SweetFX Settings DB
Latest forum threads
1 hour, 10 minutes ago
by lucass
1 hour, 34 minutes ago
by taotao
1 hour, 51 minutes ago
by Esha
3 hours, 16 minutes ago

♥Qhusi World♥

Created by Asya
Added March 26, 2017
Updated 26 Mar 15:24 CEST
Shader used: ReShade
Preset description:
INTRODUCTION: Hello! Welcome to my Qhusi World preset. This preset is three months of development, and I hope you enjoy it! Feedback is appreciated! DISCLAIMER: Your visual experience with this preset may vary depending on your hardware, and monitor. I cannot stress enough that you color calibrate your monitor BOFOREHAND! Your feedback is appreciated, but please please please calibrate your monitors before providing feedback! You can learn how to color calibrate your monitor here: http://www.digitaltrends.com/computing/how-to-calibrate-your-monitor/ PERFORMANCE IMPACT: This preset will effect your performance in game, depending on your hardware! Using an Evga 780 TI Classified, without Ambient light enabled, I lose on average 5-10 FPS in game. INSTRUCTIONS: F9 Turns on/off Bloom. F10 Turns on/off Depth of Field. F11 Toggles Reshade on/off. F12 Toggles Ambient Light On/Off. INSTALLATION: 1. Download Reshade! Currently setup for Version 3.0.6! 2. Install Reshade for FFXIV. This is a simple and straight forward process due to the handy launcher for Reshade. 3. Before you download this preset, you will need GaussianBloom! This shader (At the time of writing) is not available in the default shader pack! You can download this shader here: https://www.dropbox.com/s/n6a35yt42z8rox5/GaussianBloom.fx?dl=0 Source: https://reshade.me/forum/shader-presentation/2706-shaders-by-ioxa-for-reshade-3-0 Installing this shader is as simple as dropping it inside your shader folder for Reshade. This folder will be created in the same folder you installed Reshade to! 4: Download my preset here: https://mega.nz/#!BrB2BASC!9zN-NxNdrilY5C8sNxF22WDBwjKrjYH0l5mKzwyFu1Y Or you can download the preset below, and save it as an .ini file. Place it in the same folder you installed FFXIV to! Default Path: FINAL FANTASY XIV - A Realm Reborn\game 5: The game may automatically launch with Ambient Light enabled. You can disable this with F12. Feel free to tweak the preset to your desires and needs. 6: ??? Profit? Leave feedback!
Download preset Show / Hide settings
KeyGP65CJ042DOF=0,0,0,0 KeyDeband=0,0,0,0 KeyClarity=0,0,0,0 KeyDaltonize=0,0,0,0 KeyAmbientLight=123,0,0,0 KeyLumaSharpen=0,0,0,0 KeyTechnicolor2=0,0,0,0 KeySMAA=0,0,0,0 KeyColorMatrix=0,0,0,0 KeyVibrance=0,0,0,0 KeyGaussianBlur=0,0,0,0 KeyHDR=0,0,0,0 KeyLevels=0,0,0,0 KeyHighPassSharp=0,0,0,0 KeyAdaptiveSharpen=0,0,0,0 KeyColourfulness=0,0,0,0 KeyAdvancedCRT=0,0,0,0 KeyCurves=0,0,0,0 KeyKNearestNeighbors=0,0,0,0 KeyNonLocalMeans=0,0,0,0 KeyRingDOF=0,0,0,0 KeyMagicDOF=0,0,0,0 KeyMatsoDOF=0,0,0,0 KeyFilmGrain=0,0,0,0 KeyFilmGrain2=0,0,0,0 KeyMXAO=0,0,0,0 