Version 1:
quint-SSR
AdaptiveSharpen
AdaptiveTint
Version 2 (Dark Fix):
AdaptiveSharpen - Legacy Effect
AdaptiveTint - reshade shader Daodan
Arcane Bloom - FX Shader
FXAA - Sweet FX
(remember the order: Sharpen first and then Tint, then Bloom, and final is FXAA )
Feels too bright ?
Turn off Arcane Bloom and then turn on Daltonize.
Default:
ChromaticAberration.fx,LumaSharpen.fx,Levels.fx,Tonemap.fx,Vibrance.fx,Curves.fx from Sweetfx
https://www.mediafire.com/file/ywhfjeq16pf5cvc/AVeryCoolPreset.zip/file
Techniques=ArcaneBloom@ArcaneBloom.fx,Daltonize@Daltonize.fx
TechniqueSorting=AdaptiveSharpen@AdaptiveSharpen.fx,AdaptiveTint@AdaptiveTint.fx,AdaptiveTintDebug@AdaptiveTint.fx,ArcaneBloom@ArcaneBloom.fx,Daltonize@Daltonize.fx,Deband@Deband.fx,DisplayDepth@DisplayDepth.fx,FXAA@FXAA.fx,LUT@LUT.fx,UIMask_Top@UIMask.fx,UIMask_Bottom@UIMask.fx
[AdaptiveSharpen.fx]
curveslope=0.500000
curve_height=0.500000
D_compr_high=0.500000
D_compr_low=0.250000
D_overshoot=0.009000
L_compr_high=0.334000
L_compr_low=0.167000
L_overshoot=0.003000
pm_p=0.700000
scale_cs=0.056000
scale_lim=0.100000
[ArcaneBloom.fx]
uAdapt_DoLimits=1
uAdapt_Intensity=1.000000
uAdapt_Limits=0.000000,1.000000
uAdapt_Precision=0
uAdapt_Sensitivity=5.000000
uAdapt_Time=1.000000
uBloomIntensity=3.000000
uExposure=1.000000
uMaxBrightness=100.000000
[Daltonize.fx]
Type=1
[FXAA.fx]
EdgeThreshold=0.125000
EdgeThresholdMin=0.000000
Subpix=0.250000