6 hours, 7 minutes ago
*Super Vibrant LoMo-Fi ReShade V. 1.1*
Preset description:
UPDATES
Critical download instruction fix. Please delete all the previous reshade files and folders and reinstall the ReShade framework with the new list of effects listed.
WHAT IS THIS?
The Pitch: I'd argue that you wont find colors this vibrant, yet still balanced, anywhere else.
This is my new LoMo-Fi inspired ReShade for Far Cry 5. Lomography refers to a type of photography wherein cheap plastic cameras are used to produce photos with blown-out highlights, clipped shadows and blacks, distorted and vibrant colors, and a heavy vignettes. The film used to take these pictures are often processed with the "wrong" type of chemicals to distort the colors in cool ways, ala Instagram.
I hope you like it!
Detailed install instructinos are below, but as an FYI, this preset was optimized for Ultra settings and it is VERY IMPORTANT that you set your game's in-game contrast setting to 45, in the actual game's options-video-color menu. Leave brightness at 50 and gamma at 50.
CRASHING FIXES AND TROUBLESHOOTING
1. For me, the game crashes if I use any form of ReShade or SweetFx in fullscreen mode. So you must enable borderless window mode to use ReShade if yours also crashes when trying to load the game with Reshade enabled.
2. Recently I've needed to rename my reshade files, "dxgi.ini" and "dxgi.dll" to "d3d11.ini" and "d3d11.dll", respectively, to get the game to stop crashing on launch. Also, you may need to use an older version of the ReShade 3.0 framework if you get an error message saying it can't recognize the file or whatever. Old versions are here, I recommend 3.1.1: https://www.mediafire.com/folder/8ar1jhh1809cl/ReShade_Repository#bow1ko4203njp
3. I've tested and optimized this ReShade setting the game to ultra settings and changing the in-game contrast setting to 45, in the actual game's options-video-color menu. Tested on Ultra settings
4. Someone recently reported that SLI+ReShade seems to crash their game. Disabling SLI fixed the issue for them.
IMPORTANT THINGS TO NOTE:
Bloom and Lens Flares: Adjust fBloomThreshold or the fBloomAmount up or down in very small increments (of about 10 or 20) until you are happy with how much bloom you want. Increasing fBloomThreshold the value will give less bloom, while increasing fBloomAmount will give you more bloom.
Brightness: If it is too dark lower the gamma setting in the in-game Reshade "Tonemap" setting in increments of .20. OR adjust the "BlackPoint" to 0 and lower the "WhitePoint" to, say, 209, in the RehShade "Levels" setting.
CONTROLS
All of these are remappable once in game. (make sure numberpad is enabled or the controls won't work)
-Toggle ReShade menu on-off - Shift+F2.
-Toggle all ReShade effects - Scroll lock
-Toggle camera and lenz distortion (warping and chromatic aberration in corners of screen) & chromatic aberration (color bleeding on objects' edges) - 2 on numberpad
-Toggle sharpness - 5 on numberpad
-Toggle film grain - 3 on numberpad
-Black bars (letterbox) - 0 on numberpad
-Bloom and lens effects - 6 on numberpad
-Vignette (darkness around the corners) - * on numberpad
-Ambient Light (Controls certain lens-dirt effects, disable the this to get a more vibrant and clear image) - . (Decimal point) on numberpad
-Toggle TiltShift (blur towards the bottom and top of the screen) - 8 on numberpad
-Clarity - 7 on numberpad (off by default)
-Toggle GuassianBlur - 9 on numberpad
I recommend opening the ReShade GUI's setting's menu and changing the following:
Toggle ReShade on and off with the END key
Toggle ReShade menu/gui with F4
INSTALLATION INSTRUCTIONS:
Abridged Version of instructions:
Download latest version of ReShade from here: https://reshade.me/
Run the .exe in admin mode and select FarCry5.exe in your Far Cry 5 main folder. (if installed to Steam's default location, can usually be found here: "... Steam\SteamApps\common\Far Cry 5\bin" or if you downloaded from uplay, "C:\Program Files (x86)\Ubisoft Game Launcher\games\Far Cry 5\bin"
Choose the DirectX 10+ version
Say yes when it ask if you want to download a collection of shaders. Have these following shaders selected and deselect any of the effects not listed here:
LiftGammaGain
LumaSharpen
Border
Clarity
FakeHDR
Tonemap
Technicolor2
FilmGrain
Bloom
Vignette
AmbientLight
TiltShift
GuassianBlur
Vibrance
Levels
Chromatic Aberration (Prism)
Curves
Now download my preset here with the "download" button below. Rename that file "anythingyouwant.ini", the most important part is that the files name now ends ".ini" instead of ".txt" like it did when you downloaded it. Put that file in your game's main folder where you found FarCry5.exe and where your reshade-shaders folder should now also be installed.
