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Expeditions GTX1080

Created by OrbitDV
Added Oct. 1, 2026
Updated 1 Oct 15:42 CEST
Shader used: ReShade
Preset description:
MartysMods_LAUNCHPAD.fx, lumenite_Kernel.fx, lumenite_TRAA.fx, lumenite_RTAO.fx, lumenite_LSAO.fx, MartysMods_MXAO.fx, Clarity.fx, Clarity2.fx, LumaSharpen.fx, LevelsPlus.fx, Technicolor2.fx, Unsharp.fx, CMAA_2.fx [GENERAL] PreprocessorDefinitions=RESHADE_DEPTH_LINEARIZATION_FAR_PLANE=175,RESHADE_DEPTH_INPUT_IS_UPSIDE_DOWN=0,RESHADE_DEPTH_INPUT_IS_REVERSED=1,RESHADE_DEPTH_INPUT_IS_LOGARITHMIC=0 Check the geometry of the shadows in DisplayDepth. In the tab Add-ons make sure the checkbox next to your monitor resolution is selected. Don't forget that for proper operation, you need to disable various types of smoothing within the games themselves—such as motion blur, film grain, and SMAA.
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Techniques=MartysMods_Launchpad@MartysMods_LAUNCHPAD.fx,Lumenite_Kernel@lumenite_Kernel.fx,Lumenite_TRAA@lumenite_TRAA.fx,Lumenite_RTAO@lumenite_RTAO.fx,Lumenite_LSAO@lumenite_LSAO.fx,MartysMods_MXAO@MartysMods_MXAO.fx,Clarity@Clarity.fx,Clarity2@Clarity2.fx,LumaSharpen@LumaSharpen.fx,LevelsPlus@LevelsPlus.fx,Technicolor2@Technicolor2.fx,Unsharp@Unsharp.fx,CMAA_2@CMAA_2.fx TechniqueSorting=MartysMods_Launchpad@MartysMods_LAUNCHPAD.fx,Lumenite_Kernel@lumenite_Kernel.fx,Lumenite_TRAA@lumenite_TRAA.fx,Lumenite_RTAO@lumenite_RTAO.fx,Lumenite_LSAO@lumenite_LSAO.fx,MartysMods_MXAO@MartysMods_MXAO.fx,Clarity@Clarity.fx,Clarity2@Clarity2.fx,LumaSharpen@LumaSharpen.fx,LevelsPlus@LevelsPlus.fx,Technicolor2@Technicolor2.fx,Unsharp@Unsharp.fx,CMAA_2@CMAA_2.fx,BaBa_VividTone@BaBa_VividTone.fx,DisplayDepth@DisplayDepth.fx,BaBa_SSR_Lite@BaBa_SSR_Lite.fx,ContrastAdaptiveSharpen@CAS.fx,VirtualResolution@VirtualResolution.fx,BaBa_Launcher@BaBa_Launcher.fx,BaBa_Sharpen@BaBa_Sharpen_Residual.fx,BaBa_SSR@BaBa_SSR.fx,Levels@Levels.fx,MultiLUT@MultiLUT.fx,Technicolor@Technicolor.fx,Tonemap@Tonemap.fx,Vibrance@Vibrance.fx [BaBa_Launcher.fx] FLOW_QUALITY=3 HDR_Input_Format=0 HDR_Peak_Nits=1000.000000 NORMAL_SMOOTHING=3 NORMAL_TEMPORAL=1 NORMAL_TEMPORAL_STABILITY=0.880000 SDR_Enable_ITM=1 SDR_ITM_Hue_Preserving=1 TEXTURE_NORMAL_EDGE_THRESHOLD=0.000000 TEXTURE_NORMAL_INTENSITY=0.000000 [BaBa_Sharpen_Residual.fx] CoarseStrength=0.500000 EdgeResponse=0.000000 FineStrength=1.000000 HDR_Input_Format=0 HDR_Peak_Nits=1000.000000 Intensity=1.000000 ResidualScale=0.440000 SDR_Enable_ITM=1 SDR_ITM_Hue_Preserving=1 