10 minutes ago
Ray Tracing Call Of Duty Black Ops 1
Preset description:
This preset will make your game more beautiful and cinematic. I categorically forbid including this preset in such places as: Menu, Inserts, Briefing. I advise you to use the latest version of the Reshade program. here is the link: https://reshade.me/#download . And I also advise you to turn on and off with the: Insert key. I've told you everything you need to know. Good luck with the preset!
KeyPCGI_One@RadiantGI.fx=46,0,0,0
Techniques=PPFX_Godrays@PPFX_Godrays.fx,RTGlobalIllumination@qUINT_rtgi.fx,SSR@qUINT_ssr.fx,SMAA@SMAA.fx,MXAO@qUINT_mxao.fx,Curves@Curves.fx,DPX@DPX.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,DELC_Sharpen@qUINT_sharp.fx,MagicBloom@MagicBloom.fx,HDR@FakeHDR.fx,Clarity@Clarity.fx
TechniqueSorting=PPFX_Godrays@PPFX_Godrays.fx,RTGlobalIllumination@qUINT_rtgi.fx,SSR@qUINT_ssr.fx,SMAA@SMAA.fx,MXAO@qUINT_mxao.fx,Curves@Curves.fx,DPX@DPX.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,DELC_Sharpen@qUINT_sharp.fx,MagicBloom@MagicBloom.fx,HDR@FakeHDR.fx,Clarity@Clarity.fx,PCGI_One@RadiantGI.fx,Information@SuperDepth3D.fx,Information@SuperDepth3D_VR+.fx,CShade_Bloom@cBloom.fx,BulgePinch@BulgePinch.fx,ADOF@qUINT_dof.fx,ArcaneBloom@ArcaneBloom.fx,CShade_LetterBox@cLetterBox.fx,AdaptiveFog@AdaptiveFog.fx,AdaptiveSharpen@AdaptiveSharpen.fx,AdaptiveTint@AdaptiveTint.fx,AdaptiveTintDebug@AdaptiveTint.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,AdvancedCRT@CRT.fx,ContrastAdaptiveSharpen@CAS.fx,ApertureCRT@CRTAperture.fx,ApplyLUT@LUTTools.fx,AreaCopy@AreaCopy.fx,ArtisticVignette@ArtisticVignette.fx,AspectRatioPS@AspectRatio.fx,AspectRatioMultiGrid@AspectRatioMultiGrid.fx,AspectRatioSuite@AspectRatioSuite.fx,BasicCRT@BasicCRT.fx,Before@BeforeAfter.fx,After@BeforeAfter.fx,AfterColorMask@ColorMask.fx,AspectRatioComposition@AspectRatioComposition.fx,Before@Splitscreen.fx,After@Splitscreen.fx,BeforeCanvasMask@CanvasMask.fx,AfterCanvasMask@CanvasMask.fx,AmbientLight@AmbientLight.fx,ASCII@ASCII.fx,BeforeColorMask@ColorMask.fx,BilateralComic@BilateralComic.fx,Bloom@qUINT_bloom.fx,BloomAndLensFlares@Bloom.fx,Blooming_HDR@BloomingHDR.fx,BlueNoiseMotion@BlueNoiseMotionBlur.fx,Border@Border.fx,CA@ChromaticAberration.fx,CalculateStats_MoveToTop@Stats.fx,CanvasFog@CanvasFog.fx,Cartoon@Cartoon.fx,Cathode@Cathode.fx,cgwgCRT@CRTcgwg.fx,Checkerboard@Checkerboard.fx,CheckerboardInterlace@CheckerboardInterlace.fx,Chromakey@Chromakey.fx,ChromaticAberration@Prism.fx,CinematicDOF@CinematicDOF.fx,CMAA_2@CMAA_2.fx,CMYK_Halftone@cmyk_halftone_dot.fx,Cobra_Masking_Start@Cobra_Mask.fx,CobraFX_Masking_End@Cobra_Mask.fx,ColorfulPoster@ColorfulPoster.fx,ColorIsolation@ColorIsolation.fx,ColorIsolation2@ColorIsolation2.fx,ColorLab@ColorLab.fx,ColorMAME@ColorMAME.fx,ColorMatrix@ColorMatrix.fx,Colourfulness@Colourfulness.fx,Comic@Comic.fx,CompositionCeterLines@Composition.fx,CompositionThirds@Composition.fx,CompositionFifths@Composition.fx,CompositionGoldenRatio@Composition.fx,CompositionDiagonals@Composition.fx,ContrastSharpen@ContrastSharpening.fx,ContrastStretch@ContrastStretch.fx,CoolRetroTerm@CoolRetroTerminal.fx,CRTCaligari@CRTCaligari.fx,CRTFakeLottes@CRTFakeLottes.fx,CRTFrutbunn@CRT-Frutbunn.fx,CRTHyllian@CRTHyllian.fx,CRTKurgV2@CRTKurg.fx,CRTLottes2018@CRTLottes2.fx,CRTMattias@MattiasCRT.fx,CRTNewPixie@CRT-NewPixie.fx,CRTPi@CRTPi.fx,CRTPotatoCool@CRTPotatoCool.fx,CRTPotatoWarm@CRTPotatoWarm.fx,CRTRefresh@CRTRefresh.fx,CRTSim@CRTSim.fx,CRTYee64@CRT-Yee64.fx,CRTYeetron@CRT-Yeetron.fx,CRTZFast@zfast_crt.fx,CRT_CX@CRTCX.fx,CRT_Lottes@CRT_Lottes.fx,CRT_NES_MINI@crt-nes-mini.fx,CRT_Royale@crt-royale.fx,CRT_Yee64@CRT_Yee64.fx,CRT_Yeetron@CRT_Yeetron.fx,CShade_Abberation@cAbberation.fx,CShade_AutoExposure@cAutoExposure.fx,CShade_Blur@cDiscBlur.fx,CShade_CensusTransform@cCensusTransform.fx,CShade_CheckerBoard@cCheckerBoard.fx,CShade_Chromaticity@cChromaticity.fx,CShade_ColorBlendOp@cColorBlendOp.fx,CShade_CopyBuffer@cBlending.fx,CShade_BlendBuffer@cBlending.fx,CShade_Default@cDefault.fx,CShade_DualFilter@cPyramidBlur.fx,CShade_FilmGrain@cFilmGrain.fx,CShade_FrameBlending@cFrameBlending.fx,CShade_Grayscale@cGrayscale.fx,CShade_HorizontalBlur@cGaussianBlur.fx,CShade_KinoContour@kContour.fx,CShade_KinoDatamosh@kDatamosh.fx,CShade_KinoMirror@kMirror.fx,CShade_KinoVignette@kVignette.fx,CShade_MatrixTransforms@cMatrixTransforms.fx,CShade_Median@cMedian.fx,CShade_MotionBlur@cMotionBlur.fx,CShade_NoiseBlur@cNoiseBlur.fx,CShade_OpticalFlow@cOpticalFlow.fx,CShade_Overlay@cOverlay.fx,CShade_Shard@cShard.fx,CShade_SumSquaredDifferences@cSumSquaredDifferences.fx,CShade_Threshold@cThreshold.fx,CShade_VerticalBlur@cGaussianBlur.fx,Cursor@Cursor.fx,Cursor@Cursor.fx,Daltonize@Daltonize.fx,Deband@Deband.fx,Debanding@qUINT_deband.fx,Deconverge_MAME@Deconverge.fx,DeepFry@DeepFry.fx,Defocus@Defocus.fx,DeHaze@Dehaze.fx,DepthAlpha@DepthAlpha.fx,DepthHaze@DepthHaze.fx,Depth_Tool@Depth_Tool.fx,DHUniformityCorrection@dh_uniformity_correction.fx,DH_Anime@dh_anime.fx,DH_CRT@dh_crt.fx,dh_framepacing@dh_framepacing.fx,DH_SSR@dh_ssr.fx,DH_Sync@dh_sync.fx,DH_UBER_RT@dh_uber_rt.fx,DH_undither@dh_undither.fx,Dimension_Plus@Dimension_Plus.fx,DirectionalDepthBlur@DirectionalDepthBlur.fx,Directionally_Localized_Anti_Aliasing_Plus@DLAA_Plus.fx,DisplayDepth@DisplayDepth.fx,DrawOverlay@DrawOverlay.fx,Drunk@Drunk.fx,FGFXFCSB16X@FGFXFastCascadedSeparableBlur16X.fx,FGFXLSPOIrr@FGFXLargeScalePerceptualObscuranceIrradiance.fx,FilmGrain@FilmGrain.fx,FilmGrain2@FilmGrain2.fx,Flip@Flip.fx,FreezeShot@FreezeShot.fx,KNearestNeighbors@Denoise.fx,LeiFx_OA@LeiFX_OA.fx,LightDoF_Far@LightDoF.fx,LightDoF_Near@LightDoF.fx,LumaSharpen@LumaSharpen.fx,LUT@LUT.fx,MagnifyingGlass@MagnifyingGlass.fx,MCAmber@MCAmber.fx,MCGreen@MCGreen.fx,MCOrange@MCOrange.fx,MDAPT@mdapt.fx,MeshEdges@MeshEdges.fx,MetaCRT@MetaCRT.fx,MMJCelShader@MMJCelShader.fx,Monochrome@Monochrome.fx,MultiTonePoster@MultiTonePoster.fx,nGlide_3DFX@nGlide_3DFX.fx,Nightvision@NightVision.fx,NonLocalMeans@Denoise.fx,Nostalgia@Nostalgia.fx,NTSCFilter@VHS.fx,NTSC_MAME@ntsc.fx,NTSC_RetroArch@NTSC_RetroArch.fx,NTSC_RetroArch_Gamma@NTSC_RetroArch_NoScanlines.fx,PAL@PAL.fx,PAL_R57@R57_PAL.fx,PandaFX@PandaFX.fx,PhosphorMAME@Phosphor.fx,Polynomial_Barrel_Distortion_P@Polynomial_Barrel_Distortion_for_HMDs.fx,PowerVR2@PowerVR2.fx,prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,prod80_01_Color_Gamut@PD80_01_Color_Gamut.fx,prod80_02_Bloom@PD80_02_Bloom.fx,prod80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,prod80_02_LUT_Creator@PD80_02_LUT_Creator.fx,prod80_03_Color_Space_Curves@PD80_03_Color_Space_Curves.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,prod80_03_Levels@PD80_03_Levels.fx,RadialSlitScan@RadialSlitScan.fx,RemoveTint@RemoveTint.fx,RetroCRT@RetroCRT.fx,RetroTint@RetroTint.fx,RGBLCD@RGBLCD.fx,RingDOF@DOF.fx,MagicDOF@DOF.fx,GP65CJ042DOF@DOF.fx,MatsoDOF@DOF.fx,MartyMcFlyDOF@DOF.fx,MotionBlur@FakeMotionBlur.fx,ScanlinesAbs@scanlines-abs.fx,Scanlinesfract@scanlines-fract.fx,ShowStats_MoveToBottom@Stats.fx,SlitScan@SlitScan.fx,SplicedRadials@SplicedRadials.fx,StageDepth@StageDepth.fx,StageDepthPlus@StageDepthPlus.fx,SuperDepth3D@SuperDepth3D.fx,SuperDepth3D_VR@SuperDepth3D_VR+.fx,SurfaceBlur@SurfaceBlur.fx,Swirl@Swirl.fx,TapeNoise@VHS.fx,Technicolor@Technicolor.fx,Technicolor@Technicolor.fx,Technicolor2@Technicolor2.fx,TinyPlanet@TinyPlanet.fx,Tonemap@Tonemap.fx,To_Else@3DToElse.fx,TVCRTPixels@TVCRTPixels.fx,UIMask_Top@UIMask.fx,UIMask_Bottom@UIMask.fx,VCRDistort@VHS.fx,VHSDistort@VHS.fx,DirtyCRT@VHS.fx,DisplayLUT@LUTTools.fx,Dither@Dither.fx,DosFX_Tech@DOSGame.fx,Droste@Droste.fx,EasymodeCRT@CRTEasymode.fx,EGAfilter@EGAfilter.fx,Emphasize@Emphasize.fx,EyeAdaption@EyeAdaption.