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Preset for All Games

Preset for DuckStation
Created by albertmleczak
Added May 24, 2024
Updated 25 May 21:05 CEST
Shader used: ReShade
Preset description:
ReShade 6.1.1
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Techniques=ContrastAdaptiveSharpen@CAS.fx,Levels@Levels.fx,Colourfulness@Colourfulness.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx TechniqueSorting=ContrastAdaptiveSharpen@CAS.fx,Levels@Levels.fx,Colourfulness@Colourfulness.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,CShade_MotionBlur@cMotionBlur.fx,prod80_02_Bloom@PD80_02_Bloom.fx,LocalContrastCS@LocalContrastCS.fx [AdaptiveTonemapper.fx] AdaptFocalPoint=0.500000,0.500000 AdaptPrecision=0 AdaptRange=0.000000,1.000000 AdaptSensitivity=1.000000 AdaptTime=1.000000 Amount=1.000000 Exposure=-6.000000 FixWhitePoint=1 TonemapOperator=0 [CAS.fx] Contrast=0.000000 Sharpening=1.000000 [cMotionBlur.fx] _BlendFactor=0.250000 _FrameRateScaling=0 _MipBias=4.500000 _Scale=0.400000 _TargetFrameRate=60.000000 [Colourfulness.fx] backbuffer_bits=8.000000 colourfulness=0.150000 col_noise=1 enable_dither=0 lim_luma=1.000000 [Daltonize.fx] Type=0 [Deband.fx] banding_depth=1.000000 debug_output=0 enable_depthbuffer=0 enable_sdeviation=1 enable_weber=1 iterations=1 range=24.000000 t1=0.007000 t2=0.040000 [DisplayDepth.fx] bUIShowOffset=0 bUIUseLivePreview=0 fUIDepthMultiplier=1.000000 fUIFarPlane=1000.000000 fUIScale=1.000000,1.000000 iUILogarithmic=0 iUIOffset=0,0 iUIPresentType=2 iUIReversed=1 iUIUpsideDown=0 [Levels.fx] BlackPoint=11 HighlightClipping=0 WhitePoint=248 [LocalContrastCS.fx] Strength=1.000000 WeightExponent=5.000000 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [PD80_02_Bloom.fx] bExposure=0.000000 BKelvin=6500 BloomLimit=0.400000 BloomMix=0.500000 BloomSaturation=0.000000 BlurSigma=30.000000 debugBloom=0 dither_strength=2.000000 enableBKelvin=0 GreyValue=0.333000 [UIMask.fx] bDisplayMask=0 fMask_Intensity=1.000000 _Help=0

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