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Cold Summer - Really Stick Lighting

Created by Karda222
Added Sept. 19, 2025
Shader used: ReShade
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Techniques=ContrastAdaptiveSharpen@CAS.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,prod80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,MultiLUT@MultiLUT.fx,Lightroom@qUINT_lightroom.fx TechniqueSorting=ContrastAdaptiveSharpen@CAS.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,prod80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,MultiLUT@MultiLUT.fx,Lightroom@qUINT_lightroom.fx,Comic@Comic.fx,ZenTurboGI@Zenteon_TurboGI.fx,DH_UBER_RT@dh_uber_rt.fx,MXAO@qUINT_mxao.fx,XeGTAO@XeGTAO.fx,AdaptiveColorGrading@AdaptiveColorGrading.fx,AdaptiveFog@AdaptiveFog.fx,AdaptiveSharpen@AdaptiveSharpen.fx,ADOF@qUINT_dof.fx,AdvancedAutoHDR@AdvancedAutoHDR.fx,AdvancedCRT@CRT.fx,After@BeforeAfter.fx,AfterCanvasMask@CanvasMask.fx,AmbientLight@AmbientLight.fx,AnamorphoSqueeze@anamorpho.fx,AnamorphoDesqueeze@anamorpho.fx,ApertureCRT@CRTAperture.fx,ApplyLUT@LUTTools.fx,ArcaneBloom@ArcaneBloom.fx,AreaCopy@AreaCopy.fx,AreaDiscard_StoreColor@AreaDiscard.fx,AreaDiscard@AreaDiscard.fx,ArtisticVignette@ArtisticVignette.fx,ASCII@ASCII.fx,AspectRatioPS@AspectRatio.fx,AspectRatioComposition@AspectRatioComposition.fx,AspectRatioMultiGrid@AspectRatioMultiGrid.fx,AspectRatioSuite@AspectRatioSuite.fx,ATMOSPHERE@ATMOSPHERE.fx,Barbatos_NVSharpen@BarbatosNVSharpen.fx,Barbatos_SSR@Barbatos_SSR.fx,Barbatos_SSR_TEST@Barbatos_SSR_T.fx,BasicCRT@BasicCRT.fx,Before@Splitscreen.fx,After@Splitscreen.fx,Before@BeforeAfter.fx,BeforeCanvasMask@CanvasMask.fx,BeforeColorMask@ColorMask.fx,AfterColorMask@ColorMask.fx,Bessel_Bloom@Bessel_Bloom.fx,ZenATA@Zenteon_ATA.fx,BFBsHDR@UjelQuoteUnquoteHDRPack.fx,BilateralComic@BilateralComic.fx,BilateralCS@BilateralCS.fx,Bloom@qUINT_bloom.fx,BloomAndLensFlares@Bloom.fx,Blooming_HDR@BloomingHDR.fx,Blur@blur.fx,Border@Border.fx,BulgePinch@BulgePinch.fx,BUMPMAPPING@Bumpmapping.fx,BX_XChannelCurve@BX_XChannelCurve.fx,BX_XChannelCurve_Overlay@BX_XChannelCurve.fx,BX_ToyCurveTool@BX_ToyCurveTool.fx,BX_ToyCurveTool_Overlay@BX_ToyCurveTool.fx,CA@ChromaticAberration.fx,CAb@CA.fx,Camera@pCamera.fx,CanvasFog@CanvasFog.fx,Capture@Compare.fx,Cartoon@Cartoon.fx,Cathode@Cathode.fx,CathodeRayTube@CathodeRayTube.fx,Censor@Censor.fx,CEOG@CEOG.fx,cgwgCRT@CRTcgwg.fx,Checkerboard@Checkerboard.fx,Chromakey@Chromakey.fx,ChromaSubSampling@ChromaSubSampling.fx,ChromaticAberration@Prism.fx,Chromaticity@Chromaticity.fx,ChromaticitySimple@ChromaticitySimplified.fx,CinematicDOF@CinematicDOF.fx,Clarity@Clarity.fx,Clarity2@Clarity2.fx,CMAA_2@CMAA_2.fx,CMYK_Halftone@cmyk_halftone_dot.fx,CMYK_quantizer@CMYK.fx,TECH_CobraMaskStart@CobraMask.fx,TECH_CobraMaskFinish@CobraMask.fx,TECH_ColorSortMasking@ColorSort_CS.fx,TECH_ColorSortMain@ColorSort_CS.fx,ColorfulPoster@ColorfulPoster.fx,ColorGrading@ColorGrading.fx,ColorInversion@ColorInversion.fx,ColorIsolation@ColorIsolation.fx,ColorLab@ColorLab.fx,ColorMAME@ColorMAME.fx,ColorMatrix@ColorMatrix.fx,ColorMod@ColorMod.fx,ColorNoise@pColorNoise.fx,Colors@pColors.fx,ColorToAlpha@ColorToAlpha.fx,Colourfulness@Colourfulness.fx,ColShift@ColShift.fx,Composite@RetroTV.fx,Composition@Composition.fx,ContrastSharpen@ContrastSharpening.fx,ContrastStretch@ContrastStretch.fx,ConvertColorSpace@ConvertColorSpace.fx,CoolRetroTerm@CoolRetroTerminal.fx,CropScale@Resizer.fx,Cross@CrossProcess.fx,CRTCaligari@CRTCaligari.fx,CRTFakeLottes@CRTFakeLottes.fx,CRTFrutbunn@CRT-Frutbunn.fx,CRTHyllian@