SweetFX Settings DB
Latest forum threads
4 hours ago
4 hours, 1 minute ago
by vanesa
5 hours, 48 minutes ago
6 hours, 46 minutes ago

Black Desert RT Test1

Created by lionants02
Added Sept. 4, 2024
Updated 5 Sep 23:18 CEST
Shader used: ReShade
Preset description:
Black Desert Online Save setting V1 Game Setting Ultra Test with ReShade 6.2.0 ReSharde In Add-ons > enable Generic Dept Generic Depth must be enabled or additional light cannot be calculated. Install the ReSharde standard version of the program. It is friendly to Easy Anti-Cheat and other anti-cheats. Do not install "full add-on support". Test clip 2 https://youtu.be/KJtMWhcNUhI Test clip 1 https://youtu.be/XW3KzkvZPYI
Download preset Show / Hide settings
Techniques=Clarity@Clarity.fx,SlowSharp@SlowSharp.fx,MXAO@qUINT_mxao.fx,DELC_Sharpen@qUINT_sharp.fx,NGLighting@NGLighting.fx,MartysMods_MXAO@MartysMods_MXAO.fx,Lightroom@qUINT_lightroom.fx,MartysMods_AntiAliasing@MartysMods_SMAA.fx,Debanding@qUINT_deband.fx,ContrastAdaptiveSharpen@CAS.fx TechniqueSorting=Clarity@Clarity.fx,SlowSharp@SlowSharp.fx,MXAO@qUINT_mxao.fx,DELC_Sharpen@qUINT_sharp.fx,NGLighting@NGLighting.fx,MartysMods_MXAO@MartysMods_MXAO.fx,Lightroom@qUINT_lightroom.fx,MartysMods_AntiAliasing@MartysMods_SMAA.fx,Debanding@qUINT_deband.fx,ContrastAdaptiveSharpen@CAS.fx,MartysMods_AntiAliasing_Prepass@MartysMods_SMAA.fx [CAS.fx] Contrast=0.000000 Sharpening=1.000000 [Clarity.fx] ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityBlendMode=2 ClarityDarkIntensity=0.400000 ClarityLightIntensity=0.000000 ClarityOffset=2.000000 ClarityRadius=3 ClarityStrength=0.400000 ClarityViewBlendIfMask=0 ClarityViewMask=0 [MartysMods_MXAO.fx] HELP1=0 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH=0.250000 MXAO_FILTER_SIZE=1 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=6 MXAO_SAMPLE_RADIUS=2.500000 MXAO_SSAO_AMOUNT=0.800000 MXAO_WORLDSPACE_ENABLE=1 PreprocessorDefinitions=MXAO_AO_TYPE=3,MXAO_USE_LAUNCHPAD_NORMALS=1 SHADING_RATE=2 [MartysMods_SMAA.fx] DebugOutput=0 EDGE_DETECTION_MODE=2 SMAA_CORNER_ROUNDING=25 SMAA_DEPTH_THRESHOLD=0.010000 SMAA_MAX_SEARCH_STEPS=32 SMAA_MAX_SEARCH_STEPS_DIAG=16 SMAA_PREDICATION=0 SMAA_PREDICATION_SCALE=2.000000 SMAA_PREDICATION_STRENGTH=0.400000 SMAA_PREDICATION_THRESHOLD=0.010000 SMAA_THRESHOLD=0.100000 [NGLighting.fx] AO_Intensity=0.387000 BUMP=1.000000 Credits=0 debug=0 depthfade=0.800000 EXP=4.000000 GI=1 Hints=0 LinearConvert=1 PreprocessorDefinitions=UI_DIFFICULTY=0,SMOOTH_NORMALS=3 Preprocessordefinitionstooltip=0 roughness=0.400000 SatExp=1.000000,0.701000 UI_QUALITY_PRESET=4 [qUINT_deband.fx] AUTOMATE_BIT_DEPTH=1 BIT_DEPTH=8 DEBAND_MODE=2 SEARCH_RADIUS=0.500000 SKY_ONLY=0 [qUINT_dof.fx] bADOF_AutofocusEnable=1 fADOF_AutofocusCenter=0.500000,0.500000 fADOF_AutofocusRadius=0.600000 fADOF_AutofocusSpeed=0.100000 fADOF_BokehIntensity=0.300000 fADOF_FarBlurCurve=1.500000 fADOF_HyperFocus=0.100000 fADOF_ManualfocusDepth=0.001000 fADOF_NearBlurCurve=6.000000 fADOF_RenderResolutionMult=0.500000 fADOF_ShapeAnamorphRatio=1.000000 fADOF_ShapeChromaAmount=-0.100000 fADOF_ShapeCurvatureAmount=1.000000 fADOF_ShapeRadius=20.500000 