https://mega.nz/file/5tEilCSQ#M024OBdQvfARIlnSCQDr7nt59z9thKDYG-3YYgn-Yxo
Using this mod as well -https://www.nexusmods.com/watchdogslegion/mods/10?tab=description
Copy the shaders/texture folder into your directory.
---v2 preset: It's quite heavy meant for powerful machines, tick off some options to make it lighter. Adjust your in-game Gamma/Contrast ---
PreprocessorDefinitions=
Techniques=ContrastAdaptiveSharpen@CAS.fx,LumaSharpen@LumaSharpen.fx,Unsharp@Unsharp.fx,Cartoon@Cartoon.fx,CMAA_2@CMAA_2.fx,DeHaze@Dehaze.fx
[AdaptiveSharpen.fx]
curveslope=0.500000
curve_height=1.000000
D_compr_high=0.500000
D_compr_low=0.250000
D_overshoot=0.009000
L_compr_high=0.334000
L_compr_low=0.167000
L_overshoot=0.003000
pm_p=0.700000
scale_cs=0.056000
scale_lim=0.100000
[AdaptiveTonemapper.fx]
AdaptFocalPoint=0.500000,0.500000
AdaptPrecision=0
AdaptRange=0.000000,1.000000
AdaptSensitivity=1.000000
AdaptTime=1.000000
Amount=1.000000
Exposure=0.000000
FixWhitePoint=1
TonemapOperator=2
[AmbientLight.fx]
alAdapt=0.952000
alAdaptBaseBlackLvL=4
alAdaptBaseMult=0.000000
alDebug=0
alDirtInt=0.868000
alDirtOVInt=0.624000
alInt=15.160000
alLensInt=1.980000
alLensThresh=0.446000
alThreshold=41.000000
AL_Adaptation=1
AL_Adaptive=1
AL_Dirt=1
AL_DirtTex=0
AL_Dither=1
AL_Lens=0
AL_Vibrance=0
[ArcaneBloom.fx]
uAdapt_DoLimits=1
uAdapt_Intensity=0.000200
uAdapt_Limits=0.000000,1.000000
uAdapt_Precision=0
uAdapt_Sensitivity=0.000000
uAdapt_Time=0.010000
uBloomIntensity=0.000000
uExposure=0.113000
uMaxBrightness=75.599998
[ArtisticVignette.fx]
BlendMode=0
VignetteColor=0.000000,0.000000,0.000000,1.000000
VignetteRatio=0.000000
VignetteShape=1
VignetteStartEnd=0.000000,1.000000
_Help=0
[Bessel_Bloom.fx]
Debug=0
Gamma=2.200000
Intensity=1.000000
K=128.000000
Performance=2
Saturation=1.000000
SoftKnee=0.500000
Threshold=0.700000
[Cartoon.fx]
EdgeSlope=3.664000
Power=0.100000
[CAS.fx]
Contrast=1.000000
Sharpening=0.301000
[ChromaticAberration.fx]
Shift=2.500000,-0.500000
Strength=0.500000
[Clarity.fx]
ClarityBlendIfDark=50
ClarityBlendIfLight=205
ClarityBlendMode=4
ClarityDarkIntensity=0.451000
ClarityLightIntensity=0.000000
ClarityOffset=2.000000
ClarityRadius=3
ClarityStrength=0.437000
ClarityViewBlendIfMask=0
ClarityViewMask=0
[CMAA_2.fx]
DebugEdges=0
UIHELP=0
[Dehaze.fx]
Alpha=0.458000
Debug=0
DepthMultiplier=1.000000
IgnoreSky=0
TransmissionMultiplier=-0.264000
[DOF.fx]
bADOF_ImageChromaEnable=0
bADOF_RotAnimationEnable=0
bADOF_ShapeAnamorphEnable=0
bADOF_ShapeApertureEnable=0
bADOF_ShapeChromaEnable=0
bADOF_ShapeCurvatureEnable=0