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,FilmicSharpen@FilmicSharpen.fx,FilmicPass@FilmicPass.fx,Flair@Flair.fx,Flashlight@Flashlight.fx,FlexibleCA@FlexibleCA.fx,Flipbook@Flipbook.fx,FocalDOF@FocalDOF.fx,FramerateLimiter@FramerateLimiter.fx,FXAA@FXAA.fx,GaussianBlur@GaussianBlur.fx,GeomCRT@CRTGeom.fx,GlitchB@Glitch.fx,SSDO_Plus@GloomAO.fx,GoldenRatio@GoldenRatio.fx,GTUV50@GTU.fx,Halftone@Halftone.fx,HeightFog@Heightfog.fx,HexLensFlare@HexLensFlare.fx,HighPassSharp@HighPassSharpen.fx,HQ4X@HQ4X.fx,HSLShift@HSLShift.fx,Image@Image.fx,Interlaced@Interlaced.fx,JPEGCompression@JPEG.fx,Layer@Layer.fx,LeiFx_Tech@3DFX.fx,LensDistort@LensDistort.fx,Letterbox@Letterbox.fx,Levels@Levels.fx,LevelsPlus@LevelsPlus.fx,LiftGammaGain@LiftGammaGain.fx,LightDoF_AutoFocus@LightDoF.fx,Lightroom@qUINT_lightroom.fx,LiquidLens@LiquidLens.fx,LottesCRT@CRTLottes.fx,MagicBorder@MagicBorder.fx,MagicHDR@MagicHDR.fx,MBMB@MBMB.fx,MinimalColorGrading@MinimalColorGrading.fx,Mode1@FineSharp.fx,Mode2@FineSharp.fx,Mode3@FineSharp.fx,Monocular_Cues@Depth_Cues.fx,MouseReplacement@Mouse.fx,MultiFX@MultiFX.fx,MultiLUT@MultiLUT.fx,NeoBloom@NeoBloom.fx,NormalMap@NormalMap.fx,Normal_Filter_Anti_Aliasing@NFAA.fx,Oilify@Oilify.fx,Overlay@Overlay.fx,PerfectPerspective@PerfectPerspective.fx,PiecewiseFilmicTonemap@PiecewiseFilmicTonemap.fx,PiecewiseFilmicTonemap_Debug@PiecewiseFilmicTonemap.fx,Pong@Pong.fx,PPFXBloom@PPFX_Bloom.fx,PPFXSSDO@PPFX_SSDO.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,prod80_04_Black_and_White@PD80_04_BlacknWhite.fx,prod80_04_ColorBalance@PD80_04_Color_Balance.fx,prod80_04_ColorGradient@PD80_04_Color_Gradients.fx,prod80_04_ColorIsolation@PD80_04_Color_Isolation.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,prod80_04_Magical_Rectangle@PD80_04_Magical_Rectangle.fx,prod80_04_Saturation_Limiter@PD80_04_Saturation_Limit.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,prod80_04_SelectiveColor_v2@PD80_04_Selective_Color_v2.fx,prod80_04_Technicolor@PD80_04_Technicolor.fx,prod80_05_LumaSharpen@PD80_05_Sharpening.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,prod80_06_Depth_Slicer@PD80_06_Depth_Slicer.fx,prod80_06_FilmGrain@PD80_06_Film_Grain.fx,prod80_06_LumaFade_Start@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pixelate.fx,RealLongExposure@RealLongExposure.fx,ReflectiveBumpmapping@ReflectiveBumpMapping.fx,RetroFog@RetroFog.fx,ReVeil_Top@ReVeil.fx,ReVeil_Bottom@ReVeil.fx,SCurve@SCurve.fx,SharpContrast@SharpContrast.fx,SimpleGrain@SimpleGrain.fx,Sketch@Sketch.fx,Smart_Sharp@Smart_Sharp.fx,SunsetFilter@SunsetFilter.fx,TAA@Temporal_AA.fx,TiltShift@TiltShift.fx,Tint@Sepia.fx,TrackingRays@TrackingRays.fx,Trails@Trails.fx,UIDetect@UIDetect.fx,UIDetect_Before@UIDetect.fx,UIDetect_After@UIDetect.fx,UIMaskCreator@UIMaskCreator.fx,UnrealLens@UnrealLens.fx,Unsharp@Unsharp.fx,Vibrance@Vibrance.fx,Vignette@Vignette.fx,VirtualResolution@VirtualResolution.fx,Virtual_Nose@VirtualNose.fx,VRToolkit@VRToolkit.fx,VT220Term@vt220.fx,VT220Term@vt220_frame.fx,VT220Term_Night@vt220_night.fx,Wave@Wave.fx,WhitepointerFixer@WhitepointFixer.fx,ZigZag@ZigZag.fx,MXAO@MXAO.fx
