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Spec ops the line vibrant

Created by Reboot_Shadez
Added March 14, 2025
Shader used: ReShade
Preset description:
This makes the game look vibrant like colors and ambient aswell. Sandstorms look the best in my opinion if u want fell free to tone down some settings :)
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Techniques=FXAA@FXAA.fx,KNearestNeighbors@Denoise.fx,LumaSharpen@LumaSharpen.fx,Technicolor@Technicolor.fx,Technicolor2@Technicolor2.fx,AmbientLight@AmbientLight.fx TechniqueSorting=FXAA@FXAA.fx,KNearestNeighbors@Denoise.fx,LumaSharpen@LumaSharpen.fx,Technicolor@Technicolor.fx,Technicolor2@Technicolor2.fx,AmbientLight@AmbientLight.fx,Vibrance@Vibrance.fx,Levels@Levels.fx,ContrastAdaptiveSharpen@CAS.fx,Clarity@Clarity.fx,Vignette@Vignette.fx,AdvancedCRT@CRT.fx,ASCII@ASCII.fx,Before@Splitscreen.fx,After@Splitscreen.fx,Border@Border.fx,CA@ChromaticAberration.fx,Cartoon@Cartoon.fx,ColorMatrix@ColorMatrix.fx,Curves@Curves.fx,Daltonize@Daltonize.fx,Deband@Deband.fx,DisplayDepth@DisplayDepth.fx,DPX@DPX.fx,FilmGrain@FilmGrain.fx,HDR@FakeHDR.fx,Layer@Layer.fx,LevelsPlus@LevelsPlus.fx,LiftGammaGain@LiftGammaGain.fx,LUT@LUT.fx,Mode1@FineSharp.fx,Mode2@FineSharp.fx,Mode3@FineSharp.fx,Monochrome@Monochrome.fx,NonLocalMeans@Denoise.fx,Nostalgia@Nostalgia.fx,SMAA@SMAA.fx,Smart_Sharp@Smart_Sharp.fx,TAA@Temporal_AA.fx,Tint@Sepia.fx,Tonemap@Tonemap.fx,UIMask_Top@UIMask.fx,UIMask_Bottom@UIMask.fx [AmbientLight.fx] alAdapt=0.700000 alAdaptBaseBlackLvL=2 alAdaptBaseMult=1.000000 alDebug=0 alDirtInt=0.176000 alDirtOVInt=0.946000 alInt=9.802000 alLensInt=3.598000 alLensThresh=0.530000 alThreshold=100.000000 AL_Adaptation=1 AL_Adaptive=0 AL_Dirt=1 AL_DirtTex=1 AL_Dither=0 AL_Lens=0 AL_Vibrance=0 [Cartoon.fx] EdgeSlope=1.500000 Power=1.500000 [CAS.fx] Contrast=0.000000 Sharpening=1.000000 [Clarity.fx] ClarityBlendIfDark=165 ClarityBlendIfLight=213 ClarityBlendMode=3 ClarityDarkIntensity=0.400000 ClarityLightIntensity=0.110000 ClarityOffset=3.000000 ClarityRadius=2 ClarityStrength=0.400000 ClarityViewBlendIfMask=0 ClarityViewMask=0 [ColorMatrix.fx] ColorMatrix_Blue=0.000000,0.125000,0.875000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Red=0.817000,0.183000,0.000000 Strength=1.000000 [Denoise.fx] CounterThreshold=0.050000 GaussianSigma=1.000000 LerpCoefficeint=0.586000 NoiseLevel=0.010000 WeightThreshold=0.030000 [DisplayDepth.fx] bUIShowOffset=0 bUIUseLivePreview=0 fUIDepthMultiplier=1.000000 fUIFarPlane=1000.000000 fUIScale=1.000000,1.000000 iUILogarithmic=0 iUIOffset=0,0 iUIPresentType=2 iUIReversed=0 iUIUpsideDown=0 [FakeHDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [FXAA.fx] EdgeThreshold=1.000000 EdgeThresholdMin=1.000000 Subpix=0.000000 [Layer.fx] Layer_Blend=1.000000 Layer_Pos=0.500000,0.500000 Layer_Scale=1.000000 [Levels.fx] BlackPoint=61 HighlightClipping=0 WhitePoint=213 [LevelsPlus.fx] ACESLuminancePercentage=100,100,100 ColorRangeShift=0.000000,0.000000,0.000000 ColorRangeShiftSwitch=0 enableACESFilmRec2020=0 enableACESFilmRec2020old=0 enableACESFitted=0 EnableLevels=1 HighlightClipping=0 InputBlackPoint=0.062745,0.070588,0.078431 InputGamma=1.000000,1.000000,1.000000 InputWhitePoint=0.913725,0.870588,0.827451 OutputBlackPoint=0.000000,0.000000,0.000000 OutputWhitePoint=1.000000,1.000000,1.000000 [LiftGammaGain.fx] RGB_Gain=1.000000,1.000000,1.000000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Lift=1.000000,1.000000,1.000000 [LumaSharpen.fx] offset_bias=1.000000 pattern=1 sharp_clamp=0.035000 sharp_strength=0.946000 show_sharpen=0 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [Sepia.fx] Strength=0.580000 Tint=0.550000,0.430000,0.420000 [Smart_Sharp.fx] B_Grounding=0.000000 CAM_IOB=0 CA_Mask_Boost=0 CA_Removal=0 ClampSharp=1 Debug_View=0 Denoise_Power=0.500000 Depth_Map=0 Depth_Map_Adjust=250.000000 Depth_Map_Flip=0 F_DeNoise=0 No_Depth_Map=0 Sharpness=0.625000 [Technicolor.fx] Power=5.144000 RGBNegativeAmount=1.000000,1.000000,1.000000 Strength=0.354000 [Technicolor2.fx] Brightness=0.822000 ColorStrength=1.000000,1.000000,1.000000 Saturation=1.152000 Strength=0.345000 [Temporal_AA.fx] Clamping_Adjust=0.000000 Debug=0 Delta=0 Delta_Power=0.250000 Depth_CutOff=0.000000 Depth_Map=0 Depth_Map_Adjust=250.000000 Depth_Map_Flip=0 Persistence=0.125000 Similarity=0.250000 [Tonemap.fx] Bleach=0.000000 Defog=0.000000 Exposure=0.000000 FogColor=0.000000,0.000000,1.000000 Gamma=1.000000 Saturation=0.000000 [Vibrance.fx] Vibrance=0.150000 VibranceRGBBalance=1.000000,1.000000,1.000000 [Vignette.fx] Amount=-1.000000 Center=0.500000,0.500000 Radius=2.000000 Ratio=1.000000 Slope=2 Type=0

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