m=10 blendmode_ls_s=5 CGdesat=0.000000 dither_strength=1.000000 enable_dither=1 enable_ds=1 finalmix=0.333000 luma_mode=0 maxlevel=0.300000 minlevel=0.125000 opacity_ds_m=1.000000 opacity_ds_s=1.000000 opacity_ls_m=1.000000 opacity_ls_s=0.300000 separation_mode=0 [PD80_04_Color_Isolation.fx] fxcolorMix=1.000000 hueMid=0.000000 hueRange=0.167000 satLimit=1.000000 [PD80_04_Color_Temperature.fx] Kelvin=6500 kMix=1.000000 LumPreservation=1.000000 [PD80_04_Contrast_Brightness_Saturation.fx] brightness=0.000000 brightnessD=0.000000 contrast=0.000000 contrastD=0.000000 depthCurve=1.000000 depthEnd=0.100000 depthStart=0.000000 display_depth=0 dither_strength=1.000000 enable_depth=0 enable_dither=1 exposureD=0.000000 exposureN=0.000000 huemid=0.000000 huerange=0.167000 saturation=0.000000 saturationD=0.000000 sat_a=0.000000 sat_b=0.000000 sat_custom=0.000000 sat_g=0.000000 sat_m=0.000000 sat_p=0.000000 sat_r=0.000000 sat_y=0.000000 tint=0.000000 vibrance=0.000000 vibranceD=0.000000 [PD80_04_Magical_Rectangle.fx] blendmode_1=0 center=0.500000,0.500000 depthpos=0.000000 depth_smoothing=0.002000 dither_strength=0.000000 enable_gradient=0 gradient_curve=0.250000 gradient_type=0 intensity_boost=1.000000 invert_shape=0 mr_brightness=0.000000 mr_contrast=0.000000 mr_exposure=0.000000 mr_hue=0.000000 mr_saturation=0.000000 mr_vibrance=0.000000 opacity=1.000000 reccolor=0.500000,0.500000,0.500000 ret_size_x=0.125000 ret_size_y=0.125000 rotation=45 shape=0 smoothing=0.010000 [PD80_04_Saturation_Limit.fx] saturation_limit=0.535000 [PD80_04_Selective_Color.fx] bk_adj_bla=0.000000 bk_adj_cya=0.000000 bk_adj_mag=0.000000 bk_adj_sat=0.000000 bk_adj_vib=0.000000 bk_adj_yel=0.000000 b_adj_bla=0.000000 b_adj_cya=0.000000 b_adj_mag=0.000000 b_adj_sat=0.000000 b_adj_vib=0.000000 b_adj_yel=0.000000 corr_method=1 corr_method2=1 c_adj_bla=0.000000 c_adj_cya=0.000000 c_adj_mag=0.000000 c_adj_sat=0.000000 c_adj_vib=0.000000 c_adj_yel=0.000000 g_adj_bla=0.000000 g_adj_cya=0.000000 g_adj_mag=0.000000 g_adj_sat=0.000000 g_adj_vib=0.000000 g_adj_yel=0.000000 m_adj_bla=0.000000 m_adj_cya=0.000000 m_adj_mag=0.000000 m_adj_sat=0.000000 m_adj_vib=0.000000 m_adj_yel=0.000000 n_adj_bla=0.000000 n_adj_cya=0.000000 n_adj_mag=0.000000 n_adj_sat=0.000000 n_adj_vib=0.000000 n_adj_yel=0.000000 r_adj_bla=0.000000 r_adj_cya=-0.000000 r_adj_mag=0.000000 r_adj_sat=0.000000 r_adj_vib=0.000000 r_adj_yel=0.000000 w_adj_bla=0.000000 w_adj_cya=0.000000 w_adj_mag=0.000000 w_adj_sat=0.000000 w_adj_vib=0.000000 w_adj_yel=0.000000 y_adj_bla=0.000000 y_adj_cya=0.000000 y_adj_mag=0.000000 y_adj_sat=0.000000 y_adj_vib=0.000000 y_adj_yel=0.000000 [PD80_04_Selective_Color_v2.fx] bk_adj_bla=0.000000 bk_adj_cya=0.000000 bk_adj_mag=0.000000 bk_adj_sat=0.000000 bk_adj_yel=0.000000 bm_adj_bla=0.000000 bm_adj_cya=0.000000 bm_adj_lig=0.000000 