[Clarity.fx]
ClarityBlendIfDark=50
ClarityBlendIfLight=205
ClarityBlendMode=2
ClarityDarkIntensity=0.400000
ClarityLightIntensity=0.000000
ClarityOffset=2.000000
ClarityRadius=3
ClarityStrength=0.400000
ClarityViewBlendIfMask=0
ClarityViewMask=0
[Curves.fx]
Contrast=1.000000
Formula=4
Mode=0
[DirectionalDepthBlur.fx]
BlendFactor=1.000000
BlurAngle=1.000000
BlurLength=0.100000
BlurQuality=0.500000
BlurType=0
FilterCircleDeformFactors=1.000000,1.000000
FilterCircleFeather=0.100000
FilterCircleRadius=0.100000
FilterCircleRotationFactor=0.000000
FocusPlane=0.010000
FocusPlaneMaxRange=150.000000
FocusPoint=0.500000,0.500000
FocusPointBlendColor=0.000000,0.000000,0.000000
FocusPointBlendFactor=1.000000
FocusPointFadeBlurInFeatherBand=0
FocusPointViewFilterCircleOnMouseDown=0
FocusRange=0.001000
HighlightGain=0.500000
ScaleFactor=1.000000
[DPX.fx]
Colorfulness=2.500000
Contrast=0.100000
RGB_C=0.360000,0.360000,0.340000
RGB_Curve=8.000000,8.000000,8.000000
Saturation=3.000000
Strength=0.200000
[FakeHDR.fx]
HDRPower=1.300000
radius1=0.793000
radius2=0.870000
[MagicBloom.fx]
f2Adapt_Clip=0.000000,1.000000
fAdapt_Sensitivity=1.000000
fAdapt_Speed=0.100000
fBloom_Intensity=1.000000
fBloom_Threshold=2.000000
fDirt_Intensity=0.000000
fExposure=0.500000
iAdapt_Precision=2
iDebug=0
[MXAO.fx]
bMXAODebugViewEnable=0
bMXAOSmoothNormalsEnable=0
fMXAOAmbientOcclusionAmount=2.000000
fMXAOBlurSharpness=2.000000
fMXAOBlurSteps=2
fMXAOFadeoutEnd=0.400000
fMXAOFadeoutStart=0.200000
fMXAOIndirectLightingAmount=4.000000
fMXAOIndirectLightingSaturation=1.000000
fMXAONormalBias=0.200000
fMXAOSampleRadius=2.500000
iMXAOBayerDitherLevel=3
iMXAOSampleCount=24
[nGlide_3DFX.fx]
b3DFX_Filter=1
f3DFX_Gamma=1.300000
[PD80_01B_RT_Correct_Color.fx]
debug_mode=0
dither_strength=1.000000
enable_dither=1
enable_fade=1
freeze=0
midCC_scale=0.500000
mid_use_alt_method=1
rt_blackpoint_method=1
rt_blackpoint_respect_luma=0
rt_bp_rl_str=1.000000
rt_bp_str=1.000000
rt_enable_blackpoint_correction=1
rt_enable_midpoint_correction=1
rt_enable_whitepoint_correction=1
rt_midpoint_respect_luma=1
rt_whitepoint_method=0
rt_whitepoint_respect_luma=1
rt_wp_rl_str=1.000000
rt_wp_str=1.000000
transition_speed=0.500000
[PD80_01_Color_Gamut.fx]
colorgamut=0
[PD80_02_Bloom.fx]
bExposure=0.000000
BKelvin=6500
BloomLimit=0.333000
BloomMix=0.500000
BloomSaturation=0.000000
BlurSigma=30.000000
debugBloom=0
dither_strength=2.000000
enableBKelvin=0
GreyValue=0.333000
[PD80_03_Color_Space_Curves.fx]
