49 minutes ago
theHunter™: CotW Ultra Realism Graphics2
Preset description:
Shader used: ReShade 3.0.8
RESHADE INSTALLATION GUIDE:
1. Download the latest Reshade from https://reshade.me/
2. Run the program and click on the "Select Game" option.
3. Navigate to and select your The Hunter: CoTW executable on the Steam folder.
4. Once selected, click on "Direct3D 10+" and let the program install, then Uncheck all shaders and select the following shaders:
"AdaptiveSharpen.fx"
"AmbientLight.fx"
"Clarity.fx"
"Colourfulness.fx"
"FineSharp.fx"
"FXAA.fx"
"GaussianBlur.fx"
"FakeHDR.fx"
"SMAA.fx"
"Vibrance.fx"
"Vignette.fx"
5. Download my preset from below. Be advised it comes as a .txt file. Which will not work on its own. Follow step 6 !!!.
6. IMPORTANT: Once downloaded go ahead and rename it to wathever you want with the extension ".ini". Example: "MyPreset.ini"
7. Now take that preset and move/copy it to the Steam folder where the game's executable is -From step 3 above.
8. Launch the game, press Shift + F2, follow the prompts and select the preset from the drop down list.
9. Continue following the prompts until the Preset goes live. Have Fun Hunters ;D
FXAA&SMAA makes maybe no diffrence you can deactivate it ingame with Shift&F2 and unselect it
KeyAdaptiveSharpen=96,0,0,0
KeyFXAA=96,0,0,0
KeyClarity=96,0,0,0
KeyAmbientLight=96,0,0,0
KeyMode3=96,0,0,0
KeyColourfulness=96,0,0,0
KeyMode1=96,0,0,0
KeyMode2=0,0,0,0
KeyVibrance=96,0,0,0
KeyHDR=96,0,0,0
KeyGaussianBlur=96,0,0,0
KeySMAA=96,0,0,0
KeyVignette=96,0,0,0
Techniques=AdaptiveSharpen,AmbientLight,Clarity,Colourfulness,Mode1,Mode3,FXAA,GaussianBlur,HDR,SMAA,Vibrance,Vignette
TechniqueSorting=AdaptiveSharpen,AmbientLight,Clarity,Colourfulness,Mode1,Mode2,Mode3,FXAA,GaussianBlur,HDR,SMAA,Vibrance,Vignette,Curves
KeyCurves=0,0,0,0
[FineSharp.fx]
cstr=0.900000
sstr=2.000000
pstr=1.272000
xstr=0.190000
lstr=1.490000
xrep=0.250000
[SMAA.fx]
EdgeDetectionType=2.000000
EdgeDetectionThreshold=0.200000
MaxSearchSteps=112.000000
MaxSearchStepsDiagonal=20.000000
CornerRounding=100.000000
DebugOutput=0.000000
[GaussianBlur.fx]
GaussianBlurRadius=4.000000
GaussianBlurOffset=1.000000
GaussianBlurStrength=0.050000
[Clarity.fx]
ClarityBlendMode=0.000000
ClarityRadius=4.000000
ClarityOffset=5.000000
ClarityDarkIntensity=1.000000
ClarityBlendIfDark=50.000000
ClarityBlendIfLight=255.000000
ClarityStrength=0.000000
ClarityViewBlendIfMask=0.000000
ClarityLightIntensity=1.000000
ClarityViewMask=0.000000
[FakeHDR.fx]
HDRPower=1.210000
radius1=0.870000
radius2=0.880000
[AdaptiveSharpen.fx]
D_compr_low=0.253000
L_compr_low=0.169000
curve_height=0.250000
curveslope=0.400000
D_overshoot=0.009000
L_overshoot=0.003000
D_compr_high=0.504000
L_compr_high=0.337000
scale_lim=0.100000
scale_cs=0.056000
pm_p=0.750000
[FXAA.fx]
Subpix=1.000000
EdgeThreshold=1.000000
EdgeThresholdMin=1.000000
[AmbientLight.fx]
alAdaptBaseMult=0.000000
alDebug=0.000000
AL_DirtTex=-1.000000
alInt=4.000000
alThreshold=15.000001
AL_Adaptation=0.000000
AL_Dirt=-1.000000
alAdapt=0.000000
alLensThresh=1.000000
alAdaptBaseBlackLvL=2.000000
AL_Vibrance=-1.000000
AL_Adaptive=0.000000
alDirtInt=1.000000
alLensInt=2.000000
alDirtOVInt=1.500000
AL_Lens=-1.000000
[Colourfulness.fx]
lim_luma=0.700000
colourfulness=0.100000
[Vibrance.fx]
Vibrance=0.040000
VibranceRGBBalance=1.000000,1.000000,1.000000
[Vignette.fx]
Type=0.000000
Center=0.500000,0.500000
Ratio=0.150000
Radius=3.000000
Amount=1.000000
Slope=2.000000