KeyMartyMcFlyDOF=0,0,0,0 KeyDPX=0,0,0,0 KeyEmphasize=0,0,0,0 KeyFilmicPass=0,0,0,0 KeyMode1=0,0,0,0 KeyMode2=0,0,0,0 KeyMotionBlur=0,0,0,0 KeyMode3=0,0,0,0 KeyCA=0,0,0,0 KeyFXAA=0,0,0,0 KeyHQ4X=0,0,0,0 KeyBloomAndLensFlares=120,0,0,0 KeyLiftGammaGain=0,0,0,0 KeyLightDoF_AutoFocus=0,0,0,0 KeyLightDoF_Far=121,0,0,0 KeyLightDoF_Near=0,0,0,0 KeyTechnicolor=0,0,0,0 KeyBorder=0,0,0,0 KeyTonemap=0,0,0,0 KeyCartoon=0,0,0,0 KeyLUT=0,0,0,0 KeyMonochrome=0,0,0,0 KeyReflectiveBumpmapping=0,0,0,0 KeyTint=0,0,0,0 KeyTiltShift=0,0,0,0 KeySurfaceBlur=0,0,0,0 KeyGaussianBloom=0,0,0,0 KeyVignette=0,0,0,0 Techniques=LumaSharpen,Vibrance,HDR,Curves,AdaptiveSharpen,Clarity,GaussianBloom,AmbientLight KeyColorFilter=0,0,0,0 [Clarity.fx] ClarityBlendMode=1.000000 ClarityRadius=2.000000 ClarityOffset=2.000000 ClarityDarkIntensity=0.400000 ClarityBlendIfDark=50.000000 ClarityBlendIfLight=205.000000 ClarityStrength=0.200000 ClarityViewBlendIfMask=0.000000 ClarityLightIntensity=0.000000 ClarityViewMask=0.000000 [Border.fx] border_width=0.000000,1.000000 border_ratio=2.350000 border_color=0.700000,0.000000,0.000000 [HQ4X.fx] k=-1.100000 s=1.500000 mx=1.000000 max_w=0.750000 lum_add=0.330000 min_w=0.030000 [AdaptiveSharpen.fx] D_compr_low=0.253000 L_compr_low=0.169000 curve_height=0.350000 curveslope=0.400000 D_overshoot=0.009000 L_overshoot=0.003000 D_compr_high=0.504000 L_compr_high=0.337000 max_scale_lim=0.100000 pm_p=0.750000 [AmbientLight.fx] alAdaptBaseMult=1.000000 alDebug=0.000000 AL_DirtTex=0.000000 alInt=10.500000 alThreshold=15.000000 AL_Adaptation=-1.000000 AL_Dirt=-1.000000 alAdapt=0.700000 alLensThresh=0.500000 alAdaptBaseBlackLvL=2.000000 AL_Vibrance=0.000000 AL_Adaptive=0.000000 alDirtInt=1.000000 alLensInt=2.000000 alDirtOVInt=1.000000 AL_Lens=0.000000 [CRT.fx] Resolution=1.150000 Curvature=0.000000 Gamma=2.400000 Brightness=0.900000 MonitorGamma=2.200000 ScanlineIntensity=2.000000 CornerSize=0.010000 ScanlineGaussian=1.000000 CurvatureRadius=1.500000 ViewerDistance=2.000000 Angle=0.000000,0.000000 Overscan=1.010000 Oversample=1.000000 [Bloom.fx] bGodrayEnable=0.000000 iBloomMixmode=2.000000 fBloomSaturation=0.800000 bAnamFlareEnable=0.000000 fBloomThreshold=0.800000 fLensdirtSaturation=2.000000 fBloomAmount=0.800000 fLensdirtIntensity=0.400000 fBloomTint=0.700000,0.800000,1.000000 fFlareLuminance=0.095000 bLensdirtEnable=0.000000 iLensdirtMixmode=1.000000 bLenzEnable=0.000000 fLensdirtTint=1.000000,1.000000,1.000000 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.400000 fAnamFlareAmount=14.500000 fAnamFlareCurve=1.200000 fAnamFlareColor=0.012000,0.313000,0.588000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 bChapFlareEnable=0.000000 fChapFlareTreshold=0.900000 iChapFlareCount=15.000000 fChapFlareDispersal=0.250000 fFlareIntensity=2.070000 fChapFlareSize=0.450000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareIntensity=100.000000 fGodrayDecay=0.990000 