Recently I've needed to rename my reshade files, "dxgi.ini" and "dxgi.dll" to "d3d11.ini" and "d3d11.dll", respectively, to get the game to stop crashing on launch.
Run your game and after you get a message in a grey box saying reshade effects have loaded, press Shift+F2 simultaneously to open the in-game ReShade GUI. Select the .ini file from that drop down menu. Toggle the effect with scroll-lock key. You can change these keys in the ReShade's settings menu.
Click continue until the boxes go from red to gray/clear.
Now follow the steps in the Critical Instructions section.
Done. Your new ReShade should be making your game look fapping sexy by this point.
[quote]Step-by-Step Instructions (same results as abridged, just, more methodically written out for those new to ReShades or modding):
1. Download the Reshade 3.0.8 (or latest version if different) from here https://reshade.me/
2. Scroll to bottom of page and download whatever the latest version advertised is.
Run the .exe that you just downloaded. Probably best to copy it to your desktop or somewhere first outside your downloads folder.
Follow the steps it tells you selecting yes everything it asks.
2. Select your "FarCry5.exe" which is in the main folder of the game.
3. Select the DirectX 10+ version after you select the "FarCry5.exe"
4. Run your game, if it crashes on launch, then -- rename my reshade files, "dxgi.ini" and "dxgi.dll" to "d3d11.ini" and "d3d11.dll",
respectively, to get the game to stop crashing on launch. Run your game again.
As your game loads up, you should see a grey box popup in the top of the screen saying it's loading all the reshade effects.
Once it's done, hit "shift+F2" and follow the promps. The most important thing is to hit the plus symbol next near the top of the Reshade GUI and type any name you want.
Follow the other prompts until the boxes turn from red to black or grey or whatever indicates you're done with the very short tutorial.
You can leave your game open or close it for this next step.
5. Go back to your game's main folder, where the "FarCry5.exe" is and look for that file you just created with whatever name you gave. It should be a .ini file.
6. Open the .ini file and replace all the text with the text from my preset on this page.
Save the file. Run your game or alt tab back to it. And then do step 7 if you your game is still running.
7. Reopen the Reshade GUI with Shift+f2 and click the click "reload". The new effects should start loading with my custom settings.
PROFIT!
UNINSTALLING
1. Delete the Reshade folder, dxgi.ini, dxgi.dll, and dxgi.log from your game folder. That's it.
Enjoy, leave comments below if you're having trouble installing or better yet youtube a Resahde 3.0+ install guide. It's extremely easy.
You may notice a slight decrease in performance, but it should still be pretty similar FPS to what you usually get. The visual difference is night and day to me and I can't ever go back to vanilla.