colorsat=0.000000
color_space=1
dither_strength=1.000000
enable_dither=1
pos0_shoulder_grey=0.800000
pos0_toe_grey=0.200000
pos1_shoulder_grey=0.800000
pos1_toe_grey=0.200000
[PD80_03_Levels.fx]
dither_strength=1.000000
enable_dither=1
ib=0.000000,0.000000,0.000000
ig=1.000000
iw=1.000000,1.000000,1.000000
ob=0.000000,0.000000,0.000000
ow=1.000000,1.000000,1.000000
[PPFX_Godrays.fx]
pGodraysExposure=0.100000
pGodraysFalloff=1.060000
pGodraysFreq=1.200000
pGodraysSampleAmount=64
pGodraysSource=0.500000,0.400000
pGodraysThreshold=0.650000
[qUINT_dof.fx]
bADOF_AutofocusEnable=1
fADOF_AutofocusCenter=0.500000,0.500000
fADOF_AutofocusRadius=0.000000
fADOF_AutofocusSpeed=0.000000
fADOF_BokehIntensity=0.300000
fADOF_FarBlurCurve=1.500000
fADOF_HyperFocus=0.100000
fADOF_ManualfocusDepth=0.001000
fADOF_NearBlurCurve=6.000000
fADOF_RenderResolutionMult=0.500000
fADOF_ShapeAnamorphRatio=1.000000
fADOF_ShapeChromaAmount=-0.100000
fADOF_ShapeCurvatureAmount=1.000000
fADOF_ShapeRadius=20.500000
fADOF_ShapeRotation=0.000000
fADOF_SmootheningAmount=4.000000
iADOF_BokehMode=2
iADOF_ShapeChromaMode=2
iADOF_ShapeQuality=5
iADOF_ShapeVertices=6
[qUINT_mxao.fx]
MXAO_BLEND_TYPE=0
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_FADE_DEPTH_END=0.400000
MXAO_FADE_DEPTH_START=0.050000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2
MXAO_SAMPLE_NORMAL_BIAS=0.200000
MXAO_SAMPLE_RADIUS=2.500000
MXAO_SSAO_AMOUNT=1.000000
[qUINT_rtgi.fx]
PreprocessorDefinitions=MATERIAL_TYPE=1
RT_ALTERNATE_INTERSECT_TEST=1
RT_AO_AMOUNT=10.000000
RT_BACKFACE_MIRROR=0
RT_DEBUG_VIEW=0
RT_DO_RENDER=0
RT_FADE_DEPTH=0.000000,0.500000
RT_HIGHP_LIGHT_SPREAD=1
RT_IL_AMOUNT=5.000000
RT_RAY_AMOUNT=5
RT_RAY_STEPS=20
RT_ROUGHNESS=0.500000
RT_SAMPLE_RADIUS=19.000000
RT_SPECULAR=1.000000
RT_Z_THICKNESS=4.000000
UIHELP=0
UIHELP2=0
[qUINT_sharp.fx]
DEPTH_MASK_ENABLE=1
RMS_MASK_ENABLE=1
SHARPEN_MODE=1
SHARP_STRENGTH=1.000000
[qUINT_ssr.fx]
SSR_ACCEPT_RANGE=2.500000
SSR_FADE_DIST=0.800000
SSR_FIELD_OF_VIEW=50.000000
SSR_FILTER_SIZE=0.500000
SSR_FRESNEL_EXP=5.000000
SSR_JITTER_AMOUNT=0.250000
SSR_RAY_INC=1.600000
SSR_REFLECTION_INTENSITY=1.000000
SSR_RELIEF_AMOUNT=0.050000
SSR_RELIEF_SCALE=0.350000
[RadiantGI.fx]
Blend=0
Debug=0
Deep_Scattering=0.100000
Depth_Map=0
Depth_Map_Adjust=12.500000
Depth_Map_Flip=0
Diffusion_Saturation_Power=0.250000,0.500000
D_Irradiance=0.000000
GI_Power=1.000000
GI_Ray_Length=500.000000
GI_Res=1.000000
GI_Saturation=1.000000
GI_Sky_Saturation=1.000000
HDR_BP=0.500000
IGN_Toggle=1
Internals=0.540000,0.010000,0.010000
Luma_Map=0.500000
NCD=0.125000,0.000000
Offset=0.000000
PCGI_2DTexture_Detail=0.000000,1.000000
PCGI_Fade=1.000000