fGodrayExposure=1.000000 fGodrayWeight=1.250000 fGodrayDensity=1.000000 fGodrayThreshold=0.900000 iGodraySamples=128.000000 fFlareBlur=200.000000 fFlareTint=0.137000,0.216000,1.000000 [ColorMatrix.fx] ColorMatrix_Red=0.817000,0.183000,0.000000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Blue=0.000000,0.125000,0.875000 Strength=1.000000 [Sepia.fx] Tint=0.550000,0.430000,0.420000 Strength=0.580000 [Cartoon.fx] Power=1.500000 EdgeSlope=1.500000 [CA.fx] Shift=2.500000,-0.500000 Strength=0.500000 [Colourfulness.fx] lim_luma=0.700000 colourfulness=0.400000 [SurfaceBlur.fx] BlurRadius=1.000000 BlurOffset=1.000000 BlurEdge=0.500000 BlurStrength=1.000000 [Curves.fx] Mode=1.000000 Formula=1.000000 Contrast=0.350000 [Daltonize.fx] Type=0.000000 [Deband.fx] Threshold=0.004000 Range=16.000000 Iterations=1.000000 Grain=0.006000 [Denoise.fx] LerpCoefficeint=0.800000 NoiseLevel=0.150000 WeightThreshold=0.030000 CounterThreshold=0.050000 GaussianSigma=50.000000 [DOF.fx] DOF_FARBLURCURVE=2.000000 fADOF_ShapeCurvatureAmount=0.300000 DOF_AUTOFOCUS=1.000000 DOF_MOUSEDRIVEN_AF=0.000000 fGPDOFChromaAmount=0.150000 DOF_INFINITEFOCUS=1.000000 fGPDOFBiasCurve=2.000000 DOF_FOCUSPOINT=0.500000,0.500000 bADOF_ShapeApertureEnable=0.000000 DOF_FOCUSSAMPLES=6.000000 DOF_MANUALFOCUSDEPTH=0.020000 DOF_NEARBLURCURVE=1.600000 fGPDOFBrightnessMultiplier=2.000000 bGPDOFPolygonalBokeh=1.000000 fRingDOFFringe=0.500000 DOF_FOCUSRADIUS=0.050000 DOF_BLURRADIUS=15.000000 fADOF_BokehCurve=4.000000 iRingDOFSamples=6.000000 iRingDOFRings=4.000000 fGPDOFBrightnessThreshold=0.500000 fRingDOFThreshold=0.700000 bADOF_ShapeCurvatureEnable=0.000000 fRingDOFGain=27.000000 fRingDOFBias=0.000000 bADOF_ImageChromaEnable=0.000000 iMagicDOFBlurQuality=8.000000 fMagicDOFColorCurve=4.000000 iGPDOFQuality=6.000000 fADOF_ShapeChromaAmount=0.125000 fADOF_ShapeRotation=0.000000 iGPDOFPolygonCount=5.000000 fGPDOFBias=10.000000 fADOF_SmootheningAmount=1.000000 bMatsoDOFChromaEnable=1.000000 fMatsoDOFChromaPow=1.400000 fMatsoDOFBokehCurve=8.000000 iADOF_ShapeQuality=17.000000 iMatsoDOFBokehQuality=2.000000 fMatsoDOFBokehAngle=0.000000 bADOF_RotAnimationEnable=0.000000 fADOF_RotAnimationSpeed=2.000000 fADOF_ShapeWeightAmount=1.000000 fADOF_ShapeApertureAmount=0.010000 bADOF_ShapeAnamorphEnable=0.000000 fADOF_ShapeAnamorphRatio=0.200000 bADOF_ShapeDistortEnable=0.000000 bADOF_ShapeChromaEnable=0.000000 fADOF_ShapeWeightCurve=4.000000 fADOF_ShapeDistortAmount=0.200000 bADOF_ShapeDiffusionEnable=0.000000 fADOF_ShapeDiffusionAmount=0.100000 bADOF_ShapeWeightEnable=0.000000 iADOF_ImageChromaHues=5.000000 iADOF_ShapeChromaMode=3.000000 fADOF_ImageChromaCurve=1.000000 fADOF_ImageChromaAmount=3.000000 [Vignette.fx] Type=0.000000 Center=0.500000,0.500000 Ratio=1.000000 Radius=2.000000 Amount=-1.000000 Slope=2.000000 [DPX.fx] Strength=0.200000 RGB_Curve=8.000000,8.000000,8.000000 RGB_C=0.360000,0.360000,0.340000 Contrast=0.100000 