21 minutes ago
Paubofying Warmastered
Preset description:
Reshade 3.0.
To use present: Once you have Reshade 3.0, run it and choose the Darksiders.exe from its game folder. Select DX10+ but it should have picked that for you. Then either select all scripts or only the ones I've listed below.(which is easier for editing the preset)
Put the downloaded preset and put it in the same directory as the game .exe. I generally rename them to the game I'm playing then a simple description. (Also I put a copy of my presents and the DX ini file in my reshade exe location for easy
While running the game press Shift + F2 and select this preset with the Reshade configurator. Also, helpful to add a toggle key (which I'm confused to why it isn't there by default). I use Scroll Lock.
Shaders in use are:
Bloom
LumaSharpen
Clarity
Curves
HDR
Tonemap
Vibrance
This preset is based on a sweetfx preset I picked up too long ago to remember from whom, but the game was Planet Explorers (clean and brighter I think). I loved it for the clarity it brought out in many 3D games.
I finally converted it to Reshade 3.0 and tweaked it to be less balls out bloomy and I liked it so much I thought I had to share it.
Enjoy this pretty damn good remaster!
KeyBloomAndLensFlares=0,0,0,0
KeyLumaSharpen=0,0,0,0
KeyClarity=0,0,0,0
KeyCurves=0,0,0,0
Techniques=BloomAndLensFlares,Curves,HDR,LumaSharpen,Tonemap,Vibrance,Clarity
KeyVignette=0,0,0,0
KeyHDR=0,0,0,0
KeyVibrance=0,0,0,0
KeyTonemap=0,0,0,0
[Vibrance.fx]
Vibrance=0.420000
VibranceRGBBalance=1.000000,1.000000,1.000000
[Clarity.fx]
ClarityRadius=3.000000
ClarityBlendMode=2.000000
ClarityDarkIntensity=0.400000
ClarityOffset=2.000000
ClarityBlendIfDark=50.000000
ClarityBlendIfLight=205.000000
ClarityStrength=0.400000
ClarityViewMask=0.000000
ClarityViewBlendIfMask=0.000000
ClarityLightIntensity=0.000000
[Bloom.fx]
bGodrayEnable=0.000000
iBloomMixmode=2.000000
fBloomSaturation=0.600000
fBloomThreshold=0.827000
fLensdirtSaturation=2.000000
fBloomAmount=0.600000
fLensdirtIntensity=0.400000
fBloomTint=0.700000,0.800000,1.000000
fFlareLuminance=0.095000
bLensdirtEnable=0.000000
iLensdirtMixmode=1.000000
bLenzEnable=0.000000
fLensdirtTint=1.000000,1.000000,1.000000
fAnamFlareCurve=1.200000
bAnamFlareEnable=0.000000
fAnamFlareThreshold=0.900000
fAnamFlareWideness=2.400000
fAnamFlareAmount=14.500000
fAnamFlareColor=0.012000,0.313000,0.588000
fLenzIntensity=1.000000
fLenzThreshold=0.800000
fChapFlareTreshold=0.900000
bChapFlareEnable=0.000000
iChapFlareCount=15.000000
fChapFlareDispersal=0.250000
fFlareIntensity=2.070000
fChapFlareSize=0.450000
fChapFlareCA=0.000000,0.010000,0.020000
fChapFlareIntensity=100.000000
fGodrayDecay=0.990000
fGodrayExposure=1.000000
fGodrayWeight=1.250000
iGodraySamples=128.000000
fGodrayDensity=1.000000
fGodrayThreshold=0.900000
fFlareBlur=200.000000
fFlareTint=0.137000,0.216000,1.000000
[Tonemap.fx]
Defog=0.008000
Bleach=0.000000
Gamma=1.000000
Exposure=0.000000
Saturation=0.100000
FogColor=0.000000,0.500000,1.300000
[Curves.fx]
Mode=0.000000
Formula=6.000000
Contrast=0.150000
[HDR.fx]
HDRPower=0.990000
radius1=0.800000
radius2=0.980000
[Vignette.fx]
Type=1.000000
Center=0.500000,0.500000
Ratio=1.000000
Radius=1.000000
Amount=-0.200000
Slope=8.000000
[LumaSharpen.fx]
pattern=4.000000
sharp_strength=1.330000
sharp_clamp=0.048000
offset_bias=1.200000
show_sharpen=0.000000