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by Chloeg
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Nice Lights

Preset for Starbound
Created by Furrek524
Added June 14, 2017
Updated 14 Jun 18:14 CEST
Shader used: ReShade
Preset description:
Used effects: - Ambient Light - MagicBloom - Tonemap My main goal here was to make bright lights stand out more, especially in the dark, and create better ambiance
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KeyAmbientLight=0,0,0,0 KeyTonemap=0,0,0,0 KeyMagicBloom=0,0,0,0 Techniques=MagicBloom,Tonemap,AmbientLight [MagicBloom.fx] fBloom_Intensity=1.000000 f2Adapt_Clip=0.008000,0.120000 fBloom_Threshold=3.500000 fDirt_Intensity=0.000000 fExposure=0.700000 fAdapt_Speed=1.000000 fAdapt_Sensitivity=3.000000 iAdapt_Precision=0.000000 iDebug=0.000000 [AmbientLight.fx] alDebug=0.000000 alAdaptBaseMult=2.000000 alInt=8.000000 AL_DirtTex=0.000000 alThreshold=1.000000 AL_Adaptation=-1.000000 alAdapt=1.000000 AL_Dirt=0.000000 alAdaptBaseBlackLvL=3.000000 alLensThresh=0.500000 AL_Vibrance=0.000000 AL_Adaptive=2.000000 alDirtInt=1.000000 alDirtOVInt=1.000000 alLensInt=2.000000 AL_Lens=0.000000 [Tonemap.fx] Gamma=1.180000 Bleach=0.000000 Defog=0.000000 Exposure=0.100000 Saturation=-0.060000 FogColor=0.000000,0.000000,1.000000

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