4 minutes ago
Tropical Killer
Preset description:
Preset made especially for those, who feel how discontrasted colours in game is.
Requires decent hardware
If you want to use this preset, don't forget to use texture pack for it and to re-adjust your GAMMA in display settings/game menu
https://drive.google.com/file/d/1qJeXnEhEbn6HYeekHPJffbmHos3a1lOg
Techniques=AdvancedAutoHDR@AdvancedAutoHDR.fx,ContrastAdaptiveSharpen@CAS.fx,CA@ChromaticAberration.fx,Clarity@Clarity.fx,ColorLab@ColorLab.fx,ColorMatrix@ColorMatrix.fx,Deband@Deband.fx,DepthHaze@DepthHaze.fx,Directionally_Localized_Anti_Aliasing_Plus@DLAA_Plus.fx,EyeAdaption@EyeAdaption.fx,FilmicSharpen@FilmicSharpen.fx,FramerateLimiter@FramerateLimiter.fx,SSDO_Plus@GloomAO.fx,LiftGammaGain@LiftGammaGain.fx,MXAO@qUINT_mxao.fx,prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx
[AdvancedAutoHDR.fx]
AUTO_HDR_MAX_NITS=400.000000
AUTO_HDR_METHOD=0
AUTO_HDR_SHOULDER_POW=2.500000
AUTO_HDR_SHOULDER_START_ALPHA=0.000000
BLACK_FLOOR_LUMINANCE=0.000009
EXTRA_HDR_SATURATION=0.000000
FIX_SRGB_2_2_GAMMA_MISMATCH_TYPE=0
HDR_MAX_NITS=750.000000
HDR_TONEMAP=1
HIGHLIGHTS_SHOULDER_POW=1.000000
HIGHLIGHTS_SHOULDER_START_ALPHA=0.500000
HIGHLIGHT_SATURATION=0.965000
INVERSE_TONEMAP_COLOR_CONSERVATION=0.000000
INVERSE_TONEMAP_METHOD=1
IN_COLOR_SPACE=4
OUT_COLOR_SPACE=1
OUT_OF_GAMUT_COLORS_BEHAVIOUR=0
SDR_WHITEPOINT_NITS=70.000000
SHADOW_TUNING=0.900000
SOURCE_HDR_WHITEPOINT_NITS=80.000000
TONEMAPPER_WHITE_POINT=1.000001
[CAS.fx]
Contrast=0.000000
Sharpening=1.000000
[ChromaticAberration.fx]
Shift=-2.410000,-1.137000
Strength=0.150000
[Clarity.fx]
ClarityBlendIfDark=50
ClarityBlendIfLight=205
ClarityBlendMode=2
ClarityDarkIntensity=0.400000
ClarityLightIntensity=0.000000
ClarityOffset=2.000000
ClarityRadius=3
ClarityStrength=0.400000
ClarityViewBlendIfMask=0
ClarityViewMask=0
[ColorLab.fx]
Multiplier=1.000000,1.000000,1.000000
[ColorMatrix.fx]
ColorMatrix_Blue=0.058000,0.058000,0.875000
ColorMatrix_Green=0.333000,0.571000,0.029000
ColorMatrix_Red=1.000000,0.068000,0.000000
Strength=1.000000
[Deband.fx]
banding_depth=1.000000
debug_output=0
enable_depthbuffer=1
enable_sdeviation=1
enable_weber=1
iterations=1
range=24.000000
t1=0.007000
t2=0.040000
[DepthHaze.fx]
EffectStrength=0.900000
FogColor=0.800000,0.800000,0.800000
FogFactor=0.200000
FogStart=0.200000
[DLAA_Plus.fx]
De_Artifact=0.500000
Long_Edge_Mask_H=0.105000
Long_Edge_Mask_V=0.000000
Short_Edge_Mask=0.250000
Text_Preservation=0.500000
View_Mode=0
[EyeAdaption.fx]
fAdp_BrightenHighlights=0.100000
fAdp_BrightenMidtones=0.200000
