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by DevidE

WRC 23 EA SPORTS™

Created by edmondpi
Added Feb. 1, 2024
Updated 11 Apr 12:08 CEST
Shader used: ReShade
Preset description:
couleur no surexposition
Download preset Show / Hide settings
KeyPCGI_One@RadiantGI.fx=46,1,0,0 Techniques=Unsharp@Unsharp.fx,LocalContrastCS@LocalContrastCS.fx,LumaSharpen@LumaSharpen.fx,ContrastAdaptiveSharpen@CAS.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,Vibrance@Vibrance.fx TechniqueSorting=PCGI_One@RadiantGI.fx,Unsharp@Unsharp.fx,LocalContrastCS@LocalContrastCS.fx,LumaSharpen@LumaSharpen.fx,ContrastAdaptiveSharpen@CAS.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,SharpContrast@SharpContrast.fx,Clarity@Clarity.fx,Colourfulness@Colourfulness.fx,Monocular_Cues@Depth_Cues.fx,DepthHaze@DepthHaze.fx,Smart_Sharp@Smart_Sharp.fx,ColorMAME@ColorMAME.fx,AdaptiveSharpen@AdaptiveSharpen.fx,MartysMods_AntiAliasing@MartysMods_SMAA.fx,FXAA@FXAA.fx,SMAA@SMAA.fx,Technicolor2@Technicolor2.fx,ContrastStretch@ContrastStretch.fx,ContrastSharpen@ContrastSharpening.fx,CShade_AutoExposure@cAutoExposure.fx,DeHaze@Dehaze.fx,Directionally_Localized_Anti_Aliasing_Plus@DLAA_Plus.fx,Blooming_HDR@BloomingHDR.fx,Tint@Sepia.fx,ReflectiveBumpmapping@ReflectiveBumpMapping.fx,Tonemap@Tonemap.fx,AdaptiveFog@AdaptiveFog.fx,AdaptiveTint@AdaptiveTint.fx,AdaptiveTintDebug@AdaptiveTint.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,ADOF@qUINT_dof.fx,AdvancedCRT@CRT.fx,AfterCanvasMask@CanvasMask.fx,AmbientLight@AmbientLight.fx,ApertureCRT@CRTAperture.fx,ArcaneBloom@ArcaneBloom.fx,AreaCopy@AreaCopy.fx,ArtisticVignette@ArtisticVignette.fx,ASCII@ASCII.fx,AspectRatioPS@AspectRatio.fx,AspectRatioComposition@AspectRatioComposition.fx,AspectRatioMultiGrid@AspectRatioMultiGrid.fx,AspectRatioSuite@AspectRatioSuite.fx,BasicCRT@BasicCRT.fx,Before@BeforeAfter.fx,After@BeforeAfter.fx,Before@Splitscreen.fx,After@Splitscreen.fx,BeforeCanvasMask@CanvasMask.fx,BeforeColorMask@ColorMask.fx,AfterColorMask@ColorMask.fx,Bessel_Bloom@Bessel_Bloom.fx,BilateralComic@BilateralComic.fx,BilateralCS@BilateralCS.fx,Bloom@qUINT_bloom.fx,BloomAndLensFlares@Bloom.fx,Border@Border.fx,BulgePinch@BulgePinch.fx,CA@ChromaticAberration.fx,CalculateStats_MoveToTop@Stats.fx,CanvasFog@CanvasFog.fx,Cartoon@Cartoon.fx,Cathode@Cathode.fx,Checkerboard@Checkerboard.fx,Chromakey@Chromakey.fx,ChromaticAberration@Prism.fx,Chromaticity@Chromaticity.fx,ChromaticitySimple@ChromaticitySimplified.fx,CinematicDOF@CinematicDOF.fx,CMAA_2@CMAA_2.fx,CMYK_Halftone@cmyk_halftone_dot.fx,ColorfulPoster@ColorfulPoster.fx,ColorIsolation@ColorIsolation.fx,ColorIsolation2@ColorIsolation2.fx,ColorLab@ColorLab.fx,ColorMatrix@ColorMatrix.fx,Comic@Comic.fx,CompositionCeterLines@Composition.fx,CompositionThirds@Composition.fx,CompositionFifths@Composition.fx,CompositionGoldenRatio@Composition.fx,CompositionDiagonals@Composition.fx,CoolRetroTerm@CoolRetroTerminal.fx,CRTCaligari@CRTCaligari.fx,CRTFakeLottes@CRTFakeLottes.fx,CRTFrutbunn@CRT-Frutbunn.fx,CRTHyllian@CRTHyllian.fx,CRTKurgV2@CRTKurg.fx,CRTMattias@MattiasCRT.fx,CRTNewPixie@CRT-NewPixie.fx,CRTPi@CRTPi.fx,CRTPotatoCool@CRTPotatoCool.fx,CRTPotatoWarm@CRTPotatoWarm.fx,CRTRefresh@CRTRefresh.fx,CRTSim@CRTSim.fx,CRTYee64@CRT-Yee64.fx,CRTYeetron@CRT-Yeetron.fx,CRTZFast@zfast_crt.fx,CRT_CX@CRTCX.fx,CRT_NES_MINI@crt-nes-mini.fx,CRT_Royale@crt-royale.fx,CRT_Yeetron@CRT_Yeetron.fx,CShade_Abberation@cAbberation.fx,CShade_Bilateral@cBilateral.fx,CShade_BlockMatching@cBlockMatching.fx,CShade_Bloom@cBloom.fx,CShade_Blur@cDiscBlur.fx,CShade_Censor@cEnsor.fx,CShade_CensusTransform@cCensusTransform.fx,CShade_CheckerBoard@cCheckerBoard.fx,CShade_Chromaticity@cChromaticity.fx,CShade_Circles@cCircles.fx,CShade_ColorBlendOp@cColorBlendOp.fx,CShade_Default@cDefault.fx,CShade_FrameBlending@cFrameBlending.fx,CShade_Grayscale@cGrayscale.fx,CShade_HorizontalBlur@cGaussianBlur.fx,CShade_KinoDatamosh@kDatamosh.fx,CShade_KinoMirror@kMirror.fx,CShade_KinoVignette@kVignette.fx,CShade_LetterBox@cLetterBox.fx,CShade_Median@cMedian.fx,CShade_MotionBlur@cMotionBlur.fx,CShade_NoiseBlur@cNoiseBlur.fx,CShade_OpticalFlow@cOpticalFlow.fx,CShade_Overlay@cOverlay.fx,CShade_PyramidBlur@cPyramidBlur.fx,CShade_Shard@cShard.fx,CShade_TemplateMatching@cTemplateMatching.fx,CShade_Threshold@cThreshold.fx,CShade_Transform@cTransform.fx,CShade_VerticalBlur@cGaussianBlur.fx,Cursor@Cursor.fx,Curves@Curves.fx,Daltonize@Daltonize.fx,Deband@Deband.fx,Debanding@qUINT_deband.fx,Deconverge_MAME@Deconverge.fx,DeepFry@DeepFry.fx,Defocus@Defocus.fx,DELC_Sharpen@qUINT_sharp.fx,DepthAlpha@DepthAlpha.fx,DepthDarkness@DepthDarkness.fx,DHUniformityCorrection@dh_uniformity_correction.fx,DH_Ambient_Remove@dh_ambient_remove.fx,DH_Anime@dh_anime.fx,DH_Lain@dh_Lain.fx,DH_Sync@dh_sync.fx,DH_UBER_MASK_BEFORE@dh_uber_mask.fx,DH_UBER_MASK_AFTER@dh_uber_mask.fx,DH_UBER_RT@dh_uber_rt.fx,DH_UI_TextDetect_before@DH_UI_TextDetect.fx,DH_UI_TextDetect_after@DH_UI_TextDetect.fx,DH_undither@dh_undither.fx,DirectionalDepthBlur@DirectionalDepthBlur.fx,DisplayLUT@LUTTools.fx,ApplyLUT@LUTTools.fx,cgwgCRT@CRTcgwg.fx,CRT_Lottes@CRT_Lottes.fx,CRT_Yee64@CRT_Yee64.fx,CShade_