CRTHyllian.fx,CRTKurgV2@CRTKurg.fx,CRTLottes2018@CRTLottes2.fx,CRTMattias@MattiasCRT.fx,CRTNewPixie@CRT-NewPixie.fx,CRTPi@CRTPi.fx,CRTPotatoCool@CRTPotatoCool.fx,CRTPotatoWarm@CRTPotatoWarm.fx,CRTRefresh@CRTRefresh.fx,CRTSim@CRTSim.fx,CRTYee64@CRT-Yee64.fx,CRTYeetron@CRT-Yeetron.fx,CRTZFast@zfast_crt.fx,CRT_CX@CRTCX.fx,CRT_Lottes@CRT_Lottes.fx,CRT_NES_MINI@crt-nes-mini.fx,CRT_Royale@crt-royale.fx,CRT_Yee64@CRT_Yee64.fx,CRT_Yeetron@CRT_Yeetron.fx,CShade_CAS@cCAS.fx,CShade_Lens@cLens.fx,CShade_RCAS@cRCAS.fx,CShade_AutoExposure@cAutoExposure.fx,CShade_AutoExposureBloom@cAutoExposureBloom.fx,CShade_CopyBuffer@cBlend.fx,CShade_BlendBuffer@cBlend.fx,CShade_Censor@cEnsor.fx,CShade_CheckerBoard@cCheckerBoard.fx,CShade_Chromaticity@cChromaticity.fx,CShade_DLAA@cDLAA.fx,CShade_Dots@cDots.fx,CShade_FXAA@cFXAA.fx,CShade_SolidColor@cTransform.fx,CShade_Ghosting@cGhost.fx,CShade_Grayscale@cGray.fx,CShade_HorizontalBlur@cBlurH.fx,CShade_KinoContour@kContour.fx,CShade_KinoDatamosh@kDatamosh.fx,CShade_KinoMirror@kMirror.fx,CShade_LetterBox@cLetterBox.fx,CShade_MotionBlur@cMotionBlur.fx,CShade_MotionStabilization@cMotionStabilization.fx,CShade_NoiseBlur@cNoiseBlur.fx,CShade_Normalize@cNormalize.fx,CShade_Quantize@cQuantize.fx,CShade_SolidColor@cSolidColor.fx,CShade_Threshold@cThreshold.fx,CShade_VerticalBlur@cBlurV.fx,CubeLUT1D@CubeLUT1D.fx,CubeLUT3D@CubeLUT3D.fx,Cursor@Cursor.fx,CurvedMonitor@CurvedMonitor.fx,Curves@Curves.fx,DAA@DAA.fx,Daltonize@Daltonize.fx,Deband@Deband.fx,Debanding@qUINT_deband.fx,Deblur@Deblur.fx,Deconverge_MAME@Deconverge.fx,DeepFry@DeepFry.fx,Defocus@Defocus.fx,DeHaze@Dehaze.fx,DELC_Sharpen@qUINT_sharp.fx,DepthAlpha@DepthAlpha.fx,DepthDarkness@DepthDarkness.fx,DepthHaze@DepthHaze.fx,DepthSharpen@DepthSharpen.fx,DepthSharpenconstDof@DepthSharpenStaticDof.fx,DHUniformityCorrection@dh_uniformity_correction.fx,DH_AhOh@dh_ahoh.fx,DH_Ambient_Remove@dh_ambient_remove.fx,DH_Anime_13@dh_anime.fx,DH_Canvas@dh_canvas.fx,DH_Lain11@dh_Lain.fx,DH_Pastel_Bug@dh_pastel_bug.fx,DH_Sync@dh_sync.fx,DH_UBER_MASK_BEFORE@dh_uber_mask.fx,DH_UBER_MASK_AFTER@dh_uber_mask.fx,DH_UBER_MOTION_020@dh_uber_motion.fx,DH_UI_TextDetect_before@DH_UI_TextDetect.fx,DH_UI_TextDetect_after@DH_UI_TextDetect.fx,DH_undither@dh_undither.fx,DirectionalDepthBlur@DirectionalDepthBlur.fx,Directionally_Localized_Anti_Aliasing@DLAA_Plus.fx,DisplayLUT@LUTTools.fx,DisplayDepth@DisplayDepth.fx,DisplayMod@DisplayMod.fx,Dither@Dither.fx,DMargSaturation@UjelDMargSaturaton.fx,DosFX_Tech@DOSGame.fx,DownsampleSSAA@DownsampleSSAA.fx,DPX@DPX.fx,DrawOverlay@DrawOverlay.fx,DropShadow@DropShadow.fx,TECH_Droste@Droste.fx,Drunk@Drunk.fx,EasymodeCRT@CRTEasymode.fx,EGAfilter@EGAfilter.fx,EmbossFX@uEmboss.fx,Emboss_Tech@Emboss.fx,Emphasize@Emphasize.fx,ExtendedLevels@ExtendedLevels.fx,ExtrudedVideoImage@EVI.fx,EyeAdaption@EyeAdaption.fx,FastSharpen@FastSharpen.fx,FilmGrain@FGFXEnergyConservativeFilmGrain.fx,FGFXFCSB16X@FGFXFastCascadedSeparableBlur16X.fx,FGFXLSPOIrr@FGFXLargeScalePerceptualObscuranceIrradiance.fx,FILMDECK@FILMDECK.fx,FilmGrain@FilmGrain.fx,FilmGrain2@FilmGrain2.