Saturation=3.000000 Colorfulness=2.500000 [Emphasize.fx] ManualFocusDepth=0.026000 FocusRangeDepth=0.010000 EffectFactor=0.900000 BlendColor=0.000000,0.000000,0.000000 FocusEdgeDepth=0.050000 BlendFactor=0.000000 [FilmGrain.fx] Intensity=0.500000 Variance=0.400000 Mean=0.500000 SignalToNoiseRatio=6.000000 [ColorFilter.fx] UpperThreshold5=0.900000 UseFilter1=1.000000 FilterColor1=1.000000,0.717647,0.156863 BlendMode1=0.000000 DebugMode1=0.000000 LowerThreshold1=0.300000 Strength4=0.059000 ThresholdRange1=0.500000 UpperThreshold6=0.200000 UseFilter2=0.000000 UpperThreshold1=0.700000 UseFilter5=1.000000 Strength1=0.085000 LowerThreshold4=0.100000 FilterColor2=0.000000,1.000000,0.000000 BlendMode2=0.000000 DebugMode2=0.000000 ThresholdRange4=0.300000 LowerThreshold2=0.000000 UpperThreshold2=1.000000 UseFilter6=1.000000 ThresholdRange2=0.000000 BlendMode4=5.000000 DebugMode4=0.000000 Strength2=-0.010000 UseFilter3=0.000000 FilterColor3=0.509804,0.294118,0.000000 BlendMode3=3.000000 DebugMode3=0.000000 ThresholdRange5=0.500000 LowerThreshold3=0.200000 Strength6=0.080000 UpperThreshold3=0.800000 ThresholdRange3=0.300000 BlendMode5=6.000000 DebugMode5=0.000000 Strength3=0.070000 LowerThreshold6=0.000000 UseFilter4=1.000000 FilterColor4=0.000000,0.000000,1.000000 UpperThreshold4=0.300000 FilterColor5=1.000000,0.490196,0.000000 LowerThreshold5=0.500000 Strength5=0.090000 FilterColor6=0.039216,0.000000,0.156863 BlendMode6=0.000000 DebugMode6=0.000000 ThresholdRange6=0.220000 [FilmGrain2.fx] grainamount=0.050000 coloramount=0.600000 lumamount=1.000000 grainsize=1.600000 [FilmicPass.fx] Linearization=0.500000 Strength=0.850000 Contrast=1.000000 Fade=0.400000 Bleach=0.000000 Saturation=-0.150000 GreenCurve=1.000000 RedCurve=1.000000 BlueCurve=1.000000 BaseCurve=1.500000 BaseGamma=1.000000 EffectGamma=0.650000 EffectGammaR=1.000000 EffectGammaG=1.000000 EffectGammaB=1.000000 LumCoeff=0.212656,0.715158,0.072186 [SMAA.fx] EdgeDetectionType=2.000000 EdgeDetectionThreshold=0.030000 MaxSearchSteps=98.000000 MaxSearchStepsDiagonal=16.000000 CornerRounding=100.000000 DebugOutput=0.000000 [FineSharp.fx] cstr=0.900000 sstr=2.000000 pstr=1.272000 xstr=0.190000 lstr=1.490000 xrep=0.250000 [FXAA.fx] Subpix=0.250000 EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 [GaussianBlur.fx] GaussianBlurRadius=1.000000 GaussianBlurOffset=1.000000 GaussianBlurStrength=0.150000 [HDR.fx] HDRPower=1.200000 radius1=0.793000 radius2=0.870000 [HighPassSharpen.fx] HighPassSharpRadius=1.000000 HighPassViewBlendIfMask=0.000000 HighPassSharpOffset=1.000000 HighPassBlendMode=0.000000 HighPassBlendIfLight=255.000000 HighPassBlendIfDark=0.000000 HighPassLightIntensity=1.000000 HighPassDarkIntensity=1.000000 HighPassSharpStrength=0.500000 HighPassViewSharpMask=0.000000 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [Levels.fx] BlackPoint=7.000000 InputWhitePoint=0.913725,0.870588,0.827451 