CopyBuffer@cBlending.fx,CShade_BlendBuffer@cBlending.fx,CShade_KinoContour@kContour.fx,DisplayDepth@DisplayDepth.fx,Dither@Dither.fx,DosFX_Tech@DOSGame.fx,DPX@DPX.fx,DrawOverlay@DrawOverlay.fx,Drunk@Drunk.fx,EasymodeCRT@CRTEasymode.fx,EGAfilter@EGAfilter.fx,Emphasize@Emphasize.fx,EyeAdaption@EyeAdaption.fx,FGFXFCSB16X@FGF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ealLens.fx,VariableRateShading@VRS_Map.fx,VCRDistort@VHS.fx,VHSDistort@VHS.fx,DirtyCRT@VHS.fx,FramerateLimiter@FramerateLimiter.fx,MCOrange@MCOrange.fx,CRTLottes2018@CRTLottes2.fx,DH_Pastel_Bug@dh_pastel_bug.fx,prod80_02_LUT_Creator@PD80_02_LUT_Creator.fx,prod80_03_Color_Space_Curves@PD80_03_Color_Space_Curves.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,Waveform@Waveform.fx,ZebraLines@ZebraLines.fx,VHS_RA@VHS_RA.fx,Vibrance@Vibrance.fx,Vignette@Vignette.fx,VirtualResolution@VirtualResolution.fx,vort_HDR@vort_HDR.fx,VRToolkit@VRToolkit.fx,VT220Term@vt220.fx,VT220Term@vt220_frame.fx,VT220Term_Night@vt220_night.fx,Wave@Wave.fx,WhitepointerFixer@WhitepointFixer.fx,ZigZag@ZigZag.fx,AdvancedAutoHDR@AdvancedAutoHDR.fx,AreaDiscard_StoreColor@AreaDiscard.fx,AreaDiscard@AreaDiscard.fx,BX_XChannelCurve@BX_XChannelCurve.fx,BX_XChannelCurve_Overlay@BX_XChannelCurve.fx,BX_ToyCurveTool@BX_ToyCurveTool.fx,BX_ToyCurveTool_Overlay@BX_ToyCurveTool.fx,CMYK_quantizer@CMYK.fx,TECH_CobraMaskStart@CobraMask.fx,TECH_CobraMaskFinish@CobraMask.fx,TECH_ColorSortMasking@ColorSort_CS.fx,TECH_ColorSortMain@ColorSort_CS.fx,CShade_ColorBand@cColorBand.fx,CShade_FilmGrain@cGrain.fx,CShade_Pixelate@cPixelate.fx,CubeLUT1D@CubeLUT1D.fx,CubeLUT3D@CubeLUT3D.fx,ZN_DAMPRT@ZN_DAMP_RT.fx,DINNDIFF@DINN - GAUSS.fx,DINNDX@DINN - DIFF.fx,FastSharp@FastSharp.fx,HoleFiller@HoleFiller.fx,Information_SD@SuperDepth3D.fx,Information_VR@SuperDepth3D_VR+.fx,lilium__cas_hdr_ps@lilium__cas_hdr.fx,lilium__hdr_black_floor_fix@lilium__hdr_black_floor_fix.fx,lilium__filmgrain@lilium__filmgrain.fx,lilium__make_overlay_bg_redraw@lilium__hdr_and_sdr_analysis.fx,lilium__hdr_and_sdr_analysis@lilium__hdr_and_sdr_analysis.fx,MartysMods_Toddyhancer@MartysMods_TODDYHANCER.fx,MartysMods_LocalLaplacian@MartysMods_LOCALLAPLACIAN.fx,MartysMods_LongExposure@MartysMods_LONGEXPOSURE.fx,MartysMods_NvidiaSharpen@MartysMods_NVSHARPEN.fx,NGLamps@NiceGuy_Lamps.fx,NGLighting@NGLighting.fx,DynamicRaindrops@DynamicRaindrops.fx,PixelShifter@PixelShifter.fx,REBAY@BAYER.fx,DEBAY@BAYER.fx,DH_UBER_MOTION_020@dh_uber_motion.fx,DINN@DINN - BASE.fx,TECH_Droste@Droste.fx,TECH_Frequency@Frequency_CS.fx,lilium__inverse_tone_mapping@lilium__inverse_tone_mapping.fx,lilium__map_SDR_into_HDR@lilium__map_sdr_into_hdr.fx,lilium__sdr_trc_fix@lilium__sdr_trc_fix.fx,lilium__tone_mapping@lilium__tone_mapping.fx,MartysMods_ChromaticAberration@MartysMods_CHROMATICABERRATION.fx,MartyMods_FilmGrain@MartysMods_FILMGRAIN.fx,MartyMods_Halftone@MartysMods_HALFTONE.fx,Scatter1@Scatter.fx,Scatter@Scatter.fx,SlowSharp@SlowSharp.fx,TECH_PreGravity@Gravity.fx,TECH_Gravity@Gravity.fx,TECH_PreGravity@Gravity_CS.fx,TECH_GravityCS@Gravity_CS.fx,TECH_RealLongExposure@RealLongExposure.fx,Rim@Rim.fx,VolumetricFog@VolumetricFog.fx,VolumetricFogV2@Volumetric Fog V2.0.fx,vort_Motion@vort_Motion.fx,ZN_SDIL@ZN_GI.fx,ZN_Stylize@ZN_Stylize.fx,ZN_WireFrame@ZN_WF.fx [CAS.fx] Contrast=0.000000 Sharpening=1.000000 [LocalContrastCS.fx] Strength=0.310000 WeightExponent=5.000000 [LumaSharpen.fx] offset_bias=1.000000 pattern=1 sharp_clamp=0.035000 sharp_strength=0.650000 show_sharpen=0 [PD80_04_Contrast_Brightness_Saturation.fx] brightness=0.000000 brightnessD=-0.101000 contrast=0.007000 contrastD=-0.788000 depthCurve=1.000000 depthEnd=0.100000 depthStart=1.000000 display_depth=0 dither_strength=1.000000 enable_depth=1 enable_dither=1 exposureD=0.104001 exposureN=0.000000 huemid=0.000000 huerange=0.167000 saturation=0.000000 saturationD=0.000000 sat_a=0.000000 sat_b=0.000000 sat_custom=0.000000 sat_g=-0.223000 sat_m=0.000000 sat_p=0.000000 sat_r=0.000000 sat_y=-0.207000 tint=-0.094000 vibrance=0.000000 vibranceD=0.000000 [RadiantGI.fx] Blend=0 Debug=0 Deep_Scattering=0.100000 Depth_Map=0 Depth_Map_Adjust=7.500000 Depth_Map_Flip=0 Diffusion_Saturation_Power=0.250000,0.500000 D_Irradiance=0.000000 GI_Power=1.000000 GI_Ray_Length=250.000000 GI_Res=0.700000 GI_Saturation=1.000000 GI_Sky_Saturation=1.000000 HDR_BP=0.500000 IGN_Toggle=1 Internals=0.540000,0.010000,0.010000 Luma_Map=0.500000 NCD=0.125000,0.000000 Offset=0.000000 PCGI_2DTexture_Detail=0.000000,1.000000 PCGI_Fade=1.000000 PP_Options=0 RadiantGI=0 Reflectivness=1.000000,0.500000 samples=6.000000 SamplesXY=6 Scattering=0 Sky_Adustment=3 Sky_Emissive_Selection=0 SSS_Seek=0.250000 Target_Lighting=0.050000 Trim=0.000000 Wrap=0.500000 [Unsharp.fx] Amount=1.000000 BlurScale=1.000000 [Vibrance.fx] Vibrance=0.504000 VibranceRGBBalance=1.000000,1.000000,1.000000

Screenshots

Comments

edmondpi
11 Apr 12:10 CEST

Nvidia control panel
lissage 0
mise à l’échelle spatiale de l’image affiner 55 %

edmondpi
3 Apr 01:05 CEST

Nvidia control panel
lissage 0
mise a l'échelle spatiale de l'image affiner 60 %

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