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,FilmicSharpen@FilmicSharpen.fx,FilmicPass@FilmicPass.fx,FISHEYE_CA_HORIZONTAL@Fisheye Horizontal.fx,FISHEYE_CA_VERTICAL@Fisheye Vertical.fx,Flair@Flair.fx,Flashlight@Flashlight.fx,FlexibleCA@FlexibleCA.fx,Flip@Flip.fx,Flipbook@Flipbook.fx,FocalDOF@FocalDOF.fx,FramerateLimiter@FramerateLimiter.fx,FreezeShot@FreezeShot.fx,TECH_Frequency@Frequency_CS.fx,FSR1_2X@FSR1_2X.fx,FXAA@FXAA.fx,GanossaMotionFocus@MotionFocus.fx,GaussianBlur@GaussianBlur.fx,GaussianBlurCS@GaussianBlurCS.fx,GAUSSSIAN@GAUSSIAN.fx,GBloom@GBloom.fx,GenerateNoise@cFlow.fx,CShade_Flow@cFlow.fx,GeomCRT@CRTGeom.fx,GlitchB@Glitch.fx,SSDO_Plus@GloomAO.fx,GoldenRatio@GoldenRatio.fx,GTUV50@GTU.fx,Halation@Halation.fx,Halftone@Halftone.fx,HDR@FakeHDR.fx,CompilationErrorsRGB@smolbbsoop_HDR_Converter.fx,HDRBloom@HDRBloom.fx,HDRMotionBlur@HDRMotionBlur.fx,HDR_Saturation@HDRSaturation.fx,HexLensFlare@HexLensFlare.fx,HighPassSharp@HighPassSharpen.fx,HueFX@HueFX.fx,Hyperblur@hyperblur.fx,Image@Image.fx,ImageSharpening@ImageSharpening.fx,MartysMods_Launchpad@MartysMods_LAUNCHPAD.fx,MartysMods_MXAO@MartysMods_MXAO.fx,MartyMods_Sharpen@MartysMods_SHARPEN.fx,Information_SD@SuperDepth3D.fx,Interlaced@Interlaced.fx,Interlacing@Interlacing.fx,JPEGCompression@JPEG.fx,FFKeepUI@KeepUI.fx,KNearestNeighbors@Denoise.fx,Layer@Layer.fx,LeiFx_OA@LeiFX_OA.fx,LeiFx_Tech@3DFX.fx,LensDistort@LensDistort.fx,Letterbox@Letterbox.fx,LevelIO@LevelIO.fx,Levels@Levels.fx,LevelsPlus@LevelsPlus.fx,LiftGammaGain@LiftGammaGain.fx,LightDoF_AutoFocus@LightDoF.fx,LightDoF_Far@LightDoF.fx,LightDoF_Near@LightDoF.fx,LightPersistance@LightPersistance.fx,lilium__inverse_tone_mapping@lilium__inverse_tone_mapping.fx,lilium__filmgrain@lilium__filmgrain.fx,lilium__map_SDR_into_HDR@lilium__map_sdr_into_hdr.fx,lilium__cas_hdr_ps@lilium__cas_hdr.fx,lilium__rcas_hdr@lilium__rcas_hdr.fx,lilium__sdr_trc_fix@lilium__sdr_trc_fix.fx,lilium__tone_mapping@lilium__tone_mapping.fx,lilium__test_pattern_generator@lilium__test_pattern_generator.fx,LiquidLens@LiquidLens.fx,LocalContrast@LocalContrast.fx,LocalContrastCS@LocalContrastCS.fx,LottesCRT@CRTLottes.fx,LumaLines@LumaLines.fx,LumaSharpen@LumaSharpen.fx,LUT@LUT.fx,MagicBloom@MagicBloom.fx,MagicHDR@MagicHDR.fx,MagnifyingGlass@MagnifyingGlass.fx,MartysMods_AntiAliasing_Prepass@MartysMods_SMAA.fx,MartysMods_AntiAliasing@MartysMods_SMAA.fx,lilium__hdr_black_floor_fix@lilium__hdr_black_floor_fix.fx,lilium__hdr_brightness_adjustment@lilium__hdr_brightness_adjustment.fx,lilium__make_overlay_bg_redraw@lilium__hdr_and_sdr_analysis.fx,lilium__hdr_and_sdr_analysis@lilium__hdr_and_sdr_analysis.fx,LumaFog@LumaFog.fx,MartysMods_FloydSteinbergDither@MartysMods_FLOYDSTEINBERG.fx,MaterialFX@MaterialFX.fx,MBMB@MBMB.fx,MCAmber@MCAmber.fx,MCGreen@MCGreen.fx,MCOrange@MCOrange.fx,MDAPT@mdapt.fx,MeshEdges@MeshEdges.fx,MetaCRT@MetaCRT.fx,MartysMods_ChromaticAberration@MartysMods_CHROMATICABERRATION.fx,MartyMods_FilmGrain@MartysMods_FILMGRAIN.fx,MartyMods_Halftone@MartysMods_HALFTONE.fx,MartysMods_LocalLaplacian@MartysMods_LOCALLAPLACIAN.fx,MartysMods_LongExposure@MartysMods_LONGEXPOSURE.fx,MartysMods_NvidiaSharpen@MartysMods_NVSHARPEN.fx,MartysMods_SceneWeaver_Hotsampling@MartysMods_SCENEWEAVER.fx,MartysMods_SceneWeaver_Letterbox@MartysMods_SCENEWEAVER.fx,MartysMods_SceneWeaver_Canvas@MartysMods_SCENEWEAVER.fx,MartysMods_Toddyhancer@MartysMods_TODDYHANCER.fx,MinimalColorGrading@MinimalColorGrading.fx,MMJCelShader@MMJCelShader.fx,MonitorGamma@MonitorGamma.fx,Monochrome@Monochrome.fx,Monocular_Cues@Depth_Cues.fx,MouseReplacement@Mouse.fx,MultiFX@MultiFX.fx,MultiTonePoster@MultiTonePoster.fx,N64Filter@N64_3Point.fx,NeoBloom@NeoBloom.fx,NeoSSAO@NeoSSAO.fx,NFAA@NFAA.fx,nGlide_3DFX@nGlide_3DFX.fx,Nightvision@NightVision.fx,NonLocalMeans@Denoise.fx,NormalMap@NormalMap.fx,Nostalgia@Nostalgia.fx,NTSCFilter@VHS.fx,NTSC_MAME@ntsc.fx,NTSC_RetroArch@NTSC_RetroArch.fx,NTSC_RetroArch_Gamma@NTSC_RetroArch_NoScanlines.fx,Oilify@Oilify.fx,OrtonBloom@OrtonBloom.fx,Overlay@Overlay.fx,PAL@PAL.fx,PalettePosterize@pPalettePosterize.fx,PAL_R57@R57_PAL.fx,PatternShading@PatternShading.fx,PerfectPerspective@PerfectPerspective.fx,PhosphorMAME@Phosphor.fx,PiecewiseFilmicTonemap@PiecewiseFilmicTonemap.fx,PiecewiseFilmicTonemap_Debug@PiecewiseFilmicTonemap.fx,Pirate_Bloom@Pirate_Bloom.fx,Pirate_DOF@Pirate_Depth_DOF.fx,Pirate_FXAA@Pirate_FXAA.fx,Pirate_GI@Pirate_Depth_GI.fx,PixelShift_W_Duping@PixelShifter.fx,Pong@Pong.fx,PowerVR2@PowerVR2.fx,PPFXBloom@PPFX_Bloom.fx,PPFX_Godrays@PPFX_Godrays.fx,PPFXSSDO@PPFX_SSDO.fx,prod80_02_Bloom@PD80_02_Bloom.fx,prod80_02_LUT_Creator@PD80_02_LUT_Creator.fx,prod80_03_Color_Space_Curves@PD80_03_Color_Space_Curves.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,prod80_04_Black_and_White@PD80_04_BlacknWhite.fx,prod80_04_ColorBalance@PD80_04_Color_Balance.fx,prod80_04_ColorGradient@PD80_04_Color_Gradients.fx,prod80_04_ColorIsolation@PD80_04_Color_Isolation.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,prod80_04_Magical_Rectangle@PD80_04_Magical_Rectangle.fx,prod80_04_Saturation_Limiter@PD80_04_Saturation_Limit.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,prod80_04_SelectiveColor_v2@PD80_04_Selective_Color_v2.fx,prod80_04_Technicolor@PD80_04_Technicolor.fx,prod80_05_LumaSharpen@PD80_05_Sharpening.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,prod80_06_Depth_Slicer@PD80_06_Depth_Slicer.fx,prod80_06_FilmGrain@PD80_06_Film_Grain.fx,prod80_06_LumaFade_Start@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pixelate.fx,RadialSlitScan@RadialSlitScan.fx,PCGI_One@RadiantGI.fx,RA_ImageAdjustment@ImageAdjustment.fx,RCAS@RCAS.fx,TECH_RealLongExposure@RealLongExposure.fx,REBAY@BAYER.fx,DEBAY@BAYER.fx,DINN@DINN - BASE.fx,DINNDIFF@DINN - GAUSS.fx,DINNDX@DINN - DIFF.fx,GaussianBloom@GaussianBloom.fx,GlobalAlpha@GlobalAlpha.fx,GuestCRT@GuestCRT.fx,PixelShifterX@PixelShifter.fx,PixelShifterY@PixelShifter.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,prod80_03_Levels@PD80_03_Levels.fx,ReflectiveBumpmapping@ReflectiveBumpMapping.fx,Reinhard@Reinhard.fx,RemoveTint@RemoveTint.fx,Rendepth@Rendepth.fx,Restore@Compare.fx,Compare@Compare.fx,MaskGlowAdvanced@MaskGlowAdvanced.fx,FFRestoreUI@KeepUI.fx,RetroCRT@RetroCRT.fx,RetroFog@RetroFog.fx,RetroTint@RetroTint.fx,ReVeil_Top@ReVeil.fx,ReVeil_Bottom@ReVeil.fx,RF@RetroTV.fx,RGBLCD@RGBLCD.fx,RingDOF@DOF.fx,MagicDOF@DOF.fx,GP65CJ042DOF@DOF.fx,HQ4X@HQ4X.fx,HSLShift@HSLShift.fx,MatsoDOF@DOF.fx,MartyMcFlyDOF@DOF.fx,Mode1@FineSharp.fx,Mode2@FineSharp.fx,Mode3@FineSharp.fx,MotionBlur@FakeMotionBlur.fx,ScanlinesAbs@scanlines-abs.fx,Scanlinesfract@scanlines-fract.fx,Vectorscope@Vectorscope.fx,Waveform@Waveform.fx,ZebraLines@ZebraLines.fx,SCurve@SCurve.fx,Shading@Shading.fx,SharpContrast@SharpContrast.fx,SimpleBloom@SimpleBloom.fx,SimpleGrain@SimpleGrain.fx,Sketch@Sketch.fx,SkySave@SkySave.fx,SkyRestore@SkySave.fx,SlitScan@SlitScan.fx,SMAA@SMAA.fx,SmartDeNoise@SmartDeNoise.fx,SmartNoise@SmartNoise.fx,Smart_Sharp@Smart_Sharp.fx,SOutline@Outline.fx,SplicedRadials@SplicedRadials.fx,Spotlight@Spotlight.fx,SSR@qUINT_ssr.fx,SSRT@SSRT.fx,StageDepth@StageDepth.fx,StageDepthPlus@StageDepthPlus.fx,SunsetFilter@SunsetFilter.fx,SuperDepth3D@SuperDepth3D.fx,SurfaceBlur@SurfaceBlur.fx,SVideo@RetroTV.fx,Swirl@Swirl.fx,RadialBlur@smolbbsoop_RadialBlur.fx,TAA@Temporal_AA.fx,TapeNoise@VHS.fx,Technicolor@Technicolor.fx,Technicolor2@Technicolor2.fx,TECH_PreGravity@Gravity.fx,TECH_Gravity@Gravity.fx,TECH_PreGravity@Gravity_CS.fx,TECH_GravityCS@Gravity_CS.fx,TECH_Greyscale@Greyscale.fx,ThreeColorGradient@ThreeColorGradient.fx,TiltShift@TiltShift.fx,Tint@