SweetFX Settings DB
Latest forum threads
1 hour, 3 minutes ago
2 hours, 9 minutes ago
2 hours, 25 minutes ago
2 hours, 38 minutes ago

Better AC1 | Ultra Realism V2

Preset for Assassin's Creed
Created by aaronth07
Added Oct. 20, 2017
Updated 29 Nov 16:53 CET
Shader used: ReShade
Preset description:
THIS IS A REMAKE OF MY ORIGINAL PRESET. IF YOU ARE LOOKING FOR MY ORIGINAL PRESET, PLEASE GO HERE: https://sfx.thelazy.net/games/preset/7165/ Description: This preset will make the original Assassin's Creed look better than ever with more textures, color, and lighting! This has been tested and tweaked for hours to get the best looking assassin's creed, but if you find anything wrong, please comment. Features: Sharpening SMAA AntiAliasing Color Correction HDR For best look: Use Max Settings Use x3 Multisampling Use Brightness 5 Tutorial on how to enable x3 multisampling on AC1: https://tinyurl.com/jwcnlh3 Enjoy!
Download preset Show / Hide settings
KeyClarity=0,0,0,0 KeyLumaSharpen=0,0,0,0 KeyCurves=0,0,0,0 KeyVibrance=0,0,0,0 KeyHDR=0,0,0,0 KeyMagicBloom=0,0,0,0 KeySMAA=0,0,0,0 KeyFilmicPass=0,0,0,0 KeyLevels=0,0,0,0 KeyReflectiveBumpmapping=0,0,0,0 KeyTonemap=0,0,0,0 KeyVignette=0,0,0,0 Techniques=Clarity,Levels,LumaSharpen,SMAA TechniqueSorting=Clarity,Curves,HDR,FilmicPass,Levels,LumaSharpen,MagicBloom,ReflectiveBumpmapping,SMAA,Tonemap,Vibrance,Vignette [Clarity.fx] ClarityRadius=3.000000 ClarityBlendMode=2.000000 ClarityOffset=2.000000 ClarityDarkIntensity=0.400000 ClarityBlendIfDark=50.000000 ClarityBlendIfLight=205.000000 ClarityViewMask=0.000000 ClarityViewBlendIfMask=0.000000 ClarityStrength=0.400000 ClarityLightIntensity=0.000000 [MagicBloom.fx] fBloom_Intensity=1.000000 f2Adapt_Clip=0.000000,1.000000 fBloom_Threshold=2.000000 fDirt_Intensity=0.000000 fExposure=0.500000 fAdapt_Speed=0.100000 fAdapt_Sensitivity=1.000000 iAdapt_Precision=1076677760.000000 iDebug=0.000000 [SMAA.fx] EdgeDetectionType=1.000000 EdgeDetectionThreshold=0.100000 MaxSearchSteps=98.000000 MaxSearchStepsDiagonal=16.000000 CornerRounding=0.000000 DebugOutput=0.000000 [Curves.fx] Mode=0.000000 Formula=4.000000 Contrast=0.650000 [FakeHDR.fx] HDRPower=1.300000 radius1=0.793000 radius2=0.870000 [FilmicPass.fx] Strength=0.603000 Linearization=0.575000 Fade=0.000000 Contrast=0.955000 Bleach=-0.320000 BaseGamma=1.000000 Saturation=-0.150000 RedCurve=1.000000 GreenCurve=1.000000 BlueCurve=1.000000 BaseCurve=1.500000 EffectGamma=0.650000 EffectGammaB=0.820000 EffectGammaR=1.100000 EffectGammaG=0.640000 LumCoeff=0.454902,0.078431,0.439216 [Levels.fx] BlackPoint=21.000000 WhitePoint=255.000000 HighlightClipping=0.000000 [ReflectiveBumpMapping.fx] fRBM_BlurWidthPixels=100.000000 iRBM_SampleCount=32.000000 fRBM_LowerThreshold=0.100000 fRBM_ReliefHeight=0.300000 fRBM_ColorMask_Orange=1.000000 fRBM_FresnelReflectance=0.300000 fRBM_FresnelMult=0.500000 fRBM_UpperThreshold=0.200000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Magenta=1.000000 [LumaSharpen.fx] sharp_strength=0.882000 pattern=1.000000 sharp_clamp=0.035000 offset_bias=1.000000 show_sharpen=0.000000 [Tonemap.fx] Gamma=1.000000 Bleach=0.000000 Defog=0.000000 Exposure=0.000000 Saturation=0.000000 FogColor=0.000000,0.000000,1.000000 [Vibrance.fx] Vibrance=0.150000 VibranceRGBBalance=1.000000,1.000000,1.000000 [Vignette.fx] Type=0.000000 Ratio=1.000000 Center=0.500000,0.500000 Radius=2.000000 Amount=-1.000000 Slope=2.000000

Comments

You need to be logged in to post a comment