bm_adj_lig_curve=0.000000 bm_adj_mag=0.000000 bm_adj_sat=0.000000 bm_adj_yel=0.000000 b_adj_bla=0.000000 b_adj_cya=0.000000 b_adj_lig=0.000000 b_adj_lig_curve=0.000000 b_adj_mag=0.000000 b_adj_sat=0.000000 b_adj_yel=0.000000 cb_adj_bla=0.000000 cb_adj_cya=0.000000 cb_adj_lig=0.000000 cb_adj_lig_curve=0.000000 cb_adj_mag=0.000000 cb_adj_sat=0.000000 cb_adj_yel=0.000000 corr_method=1 c_adj_bla=0.000000 c_adj_cya=0.000000 c_adj_lig=0.000000 c_adj_lig_curve=0.000000 c_adj_mag=0.000000 c_adj_sat=0.000000 c_adj_yel=0.000000 gc_adj_bla=0.000000 gc_adj_cya=0.000000 gc_adj_lig=0.000000 gc_adj_lig_curve=0.000000 gc_adj_mag=0.000000 gc_adj_sat=0.000000 gc_adj_yel=0.000000 g_adj_bla=0.000000 g_adj_cya=0.000000 g_adj_lig=0.000000 g_adj_lig_curve=0.000000 g_adj_mag=0.000000 g_adj_sat=0.000000 g_adj_yel=0.000000 mr_adj_bla=0.000000 mr_adj_cya=0.000000 mr_adj_lig=0.000000 mr_adj_lig_curve=0.000000 mr_adj_mag=0.000000 mr_adj_sat=0.000000 mr_adj_yel=0.000000 m_adj_bla=0.000000 m_adj_cya=0.000000 m_adj_lig=0.000000 m_adj_lig_curve=0.000000 m_adj_mag=0.000000 m_adj_sat=0.000000 m_adj_yel=0.000000 n_adj_bla=0.000000 n_adj_cya=0.000000 n_adj_mag=0.000000 n_adj_sat=0.000000 n_adj_yel=0.000000 o_adj_bla=0.000000 o_adj_cya=0.000000 o_adj_lig=0.000000 o_adj_lig_curve=0.000000 o_adj_mag=0.000000 o_adj_sat=0.000000 o_adj_yel=0.000000 r_adj_bla=0.000000 r_adj_cya=0.000000 r_adj_lig=0.000000 r_adj_lig_curve=0.000000 r_adj_mag=0.000000 r_adj_sat=0.000000 r_adj_yel=0.000000 w_adj_bla=0.000000 w_adj_cya=0.000000 w_adj_mag=0.000000 w_adj_sat=0.000000 w_adj_yel=0.000000 yg_adj_bla=0.000000 yg_adj_cya=0.000000 yg_adj_lig=0.000000 yg_adj_lig_curve=0.000000 yg_adj_mag=0.000000 yg_adj_sat=0.000000 yg_adj_yel=0.000000 y_adj_bla=0.000000 y_adj_cya=0.000000 y_adj_lig=0.000000 y_adj_lig_curve=0.000000 y_adj_mag=0.000000 y_adj_sat=0.000000 y_adj_yel=0.000000 [PD80_04_Technicolor.fx] Brightness=1.000000 colorKey=1.000000,0.984314,1.000000 ColorStrength=0.200000,0.200000,0.200000 Cyan2strip=0.164706,0.984314,0.972549 enable3strip=0 Red2strip=1.000000,0.000000,0.000000 Saturation=1.000000 Saturation2=1.518000 Strength=1.000000 [PD80_05_Sharpening.fx] BlurSigma=0.690000 depthCurve=2.760000 depthEnd=0.256000 depthStart=0.282000 display_depth=0 enableShowEdges=0 enable_depth=1 enable_reverse=0 limiter=0.000000 Sharpening=3.183000 Threshold=0.304000 [PD80_06_Chromatic_Aberration.fx] CA=-12.000000 CA_curve=1.000000 CA_shapeX=1.000000 CA_shapeY=1.000000 CA_strength=1.000000 CA_type=0 CA_width=1.000000 degrees=135 depthCurve=1.000000 depthEnd=0.100000 depthStart=0.000000 display_depth=0 enable_depth_int=0 enable_depth_width=0 oX=0.000000 oY=0.000000 show_CA=0 vignetteColor=0.000000,0.000000,0.000000 [PD80_06_Depth_Slicer.fx] blendmode_1=0 depthpos=0.028000 depth_far=0.000000 depth_near=0.000000 depth_smoothing=0.014000 hue=0.096000 intensity=0.000000 