fAdp_BrightenShadows=0.100000
fAdp_DarkenHighlights=0.100000
fAdp_DarkenMidtones=0.200000
fAdp_DarkenShadows=0.100000
fAdp_Delay=1.600000
fAdp_Equilibrium=0.500000
fAdp_Strength=1.000000
fAdp_TriggerRadius=6.000000
fAdp_YAxisFocalPoint=0.500000
[FilmicSharpen.fx]
Clamp=0.600000
Offset=0.100000
Preview=0
Strength=32
UseMask=0
[FramerateLimiter.fx]
Framerate=101
[GloomAO.fx]
Debug=0
Depth_Guide=0
Depth_Map=0
Depth_Map_Adjust=7.500000
Depth_Map_Flip=0
Dither_SSDO=1
Easy_SS_Scaling=0
GloomAO=0
Horizontal_and_Vertical=1.000000,1.000000
Image_Position_Adjust=0.000000,0.000000
NCD=0.125000,0.000000
Offset=0.000000
Persistence=0.125000
SamplesXY=3
Set_2DTexture_Detail=0.000000,1.000000
SSDO_ColorPower=1.500000
SSDO_Fade=1.000000
SSDO_Intensity_Masking=0.000000
SSDO_Levels=32
SSDO_Max_Depth=0.999000
SSDO_MipSampling=4
SSDO_Power=1.500000
SSDO_SampleRadius=2500.000000
SSDO_Saturation=1.000000
SSDO_Trimming=0.100000
SSDO_X2=0
[LiftGammaGain.fx]
RGB_Gain=1.135000,1.115000,1.210000
RGB_Gamma=1.288000,1.269000,1.286000
RGB_Lift=1.000000,1.000000,1.000000
[PD80_01A_RT_Correct_Contrast.fx]
enable_fade=1
freeze=0
rt_bp_str=0.592000
rt_enable_blackpoint_correction=1
rt_enable_whitepoint_correction=0
rt_wp_str=0.139000
transition_speed=0.565000
[PD80_03_Curved_Levels.fx]
black_in_grey=0.000000
black_out_grey=0.000000
dither_strength=1.000000
enable_dither=1
pos0_shoulder_grey=0.750000
pos0_toe_grey=0.298000
pos1_shoulder_grey=0.750000
pos1_toe_grey=0.261000
white_in_grey=255.000000
white_out_grey=184.000000
[PD80_03_Shadows_Midtones_Highlights.fx]
blendcolor_h=1.000000,1.000000,1.000000
blendcolor_m=0.980000,0.588000,0.000000
blendcolor_s=0.000000,0.365000,1.000000
blendmode_h=0
blendmode_m=0
blendmode_s=3
brightness_h=0.000000
brightness_m=0.000000
brightness_s=0.000000
contrast_h=0.000000
contrast_m=0.000000
contrast_s=0.000000
dither_strength=2.000000
enable_dither=1
exposure_h=0.000000
exposure_m=0.000000
exposure_s=0.000000
luma_mode=2
opacity_h=0.000000
opacity_m=0.000000
opacity_s=0.000000
saturation_h=0.000000
saturation_m=0.000000
saturation_s=0.080000
separation_mode=0
tint_h=0.000000
tint_m=0.000000
tint_s=0.000000
vibrance_h=0.000000
vibrance_m=0.000000
vibrance_s=0.181000
[qUINT_mxao.fx]
MXAO_BLEND_TYPE=0
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_FADE_DEPTH_END=0.400000
MXAO_FADE_DEPTH_START=0.050000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2
MXAO_SAMPLE_NORMAL_BIAS=0.200000
MXAO_SAMPLE_RADIUS=2.500000
MXAO_SSAO_AMOUNT=1.000000
MXAO_SSIL_AMOUNT=4.000000
MXAO_SSIL_SATURATION=1.000000
PreprocessorDefinitions=MXAO_ENABLE_IL=1