CONTACT
-- Please subscribe to my YouTube channel for lets plays and demos of my upcoming and released ReShades: https://www.youtube.com/channel/UCn5KAZuLeVmeQLXSMJNBMcA --
-- Please follow me on twitter: https://twitter.com/MercsAssassin --
MY MODS FOR OTHER GAMES
Exhaustive List Here, constantly updating it as I make new ReShades: https://www.facebook.com/MercsAssassin/
ps: I'm TheMercsAssassin on most other websites, including youtube, twitter and the nexus. Hence, the Merc thing.
ps+: Do not use any part of my ReShade in your own work. Make your own through hard work and lots of time, like I did, please. Thanks..KeyAdaptiveSharpen=0,0,0,0
KeyBloomAndLensFlares=102,0,0,0
KeyLumaSharpen=101,0,0,0
KeyNostalgia=0,0,0,0
KeyDaltonize=0,0,0,0
KeyAmbientLight=0,0,0,0
KeyGP65CJ042DOF=0,0,0,0
KeyDeband=0,0,0,0
KeyClarity=103,0,0,0
KeyCartoon=0,0,0,0
KeyBorder=96,0,0,0
KeyTonemap=0,0,0,0
KeyColourfulness=0,0,0,0
KeyCA=0,0,0,0
KeyMode3=0,0,0,0
KeyHSV_Tech=0,0,0,0
KeyColorMatrix=0,0,0,0
KeySMAA=0,0,0,0
KeyTechnicolor2=0,0,0,0
KeyAdvancedCRT=0,0,0,0
KeyCurves=0,0,0,0
KeyKNearestNeighbors=0,0,0,0
KeyNonLocalMeans=0,0,0,0
KeyRingDOF=0,0,0,0
KeyMagicDOF=0,0,0,0
KeyFilmicAnamorphSharpen=0,0,0,0
KeyMatsoDOF=111,0,0,0
KeyFilmGrain=99,0,0,0
KeyMXAO=0,0,0,0
KeyFilmGrain2=0,0,0,0
KeyMartyMcFlyDOF=0,0,0,0
KeyDPX=0,0,0,0
KeyEmphasize=0,0,0,0
KeyFilmicPass=0,0,0,0
KeyMode1=0,0,0,0
KeyMode2=0,0,0,0
KeyMotionBlur=0,0,0,0
KeyGrain_Tech=0,0,0,0
KeyFXAA=0,0,0,0
KeyGaussianBlur=105,0,0,0
KeyHDR=0,0,0,0
KeyVibrance=38,0,0,0
KeyLevels=40,0,0,0
KeyHighPassSharp=0,0,0,0
KeyHQ4X=0,0,0,0
KeyLiftGammaGain=0,0,0,0
KeyLightDoF_AutoFocus=0,0,0,0
KeyFISHEYE_CA_VERTICAL=0,0,0,0
KeyLightDoF_Far=0,0,0,0
KeyLightDoF_Near=0,0,0,0
KeyTechnicolor=0,0,0,0
KeyLUT=0,0,0,0
KeyMonochrome=0,0,0,0
KeyReflectiveBumpmapping=0,0,0,0
KeyTint=0,0,0,0
KeyTiltShift=0,0,0,0
KeySurfaceBlur=0,0,0,0
KeyVignette=106,0,0,0
Techniques=BloomAndLensFlares,LiftGammaGain,HDR,Technicolor2,Tonemap,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,FilmGrain,Vignette,ChromaticAberration,Border,Levels,Vibrance,Curves,GaussianBlur,LumaSharpen
KeyDepthHaze=0,0,0,0
KeyDisplayDepth=0,0,0,0
KeyMagicBloom=0,0,0,0
KeyAdaptiveFog=0,0,0,0
KeyUIMask_Top=0,0,0,0
KeyUIMask_Bottom=0,0,0,0