opacity=1.000000 saturation=0.000000 [PD80_06_Film_Grain.fx] depthCurve=1.000000 depthEnd=0.100000 depthStart=0.000000 display_depth=0 enable_depth=0 enable_test=0 grainAdjust=1.000000 grainAmount=0.333000 grainColor=1.000000 grainDensity=10.000000 grainIntensity=0.650000 grainIntHigh=1.000000 grainIntLow=1.000000 grainMotion=1 grainOrigColor=1 grainSize=1 use_negnoise=0 [PD80_06_Luma_Fade.fx] maxlevel=0.300000 minlevel=0.125000 transition_speed=0.500000 [PD80_06_Posterize_Pixelate.fx] border_str=0.000000 dither_motion=1 dither_strength=1.000000 effect_strength=1.000000 enable_dither=0 number_of_levels=255 pixel_size=1 [PerfectPerspective.fx] AnamorphicSqueeze=2 BorderColor=0.027000,0.027000,0.027000,0.960000 BorderCorner=0.062000 BorderGContinuity=2 BorderVignette=0 CroppingFactor=0.500000 DebugPreview=0 ExpertMode=0 FOV=90 FovType=0 K=1.000000 MirrorBorder=1 Projection=0 ResScaleScreen=1920 ResScaleVirtual=1920 S=1.000000 UseVignette=1 [PerfectPerspective2.fx] AsymmetricalExpert=0 AsymmetricalManual=0 BorderColor=0.027000,0.027000,0.027000,0.500000 BorderCorners=0.086200 Expert=0 FovAngle=90 FovType=0 K=1.000000,1.000000,1.000000 Manual=0 MirrorBorder=1 PresetKx=0 PresetKy=0 PresetKz=0 SimplePresets=2 VignettingStyle=1 Zoom=1.000000 [PiecewiseFilmicTonemap.fx] FixWhitepoint=0 Gamma=1.845000 ShoulderAngle=0.000000 ShoulderLength=0.637000 ShoulderStrength=0.000000 ToeLength=0.414000 ToeStrength=0.313000 [Prism.fx] Aberration=6 Automatic=1 Curve=1.000000 SampleCount=8 [qUINT_bloom.fx] BLOOM_ADAPT_EXPOSURE=0.000000 BLOOM_ADAPT_MODE=0 BLOOM_ADAPT_SPEED=2.000000 BLOOM_ADAPT_STRENGTH=0.500000 BLOOM_CURVE=1.500000 BLOOM_INTENSITY=1.200000 BLOOM_LAYER_MULT_1=0.050000 BLOOM_LAYER_MULT_2=0.050000 BLOOM_LAYER_MULT_3=0.050000 BLOOM_LAYER_MULT_4=0.100000 BLOOM_LAYER_MULT_5=0.500000 BLOOM_LAYER_MULT_6=0.010000 BLOOM_LAYER_MULT_7=0.010000 BLOOM_SAT=2.000000 BLOOM_TONEMAP_COMPRESSION=4.000000 [qUINT_deband.fx] AUTOMATE_BIT_DEPTH=1 BIT_DEPTH=8 DEBAND_MODE=2 SEARCH_RADIUS=0.500000 SKY_ONLY=0 [qUINT_dof.fx] bADOF_AutofocusEnable=1 fADOF_AutofocusCenter=0.500000,0.500000 fADOF_AutofocusRadius=0.600000 fADOF_AutofocusSpeed=0.100000 fADOF_BokehIntensity=0.300000 fADOF_FarBlurCurve=1.500000 fADOF_HyperFocus=0.100000 fADOF_ManualfocusDepth=0.001000 fADOF_NearBlurCurve=6.000000 fADOF_RenderResolutionMult=0.500000 fADOF_ShapeAnamorphRatio=1.000000 fADOF_ShapeChromaAmount=-0.100000 fADOF_ShapeCurvatureAmount=1.000000 fADOF_ShapeRadius=20.500000 fADOF_ShapeRotation=0.000000 fADOF_SmootheningAmount=4.000000 iADOF_BokehMode=2 iADOF_ShapeChromaMode=2 iADOF_ShapeQuality=5 iADOF_ShapeVertices=6 [qUINT_lightroom.fx] LIGHTROOM_AQUA_EXPOSURE=0.000000 LIGHTROOM_AQUA_HUESHIFT=0.000000 LIGHTROOM_AQUA_SATURATION=0.000000 LIGHTROOM_BLUE_EXPOSURE=-0.943000 LIGHTROOM_BLUE_HUESHIFT=-0.156000 LIGHTROOM_BLUE_SATURATION=0.000000 