2 days, 20 hours ago
Fallout 4 GTX1080
Preset description:
MartysMods_LAUNCHPAD.fx,
lumenite_Kernel.fx,
lumenite_TRAA.fx,
lumenite_RTAO.fx,
lumenite_LSAO.fx,
MartysMods_MXAO.fx,
LumaSharpen.fx,
Unsharp.fx,
CAS.fx,
Clarity.fx,
Clarity2.fx,
LevelsPlus.fx,
Technicolor2.fx,
BaBa_VividTone.fx
[GENERAL]
PreprocessorDefinitions=RESHADE_DEPTH_LINEARIZATION_FAR_PLANE=75,RESHADE_DEPTH_INPUT_IS_UPSIDE_DOWN=0,RESHADE_DEPTH_INPUT_IS_REVERSED=0,RESHADE_DEPTH_INPUT_IS_LOGARITHMIC=0
Check the geometry of the shadows in DisplayDepth.
In the tab Add-ons make sure the checkbox next to your monitor resolution is selected.
Don't forget that for proper operation, you need to disable various types of smoothing within the games themselves—such as motion blur, film grain, and SMAA.
Techniques=MartysMods_Launchpad@MartysMods_LAUNCHPAD.fx,Lumenite_Kernel@lumenite_Kernel.fx,Lumenite_TRAA@lumenite_TRAA.fx,Lumenite_RTAO@lumenite_RTAO.fx,Lumenite_LSAO@lumenite_LSAO.fx,MartysMods_MXAO@MartysMods_MXAO.fx,LumaSharpen@LumaSharpen.fx,Unsharp@Unsharp.fx,ContrastAdaptiveSharpen@CAS.fx,Clarity@Clarity.fx,Clarity2@Clarity2.fx,LevelsPlus@LevelsPlus.fx,Technicolor2@Technicolor2.fx,BaBa_VividTone@BaBa_VividTone.fx
TechniqueSorting=MartysMods_Launchpad@MartysMods_LAUNCHPAD.fx,Lumenite_Kernel@lumenite_Kernel.fx,Lumenite_TRAA@lumenite_TRAA.fx,Lumenite_RTAO@lumenite_RTAO.fx,Lumenite_LSAO@lumenite_LSAO.fx,MartysMods_MXAO@MartysMods_MXAO.fx,LumaSharpen@LumaSharpen.fx,Unsharp@Unsharp.fx,ContrastAdaptiveSharpen@CAS.fx,Clarity@Clarity.fx,Clarity2@Clarity2.fx,LevelsPlus@LevelsPlus.fx,Technicolor2@Technicolor2.fx,BaBa_VividTone@BaBa_VividTone.fx,CMAA_2@CMAA_2.fx,Vibrance@Vibrance.fx,DisplayDepth@DisplayDepth.fx,BaBa_SSR_Lite@BaBa_SSR_Lite.fx,Levels@Levels.fx,VirtualResolution@VirtualResolution.fx,BaBa_Launcher@BaBa_Launcher.fx,BaBa_Sharpen@BaBa_Sharpen_Residual.fx,BaBa_SSR@BaBa_SSR.fx,MultiLUT@MultiLUT.fx,Technicolor@Technicolor.fx,Tonemap@Tonemap.fx
[BaBa_Launcher.fx]
FLOW_QUALITY=3
HDR_Input_Format=0
HDR_Peak_Nits=1000.000000
NORMAL_SMOOTHING=3
NORMAL_TEMPORAL=1
NORMAL_TEMPORAL_STABILITY=0.880000
SDR_Enable_ITM=1
SDR_ITM_Hue_Preserving=1
TEXTURE_NORMAL_EDGE_THRESHOLD=0.000000
TEXTURE_NORMAL_INTENSITY=0.000000
[BaBa_Sharpen_Residual.fx]
CoarseStrength=0.500000
EdgeResponse=0.000000
FineStrength=1.000000
HDR_Input_Format=0
HDR_Peak_Nits=1000.000000
Intensity=1.000000
ResidualScale=0.440000
SDR_Enable_ITM=1
SDR_ITM_Hue_Preserving=1
ShadowRecovery=1
ViewMode=0
[BaBa_SSR.fx]
Anisotropy=0.000000
BlendMode=0
Color_Temperature=6500.000000