Sepia.fx,TinyPlanet@TinyPlanet.fx,Tonemap@Tonemap.fx,TrackingRays@TrackingRays.fx,Trails@Trails.fx,TripleMonitor@TripleMonitor.fx,TVCRTPixels@TVCRTPixels.fx,uFakeHDR@UFakeHDR.fx,UIDetect@UIDetect.fx,UIDetect_Before@UIDetect.fx,UIDetect_After@UIDetect.fx,UIMaskCreator@UIMaskCreator.fx,UIMask_Top@UIMask.fx,UIMask_Bottom@UIMask.fx,UnrealLens@UnrealLens.fx,Unsharp@Unsharp.fx,VariableRateShading@VRS_Map.fx,VCRDistort@VHS.fx,Vertical_Previewer@VerticalPreviewer.fx,Vertical_Previewer_S@VerticalPreviewer.fx,VGA@RetroTV.fx,VHSDistort@VHS.fx,DirtyCRT@VHS.fx,GeomModCRT@CRTGeomMOD.fx,HeightFog@Heightfog.fx,MagicBorder@MagicBorder.fx,PandaFX@PandaFX.fx,prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,prod80_01_Color_Gamut@PD80_01_Color_Gamut.fx,VHS_Pro@VHSPro.fx,VHS_RA@VHS_RA.fx,Vibrance@Vibrance.fx,Vignette@Vignette.fx,VirtualResolution@VirtualResolution.fx,VividTone@VividTone.fx,vort_MotionEffects@vort_Motion.fx,vort_StaticEffects@vort_Static.fx,VRToolkit@VRToolkit.fx,VT220Term@vt220.fx,VT220Term@vt220_frame.fx,VT220Term_Night@vt220_night.fx,WatchDogsTonemapping@WatchDogs.fx,Wave@Wave.fx,WhitepointerFixer@WhitepointFixer.fx,WinUaeMask@WinUaeMaskGlow.fx,xBRZ4x@4xBRZ.fx,Crystallis@Zenteon_FilmGrain.fx,ZenteonFrameWork@Zenteon_Framework.fx,ZenLC@Zenteon_LocalContrast.fx,ZenMotion@Zenteon_Motion.fx,PaletteMap@Zenteon_PaletteMap.fx,ZenSharpen@Zenteon_Sharpen.fx,ZenSSAO_HISTORY@Zenteon_SSAO_History.fx,Xenon@Zenteon_XenonBloom.fx,ZigZag@ZigZag.fx [AdaptiveColorGrading.fx] AmbientHighlightThreshold=0.500000 DebugHighlights=0 DebugLuma=0 DebugLumaOutput=0 DebugLumaOutputHQ=0 EnableHighlightsInDarkScenes=1 HighlightMaxThreshold=0.800000 HighlightThreshold=0.500000 LumaChangeSpeed=0.050000 LumaHigh=0.750000 LumaLow=0.200000 [AdaptiveTonemapper.fx] AdaptFocalPoint=0.500000,0.500000 AdaptPrecision=0 AdaptRange=1.000000,0.242000 AdaptSensitivity=1.000000 AdaptTime=1.000000 Amount=0.091000 Exposure=-0.765000 FixWhitePoint=1 TonemapOperator=2 [BulgePinch.fx] animate=0 aspect_ratio=0.000000 aspect_ratio_angle=0.000000 blending_amount=1.000000 depth_bounds=0.000000,1.000000 magnitude=-0.500000 min_depth=0.000000 offset_x=0.500000 offset_y=0.500000 radius=0.500000 render_type=0 tension=1.000000 use_mouse_point=0 use_offset_coords=0 x_coord=0.500000 y_coord=0.500000 [Bumpmapping.fx] CONTRAST=0.200000 EMBOSS=1.000000 RANGE=1.000000 SMART=0.750000 SMOOTHING=0.500000 [CAS.fx] Contrast=0.000000 Sharpening=1.000000 [CathodeRayTube.fx] blurToggle=1 mask=0 [cGray.fx] _CBlendPreprocessorGuide=0 _CBlendPreprocessorGuidePreset=0 _CShadeAlphaFactor=1.000000 _CShadeInverseTonemapper=0 _CShadeOutputMode=0 _CShadeSwizzleAlpha=3 _CShadeSwizzleBlue=2 _CShadeSwizzleGreen=1 _CShadeSwizzleRed=0 _Select=0 [Clarity.fx] ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityBlendMode=2 ClarityDarkIntensity=0.400000 ClarityLightIntensity=0.000000 ClarityOffset=2.000000 ClarityRadius=3 ClarityStrength=0.400000 ClarityViewBlendIfMask=0 ClarityViewMask=0 [Clarity2.fx] BlendIfRange=0.200000 ClarityBlendIfDarkTwo=50 ClarityBlendIfLightTwo=205 ClarityBlendModeTwo=2 ClarityDarkIntensityTwo=0.400000 ClarityLightIntensityTwo=0.000000 ClarityOffsetTwo=8.000000 ClarityRadiusTwo=3 ClarityStrengthTwo=0.400000 DitherStrength=1.000000 MaskContrast=0.000000 PreprocessorDefinitions=0 [CMAA_2.fx] DebugEdges=0 UIHELP=0 [Comic.fx] bUIChromaEdgesDebugLayer=1 bUIColorEdgesDebugLayer=1 bUIEnableDebugLayer=0 bUIMeshEdgesDebugLayer=1 bUIOutlinesDebugLayer=1 fUIChromaEdgesDetails=0.000000 fUIChromaEdgesDistanceFading=-0.789000,1.000000,0.587000 fUIChromaEdgesStrength=3.950000,2.010000 