WhitePoint=235.000000 InputGamma=1.000000,1.000000,1.000000 HighlightClipping=0.000000 OutputWhitePoint=1.000000,1.000000,1.000000 InputBlackPoint=0.062745,0.070588,0.078431 OutputBlackPoint=0.000000,0.000000,0.000000 ColorRangeShift=0.000000,0.000000,0.000000 ColorRangeShiftSwitch=0.000000 AvoidClipping=0.000000 [TiltShift.fx] BlurMultiplier=10.000000 Line=0.000000 Axis=0.000000 Offset=0.000000 BlurCurve=1.000000 [LiftGammaGain.fx] RGB_Lift=1.020000,1.020000,1.020000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Gain=0.925400,0.925000,0.925000 [MXAO.fx] fMXAOAmbientOcclusionAmount=2.000000 bMXAOIndirectLightingEnable=0.000000 fMXAONormalBias=0.800000 fMXAOIndirectLightingAmount=4.000000 iMXAOSampleCount=32.000000 fMXAOIndirectLightingSaturation=1.000000 fMXAOSampleRadius=2.500000 bMXAOSmartSamplingEnable=1.000000 fMXAOSampleRandomization=1.000000 bMXAODebugViewEnable=0.000000 bMXAOBackfaceCheckEnable=1.000000 fMXAOBlurSharpness=1.000000 fMXAOBlurSteps=3.000000 [LightDoF.fx] fLightDoF_Width=4.000000 f2LightDoF_CA=0.000000,1.000000 f2Bokeh_AutoFocusCenter=0.500000,0.500000 fLightDoF_Amount=5.000000 bLightDoF_UseCA=0.000000 bLightDoF_AutoFocus=-1.000000 fLightDoF_ManualFocus=0.000000 bLightDoF_UseMouseFocus=0.000000 fLightDoF_AutoFocusSpeed=0.100000 [LumaSharpen.fx] pattern=0.000000 sharp_strength=0.190000 sharp_clamp=0.028000 offset_bias=1.000000 show_sharpen=0.000000 [Monochrome.fx] Coefficients=0.210000,0.720000,0.070000 ColorSaturation=0.000000 [MotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [MXAO2.fx] fMXAOAmbientOcclusionAmount=2.000000 bMXAOSmoothNormalsEnable=0.000000 fMXAOIndirectLightingAmount=4.000000 fMXAOFadeoutStart=0.200000 iMXAOBayerDitherLevel=3.000000 fMXAONormalBias=0.200000 fMXAOIndirectLightingSaturation=1.000000 iMXAOSampleCount=24.000000 fMXAOSampleRadius=2.500000 fMXAOBlurSharpness=2.000000 fMXAOBlurSteps=2.000000 bMXAODebugViewEnable=0.000000 fMXAOFadeoutEnd=0.400000 [RBM.fx] iRBM_SampleCount=32.000000 fRBM_LowerThreshold=0.100000 fRBM_BlurWidthPixels=100.000000 fRBM_ColorMask_Orange=1.000000 fRBM_ReliefHeight=0.300000 fRBM_FresnelMult=0.500000 fRBM_FresnelReflectance=0.300000 fRBM_UpperThreshold=0.200000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Magenta=1.000000 [Technicolor2.fx] Saturation=1.000000 ColorStrength=0.200000,0.200000,0.200000 Brightness=1.000000 Strength=1.000000 [Technicolor.fx] Power=4.000000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.400000 [Tonemap.fx] Defog=0.000000 Bleach=0.000000 Gamma=1.000000 Exposure=0.000000 Saturation=0.000000 FogColor=0.000000,0.000000,1.000000 [Vibrance.fx] Vibrance=0.100000 VibranceRGBBalance=1.000000,1.000000,1.000000 [GaussianBloom.fx] GaussianBloomRadius=2.000000 GaussianBloomOffset=2.000000 Threshold=0.800000 Exposure=3.500000 DitherStrength=1.000000 BloomTint=1.000000,1.000000,1.000000 GaussianBloomSaturation=0.500000 GaussianBloomStrength=0.300000

