Techniques=MagicHDR@MagicHDR.fx,Tonemap@Tonemap.fx,DeHaze@Dehaze.fx,prod80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,AdaptiveTint@AdaptiveTint.fx,AmbientLight@AmbientLight.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,AdaptiveSharpen@AdaptiveSharpen.fx,Clarity@Clarity.fx
[AdaptiveSharpen.fx]
curveslope=0.500000
curve_height=1.000000
D_compr_high=0.500000
D_compr_low=0.250000
D_overshoot=0.009000
L_compr_high=0.334000
L_compr_low=0.167000
L_overshoot=0.003000
pm_p=0.700000
scale_cs=0.056000
scale_lim=0.100000
[AdaptiveTint.fx]
AdaptiveTintDebugOpacity=1.000000
AdaptiveTintDebugPosition=0,0
f3UICurveBlackParam=-0.580000,-1.079999,-1.079999
f3UICurveWhiteParam=-0.550000,0.950000,0.950000
fUIColorTempScaling=1.000000
fUISaturation=0.000000
fUIStrength=0.755000
fUITintCold=0.020000,0.040000,0.040000
fUITintWarm=0.040000,0.040000,0.020000
iUIBlackLevelFormula=1
iUIDebug=0
iUIInfo=0
iUIWhiteLevelFormula=1
[AdaptiveTonemapper.fx]
AdaptFocalPoint=0.500000,0.500000
AdaptPrecision=0
AdaptRange=0.000000,1.000000
AdaptSensitivity=1.000000
AdaptTime=1.000000
Amount=0.035000
Exposure=0.000000
FixWhitePoint=1
TonemapOperator=2
[AmbientLight.fx]
alAdapt=0.700000
alAdaptBaseBlackLvL=2
alAdaptBaseMult=1.000000
alDebug=0
alDirtInt=1.000000
alDirtOVInt=1.000000
alInt=4.370000
alLensInt=2.000000
alLensThresh=0.500000
alThreshold=26.332001
AL_Adaptation=1
AL_Adaptive=2
AL_Dirt=0
AL_DirtTex=0
AL_Dither=1
AL_Lens=0
AL_Vibrance=0
[Clarity.fx]
ClarityBlendIfDark=50
ClarityBlendIfLight=205
ClarityBlendMode=0
ClarityDarkIntensity=0.400000
ClarityLightIntensity=0.000000
ClarityOffset=2.000000
ClarityRadius=3
ClarityStrength=0.400000
ClarityViewBlendIfMask=0
ClarityViewMask=0
[Dehaze.fx]
Alpha=0.500000
Debug=0
DepthMultiplier=0.175000
IgnoreSky=0
TransmissionMultiplier=-0.500000
[MagicHDR.fx]
BlendingAmount=0.500000
BlendingBase=0.800000
BloomAmount=0.300000
BloomBrightness=3.000000
BloomSaturation=1.000000
BlurSize=0.500000
Exposure=0.330000
InputExposure=0.187000
InvTonemap=3
ShowBloom=0
Tonemap=3
_Credits=0
_Help=0
_WipWarn=0
[PD80_02_Bonus_LUT_pack.fx]
dither_strength=1.000000
enable_dither=1
ib=0.000000,0.000000,0.000000
ig=1.000000
iw=1.000000,1.000000,1.000000
ob=0.000000,0.000000,0.000000
ow=1.000000,1.000000,1.000000
PD80_Intensity=0.750000
PD80_LutSelector=3
PD80_MixChroma=0.498000
PD80_MixLuma=0.496000
[Tonemap.fx]
Bleach=0.000000
Defog=0.000000
Exposure=-0.000000
FogColor=0.000000,0.000000,1.000000
Gamma=1.000000
Saturation=-0.300000