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Res Evil Black

Preset for Resident Evil 5
Created by Gerald767
Added Aug. 2, 2022
Updated 9 Aug 04:01 CEST
Shader used: ReShade
Preset description:
ReShade_Setup_4.3.0.exe ReShade_Setup_4.9.1.exe(download old reshade shaders)
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Effects=FakeHDR.fx,AdaptiveSharpen.fx,ColorMatrix.fx,DPX.fx,Levels.fx Techniques=LevelsPlus,Technicolor2,LiftGammaGain,Tonemap,ColorMatrix,LumaSharpen,Colourfulness TechniqueSorting=DPX,LevelsPlus,Technicolor2,LiftGammaGain,Tonemap,ColorMatrix,LumaSharpen,AdaptiveFog,AdaptiveSharpen,AdvancedCRT,After,AmbientLight,ASCII,AspectRatioPS,Before,BloomAndLensFlares,Border,CA,Cartoon,Chromakey,ChromaticAberration,CinematicDOF,Clarity,Colourfulness,Curves,Daltonize,Deband,Depth3D,DepthHaze,DisplayDepth,Emphasize,EyeAdaption,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FilmicPass,FXAA,GaussianBlur,GlitchB,GP65CJ042DOF,HDR,HighPassSharp,HQ4X,HSLShift,KNearestNeighbors,Layer,LeiFx_Tech,Levels,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LUT,MagicBloom,MagicDOF,MartyMcFlyDOF,MatsoDOF,Mode1,Mode2,Mode3,Monochrome,MotionBlur,MultiLUT,MXAO,Nightvision,NonLocalMeans,Nostalgia,PerfectPerspective,PPFXBloom,PPFX_Godrays,PPFXSSDO,ReflectiveBumpmapping,RingDOF,SMAA,StageDepth,SurfaceBlur,Technicolor,TiltShift,Tint,UIDetect,UIDetect_After,UIDetect_Before,UIMask_Bottom,UIMask_Top,Vibrance,Vignette PreprocessorDefinitions= [PPFX_Godrays.fx] pGodraysFalloff=1.060000 pGodraysFreq=1.200000 pGodraysSampleAmount=64 pGodraysSource=0.500000,0.400000 pGodraysExposure=0.100000 pGodraysThreshold=0.650000 [PPFX_Bloom.fx] pBloomBlendMode=0 pTonemapSaturateBlacks=0.000000 pEnableHDR=0 pTonemapExposure=1.200000 pTonemapCurve=3.000000 pBloomRadius=64.000000 pTonemapMode=0 pTonemapContrast=1.020000 pLensdirtIntensity=1.000000 pBloomIntensity=0.500000 pBloomThreshold=0.400000 pLensdirtCurve=1.200000 pBloomCurve=1.500000 pBloomSaturation=2.000000 pEnableLensdirt=0 [AdaptiveSharpen.fx] curve_height=1.000000 L_compr_low=0.077000 D_compr_low=0.250000 curveslope=0.350000 L_overshoot=0.009000 D_overshoot=0.009000 scale_cs=0.056000 L_compr_high=0.334000 D_compr_high=0.500000 scale_lim=0.100000 pm_p=0.700000 [TiltShift.fx] Line=0 BlurMultiplier=6.000000 Axis=0 Offset=0.050000 BlurCurve=1.000000 [LiftGammaGain.fx] RGB_Lift=1.000000,0.919000,1.000000 RGB_Gamma=0.919000,1.000000,1.000000 RGB_Gain=1.000000,1.000000,1.000000 [FilmicAnamorphSharpen.fx] Strength=60.000000 DepthMaskContrast=128 Offset=0.100000 DepthMask=0 Coefficient=0 Clamp=0.650000 UseMask=0 Preview=0 [Layer.fx] Layer_Blend=1.000000 Layer_Scale=1.000000 Layer_Pos=0.500000,0.500000 [DOF.fx] DOF_AUTOFOCUS=1 DOF_FARBLURCURVE=2.000000 fADOF_ShapeCurvatureAmount=0.300000 DOF_MOUSEDRIVEN_AF=0 fRingDOFBias=0.000000 fGPDOFBiasCurve=2.000000 DOF_FOCUSPOINT=0.500000,0.500000 DOF_INFINITEFOCUS=1.000000 fGPDOFChromaAmount=0.150000 DOF_FOCUSSAMPLES=6 bADOF_ShapeApertureEnable=0 DOF_MANUALFOCUSDEPTH=0.020000 DOF_NEARBLURCURVE=1.600000 DOF_FOCUSRADIUS=0.050000 bGPDOFPolygonalBokeh=1 fGPDOFBrightnessMultiplier=2.000000 fRingDOFFringe=0.500000 DOF_BLURRADIUS=15.000000 fADOF_BokehCurve=4.000000 