Comments

Asya
1 Jan 00:36 CET

Sorry about the wait -- I work on average 50+ hours per week and have been very busy! I've decided to fine tune a few things before I release an update to my new preset. Please look forward to it!

Also! Somebody added me on Discord but I lost the request! Can you please add me again? ♥

cyberphenaeri
3 Dec 22:21 CET

That's awesome, Thank you!
I seriously look forward to the new preset!

I've also found myself incorporating Stormshade's MXAO and DSR profile. I've tried to replicate some custom DOF effects I've seen on youtube as well. Screenshots really look amazing with everything included together.

Ultimately the Gaussian Bloom settings you are using is hands down my favorite part of the preset. I just wish the mini map wouldn't be so bright but I understand this is a drawback of Reshade post processing.

Asya
15 Nov 04:14 CET

I run the game with all max settings on a widescreen monitor. The monitor resolution itself is 2560x1080, but I have it upscaled to 3413x1440 via Geforce Control Panel. Running DSR Smoothing at 33%.

Asya
15 Nov 04:03 CET

Feel free to add me on Discord as well if you'd like to submit feedback or just say hello. Asya Qhusi#5927 <3 <3

Asya
15 Nov 04:02 CET

Aww, you guyssss... <3. I appreciate it. Since the initial release of this version, I have vastly overhauled the preset and plan to make a new preset download soon. I don't wish to overwrite this one, as it seems many of you are enjoying it and some people may not like change! My new preset I will post this week will include some pieces from Stormshade, as well as many new tweaks and keybinds to make it a perfect on-the-go preset for gameplay and screenshot needs. <3

cyberphenaeri
23 Oct 09:26 CEST

Your preset rocks! I'm like the others here, made an account to honor you. I have a question: what are your in-game graphics settings to use with this preset?
Thank you!

jizutsu
11 May 21:26 CEST

Like previous poster (ilehrekab22) said.
Totally love this preset, clearly lots of effort was put into this. Thank you very much for that. 8)

ilehrekab22
15 Apr 20:25 CEST

I loved this preset so much I made an account just so I could let you know: I think it's perfect! The built in functionality of being able to switch on or off various components of it too depending on what you're doing at the time is fantastic, and allows to function as both a high detail screenshot preset as well as an everyday preset for overall content. Thank you so much for making this!