ShadowRecovery=1 ViewMode=0 [BaBa_SSR.fx] Anisotropy=0.000000 BlendMode=0 Color_Temperature=6500.000000 DIELECTRIC_REFLECTANCE=0.500000 EDGE_MASK_THRESHOLD=1.000000 EnableAntiSmear=0 EnableRayFallback=1 EnableRayJitter=1 EnableSmoothing=1 EnableVNDF=0 FadeDistance=4.999000 GeoCorrectionIntensity=0.000000 HDR_Input_Format=0 HDR_Peak_Nits=1000.000000 Intensity=1.000000 MaxFrames=24 Metallic=0.000000 OrientationThreshold=0.500000 Preserve_Scene_Highlights=0.000000 RayTraceQuality=0 ReflectionMode=4 RenderResolution=0.800000 RoughnessDetection=0.000000 SDR_Enable_ITM=1 SDR_ITM_Hue_Preserving=1 SmartSurfaceMode=1 Smooth_Threshold=0.500000 SobelEdgeThreshold=0.000000 SSR_Contrast=1.000000 SSR_Highlight_Tint=1.000000,1.000000,1.000000 SSR_Shadow_Tint=1.000000,1.000000,1.000000 SSR_Split_Balance=0.500000 SSR_Tint=1.000000,1.000000,1.000000 SSR_Vibrance=1.000000 SurfaceDetails=0.300000 SurfaceDetailsRadius=10.000000 SurfaceGlossiness=0.300000 THICKNESS_THRESHOLD=0.003000 Use_Color_Temperature=0 Vegetation_Protection=0.000000 VERTICAL_FOV=60.000000 ViewMode=0 [BaBa_SSR_Lite.fx] BlendMode=0 Color_Temperature=6500.000000 DIELECTRIC_REFLECTANCE=0.040000 EDGE_MASK_THRESHOLD=1.000000 EnableAntiSmear=0 EnableRayJitter=1 EnableSmoothing=1 FadeDistance=4.999000 HDR_Input_Format=0 HDR_Peak_Nits=1000.000000 Intensity=1.000000 MaxFrames=24 Metallic=0.200000 OrientationThreshold=0.500000 Preserve_Scene_Highlights=0.000000 RayCount=1 RaySteps=16 ReflectionMode=0 RenderScale=0.500000 SDR_Enable_ITM=1 SDR_ITM_Hue_Preserving=1 SSR_Contrast=1.000000 SSR_Highlight_Tint=1.000000,1.000000,1.000000 SSR_Shadow_Tint=1.000000,1.000000,1.000000 SSR_Split_Balance=0.500000 SSR_Tint=1.000000,1.000000,1.000000 SSR_Vibrance=1.000000 SurfaceGlossiness=0.000000 THICKNESS_THRESHOLD=0.003000 Use_Color_Temperature=0 Vegetation_Protection=0.000000 VERTICAL_FOV=60.000000 ViewMode=0 [BaBa_VividTone.fx] AdaptationRate=0.250000 ContrastStrength=0.320000 ExposureStrength=0.200000 HDRStrength=0.300000 HDR_Input_Format=0 HDR_Peak_Nits=1000.000000 Intensity=0.338000 SDR_Enable_ITM=1 SDR_ITM_Hue_Preserving=1 ShadowLiftStrength=0.170000 StaticExposure=0 [CAS.fx] Contrast=0.000000 Sharpening=1.000000 [Clarity.fx] ClarityBlendIfDark=30 ClarityBlendIfLight=79 ClarityBlendMode=5 ClarityDarkIntensity=0.699000 ClarityLightIntensity=1.000000 ClarityOffset=2.000000 ClarityRadius=3 ClarityStrength=0.216000 ClarityViewBlendIfMask=0 ClarityViewMask=0 [Clarity2.fx] BlendIfRange=0.200000 ClarityBlendIfDarkTwo=105 ClarityBlendIfLightTwo=205 