SweetFX Settings DB
Latest forum threads
11 minutes ago
17 minutes ago
1 hour, 8 minutes ago
by Chloeg
2 hours, 6 minutes ago

Mirror's Edge™ Catalyst Realistic Preset

Created by mausi125
Added Oct. 4, 2016
Shader used: ReShade
Preset description:
Tips ( too dark ? change your luminosity in-game ) Extract 7-Zip file here Program Files (x86)\Mirrors Edge Catalyst Link https://mega.nz/#!64Vz2ZpK!UYvNa4eNlUhBYe2kbPh_FzwRGRSYg3fOP_A9Pim_RYs
Download preset Show / Hide settings
Tips ( too dark ? change your luminosity in-game ) Extract 7-Zip file here Program Files (x86)\Mirrors Edge Catalyst Link https://mega.nz/#!64Vz2ZpK!UYvNa4eNlUhBYe2kbPh_FzwRGRSYg3fOP_A9Pim_RYs

Comments

killf4ce
7 Oct 21:12 CEST

very nice!

mausi125
4 Oct 19:43 CEST

@cobraromania
GO C:\Program Files (x86)\Mirrors Edge Catalyst\ReShade open SweetFX.cfg

and edit

////---------------//
///**LUMASHARPEN**///
//---------------////
#define USE_LUMASHARPEN 1 //[LumaSharpen] //-LumaSharpen : Sharpens the image.

//>LumaSharpen settings<\\
#define sharp_strength 1.70 //[0.10:3.00] //-Strength of the sharpening
#define sharp_clamp 0.030 //[0.000:1.000] //-Limits maximum amount of sharpening a pixel recieves - Default is 0.035

//>Advanced sharpening settings<\\
#define pattern 2 //[1|2|3|4] //-Choose a sample pattern. 1 = Fast, 2 = Normal, 3 = Wider, 4 = Pyramid shaped.
#define offset_bias 1.0 //[0.0:6.0] //-Offset bias adjusts the radius of the sampling pattern. I designed the pattern for offset_bias 1.0, but feel free to experiment.

//>Debug sharpening settings<\\
#define show_sharpen 0 //[0:1] //-Visualize the strength of the sharpen (multiplied by 4 to see it better)
#define LumaSharpen_ToggleKey RFX_ToggleKey //[undef] //-

cobraromania
4 Oct 19:35 CEST

I love it! It's working! Question, how do i make it more sharp from sweetfx ?

You need to be logged in to post a comment