LIGHTROOM_ENABLE_CLIPPING_DISPLAY=0 LIGHTROOM_ENABLE_CURVE_DISPLAY=0 LIGHTROOM_ENABLE_LUT=0 LIGHTROOM_ENABLE_VIGNETTE=0 LIGHTROOM_GLOBAL_BLACKS_CURVE=0.000000 LIGHTROOM_GLOBAL_BLACK_LEVEL=0.000000 LIGHTROOM_GLOBAL_CONTRAST=0.000000 LIGHTROOM_GLOBAL_EXPOSURE=0.000000 LIGHTROOM_GLOBAL_GAMMA=0.000000 LIGHTROOM_GLOBAL_HIGHLIGHTS_CURVE=0.000000 LIGHTROOM_GLOBAL_MIDTONES_CURVE=0.000000 LIGHTROOM_GLOBAL_SATURATION=0.000000 LIGHTROOM_GLOBAL_SHADOWS_CURVE=0.000000 LIGHTROOM_GLOBAL_TEMPERATURE=0.000000 LIGHTROOM_GLOBAL_TINT=0.000000 LIGHTROOM_GLOBAL_VIBRANCE=0.000000 LIGHTROOM_GLOBAL_WHITES_CURVE=0.000000 LIGHTROOM_GLOBAL_WHITE_LEVEL=255.000000 LIGHTROOM_GREEN_EXPOSURE=0.000000 LIGHTROOM_GREEN_HUESHIFT=0.000000 LIGHTROOM_GREEN_SATURATION=0.000000 LIGHTROOM_LUT_SCROLL=0 LIGHTROOM_LUT_TILE_COUNT=16 LIGHTROOM_LUT_TILE_SIZE=16 LIGHTROOM_MAGENTA_EXPOSURE=0.000000 LIGHTROOM_MAGENTA_HUESHIFT=0.000000 LIGHTROOM_MAGENTA_SATURATION=0.000000 LIGHTROOM_ORANGE_EXPOSURE=0.000000 LIGHTROOM_ORANGE_HUESHIFT=0.000000 LIGHTROOM_ORANGE_SATURATION=0.000000 LIGHTROOM_RED_EXPOSURE=0.000000 LIGHTROOM_RED_HUESHIFT=0.000000 LIGHTROOM_RED_SATURATION=0.000000 LIGHTROOM_VIGNETTE_AMOUNT=1.000000 LIGHTROOM_VIGNETTE_BLEND_MODE=1 LIGHTROOM_VIGNETTE_CURVE=1.000000 LIGHTROOM_VIGNETTE_HEIGHT=0.000000 LIGHTROOM_VIGNETTE_RADIUS_INNER=0.000000 LIGHTROOM_VIGNETTE_RADIUS_OUTER=1.000000 LIGHTROOM_VIGNETTE_SHOW_RADII=0 LIGHTROOM_VIGNETTE_WIDTH=0.000000 LIGHTROOM_YELLOW_EXPOSURE=0.000000 LIGHTROOM_YELLOW_HUESHIFT=0.000000 LIGHTROOM_YELLOW_SATURATION=0.000000 [qUINT_mxao.fx] MXAO_BLEND_TYPE=0 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH_END=0.400000 MXAO_FADE_DEPTH_START=0.050000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2 MXAO_SAMPLE_NORMAL_BIAS=0.200000 MXAO_SAMPLE_RADIUS=2.500000 MXAO_SSAO_AMOUNT=1.000000 [qUINT_sharp.fx] DEPTH_MASK_ENABLE=1 RMS_MASK_ENABLE=1 SHARPEN_MODE=1 SHARP_STRENGTH=0.293000 [qUINT_ssr.fx] SSR_ACCEPT_RANGE=2.500000 SSR_FADE_DIST=0.800000 SSR_FIELD_OF_VIEW=50.000000 SSR_FILTER_SIZE=0.500000 SSR_FRESNEL_EXP=5.000000 SSR_JITTER_AMOUNT=0.250000 SSR_RAY_INC=1.580000 SSR_REFLECTION_INTENSITY=0.211000 SSR_RELIEF_AMOUNT=0.050000 SSR_RELIEF_SCALE=0.350000 [RealLongExposure.fx] Delay=1 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Comments

deton24
31 Jan 02:59 CET

Sorry for the late response.
Here you have the standalone version of configured Reshade with the preset(s). Just edit paths to yours in Reshade.ini. That version should be free of the issue:

https://drive.google.com/file/d/1fiOLCMyRlmg6teJjvOZm1ilLKBVlER6R/view?usp=sharing

Irascible
30 Oct 09:03 CET

looks very watermarked. errors concerning the 1st shader compiled. best color pallet ive found. how to fix this error? load time is over 20 mins, very smooth in game though.

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