fUIColor=0.000000,0.000000,0.000000 fUIColorEdgesDetails=1.000000 fUIColorEdgesDistanceFading=-1.000000,1.000000,1.000000 fUIColorEdgesStrength=4.620000,3.600000 fUIEdgesLumaWeight=0.000000,1.000000,0.800000 fUIEdgesSaturationWeight=0.000000,1.000000,0.800000 fUIMeshEdgesDistanceFading=-1.000000,0.100000,0.800000 fUIMeshEdgesStrength=3.000000,3.000000 fUIOutlinesDistanceFading=0.000000,1.000000,0.800000 fUIOutlinesStrength=1.000000,1.000000 fUIOutlinesThreshold=1.000000 fUIOverlayColor=1.000000,0.000000,0.000000 fUIStrength=1.000000 iUIChromaEdgesType=3 iUIColorEdgesType=1 iUIMeshEdgesEnable=0 iUIMeshEdgesIterations=1 iUIOutlinesEnable=0 iUIShowFadingOverlay=0 [Depth_Cues.fx] Blur_Cues=0.000000 Debug_View=0 DEPTH_DEBUG=0 Depth_Map=0 Depth_Map_Adjust=250.000000 Depth_Map_Flip=0 No_Depth_Map=1 Shade_Power=0.569000 Spread=3.600000 [dh_uber_rt.fx] bBaseAlternative=0 bDebugLight=0 bDebugLightOnly=1 bDebugLightZAtDepth=1 bDepthMulti5=0 bRemoveAmbient=0 bRreinhardFinalMerging=1 bSkyAt0=0 bSmoothNormals=1 bSSR=0 fAOBoostFromGI=0.500000 fAODarkProtect=0.150000 fAOLightProtect=0.500000 fAOMultiplier=0.900000 fAOPow=1.000000 fAoProtectGi=0.050000 fBaseColor=1.000000 fDebugLightColor=1.000000,0.000000,0.000000 fDebugLightPosition=0.500000,0.500000,0.050000 fDistanceFading=0.900000 fGIAvoidThin=0.750000 fGIBounce=0.340000 fGIDarkAmplify=0.100000 fGIDarkMerging=0.500000 fGIDistanceAttenuation=0.350000 fGIFinalMerging=1.000000 fGIHueBiais=0.500000 fGILightMerging=0.100000 fGIOverbrightToWhite=0.200000 fGIRayColorMinBrightness=0.000000 fGIRenderScale=0.333000 fHudBorderProtectionStrength=16.000000 fNormalRoughness=0.100000 fRemoveAmbientAutoAntiFlicker=0.737000 fRreinhardStrength=0.500000 fSaturationBoost=0.100000 fSkyColor=0.400000 fSkyDepth=0.999000 fSourceAmbientIntensity=0.750000 fSSRCorrectionStrength=0.000000 fSSRMerging=0.500000 fSSRMergingOrientation=0.500000 fSSRMergingRoughness=0.500000 fSSRRenderScale=0.500000 fWeaponDepth=0.001000 iAODistance=320 iAOFrameAccu=10 iBlackLevel=0 iDebug=0 iDebugLightSize=2 iDebugPass=3 iGIFrameAccu=16 iGIRayColorMode=0 iHudBorderProtectionRadius=180 iMemRadius=2 iRoughnessRadius=2 iRTMaxRays=2 iRTPrecision=3 iSmoothRadius=8 iSmoothSamples=5 iSSRCorrectionMode=1 iSSRFrameAccu=10 iWhiteLevel=255 [GlobalAlpha.fx] bIgnore=1 fOpacity=1.000000 [GloomAO.fx] Debug=0 Depth_Guide=0 Depth_Map=0 Depth_Map_Adjust=7.500000 Depth_Map_Flip=0 Dither_SSDO=1 Easy_SS_Scaling=0 GloomAO=0 Horizontal_and_Vertical=1.000000,1.000000 Image_Position_Adjust=0.000000,0.000000 NCD=0.125000,0.000000 Offset=0.000000 Persistence=0.125000 SamplesXY=3 Set_2DTexture_Detail=0.000000,1.000000 SSDO_ColorPower=1.500000 SSDO_Fade=1.000000 SSDO_Intensity_Masking=0.000000 SSDO_Levels=32 SSDO_Max_Depth=0.999000 SSDO_MipSampling=4 SSDO_Power=1.500000 SSDO_SampleRadius=2500.000000 SSDO_Saturation=1.000000 SSDO_Trimming=0.100000 SSDO_X2=0 [MagicBorder.fx] BorderColor=1.000000,1.000000,1.000000,1.000000 LeftBottomCornerDepth=1.000000 LeftTopCornerDepth=1.000000 PictureFrameColor=0.700000,0.700000,0.700000,1.000000 PictureFrameLeftBottom=0.100000,0.900000 PictureFrameLeftTop=0.100000,0.100000 PictureFrameRightBottom=0.900000,0.900000 PictureFrameRightTop=0.900000,0.100000 RightBottomCornerDepth=1.000000 RightTopCornerDepth=1.000000 ShowDepths=0 [MartysMods_MXAO.fx] HELP1=0 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH=0.250000 MXAO_FILTER_SIZE=1 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=1 MXAO_SAMPLE_RADIUS=2.500000 MXAO_SSAO_AMOUNT=0.800000 MXAO_WORLDSPACE_ENABLE=0 SHADING_RATE=1 [MaskGlowAdvanced.fx] aarange=1.000000 bdist=1.000000 bloom=0.000000 brightboost=1.000000 bsize1=0.020000 c_shape=0.250000 deconrb=0.000000 deconrby=0.000000 deconrg=0.000000 deconrgy=0.000000 deconrr=0.000000 deconrry=0.000000 decons=1.000000 double_slot=1 gamma_c=1.000000 glow=0.000000 glow_size=2.000000 halation=0.000000 maskboost=1.000000 maskDark=0.500000 MaskGamma=2.200000 maskLight=1.500000 masksize=1 maskstr=0.330000 mask_layout=0 mcut=1.100000 mshift=0.000000 saturation=1.000000 sborder=0.750000 shadowMask=0 slotmask=0.000000 slotmask1=0.000000 slotwidth=2 smasksize=1 warpX=0.000000 warpY=0.000000 [MultiLUT.fx] fLUT_AmountChroma=1.500000 fLUT_AmountLuma=0.278000 fLUT_LutSelector=8 [NeoSSAO.fx] AccumFrames=4.000000 BrightnessThreshold=1.000000 bSmoothNormals=0 DepthMultiplier=1.000000 DepthThreshold=0.990000 EnableTemporal=1 FadeEnd=1.000000 FadeStart=0.000000 Intensity=0.500000 MaxRayDistance=0.015000 OcclusionColor=0.000000,0.000000,0.000000,1.000000 RenderScale=0.800000 ViewMode=0 [PD80_01B_RT_Correct_Color.fx] debug_mode=0 dither_strength=1.000000 enable_dither=1 enable_fade=1 freeze=0 midCC_scale=0.500000 mid_use_alt_method=1 rt_blackpoint_method=1 rt_blackpoint_respect_luma=0 rt_bp_rl_str=1.000000 rt_bp_str=1.000000 rt_enable_blackpoint_correction=1 rt_enable_midpoint_correction=1 rt_enable_whitepoint_correction=1 rt_midpoint_respect_luma=1 rt_whitepoint_method=0 rt_whitepoint_respect_luma=1 rt_wp_rl_str=1.000000 rt_wp_str=1.000000 transition_speed=0.500000 [PD80_02_Bonus_LUT_pack.fx] dither_strength=1.000000 enable_dither=1 ib=0.000000,0.000000,0.000000 ig=1.000000 iw=1.000000,1.000000,1.000000 ob=0.000000,0.000000,0.000000 ow=1.000000,1.000000,1.000000 PD80_Intensity=1.000000 PD80_LutSelector=45 PD80_MixChroma=0.748000 PD80_MixLuma=0.150000 [PD80_02_Cinetools_LUT.fx] dither_strength=1.000000 enable_dither=1 ib=0.000000,0.000000,0.000000 ig=1.000000 iw=1.000000,1.000000,1.000000 ob=0.000000,0.000000,0.000000 ow=1.000000,1.000000,1.000000 PD80_Intensity=1.000000 PD80_LutSelector=7 PD80_MixChroma=0.209000 PD80_MixLuma=0.190000 [PD80_03_Shadows_Midtones_Highlights.fx] blendcolor_h=1.000000,1.000000,1.000000 blendcolor_m=0.980000,0.588000,0.000000 blendcolor_s=0.000000,0.365000,1.000000 blendmode_h=0 blendmode_m=0 blendmode_s=0 brightness_h=0.000000 brightness_m=0.000000 brightness_s=0.310000 contrast_h=0.000000 contrast_m=0.000000 contrast_s=0.000000 dither_strength=2.000000 enable_dither=1 exposure_h=0.000000 exposure_m=0.000000 exposure_s=0.000000 luma_mode=2 opacity_h=0.000000 opacity_m=0.000000 opacity_s=0.000000 saturation_h=0.000000 saturation_m=0.000000 saturation_s=0.000000 separation_mode=0 tint_h=0.000000 tint_m=0.000000 tint_s=0.000000 vibrance_h=0.000000 vibrance_m=0.000000 vibrance_s=0.000000 [PD80_04_Magical_Rectangle.fx] blendmode_1=0 center=0.500000,0.500000 depthpos=0.000000 depth_smoothing=0.002000 dither_strength=0.000000 enable_gradient=0 gradient_curve=0.250000 gradient_type=0 intensity_boost=1.000000 invert_shape=0 mr_brightness=0.000000 mr_contrast=0.000000 mr_exposure=0.000000 mr_hue=0.000000 mr_saturation=0.000000 mr_vibrance=0.000000 opacity=1.000000 reccolor=0.500000,0.500000,0.500000 ret_size_x=0.125000 ret_size_y=0.125000 rotation=45 shape=0 smoothing=0.010000 [Pirate_Depth_GI.fx] GI_DIFFUSE_BLEND_MODE=2 GI_DIFFUSE_CURVE_MODE=4 GI_DIFFUSE_DEBUG=0 GI_DIFFUSE_MIPLEVEL=4 GI_DIFFUSE_RADIUS=1.000000 GI_DIFFUSE_STRENGTH=4.000000 GI_FOV=75 GI_REFLECT_RADIUS=1.000000 [PPFX_Godrays.fx] pGodraysExposure=0.100000 pGodraysFalloff=1.060000 pGodraysFreq=1.200000 