DIELECTRIC_REFLECTANCE=0.500000
EDGE_MASK_THRESHOLD=1.000000
EnableAntiSmear=0
EnableRayFallback=1
EnableRayJitter=1
EnableSmoothing=1
EnableVNDF=0
FadeDistance=4.999000
GeoCorrectionIntensity=0.000000
HDR_Input_Format=0
HDR_Peak_Nits=1000.000000
Intensity=1.000000
MaxFrames=24
Metallic=0.000000
OrientationThreshold=0.500000
Preserve_Scene_Highlights=0.000000
RayTraceQuality=0
ReflectionMode=4
RenderResolution=0.800000
RoughnessDetection=0.000000
SDR_Enable_ITM=1
SDR_ITM_Hue_Preserving=1
SmartSurfaceMode=1
Smooth_Threshold=0.500000
SobelEdgeThreshold=0.000000
SSR_Contrast=1.000000
SSR_Highlight_Tint=1.000000,1.000000,1.000000
SSR_Shadow_Tint=1.000000,1.000000,1.000000
SSR_Split_Balance=0.500000
SSR_Tint=1.000000,1.000000,1.000000
SSR_Vibrance=1.000000
SurfaceDetails=0.300000
SurfaceDetailsRadius=10.000000
SurfaceGlossiness=0.300000
THICKNESS_THRESHOLD=0.003000
Use_Color_Temperature=0
Vegetation_Protection=0.000000
VERTICAL_FOV=60.000000
ViewMode=0
[BaBa_SSR_Lite.fx]
BlendMode=0
Color_Temperature=6500.000000
DIELECTRIC_REFLECTANCE=0.040000
EDGE_MASK_THRESHOLD=1.000000
EnableAntiSmear=0
EnableRayJitter=1
EnableSmoothing=1
FadeDistance=4.999000
HDR_Input_Format=0
HDR_Peak_Nits=1000.000000
Intensity=1.000000
MaxFrames=24
Metallic=0.200000
OrientationThreshold=0.500000
Preserve_Scene_Highlights=0.000000
RayCount=1
RaySteps=16
ReflectionMode=0
RenderScale=0.500000
SDR_Enable_ITM=1
SDR_ITM_Hue_Preserving=1
SSR_Contrast=1.000000
SSR_Highlight_Tint=1.000000,1.000000,1.000000
SSR_Shadow_Tint=1.000000,1.000000,1.000000
SSR_Split_Balance=0.500000
SSR_Tint=1.000000,1.000000,1.000000
SSR_Vibrance=1.000000
SurfaceGlossiness=0.000000
THICKNESS_THRESHOLD=0.003000
Use_Color_Temperature=0
Vegetation_Protection=0.000000
VERTICAL_FOV=60.000000
ViewMode=0
[BaBa_VividTone.fx]
AdaptationRate=0.250000
ContrastStrength=0.600000
ExposureStrength=0.150000
HDRStrength=0.300000
HDR_Input_Format=0
HDR_Peak_Nits=1000.000000
Intensity=0.400000
SDR_Enable_ITM=1
SDR_ITM_Hue_Preserving=1
ShadowLiftStrength=0.750000
StaticExposure=0
[CAS.fx]
Contrast=0.000000
Sharpening=1.000000
[Clarity.fx]
ClarityBlendIfDark=80
ClarityBlendIfLight=205
ClarityBlendMode=1
ClarityDarkIntensity=0.619000
ClarityLightIntensity=1.000000
ClarityOffset=5.000000
ClarityRadius=2
ClarityStrength=0.378000
ClarityViewBlendIfMask=0
ClarityViewMask=0
[Clarity2.fx]
BlendIfRange=0.200000
ClarityBlendIfDarkTwo=43
ClarityBlendIfLightTwo=43
ClarityBlendModeTwo=5
ClarityDarkIntensityTwo=0.400000
ClarityLightIntensityTwo=0.000000
ClarityOffsetTwo=5.000000
