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Bully Remaster

Created by Charger
Added Dec. 27, 2016
Shader used: ReShade
Preset description:
1. Install Reshade 3.0 to the game folder. 2. Copy setting text to the game folder. 3. In the game press Shift+F2 and choose the preset.
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KeyAmbientLight=0,0,0,0 KeyLumaSharpen=0,0,0,0 KeyDPX=0,0,0,0 KeyDeband=0,0,0,0 KeyBloomAndLensFlares=0,0,0,0 KeyCurves=0,0,0,0 KeyLevels=0,0,0,0 KeyMXAO=0,0,0,0 KeySMAA=0,0,0,0 KeyTechnicolor=0,0,0,0 KeyTonemap=0,0,0,0 Techniques=AmbientLight,BloomAndLensFlares,Curves,Deband,DPX,Levels,LumaSharpen,SMAA,Technicolor,Tonemap [Curves.fx] Mode=2.000000 Formula=1.000000 Contrast=0.170000 [AmbientLight.fx] alAdaptBaseMult=0.500000 alDebug=0.000000 alInt=4.000000 AL_DirtTex=0.000000 AL_Adaptive=2.000000 alThreshold=20.000000 AL_Adaptation=1.000000 AL_Dirt=1.000000 alAdapt=0.800000 alLensThresh=0.500000 alAdaptBaseBlackLvL=2.000000 AL_Vibrance=0.000000 alDirtInt=1.000000 alDirtOVInt=1.000000 AL_Lens=0.000000 alLensInt=2.000000 [MXAO.fx] fMXAOAmbientOcclusionAmount=3.000000 bMXAOIndirectLightingEnable=1.000000 fMXAONormalBias=0.800000 fMXAOIndirectLightingAmount=4.000000 iMXAOSampleCount=32.000000 fMXAOIndirectLightingSaturation=1.000000 fMXAOSampleRadius=20.000000 bMXAOSmartSamplingEnable=1.000000 fMXAOSampleRandomization=1.000000 bMXAODebugViewEnable=0.000000 bMXAOBackfaceCheckEnable=1.000000 fMXAOBlurSharpness=1.000000 fMXAOBlurSteps=3.000000 [Bloom.fx] bGodrayEnable=0.000000 iBloomMixmode=1.000000 fBloomSaturation=0.500000 fBloomThreshold=0.780000 fLensdirtSaturation=2.000000 fBloomAmount=0.700000 fLensdirtIntensity=0.400000 fBloomTint=0.700000,0.800000,1.000000 fFlareLuminance=0.095000 bLensdirtEnable=1.000000 iLensdirtMixmode=1.000000 bLenzEnable=0.000000 fLensdirtTint=1.000000,1.000000,1.000000 fAnamFlareCurve=1.200000 bAnamFlareEnable=0.000000 fAnamFlareThreshold=1.000000 fAnamFlareWideness=2.400000 fAnamFlareAmount=14.500000 fAnamFlareColor=0.012000,0.313000,0.588000 fLenzIntensity=3.000000 fLenzThreshold=0.836000 fChapFlareTreshold=0.900000 bChapFlareEnable=0.000000 iChapFlareCount=15.000000 fChapFlareDispersal=0.250000 fFlareIntensity=2.070000 fChapFlareSize=0.450000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=100.000000 fGodrayDecay=0.990000 fGodrayExposure=1.000000 fGodrayWeight=1.250000 iGodraySamples=128.000000 fGodrayDensity=1.000000 fGodrayThreshold=0.900000 fFlareBlur=200.000000 fFlareTint=0.137000,0.216000,1.000000 [Deband.fx] Threshold=0.004000 Range=16.000000 Iterations=1.000000 Grain=0.010000 [LumaSharpen.fx] pattern=3.000000 sharp_strength=0.650000 sharp_clamp=0.035000 offset_bias=1.000000 show_sharpen=0.000000 [DPX.fx] Strength=0.150000 RGB_Curve=8.000000,8.000000,8.000000 RGB_C=0.360000,0.360000,0.340000 Contrast=0.100000 Saturation=1.000000 Colorfulness=1.000000 [Levels.fx] BlackPoint=5.000000 WhitePoint=253.000000 HighlightClipping=0.000000 [SMAA.fx] EdgeDetectionType=1.000000 EdgeDetectionThreshold=0.050000 MaxSearchSteps=98.000000 MaxSearchStepsDiagonal=16.000000 CornerRounding=0.000000 DebugOutput=0.000000 [Technicolor.fx] Power=5.000000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.200000 [Tonemap.fx] Defog=0.000000 Bleach=0.000000 Gamma=1.000000 Exposure=0.005000 Saturation=0.200000 FogColor=0.000000,0.000000,1.000000

Comments

Nitroschnitzel
30 Dec 22:50 CET

This is the best Preset.
You have reduced the outwashed look but don't push colours to high.
It's not over saturated or to dark like others.
It's exact the same Colour Sheme like the original a little sharper less grey.

Thanks for maximum minimalism :-)

Mr.Doom
29 Dec 00:21 CET

Awesome preset ! I rediscover the game. Thank you.

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