TechniqueSorting=AdaptiveSharpen,BloomAndLensFlares,LiftGammaGain,HDR,AmbientLight,Technicolor2,Tonemap,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,Clarity,FilmGrain,TiltShift,MartyMcFlyDOF,MatsoDOF,Vignette,Deband,ChromaticAberration,Border,ColorMatrix,Emphasize,GP65CJ042DOF,Levels,MagicDOF,FilmicPass,RingDOF,Vibrance,DisplayDepth,DPX,KNearestNeighbors,CA,Curves,LeiFx_Tech,NonLocalMeans,Mode2,Mode3,EGAfilter,Mode1,HQ4X,DepthHaze,AdaptiveFog,MotionBlur,GaussianBlur,LUT,AdvancedCRT,LumaSharpen,Monochrome,HighPassSharp,MXAO,Nightvision,FilmGrain2,ASCII,Tint,MultiLUT,Technicolor,Cartoon,Nostalgia,Colourfulness,UIMask_Top,ReflectiveBumpmapping,MagicBloom,UIMask_Bottom,Daltonize,SurfaceBlur,FXAA,SMAA,Chromakey,GlitchB,FilmicAnamorphSharpen,PerfectPerspective,EyeAdaption,UIDetect_Before,UIDetect_After,UIDetect
KeyASCII=0,0,0,0
KeyLeiFx_Tech=0,0,0,0
KeyEGAfilter=0,0,0,0
KeyCreateLUT=0,0,0,0
KeyMultiLUT=0,0,0,0
KeyNightvision=0,0,0,0
KeyGanossaMotionFocus=0,0,0,0
KeyFISHEYE_CA_HORIZONTAL=0,0,0,0
Effects=LightDoF.fx,Bloom.fx,LiftGammaGain.fx,TiltShift.fx,FakeHDR.fx,Technicolor2.fx,Tonemap.fx,Clarity.fx,FilmGrain.fx,DOF.fx,DPX.fx,Vignette.fx,Prism.fx,Border.fx,Levels.fx,Vibrance.fx,Curves.fx,GaussianBlur.fx,LumaSharpen.fx
KeyChromaticAberration=98,0,0,0
[Border.fx]
border_width=0.000000,50.000000
border_ratio=2.350000
border_color=0.000000,0.000000,0.000000
[Clarity.fx]
ClarityRadius=2
ClarityBlendMode=2
ClarityOffset=1.000000
ClarityDarkIntensity=0.000000
ClarityBlendIfDark=50
ClarityBlendIfLight=205
ClarityViewBlendIfMask=0
ClarityStrength=0.300000
ClarityLightIntensity=0.000000
ClarityViewMask=0
[HQ4X.fx]
s=1.500000
k=-1.100000
mx=1.000000
max_w=0.750000
min_w=0.030000
lum_add=0.330000
[AdaptiveSharpen.fx]
curve_height=0.400000
L_compr_low=0.169000
D_compr_low=0.253000
curveslope=0.400000
L_overshoot=0.003000
D_overshoot=0.009000
L_compr_high=0.337000
D_compr_high=0.504000
max_scale_lim=0.100000
pm_p=0.750000
scale_lim=0.100000
scale_cs=0.056000
[AmbientLight.fx]
alDebug=0
alAdaptBaseMult=1.000000
alInt=4.400000
AL_DirtTex=0
alThreshold=10.000000
AL_Adaptation=2147483648
alAdapt=1.000000
AL_Dirt=0
alAdaptBaseBlackLvL=3
alLensThresh=0.720000
AL_Vibrance=0
AL_Adaptive=2
alDirtInt=0.720000
alDirtOVInt=2.000000
alLensInt=1.500000
AL_Lens=2147483648
[CRT.fx]
Resolution=1.150000
Gamma=2.400000
Brightness=0.900000
Curvature=0
MonitorGamma=2.200000
ScanlineIntensity=2
ScanlineGaussian=1
CornerSize=0.010000
CurvatureRadius=1.500000
ViewerDistance=2.000000
Angle=0.000000,0.000000
Overscan=1.010000
Oversample=1
[Bloom.fx]
bGodrayEnable=0
iBloomMixmode=1
fBloomSaturation=0.000000
bAnamFlareEnable=4294967295
fBloomThreshold=0.811000
fLensdirtSaturation=2.000000
fBloomAmount=0.100000
fLensdirtIntensity=6.000000
fBloomTint=0.000000,0.000000,0.580392
fFlareLuminance=1.000000