PP_Options=0
RadiantGI=0
Reflectivness=1.000000,0.500000
samples=6.000000
SamplesXY=6
Scattering=0
Sky_Adustment=3
Sky_Emissive_Selection=0
SSS_Seek=0.250000
Target_Lighting=0.050000
Trim=0.000000
Wrap=0.500000
[SMAA.fx]
CornerRounding=25
DebugOutput=0
DepthEdgeDetectionThreshold=0.010000
EdgeDetectionThreshold=0.100000
EdgeDetectionType=1
MaxSearchSteps=32
MaxSearchStepsDiagonal=16
PredicationEnabled=0
PredicationScale=2.000000
PredicationStrength=0.400000
PredicationThreshold=0.010000
[SuperDepth3D.fx]
Anaglyph_Eye_Contrast=0.500000,0.500000
Auto_Balance_Ex=2
Auto_Depth_Adjust=0.050000
Compatibility_Power=0.000000
Cursor_Lock=0
Cursor_SC=1,0,0
Cursor_Type=0
Custom_Sidebars=1
Depth_Detection=1
Depth_Map=0
Depth_Map_Adjust=12.500000
Depth_Map_Flip=0
Depth_Map_View=0
De_Artifacting=0.000000
Divergence=50.000000
DLSS_FSR_Offset=0.000000,0.000000
Edge_Adjust=0.500000
Eye_Fade_Reduction_n_Power=0,1
Eye_Fade_Selection=0
Eye_Swap=0
Focus_Reduction_Type=0
FPSDFIO=0
Interlace_Anaglyph_Calibrate=0.500000,0.500000
Max_Depth=1.000000
Offset=0.000000
Performance_Level=0
Perspective=0
Range_Blend=0.000000
Stereoscopic_Mode=0
Switch_VRS=0
Toggle_Cursor=1
Vert_3D_Pinball=0
View_Mode=1
View_Mode_Warping=3
Weapon_Adjust=0.000000,0.000000,0.000000,0.000000
Weapon_Depth_Edge=0.000000,0.000000
Weapon_ZPD_Boundary=0.150000,0.000000
WP=9
WZPD_and_WND=0.030000,0.000000,0.000000,0.250000
ZPD_Balance=0.137500
ZPD_Boundary=4
ZPD_Boundary_n_Fade=0.750000,0.375000
ZPD_Separation=0.045000,0.000000
[SuperDepth3D_VR+.fx]
Adjust_Vignette=0.000000
Auto_Balance_Ex=2
Auto_Depth_Adjust=0.050000
Barrel_Distortion=0
Blinders=0.000000
Color_Correction=0
Compatibility_Power=0.000000
Correction_Strength=0.000000
Cursor_Lock=0
Cursor_SC=1,0,0
Cursor_Type=0
Custom_Sidebars=1
Depth_Detection=1
Depth_Map=0
Depth_Map_Adjust=12.500000
Depth_Map_Flip=0
Depth_Map_View=0
De_Artifacting=0.000000
Divergence=50.000000
DLSS_FSR_Offset=0.000000,0.000000
Edge_Adjust=0.500000
Eye_Fade_Reduction_n_Power=0,1
Eye_Fade_Selection=0
Focus_Reduction_Type=0
FoV=0.000000
FPSDFIO=0
IPD=0
Max_Depth=1.000000
NCAOC=0
Offset=0.000000
Performance_Level=0
Polynomial_Colors_K1=0.220000,0.220000,0.220000
Polynomial_Colors_K2=0.240000,0.240000,0.240000
Range_Blend=0.000000
Saturation=0.000000
Sharpen_Power=0.000000
Switch_VRS=0
Theater_Mode=0
Toggle_Cursor=1
Toggle_Deband=0
View_Mode=1
View_Mode_Warping=3
Weapon_Adjust=0.000000,0.000000,0.000000,0.000000
Weapon_Depth_Edge=0.000000,0.000000
Weapon_ZPD_Boundary=0.150000,0.000000
WP=9
WZPD_and_WND=0.030000,0.000000,0.000000,0.250000
ZPD_Balance=0.137500
ZPD_Boundary=4
ZPD_Boundary_n_Fade=0.750000,0.375000
ZPD_Separation=0.045000,0.000000