ClarityBlendModeTwo=2 ClarityDarkIntensityTwo=0.400000 ClarityLightIntensityTwo=0.000000 ClarityOffsetTwo=5.000000 ClarityRadiusTwo=2 ClarityStrengthTwo=0.400000 DitherStrength=1.000000 MaskContrast=0.000000 PreprocessorDefinitions=0 [CMAA_2.fx] DebugEdges=0 UIHELP=0 [DisplayDepth.fx] bUIShowOffset=0 bUIUseLivePreview=0 fUIDepthMultiplier=1.000000 fUIFarPlane=50.000000 fUIScale=1.000000,1.000000 iUILogarithmic=0 iUIOffset=0,0 iUIPresentType=2 iUIReversed=0 iUIUpsideDown=0 [Levels.fx] BlackPoint=0 HighlightClipping=0 WhitePoint=235 [LevelsPlus.fx] ACESLuminancePercentage=100,100,100 ColorRangeShift=0.000000,0.000000,0.000000 ColorRangeShiftSwitch=1 enableACESFilmRec2020=0 enableACESFilmRec2020old=1 enableACESFitted=0 EnableLevels=1 HighlightClipping=0 InputBlackPoint=0.027451,0.027451,0.027451 InputGamma=0.800003,0.800003,0.800003 InputWhitePoint=0.913725,0.870588,0.827451 OutputBlackPoint=0.000000,0.000000,0.000000 OutputWhitePoint=1.000000,1.000000,1.000000 [LumaSharpen.fx] offset_bias=0.332000 pattern=3 sharp_clamp=0.035000 sharp_strength=0.650000 show_sharpen=0 [lumenite_LSAO.fx] AO_INTENSITY=0.300000 DEBUG_VIEW=0 DEPTH_BOUNDARY=0.999000 DEPTH_FADE_START=0.750000 [lumenite_RTAO.fx] AO_INTENSITY=0.300000 DEBUG_VIEW=0 DEPTH_BOUNDARY=0.657000 DEPTH_FADE_START=0.750000 [lumenite_TRAA.fx] DEBUG_EDGES=0 EDGE_MODE=1 HFI_INTENSITY=0.010000 HISTORY_BLEND=0.900000 MAX_SHARP_DIFF=0.100000 SHARP_STRENGTH=1.500000 SHOW_STATUS=0 [MartysMods_LAUNCHPAD.fx] NORMALS_MODE=2 OPTICAL_FLOW_Q=2 TEXTURED_NORMALS_INTENSITY=0.500000 TEXTURED_NORMALS_QUALITY_ENUM=3 TEXTURED_NORMALS_RADIUS=0.500000 [MartysMods_MXAO.fx] HELP1=0 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH=0.400000 MXAO_FILTER_SIZE=2 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=1 MXAO_SAMPLE_RADIUS=2.500000 MXAO_SSAO_AMOUNT=0.500000 MXAO_WORLDSPACE_ENABLE=1 SHADING_RATE=0 [Technicolor.fx] Power=4.000000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.400000 [Technicolor2.fx] Brightness=1.146000 ColorStrength=0.200000,0.200000,0.200000 Saturation=0.650000 Strength=0.500000 [Tonemap.fx] Bleach=0.000000 Defog=0.000000 Exposure=0.000000 FogColor=0.000000,0.000000,1.000000 Gamma=1.000000 Saturation=0.000000 [Unsharp.fx] Amount=1.000000 BlurScale=0.400000 [Vibrance.fx] Vibrance=0.150000 VibranceRGBBalance=1.000000,1.000000,1.000000 [VirtualResolution.fx] fResolutionX=2560.000000 fResolutionY=1440.000000 iScaleMode=1 PreprocessorDefinitions=VIRTUAL_RESOLUTION_DYNAMIC=1

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