bLensdirtEnable=2147483648
iLensdirtMixmode=1
bLenzEnable=0
fLensdirtTint=1.000000,1.000000,1.000000
fAnamFlareThreshold=0.995000
fAnamFlareWideness=1.600000
fAnamFlareAmount=3.090000
fAnamFlareCurve=1.800000
fAnamFlareColor=0.039216,0.227451,0.674510
fLenzIntensity=3.000000
fLenzThreshold=0.996000
bChapFlareEnable=0
fChapFlareTreshold=0.900000
iChapFlareCount=15
fChapFlareDispersal=0.250000
fFlareIntensity=0.200000
fChapFlareSize=0.450000
fChapFlareCA=0.000000,0.010000,0.020000
fChapFlareIntensity=100.000000
fGodrayDecay=0.990000
fGodrayExposure=1.000000
fGodrayWeight=1.250000
fGodrayDensity=1.000000
fGodrayThreshold=1.000000
iGodraySamples=128
fFlareBlur=100.990005
fFlareTint=0.137000,0.216000,1.000000
[ColorMatrix.fx]
ColorMatrix_Red=0.817000,0.183000,0.000000
ColorMatrix_Green=0.333000,0.667000,0.000000
ColorMatrix_Blue=0.000000,0.125000,0.875000
Strength=1.000000
[Cartoon.fx]
Power=1.500000
EdgeSlope=1.500000
[Sepia.fx]
Tint=0.550000,0.430000,0.420000
Strength=0.580000
[CA.fx]
Shift=2.500000,-0.500000
Strength=0.500000
[MotionFocus.fx]
mfDebug=0
mfFocusStrength=0.010000
mfZoomStrength=0.000000
[MultiLUT.fx]
fLUT_LutSelector=0.000000
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
[Colourfulness.fx]
colourfulness=0.400000
lim_luma=0.700000
[Curves.fx]
Mode=2
Formula=7
Contrast=0.660000
[SurfaceBlur.fx]
BlurRadius=1.000000
DebugMode=0.000000
BlurOffset=1.000000
BlurEdge=0.500000
BlurStrength=1.000000
[UIMask.fx]
fMask_Intensity=1.000000
bDisplayMask=0.000000
[Daltonize.fx]
Type=0.000000
[Deband.fx]
Threshold=0.004000
Range=16.000000
Iterations=1.000000
Grain=0.006000
[PerfectPerspective.fx]
Color=0.027451,0.027451,0.027451
Strength=0.580000
FOV=109
Type=0
[Denoise.fx]
NoiseLevel=0.150000
LerpCoefficeint=0.800000
WeightThreshold=0.030000
CounterThreshold=0.050000
GaussianSigma=50.000000
[FisheyeVertical.fx]
fFisheyeZoom=0.510000
fFisheyeDistortionCubic=0.012000
fFisheyeDistortion=-0.090000
fFisheyeColorshift=0.000000
[DOF.fx]
DOF_FARBLURCURVE=1.040000
fADOF_ShapeCurvatureAmount=1.000000
DOF_AUTOFOCUS=4294967295
DOF_MOUSEDRIVEN_AF=0
fGPDOFChromaAmount=0.400000
DOF_INFINITEFOCUS=0.030000
fGPDOFBiasCurve=2.000000
DOF_FOCUSPOINT=0.700000,0.650000
bADOF_ShapeApertureEnable=0
DOF_FOCUSSAMPLES=10
DOF_MANUALFOCUSDEPTH=0.300000
DOF_NEARBLURCURVE=1000.000061
fGPDOFBrightnessMultiplier=2.000000
bGPDOFPolygonalBokeh=4294967295
fRingDOFFringe=0.500000
DOF_FOCUSRADIUS=0.020000
DOF_BLURRADIUS=20.620001
fADOF_BokehCurve=7.080000
iRingDOFSamples=30
iRingDOFRings=8