bADOF_ShapeDiffusionEnable=0
bADOF_ShapeDistortEnable=0
bADOF_ShapeWeightEnable=0
bGPDOFPolygonalBokeh=1
bMatsoDOFChromaEnable=1
DOF_AUTOFOCUS=1
DOF_BLURRADIUS=5.000000
DOF_FARBLURCURVE=2.000000
DOF_FOCUSPOINT=0.500000,0.500000
DOF_FOCUSRADIUS=0.050000
DOF_FOCUSSAMPLES=6
DOF_INFINITEFOCUS=1.000000
DOF_MANUALFOCUSDEPTH=0.020000
DOF_MOUSEDRIVEN_AF=0
DOF_NEARBLURCURVE=1.600000
fADOF_BokehCurve=4.000000
fADOF_ImageChromaAmount=3.000000
fADOF_ImageChromaCurve=1.000000
fADOF_RotAnimationSpeed=2.000000
fADOF_ShapeAnamorphRatio=0.200000
fADOF_ShapeApertureAmount=0.010000
fADOF_ShapeChromaAmount=0.125000
fADOF_ShapeCurvatureAmount=0.300000
fADOF_ShapeDiffusionAmount=0.100000
fADOF_ShapeDistortAmount=0.200000
fADOF_ShapeRotation=15.000000
fADOF_ShapeWeightAmount=1.000000
fADOF_ShapeWeightCurve=4.000000
fADOF_SmootheningAmount=1.000000
fGPDOFBias=10.000000
fGPDOFBiasCurve=2.000000
fGPDOFBrightnessMultiplier=2.000000
fGPDOFBrightnessThreshold=0.500000
fGPDOFChromaAmount=0.150000
fMagicDOFColorCurve=3.880000
fMatsoDOFBokehAngle=0.000000
fMatsoDOFBokehCurve=8.000000
fMatsoDOFChromaPow=1.400000
fRingDOFBias=0.000000
fRingDOFFringe=0.500000
fRingDOFGain=6.379000
fRingDOFThreshold=0.700000
iADOF_ImageChromaHues=5
iADOF_ShapeChromaMode=3
iADOF_ShapeQuality=17
iGPDOFPolygonCount=5
iGPDOFQuality=6
iMagicDOFBlurQuality=8
iMatsoDOFBokehQuality=2
iRingDOFRings=4
iRingDOFSamples=13
[DPX.fx]
Colorfulness=2.500000
Contrast=0.100000
RGB_C=0.360000,0.360000,0.340000
RGB_Curve=8.000000,8.000000,8.000000
Saturation=1.262000
Strength=0.093000
[FilmicAnamorphSharpen.fx]
Clamp=0.650000
Coefficient=0
DepthMask=0
DepthMaskContrast=128
Offset=0.100000
Preview=0
Strength=60.000000
UseMask=0
[FXAA.fx]
EdgeThreshold=0.125000
EdgeThresholdMin=0.000000
Subpix=0.250000
[HighPassSharpen.fx]
HighPassBlendIfDark=0
HighPassBlendIfLight=255
HighPassBlendMode=1
HighPassDarkIntensity=1.000000
HighPassLightIntensity=1.000000
HighPassSharpOffset=1.000000
HighPassSharpRadius=1
HighPassSharpStrength=0.400000
HighPassViewBlendIfMask=0
HighPassViewSharpMask=0
[Levels.fx]
BlackPoint=7
HighlightClipping=0
WhitePoint=244
[LumaSharpen.fx]
offset_bias=1.000000
pattern=1
sharp_clamp=1.000000
sharp_strength=0.476000
show_sharpen=0
[MBMB.fx]
f2MinMaxSpeed=0.100000,10.000000
fBlur_Sigma=4.000000
fDistortion=1.000000
fSensitivity=0.100000
[MinimalColorGrading.fx]
ColorFilter=1.000000,1.000000,1.000000
Contrast=1.000000
Exposure=0.000000
Saturation=1.000000
SaturationMode=2
[PD80_02_Bonus_LUT_pack.fx]
dither_strength=1.000000
enable_dither=1
ib=0.000000,0.000000,0.000000