iRingDOFSamples=6 fADOF_ShapeDiffusionAmount=0.100000 iRingDOFRings=4 fRingDOFThreshold=0.700000 fGPDOFBrightnessThreshold=0.500000 iADOF_ShapeChromaMode=3 iADOF_ImageChromaHues=5 bADOF_ShapeCurvatureEnable=0 fRingDOFGain=27.000000 iMagicDOFBlurQuality=8 bADOF_ImageChromaEnable=0 fMagicDOFColorCurve=4.000000 bMatsoDOFChromaEnable=1 fADOF_SmootheningAmount=1.000000 iGPDOFQuality=6 iGPDOFPolygonCount=5 fADOF_ShapeChromaAmount=0.125000 fADOF_ShapeRotation=0.000000 bADOF_ShapeDistortEnable=0 fGPDOFBias=10.000000 fMatsoDOFChromaPow=1.400000 fMatsoDOFBokehCurve=8.000000 iADOF_ShapeQuality=17 iMatsoDOFBokehQuality=2 fADOF_ImageChromaCurve=1.000000 fMatsoDOFBokehAngle=0.000000 bADOF_RotAnimationEnable=0 fADOF_RotAnimationSpeed=2.000000 fADOF_ShapeApertureAmount=0.010000 fADOF_ShapeWeightAmount=1.000000 bADOF_ShapeAnamorphEnable=0 fADOF_ShapeAnamorphRatio=0.200000 fADOF_ShapeDistortAmount=0.200000 fADOF_ShapeWeightCurve=4.000000 bADOF_ShapeChromaEnable=0 bADOF_ShapeDiffusionEnable=0 bADOF_ShapeWeightEnable=0 fADOF_ImageChromaAmount=3.000000 [FakeHDR.fx] HDRPower=1.140000 radius1=0.713000 radius2=0.870000 [Cartoon.fx] Power=1.500000 EdgeSlope=1.500000 [Sepia.fx] Tint=0.514735,0.501298,0.558824 Strength=1.000000 [ColorMatrix.fx] ColorMatrix_Red=0.622000,0.243000,0.703000 ColorMatrix_Green=0.595000,0.189000,0.297000 ColorMatrix_Blue=0.216000,0.216000,0.919000 Strength=0.211000 [Curves.fx] Mode=0 Formula=4 Contrast=0.650000 [Emphasize.fx] FocusDepth=0.000000 Sphere_FocusVertical=0.500000 FocusRangeDepth=0.000000 BlendColor=0.000000,0.000000,0.000000 FocusEdgeDepth=0.260000 Spherical=0 BlendFactor=0.000000 Sphere_FocusHorizontal=0.500000 Sphere_FieldOfView=75 EffectFactor=0.900000 [Technicolor2.fx] Saturation=0.592000 ColorStrength=0.323529,0.195358,0.122117 Brightness=1.024000 Strength=1.000000 [DPX.fx] RGB_Curve=10.380000,8.000000,8.000000 Strength=0.170000 RGB_C=0.360000,0.360000,0.340000 Contrast=0.100000 Saturation=3.000000 Colorfulness=2.500000 [Technicolor.fx] Power=4.354000 RGBNegativeAmount=0.784314,0.909804,0.729412 Strength=0.272000 [Vignette.fx] Type=0 Center=0.500000,0.500000 Ratio=1.000000 Radius=2.000000 Amount=-1.000000 Slope=2 [HighPassSharpen.fx] HighPassSharpRadius=1 HighPassViewBlendIfMask=0 HighPassSharpOffset=1.000000 HighPassBlendIfDark=0 HighPassBlendIfLight=255 HighPassBlendMode=1 HighPassSharpStrength=0.400000 HighPassDarkIntensity=1.000000 HighPassLightIntensity=1.000000 HighPassViewSharpMask=0 [Vibrance.fx] Vibrance=0.150000 VibranceRGBBalance=1.000000,1.000000,1.000000 [HSLShift.fx] HUEGreen=0.250000,0.750000,0.250000 HUERed=0.750000,0.250000,0.250000 HUEOrange=0.750000,0.500000,0.250000 HUEYellow=0.750000,0.750000,0.250000 HUECyan=0.250000,0.750000,0.750000 HUEBlue=0.250000,0.250000,0.750000 HUEPurple=0.500000,0.250000,0.750000 HUEMagenta=0.750000,0.250000,0.750000 [Levels.fx] BlackPoint=0 WhitePoint=255 HighlightClipping=0 [Bloom.fx] bGodrayEnable=0 iBloomMixmode=2 fBloomSaturation=0.800000 fAnamFlareCurve=1.200000 bAnamFlareEnable=0 fBloomThreshold=0.800000 fLensdirtSaturation=2.000000 fBloomAmount=0.800000 fBloomTint=0.700000,0.800000,1.000000 fLensdirtIntensity=0.400000 fFlareLuminance=0.095000 bLensdirtEnable=0 