fGPDOFBrightnessThreshold=0.500000
fRingDOFThreshold=0.700000
bADOF_ShapeCurvatureEnable=4294967295
fRingDOFGain=30.000002
fRingDOFBias=2.000000
bADOF_ImageChromaEnable=0
iMagicDOFBlurQuality=8
fMagicDOFColorCurve=10.000000
iGPDOFQuality=6
fADOF_ShapeChromaAmount=0.000000
fADOF_ShapeRotation=0.000000
iGPDOFPolygonCount=5
fGPDOFBias=10.000000
fADOF_SmootheningAmount=0.000000
bMatsoDOFChromaEnable=0
fMatsoDOFChromaPow=3.000000
fMatsoDOFBokehCurve=8.105000
iADOF_ShapeQuality=12
iMatsoDOFBokehQuality=10
fMatsoDOFBokehAngle=0.000000
bADOF_RotAnimationEnable=0
fADOF_RotAnimationSpeed=0.000000
fADOF_ShapeWeightAmount=0.500000
fADOF_ShapeApertureAmount=0.006000
bADOF_ShapeAnamorphEnable=0
fADOF_ShapeAnamorphRatio=0.330000
bADOF_ShapeDistortEnable=0
bADOF_ShapeChromaEnable=0
fADOF_ShapeWeightCurve=0.500000
fADOF_ShapeDistortAmount=0.000000
bADOF_ShapeDiffusionEnable=0
fADOF_ShapeDiffusionAmount=0.000000
bADOF_ShapeWeightEnable=0
iADOF_ImageChromaHues=20
iADOF_ShapeChromaMode=0
fADOF_ImageChromaCurve=2.000000
fADOF_ImageChromaAmount=3.273000
[DPX.fx]
RGB_Curve=2.540000,2.540000,2.540000
Strength=0.500000
RGB_C=0.500000,0.500000,0.500000
Contrast=0.000000
Saturation=1.760000
Colorfulness=1.372000
[Vignette.fx]
Type=0
Center=0.500000,0.500000
Ratio=1.761000
Radius=-0.900000
Amount=-0.080000
Slope=8
[Emphasize.fx]
ManualFocusDepth=0.020000
FocusRangeDepth=0.200000
FocusEdgeDepth=0.000000
BlendColor=0.000000,0.000000,0.000000
EffectFactor=1.000000
BlendFactor=0.580000
[FilmGrain.fx]
Intensity=0.250000
Variance=0.700000
Mean=0.500000
SignalToNoiseRatio=6
[FilmGrain2.fx]
grainamount=0.050000
coloramount=0.600000
lumamount=1.000000
grainsize=1.600000
[ChromaticAberration.fx]
Shift=0.000000,-9.600000
Strength=0.200000
[FilmicPass.fx]
Strength=0.850000
Linearization=0.500000
Fade=0.400000
Contrast=1.000000
Bleach=0.000000
Saturation=-0.150000
RedCurve=1.000000
GreenCurve=1.000000
BlueCurve=1.000000
BaseCurve=1.500000
BaseGamma=1.000000
EffectGamma=0.650000
EffectGammaR=1.000000
EffectGammaG=1.000000
EffectGammaB=1.000000
LumCoeff=0.212656,0.715158,0.072186
[FakeMotionBlur.fx]
mbRecall=0.400000
mbSoftness=1.000000
[MagicBloom.fx]
f2Adapt_Clip=0.000000,1.000000
fBloom_Intensity=1.000000
fBloom_Threshold=2.000000
fDirt_Intensity=0.000000
fExposure=0.500000
fAdapt_Sensitivity=1.000000
fAdapt_Speed=0.100000
iDebug=0.000000
iAdapt_Precision=1076677888.000000
[FineSharp.fx]
sstr=2.000000
cstr=0.900000
xstr=0.190000
pstr=1.272000
xrep=0.250000
lstr=1.490000
[SMAA.fx]
EdgeDetectionType=1.000000
EdgeDetectionThreshold=0.100000