ig=1.000000
iw=1.000000,1.000000,1.000000
ob=0.000000,0.000000,0.000000
ow=1.000000,1.000000,1.000000
PD80_Intensity=1.000000
PD80_LutSelector=43
PD80_MixChroma=0.814000
PD80_MixLuma=0.541000
[PD80_02_Cinetools_LUT.fx]
dither_strength=1.000000
enable_dither=1
ib=0.000000,0.000000,0.000000
ig=1.000000
iw=1.000000,1.000000,1.000000
ob=0.000000,0.000000,0.000000
ow=1.000000,1.000000,1.000000
PD80_Intensity=1.000000
PD80_LutSelector=0
PD80_MixChroma=1.000000
PD80_MixLuma=1.000000
[PPFX_Bloom.fx]
pBloomBlendMode=0
pBloomCurve=1.500000
pBloomIntensity=0.500000
pBloomRadius=64.000000
pBloomSaturation=2.000000
pBloomThreshold=0.400000
pEnableHDR=0
pEnableLensdirt=0
pLensdirtCurve=1.200000
pLensdirtIntensity=1.000000
pTonemapContrast=1.020000
pTonemapCurve=3.000000
pTonemapExposure=1.200000
pTonemapMode=0
pTonemapSaturateBlacks=0.000000
[PPFX_Godrays.fx]
pGodraysExposure=0.100000
pGodraysFalloff=1.060000
pGodraysFreq=1.200000
pGodraysSampleAmount=64
pGodraysSource=0.500000,0.400000
pGodraysThreshold=0.650000
[PPFX_SSDO.fx]
pSSDOAmount=1.500000
pSSDOAngleThreshold=0.125000
pSSDOBounceLOD=3
pSSDOBounceMultiplier=0.800000
pSSDOBounceSaturation=1.000000
pSSDODebugMode=0
pSSDOFadeEnd=0.950000
pSSDOFadeStart=0.900000
pSSDOFilterRadius=8.000000
pSSDOIntensity=1.500000
pSSDOSampleAmount=10
pSSDOSampleRange=70.000000
pSSDOSourceLOD=2
[qUINT_bloom.fx]
BLOOM_ADAPT_EXPOSURE=0.000000
BLOOM_ADAPT_MODE=0
BLOOM_ADAPT_SPEED=2.000000
BLOOM_ADAPT_STRENGTH=0.500000
BLOOM_CURVE=1.500000
BLOOM_INTENSITY=1.200000
BLOOM_LAYER_MULT_1=0.050000
BLOOM_LAYER_MULT_2=0.050000
BLOOM_LAYER_MULT_3=0.050000
BLOOM_LAYER_MULT_4=0.100000
BLOOM_LAYER_MULT_5=0.500000
BLOOM_LAYER_MULT_6=0.010000
BLOOM_LAYER_MULT_7=0.010000
BLOOM_SAT=2.000000
BLOOM_TONEMAP_COMPRESSION=4.000000
[qUINT_sharp.fx]
DEPTH_MASK_ENABLE=1
RMS_MASK_ENABLE=1
SHARPEN_MODE=1
SHARP_STRENGTH=0.000000
[SCurve.fx]
f4Offsets=0.000000,0.000000,0.000000,0.000000
fCurve=1.000000
[Sepia.fx]
Strength=0.580000
Tint=0.550000,0.430000,0.420000
[SharpContrast.fx]
Debug=0
DepthCurve=1.000000
EdgeBias=1.000000
EdgeFloor=0.000000
EnableDepth=0
GammaCorrect=1
MaskSky=1
SharpenStrength=0.667000
[Sketch.fx]
OutlineThreshold=0.010000
PatternColor=1.000000,1.000000,1.000000,0.062745
PatternRange=0.000000,0.500000
Posterization=5.000000
SmoothingScale=1.000000
[StageDepth.fx]
Stage_depth=0.970000
Stage_Opacity=1.000000
[Tonemap.fx]
Bleach=0.000000
Defog=0.000000
Exposure=0.000000
FogColor=0.000000,0.000000,1.000000
Gamma=1.000000
Saturation=0.000000
[Unsharp.fx]
Amount=0.492000
BlurScale=0.802000