Mayu
5 Apr 07:26 CEST

H:\Final Fantasy XIV\SquareEnix\FINAL FANTASY XIV - A Realm Reborn\game\ReShade.fx(13, 10): preprocessor error: syntax error: unexpected identifier in #include
H:\Final Fantasy XIV\SquareEnix\FINAL FANTASY XIV - A Realm Reborn\game\ReShade.fx(14, 10): preprocessor error: syntax error: unexpected identifier in #include
H:\Final Fantasy XIV\SquareEnix\FINAL FANTASY XIV - A Realm Reborn\game\ReShade.fx(15, 10): preprocessor error: syntax error: unexpected identifier in #include
H:\Final Fantasy XIV\SquareEnix\FINAL FANTASY XIV - A Realm Reborn\game\ReShade.fx(16, 10): preprocessor error: syntax error: unexpected identifier in #include
H:\Final Fantasy XIV\SquareEnix\FINAL FANTASY XIV - A Realm Reborn\game\ReShade.fx(22, 10): preprocessor error: syntax error: unexpected identifier in #include
H:\Final Fantasy XIV\SquareEnix\FINAL FANTASY XIV - A Realm Reborn\game\ReShade.fx(23, 10): preprocessor error: syntax error: unexpected identifier in #include
H:\Final Fantasy XIV\SquareEnix\FINAL FANTASY XIV - A Realm Reborn\game\ReShade.fx(24, 10): preprocessor error: syntax error: unexpected identifier in #include
H:\Final Fantasy XIV\SquareEnix\FINAL FANTASY XIV - A Realm Reborn\game\ReShade.fx(25, 10): preprocessor error: syntax error: unexpected identifier in #include
H:\Final Fantasy XIV\SquareEnix\FINAL FANTASY XIV - A Realm Reborn\game\ReShade.fx(26, 10): preprocessor error: syntax error: unexpected identifier in #include
H:\Final Fantasy XIV\SquareEnix\FINAL FANTASY XIV - A Realm Reborn\game\ReShade.fx(27, 10): preprocessor error: syntax error: unexpected identifier in #include
H:\Final Fantasy XIV\SquareEnix\FINAL FANTASY XIV - A Realm Reborn\game\ReShade.fx(28, 10): preprocessor error: syntax error: unexpected identifier in #include
H:\Final Fantasy XIV\SquareEnix\FINAL FANTASY XIV - A Realm Reborn\game\ReShade.fx(29, 10): preprocessor error: syntax error: unexpected identifier in #include
H:\Final Fantasy XIV\SquareEnix\FINAL FANTASY XIV - A Realm Reborn\game\ReShade.fx(30, 10): preprocessor error: syntax error: unexpected identifier in #include
H:\Final Fantasy XIV\SquareEnix\FINAL FANTASY XIV - A Realm Reborn\game\ReShade.fx(31, 10): preprocessor error: syntax error: unexpected identifier in #include
H:\Final Fantasy XIV\SquareEnix\FINAL FANTASY XIV - A Realm Reborn\game\ReShade.fx(33, 10): preprocessor error: syntax error: unexpected identifier in #include
H:\Final Fantasy XIV\SquareEnix\FINAL FANTASY XIV - A Realm Reborn\game\ReShade.fx(34, 10): preprocessor error: syntax error: unexpected identifier in #include
H:\Final Fantasy XIV\SquareEnix\FINAL FANTASY XIV - A Realm Reborn\game\ReShade.fx(35, 10): preprocessor error: syntax error: unexpected identifier in #include
H:\Final Fantasy XIV\SquareEnix\FINAL FANTASY XIV - A Realm Reborn\game\ReShade.fx(36, 10): preprocessor error: syntax error: unexpected identifier in #include
H:\Final Fantasy XIV\SquareEnix\FINAL FANTASY XIV - A Realm Reborn\game\ReShade.fx(37, 10): preprocessor error: syntax error: unexpected identifier in #include
H:\Final Fantasy XIV\SquareEnix\FINAL FANTASY XIV - A Realm Reborn\game\ReShade.fx(38, 10): preprocessor error: syntax error: unexpected identifier in #include
H:\Final Fantasy XIV\SquareEnix\FINAL FANTASY XIV - A Realm Reborn\game\ReShade.fx(39, 10): preprocessor error: syntax error: unexpected identifier in #include
H:\Final Fantasy XIV\SquareEnix\FINAL FANTASY XIV - A Realm Reborn\game\ReShade.fx(40, 10): preprocessor error: syntax error: unexpected identifier in #include
H:\Final Fantasy XIV\SquareEnix\FINAL FANTASY XIV - A Realm Reborn\game\ReShade.fx(41, 10): preprocessor error: syntax error: unexpected identifier in #include
H:\Final Fantasy XIV\SquareEnix\FINAL FANTASY XIV - A Realm Reborn\game\ReShade.fx(42, 10): preprocessor error: syntax error: unexpected identifier in #include
H:\Final Fantasy XIV\SquareEnix\FINAL FANTASY XIV - A Realm Reborn\game\ReShade.fx(43, 10): preprocessor error: syntax error: unexpected identifier in #include
H:\Final Fantasy XIV\SquareEnix\FINAL FANTASY XIV - A Realm Reborn\game\ReShade.fx(44, 10): preprocessor error: syntax error: unexpected identifier in #include
H:\Final Fantasy XIV\SquareEnix\FINAL FANTASY XIV - A Realm Reborn\game\ReShade.fx(45, 10): preprocessor error: syntax error: unexpected identifier in #include
H:\Final Fantasy XIV\SquareEnix\FINAL FANTASY XIV - A Realm Reborn\game\ReShade.fx(46, 10): preprocessor error: syntax error: unexpected identifier in #include
H:\Final Fantasy XIV\SquareEnix\FINAL FANTASY XIV - A Realm Reborn\game\ReShade.fx(47, 10): preprocessor error: syntax error: unexpected identifier in #include
H:\Final Fantasy XIV\SquareEnix\FINAL FANTASY XIV - A Realm Reborn\game\ReShade.fx(48, 10): preprocessor error: syntax error: unexpected identifier in #include
H:\Final Fantasy XIV\SquareEnix\FINAL FANTASY XIV - A Realm Reborn\game\ReShade.fx(49, 10): preprocessor error: syntax error: unexpected identifier in #include
H:\Final Fantasy XIV\SquareEnix\FINAL FANTASY XIV - A Realm Reborn\game\ReShade.fx(50, 10): preprocessor error: syntax error: unexpected identifier in #include
H:\Final Fantasy XIV\SquareEnix\FINAL FANTASY XIV - A Realm Reborn\game\ReShade.fx(51, 10): preprocessor error: syntax error: unexpected identifier in #include
H:\Final Fantasy XIV\SquareEnix\FINAL FANTASY XIV - A Realm Reborn\game\ReShade.fx(52, 10): preprocessor error: syntax error: unexpected identifier in #include
H:\Final Fantasy XIV\SquareEnix\FINAL FANTASY XIV - A Realm Reborn\game\ReShade.fx(53, 10): preprocessor error: syntax error: unexpected identifier in #include
H:\Final Fantasy XIV\SquareEnix\FINAL FANTASY XIV - A Realm Reborn\game\ReShade.fx(54, 10): preprocessor error: syntax error: unexpected identifier in #include
H:\Final Fantasy XIV\SquareEnix\FINAL FANTASY XIV - A Realm Reborn\game\ReShade.fx(55, 10): preprocessor error: syntax error: unexpected identifier in #include
H:\Final Fantasy XIV\SquareEnix\FINAL FANTASY XIV - A Realm Reborn\game\ReShade.fx(56, 10): preprocessor error: syntax error: unexpected identifier in #include
H:\Final Fantasy XIV\SquareEnix\FINAL FANTASY XIV - A Realm Reborn\game\ReShade.fx(57, 10): preprocessor error: syntax error: unexpected identifier in #include