fADOF_ShapeRotation=0.000000 fADOF_ShapeVignetteAmount=1.000000 fADOF_ShapeVignetteCurve=0.750000 fADOF_SmootheningAmount=4.000000 iADOF_BokehMode=2 iADOF_ShapeChromaMode=2 iADOF_ShapeQuality=5 iADOF_ShapeVertices=6 PreprocessorDefinitions=ADOF_OPTICAL_VIGNETTE_ENABLE=1 [qUINT_lightroom.fx] LIGHTROOM_AQUA_EXPOSURE=0.000000 LIGHTROOM_AQUA_HUESHIFT=0.000000 LIGHTROOM_AQUA_SATURATION=0.000000 LIGHTROOM_BLUE_EXPOSURE=0.000000 LIGHTROOM_BLUE_HUESHIFT=0.000000 LIGHTROOM_BLUE_SATURATION=0.000000 LIGHTROOM_ENABLE_CLIPPING_DISPLAY=0 LIGHTROOM_ENABLE_CURVE_DISPLAY=0 LIGHTROOM_ENABLE_LUT=0 LIGHTROOM_ENABLE_VIGNETTE=0 LIGHTROOM_GLOBAL_BLACKS_CURVE=0.000000 LIGHTROOM_GLOBAL_BLACK_LEVEL=0.000000 LIGHTROOM_GLOBAL_CONTRAST=0.000000 LIGHTROOM_GLOBAL_EXPOSURE=0.000000 LIGHTROOM_GLOBAL_GAMMA=0.000000 LIGHTROOM_GLOBAL_HIGHLIGHTS_CURVE=0.094000 LIGHTROOM_GLOBAL_MIDTONES_CURVE=-0.014000 LIGHTROOM_GLOBAL_SATURATION=-0.074000 LIGHTROOM_GLOBAL_SHADOWS_CURVE=0.000000 LIGHTROOM_GLOBAL_TEMPERATURE=0.000000 LIGHTROOM_GLOBAL_TINT=0.000000 LIGHTROOM_GLOBAL_VIBRANCE=0.000000 LIGHTROOM_GLOBAL_WHITES_CURVE=0.000000 LIGHTROOM_GLOBAL_WHITE_LEVEL=240.000000 LIGHTROOM_GREEN_EXPOSURE=0.000000 LIGHTROOM_GREEN_HUESHIFT=0.000000 LIGHTROOM_GREEN_SATURATION=0.000000 LIGHTROOM_LUT_SCROLL=0 LIGHTROOM_LUT_TILE_COUNT=16 LIGHTROOM_LUT_TILE_SIZE=16 LIGHTROOM_MAGENTA_EXPOSURE=0.000000 LIGHTROOM_MAGENTA_HUESHIFT=0.000000 LIGHTROOM_MAGENTA_SATURATION=0.000000 LIGHTROOM_ORANGE_EXPOSURE=0.000000 LIGHTROOM_ORANGE_HUESHIFT=0.000000 LIGHTROOM_ORANGE_SATURATION=0.000000 LIGHTROOM_RED_EXPOSURE=0.000000 LIGHTROOM_RED_HUESHIFT=0.000000 LIGHTROOM_RED_SATURATION=0.000000 LIGHTROOM_VIGNETTE_AMOUNT=1.000000 LIGHTROOM_VIGNETTE_BLEND_MODE=1 LIGHTROOM_VIGNETTE_COLOR=0.000000,0.000000,0.000000 LIGHTROOM_VIGNETTE_CURVE=1.000000 LIGHTROOM_VIGNETTE_HEIGHT=0.000000 LIGHTROOM_VIGNETTE_OFFS=0.000000,0.000000 LIGHTROOM_VIGNETTE_RADIUS_INNER=0.000000 LIGHTROOM_VIGNETTE_RADIUS_OUTER=1.000000 LIGHTROOM_VIGNETTE_SHOW_RADII=0 LIGHTROOM_VIGNETTE_WIDTH=0.000000 LIGHTROOM_YELLOW_EXPOSURE=0.000000 LIGHTROOM_YELLOW_HUESHIFT=0.000000 LIGHTROOM_YELLOW_SATURATION=0.000000 [qUINT_mxao.fx] MXAO_BLEND_TYPE=0 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH_END=0.400000 MXAO_FADE_DEPTH_START=0.050000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2 MXAO_SAMPLE_NORMAL_BIAS=0.200000 MXAO_SAMPLE_RADIUS=2.500000 MXAO_SSAO_AMOUNT=1.000000 [qUINT_sharp.fx] DEPTH_MASK_ENABLE=1 RMS_MASK_ENABLE=1 SHARPEN_MODE=1 SHARP_STRENGTH=0.200000 [qUINT_ssr.fx] SSR_ACCEPT_RANGE=2.500000 SSR_FADE_DIST=0.800000 SSR_FIELD_OF_VIEW=50.000000 SSR_FILTER_SIZE=0.500000 SSR_FRESNEL_EXP=5.000000 SSR_JITTER_AMOUNT=0.250000 SSR_RAY_INC=1.600000 SSR_REFLECTION_INTENSITY=1.000000 SSR_RELIEF_AMOUNT=0.050000 SSR_RELIEF_SCALE=0.350000 [RealLongExposure.fx] KeyUI_StartExposure=120,0,0,0 UI_BufferEnd=0 UI_Delay=20 UI_ExposureDuration=0.500000 UI_Gamma=1.000000 UI_ISO=100.000000 UI_ShowGreenOnFinish=0 UI_ShowProgress=1 UI_StartExposure=0 [SlowSharp.fx] bias=-0.500000 intensity=0.500000 size=8 threshold=0.100000 [Splitscreen.fx] splitscreen_mode=0

Comments

You need to be logged in to post a comment