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Ultra graphics

Preset for Any Game
Created by NIK2703
Added Oct. 15, 2022
Updated 12 Dec 06:29 CET
Shader used: ReShade
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PreprocessorDefinitions= Techniques=EyeAdaption@EyeAdaption.fx,HDR@FakeHDR.fx,SMAA@SMAA.fx,ContrastAdaptiveSharpen@CAS.fx,LumaSharpen@LumaSharpen.fx,GaussianBlurCS@GaussianBlurCS.fx [CAS.fx] Contrast=0.500000 Sharpening=1.000000 [EyeAdaption.fx] fAdp_BrightenHighlights=0.100000 fAdp_BrightenMidtones=0.200000 fAdp_BrightenShadows=0.100000 fAdp_DarkenHighlights=0.100000 fAdp_DarkenMidtones=0.200000 fAdp_DarkenShadows=0.100000 fAdp_Delay=0.000000 fAdp_Equilibrium=0.500000 fAdp_Strength=2.000000 fAdp_TriggerRadius=7.000000 fAdp_YAxisFocalPoint=0.500000 [FakeHDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [GaussianBlurCS.fx] Strength=0.200000 [LumaSharpen.fx] offset_bias=1.000000 pattern=3 sharp_clamp=0.035000 sharp_strength=3.000000 show_sharpen=0 [SMAA.fx] CornerRounding=100 DebugOutput=0 DepthEdgeDetectionThreshold=0.001000 EdgeDetectionThreshold=0.050000 EdgeDetectionType=1 MaxSearchSteps=112 MaxSearchStepsDiagonal=20 PredicationEnabled=0 PredicationScale=2.000000 PredicationStrength=0.400000 PredicationThreshold=0.010000

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