ClarityRadiusTwo=2
ClarityStrengthTwo=0.400000
DitherStrength=1.000000
MaskContrast=0.000000
PreprocessorDefinitions=0
[CMAA_2.fx]
DebugEdges=0
PreprocessorDefinitions=CMAA2_EXTRA_SHARPNESS=1,CMAA2_MLAA_EDGE_DETECTION=1,CMAA2_STATIC_QUALITY_PRESET=3
UIHELP=0
[DisplayDepth.fx]
bUIShowOffset=0
bUIUseLivePreview=0
fUIDepthMultiplier=1.000000
fUIFarPlane=50.000000
fUIScale=1.000000,1.000000
iUILogarithmic=0
iUIOffset=0,0
iUIPresentType=2
iUIReversed=0
iUIUpsideDown=0
[Levels.fx]
BlackPoint=0
HighlightClipping=0
WhitePoint=180
[LevelsPlus.fx]
ACESLuminancePercentage=100,100,100
ColorRangeShift=0.000000,0.000000,0.000000
ColorRangeShiftSwitch=1
enableACESFilmRec2020=0
enableACESFilmRec2020old=1
enableACESFitted=0
EnableLevels=1
HighlightClipping=0
InputBlackPoint=0.039216,0.039216,0.039216
InputGamma=0.749997,0.749997,0.749997
InputWhitePoint=0.913725,0.870588,0.827451
OutputBlackPoint=0.000000,0.000000,0.000000
OutputWhitePoint=1.000000,1.000000,1.000000
[LumaSharpen.fx]
offset_bias=0.332000
pattern=3
sharp_clamp=0.035000
sharp_strength=0.750001
show_sharpen=0
[lumenite_LSAO.fx]
AO_INTENSITY=0.200000
DEBUG_VIEW=0
DEPTH_BOUNDARY=0.350000
DEPTH_FADE_START=0.750000
[lumenite_RTAO.fx]
AO_INTENSITY=0.200000
DEBUG_VIEW=0
DEPTH_BOUNDARY=0.400000
DEPTH_FADE_START=0.750000
[lumenite_TRAA.fx]
DEBUG_EDGES=0
EDGE_MODE=1
HFI_INTENSITY=0.020000
HISTORY_BLEND=0.900000
MAX_SHARP_DIFF=0.100000
SHARP_STRENGTH=1.000000
SHOW_STATUS=0
[MartysMods_LAUNCHPAD.fx]
NORMALS_MODE=2
OPTICAL_FLOW_Q=2
TEXTURED_NORMALS_INTENSITY=0.500000
TEXTURED_NORMALS_QUALITY_ENUM=3
TEXTURED_NORMALS_RADIUS=0.500000
[MartysMods_MXAO.fx]
HELP1=0
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_FADE_DEPTH=0.250000
MXAO_FILTER_SIZE=2
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=1
MXAO_SAMPLE_RADIUS=2.500000
MXAO_SSAO_AMOUNT=0.500000
MXAO_WORLDSPACE_ENABLE=1
SHADING_RATE=0
[Technicolor.fx]
Power=4.000000
RGBNegativeAmount=0.880000,0.880000,0.880000
Strength=0.400000
[Technicolor2.fx]
Brightness=1.006000
ColorStrength=0.200000,0.200000,0.200000
Saturation=0.850000
Strength=0.250000
[Tonemap.fx]
Bleach=0.000000
Defog=0.000000
Exposure=0.000000
FogColor=0.000000,0.000000,1.000000
Gamma=1.000000
Saturation=0.000000
[Unsharp.fx]
Amount=1.000000
BlurScale=1.000000
PreprocessorDefinitions=UNSHARP_BLUR_SAMPLES=0
[Vibrance.fx]
Vibrance=0.150000
VibranceRGBBalance=1.000000,1.000000,1.000000
[VirtualResolution.fx]
fResolutionX=2560.000000
fResolutionY=1440.000000
iScaleMode=1
PreprocessorDefinitions=VIRTUAL_RESOLUTION_DYNAMIC=1