iLensdirtMixmode=1 bLenzEnable=0 fLensdirtTint=1.000000,1.000000,1.000000 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.400000 fAnamFlareAmount=14.500000 fAnamFlareColor=0.012000,0.313000,0.588000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 fChapFlareTreshold=0.900000 bChapFlareEnable=0 iChapFlareCount=15 fChapFlareDispersal=0.250000 fFlareIntensity=2.070000 fChapFlareSize=0.450000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=100.000000 fGodrayDecay=0.990000 fGodrayExposure=1.000000 fGodrayWeight=1.250000 iGodraySamples=128 fGodrayDensity=1.000000 fGodrayThreshold=0.900000 fFlareBlur=200.000000 fFlareTint=0.137000,0.216000,1.000000 [LevelsPlus.fx] HighlightClipping=0 EnableLevels=1 OutputWhitePoint=1.000000,1.000000,1.000000 InputBlackPoint=0.039216,0.043137,0.035294 InputWhitePoint=0.929412,0.862745,0.933333 InputGamma=1.090000,1.000000,1.000000 ColorRangeShift=0.000000,0.000001,0.000000 ColorRangeShiftSwitch=0 enableACESFilmRec2020old=0 OutputBlackPoint=0.019608,0.000000,0.011765 enableACESFilmRec2020=0 enableACESFitted=0 ACESLuminancePercentage=100,100,100 [Tonemap.fx] Gamma=1.007000 Bleach=0.150000 Defog=0.000000 Exposure=-0.143000 Saturation=0.252000 FogColor=0.129412,0.094118,0.964706 [Colourfulness.fx] lim_luma=0.703000 colourfulness=0.347000 enable_dither=0 col_noise=1 backbuffer_bits=8.000000 [FilmicPass.fx] Linearization=0.500000 Strength=0.850000 Contrast=1.075000 Fade=0.402000 Bleach=0.000000 BaseGamma=1.325000 Saturation=-0.150000 GreenCurve=1.000000 RedCurve=1.000000 BlueCurve=1.000000 BaseCurve=1.500000 EffectGammaB=1.000000 EffectGamma=0.910000 EffectGammaR=1.100000 EffectGammaG=0.960000 LumCoeff=0.312656,0.515158,0.392186 [3DFX.fx] DITHERAMOUNT=0.500000 LEIFX_PIXELWIDTH=1.500000 DITHERBIAS=-1 LEIFX_LINES=1.000000 GAMMA_LEVEL=1.000000 [MagicBloom.fx] f2Adapt_Clip=0.000000,1.000000 fBloom_Intensity=1.000000 fBloom_Threshold=2.000000 fDirt_Intensity=0.000000 fExposure=0.500000 fAdapt_Sensitivity=1.000000 fAdapt_Speed=0.100000 iDebug=0 iAdapt_Precision=2 [SMAA.fx] EdgeDetectionType=1 EdgeDetectionThreshold=0.050000 MaxSearchSteps=32 MaxSearchStepsDiagonal=16 CornerRounding=25 DebugOutput=0 [AdaptiveFog.fx] FogColor=0.735294,0.443339,0.443339 FogCurve=2.174000 MaxFogFactor=0.820000 FogStart=0.727000 BloomPower=39.099998 BloomThreshold=14.000000 BloomWidth=0.205000 [AmbientLight.fx] alAdaptBaseMult=1.000000 alDebug=0 AL_DirtTex=0 alInt=10.150000 AL_Adaptive=0 alThreshold=15.000000 AL_Adaptation=1 AL_Dirt=1 alAdapt=0.700000 alLensThresh=0.500000 alAdaptBaseBlackLvL=2 AL_Vibrance=0 alDirtInt=1.000000 alLensInt=2.000000 alDirtOVInt=1.000000 AL_Lens=0 [EyeAdaption.fx] fAdp_Delay=1.600000 fAdp_YAxisFocalPoint=0.500000 fAdp_Strength=1.000000 fAdp_TriggerRadius=6.000000 fAdp_BrightenMidtones=0.200000 fAdp_Equilibrium=0.500000 fAdp_BrightenHighlights=0.100000 fAdp_DarkenHighlights=0.100000 fAdp_BrightenShadows=0.100000 fAdp_DarkenMidtones=0.200000 fAdp_DarkenShadows=0.100000 [LumaSharpen.fx] sharp_strength=1.264000 pattern=1 sharp_clamp=0.238000 offset_bias=1.061000 show_sharpen=0

Comments

Gerald767
17 Aug 19:51 CEST

https://www.youtube.com/watch?v=6Czg1WD_4Fs

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