KeyPCGI_One@RadiantGI.fx=46,0,0,0
PreprocessorDefinitions=
Techniques=FXAA@FXAA.fx,Tonemap@Tonemap.fx,LumaSharpen@LumaSharpen.fx,Curves@Curves.fx,Clarity@Clarity.fx,MXAO@qUINT_mxao.fx,ChromaticAberration@Prism.fx,TiltShift@TiltShift.fx,Border@Border.fx
TechniqueSorting=FXAA@FXAA.fx,Tonemap@Tonemap.fx,LumaSharpen@LumaSharpen.fx,Curves@Curves.fx,Clarity@Clarity.fx,MXAO@qUINT_mxao.fx,ChromaticAberration@Prism.fx,TiltShift@TiltShift.fx,Border@Border.fx
[Border.fx]
border_color=0.000000,0.000000,0.000000
border_ratio=1.850000
border_width=0.000000,0.000000
[Clarity.fx]
ClarityBlendIfDark=50
ClarityBlendIfLight=205
ClarityBlendMode=0
ClarityDarkIntensity=0.400000
ClarityLightIntensity=0.000000
ClarityOffset=2.000000
ClarityRadius=2
ClarityStrength=0.400000
ClarityViewBlendIfMask=0
ClarityViewMask=0
[Curves.fx]
Contrast=0.150000
Formula=4
Mode=0
[FXAA.fx]
EdgeThreshold=0.125000
EdgeThresholdMin=0.000000
Subpix=0.200000
[LumaSharpen.fx]
offset_bias=1.000000
pattern=1
sharp_clamp=0.020000
sharp_strength=0.250000
show_sharpen=0
[Prism.fx]
Aberration=2
Automatic=1
Curve=1.000000
SampleCount=8
[qUINT_mxao.fx]
MXAO_BLEND_TYPE=0
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_FADE_DEPTH_END=0.400000
MXAO_FADE_DEPTH_START=0.050000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2
MXAO_SAMPLE_NORMAL_BIAS=0.200000
MXAO_SAMPLE_RADIUS=2.500000
MXAO_SSAO_AMOUNT=1.000000
[RadiantGI.fx]
Blend=0
Debug=0
Deep_Scattering=0.100000
Depth_Map=0
Depth_Map_Adjust=7.500000
Depth_Map_Flip=0
Diffusion_Saturation_Power=0.250000,0.500000
D_Irradiance=0.000000
GI_Power=1.000000
GI_Ray_Length=250.000000
GI_Res=0.800000
GI_Saturation=1.000000
GI_Sky_Saturation=1.000000
HDR_BP=0.500000
IGN_Toggle=1
Internals=0.540000,0.010000,0.010000
Luma_Map=0.500000
NCD=0.125000,0.000000
Offset=0.000000
PCGI_2DTexture_Detail=0.000000,1.000000
PCGI_Fade=1.000000
PP_Options=0
RadiantGI=0
Reflectivness=1.000000,0.500000
samples=6.000000
SamplesXY=6
Scattering=0
Sky_Adustment=3
Sky_Emissive_Selection=0
SSS_Seek=0.250000
Target_Lighting=0.050000
Trim=0.000000
Wrap=0.500000
[TiltShift.fx]
Axis=0
BlurCurve=5.000000
BlurMultiplier=4.000001
BlurSamples=11
Line=0
Offset=0.000000
[Tonemap.fx]
Bleach=0.000000
Defog=0.000000
Exposure=0.020000
FogColor=0.000000,0.000000,1.000000
Gamma=1.020000
Saturation=0.000000