pGodraysSampleAmount=64 pGodraysSource=0.500000,0.400000 pGodraysThreshold=0.650000 [qUINT_lightroom.fx] LIGHTROOM_AQUA_EXPOSURE=-0.481000 LIGHTROOM_AQUA_HUESHIFT=0.000000 LIGHTROOM_AQUA_SATURATION=-0.300000 LIGHTROOM_BLUE_EXPOSURE=0.000000 LIGHTROOM_BLUE_HUESHIFT=0.000000 LIGHTROOM_BLUE_SATURATION=0.000000 LIGHTROOM_ENABLE_CLIPPING_DISPLAY=0 LIGHTROOM_ENABLE_CURVE_DISPLAY=0 LIGHTROOM_ENABLE_LUT=0 LIGHTROOM_ENABLE_VIGNETTE=0 LIGHTROOM_GLOBAL_BLACKS_CURVE=0.000000 LIGHTROOM_GLOBAL_BLACK_LEVEL=3.000000 LIGHTROOM_GLOBAL_CONTRAST=0.000000 LIGHTROOM_GLOBAL_EXPOSURE=0.000000 LIGHTROOM_GLOBAL_GAMMA=0.000000 LIGHTROOM_GLOBAL_HIGHLIGHTS_CURVE=0.000000 LIGHTROOM_GLOBAL_MIDTONES_CURVE=0.000000 LIGHTROOM_GLOBAL_SATURATION=0.000000 LIGHTROOM_GLOBAL_SHADOWS_CURVE=0.000000 LIGHTROOM_GLOBAL_TEMPERATURE=0.000000 LIGHTROOM_GLOBAL_TINT=0.000000 LIGHTROOM_GLOBAL_VIBRANCE=0.000000 LIGHTROOM_GLOBAL_WHITES_CURVE=0.000000 LIGHTROOM_GLOBAL_WHITE_LEVEL=255.000000 LIGHTROOM_GREEN_EXPOSURE=0.000000 LIGHTROOM_GREEN_HUESHIFT=0.000000 LIGHTROOM_GREEN_SATURATION=0.099000 LIGHTROOM_LUT_SCROLL=0 LIGHTROOM_LUT_TILE_COUNT=16 LIGHTROOM_LUT_TILE_SIZE=16 LIGHTROOM_MAGENTA_EXPOSURE=0.000000 LIGHTROOM_MAGENTA_HUESHIFT=0.000000 LIGHTROOM_MAGENTA_SATURATION=0.000000 LIGHTROOM_ORANGE_EXPOSURE=0.000000 LIGHTROOM_ORANGE_HUESHIFT=0.000000 LIGHTROOM_ORANGE_SATURATION=0.000000 LIGHTROOM_RED_EXPOSURE=0.000000 LIGHTROOM_RED_HUESHIFT=0.000000 LIGHTROOM_RED_SATURATION=0.000000 LIGHTROOM_VIGNETTE_AMOUNT=1.000000 LIGHTROOM_VIGNETTE_BLEND_MODE=1 LIGHTROOM_VIGNETTE_COLOR=0.000000,0.000000,0.000000 LIGHTROOM_VIGNETTE_CURVE=1.000000 LIGHTROOM_VIGNETTE_HEIGHT=0.000000 LIGHTROOM_VIGNETTE_OFFS=0.000000,0.000000 LIGHTROOM_VIGNETTE_RADIUS_INNER=0.000000 LIGHTROOM_VIGNETTE_RADIUS_OUTER=1.000000 LIGHTROOM_VIGNETTE_SHOW_RADII=0 LIGHTROOM_VIGNETTE_WIDTH=0.000000 LIGHTROOM_YELLOW_EXPOSURE=0.000000 LIGHTROOM_YELLOW_HUESHIFT=0.000000 LIGHTROOM_YELLOW_SATURATION=0.000000 [qUINT_mxao.fx] MXAO_BLEND_TYPE=2 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH_END=1.000000 MXAO_FADE_DEPTH_START=0.000000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=3 MXAO_SAMPLE_NORMAL_BIAS=0.619000 MXAO_SAMPLE_RADIUS=5.000000 MXAO_SSAO_AMOUNT=1.157000 MXAO_SSIL_AMOUNT=2.000000 MXAO_SSIL_SATURATION=1.000000 PreprocessorDefinitions=MXAO_HIGH_QUALITY=1,MXAO_ENABLE_IL=1,MXAO_MIPLEVEL_AO=1,MXAO_MIPLEVEL_IL=2,MXAO_SMOOTHNORMALS=1 [Spotlight.fx] Spotlight_Quantity=0 uBlendFix=0 uBrightness=10.000000 uColor=1.000000,0.901961,0.784314 uDepthCutoff=0.970000 uDistance=0.100000 uInvertDepthCutoff=0 uSize=420.000000 uToggleDepth=1 uToggleDepthCutoff=0 uToggleTexture=1 uXCenter=0.000000 uYCenter=0.000000 [TrackingRays.fx] Curve=3.000000 Delay=1.000000 Intensity=1.000000 MergeTolerance=0.100000 Scale=10.000000 _WipWarn=0 [WinUaeMaskGlow.fx] bloom=0.000000 CGWG=0.330000 glow=0.000000 glow_size=1.000000 maskDark=0.500000 MaskGamma=2.200000 maskLight=1.400000 masksize=1 shadowMask=0 slotmask=0.000000 slotwidth=2 smasksize=1 [XeGTAO.fx] EffectRadius=2.000000 Intensity=0.330000 OcclusionColor=0.000000,0.000000,0.000000,1.000000 QualityLevel=2 RenderScale=1.000000 TemporalAccumulationFrames=10.000000 ViewMode=0 [Zenteon_SSAO_History.fx] AO_QUALITY=2 DEBUG=1 FADEOUT=0.900000 GTAO_ATT=0.500000 INTENSITY=0.900000 LABEL=0 RADIUS=1.000000 SAO_K=1.000000 SIGMA=1.500000 SSAO_TYPE=1 THICKNESS=1.000000 THICKNESS_M=0.010000 THIN_AVD=0.750000 [Zenteon_TurboGI.fx] AO_INTENSITY=0.559000 DEBUG=0 FADEOUT=1.000000 INTENSITY=1.000000 MV_COMP=0 RAY_LENGTH=0.500000

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