H:\Final Fantasy XIV\SquareEnix\FINAL FANTASY XIV - A Realm Reborn\boot\Shader@0x000000005C61BE00(3,57-74): warning X3570: gradient instruction used in a loop with varying iteration, attempting to unroll the loop
H:\Final Fantasy XIV\SquareEnix\FINAL FANTASY XIV - A Realm Reborn\boot\Shader@0x000000005C61BE00(3,57-74): warning X3570: gradient instruction used in a loop with varying iteration, attempting to unroll the loop
H:\Final Fantasy XIV\SquareEnix\FINAL FANTASY XIV - A Realm Reborn\boot\Shader@0x000000005C61BE00(3,57-74): warning X3570: gradient instruction used in a loop with varying iteration, attempting to unroll the loop
H:\Final Fantasy XIV\SquareEnix\FINAL FANTASY XIV - A Realm Reborn\boot\Shader@0x000000005C61BE00(3,57-74): warning X3570: gradient instruction used in a loop with varying iteration, attempting to unroll the loop
H:\Final Fantasy XIV\SquareEnix\FINAL FANTASY XIV - A Realm Reborn\boot\Shader@0x000000005C61BE00(3,57-74): warning X3570: gradient instruction used in a loop with varying iteration, attempting to unroll the loop
H:\Final Fantasy XIV\SquareEnix\FINAL FANTASY XIV - A Realm Reborn\boot\Shader@0x000000005C61BE00(3,57-74): warning X3570: gradient instruction used in a loop with varying iteration, attempting to unroll the loop
H:\Final Fantasy XIV\SquareEnix\FINAL FANTASY XIV - A Realm Reborn\boot\Shader@0x000000005C61BE00(3,57-74): warning X3570: gradient instruction used in a loop with varying iteration, attempting to unroll the loop
H:\Final Fantasy XIV\SquareEnix\FINAL FANTASY XIV - A Realm Reborn\boot\Shader@0x000000005C61BE00(3,57-74): warning X3570: gradient instruction used in a loop with varying iteration, attempting to unroll the loop
H:\Final Fantasy XIV\SquareEnix\FINAL FANTASY XIV - A Realm Reborn\boot\Shader@0x000000005C61BE00(3,57-74): warning X3570: gradient instruction used in a loop with varying iteration, attempting to unroll the loop
H:\Final Fantasy XIV\SquareEnix\FINAL FANTASY XIV - A Realm Reborn\boot\Shader@0x000000005C61BE00(3,57-74): warning X3570: gradient instruction used in a loop with varying iteration, attempting to unroll the loop

You need to be logged in to post a comment