MaxSearchSteps=98.000000
MaxSearchStepsDiagonal=16.000000
CornerRounding=0.000000
DebugOutput=0.000000
[FXAA.fx]
Subpix=0.250000
EdgeThreshold=0.125000
EdgeThresholdMin=0.000000
[GaussianBlur.fx]
GaussianBlurRadius=1
GaussianBlurOffset=0.140000
GaussianBlurStrength=0.500000
[HDR.fx]
HDRPower=1.300000
radius1=0.793000
radius2=0.870000
[HighPassSharpen.fx]
HighPassSharpRadius=1.000000
HighPassSharpOffset=1.000000
HighPassViewBlendIfMask=0.000000
HighPassBlendIfDark=0.000000
HighPassBlendMode=1.000000
HighPassBlendIfLight=255.000000
HighPassSharpStrength=0.400000
HighPassDarkIntensity=1.000000
HighPassLightIntensity=1.000000
HighPassViewSharpMask=0.000000
[ReflectiveBumpMapping.fx]
iRBM_SampleCount=32.000000
fRBM_LowerThreshold=0.100000
fRBM_BlurWidthPixels=100.000000
fRBM_ColorMask_Orange=1.000000
fRBM_ReliefHeight=0.300000
fRBM_FresnelMult=0.500000
fRBM_FresnelReflectance=0.300000
fRBM_UpperThreshold=0.200000
fRBM_ColorMask_Red=1.000000
fRBM_ColorMask_Yellow=1.000000
fRBM_ColorMask_Green=1.000000
fRBM_ColorMask_Cyan=1.000000
fRBM_ColorMask_Blue=1.000000
fRBM_ColorMask_Magenta=1.000000
[Levels.fx]
BlackPoint=5
WhitePoint=229
HighlightClipping=0
[LUT.fx]
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
[LiftGammaGain.fx]
RGB_Lift=1.260000,1.260000,1.260000
RGB_Gamma=0.920000,0.920000,0.920000
RGB_Gain=0.905000,0.905000,0.905000
[TiltShift.fx]
Line=0
BlurMultiplier=2.850000
Axis=0
Offset=0.000000
BlurCurve=3.300000
[LightDoF.fx]
fLightDoF_Width=4.840000
fLightDoF_Amount=0.500000
f2LightDoF_CA=0.000000,1.000000
f2Bokeh_AutoFocusCenter=0.600000,0.650000
bLightDoF_UseCA=0
bLightDoF_AutoFocus=1
fLightDoF_AutoFocusSpeed=0.050000
bLightDoF_UseMouseFocus=0
fLightDoF_ManualFocus=0.000000
[MXAO.fx]
fMXAOAmbientOcclusionAmount=2.000000
bMXAOSmoothNormalsEnable=0.000000
fMXAOIndirectLightingAmount=4.000000
fMXAOFadeoutStart=0.200000
iMXAOBayerDitherLevel=3.000000
fMXAONormalBias=0.200000
fMXAOIndirectLightingSaturation=1.000000
iMXAOSampleCount=24.000000
fMXAOSampleRadius=2.500000
fMXAOBlurSharpness=2.000000
fMXAOBlurSteps=2.000000
bMXAODebugViewEnable=0.000000
fMXAOFadeoutEnd=0.400000
[FilmGrain3.fx]
GrainLuma=0.800000
GrainSize=2.000000
GrainPower=0.020000
GrainColorAmount=0.150000
[LumaSharpen.fx]
sharp_strength=2.304000
pattern=1
sharp_clamp=1.000000
offset_bias=0.720000
show_sharpen=0
[Monochrome.fx]
Coefficients=0.210000,0.720000,0.070000
ColorSaturation=0.000000
[MotionBlur.fx]
mbRecall=0.400000
mbSoftness=1.000000
[RBM.fx]
fRBM_BlurWidthPixels=100.000000
iRBM_SampleCount=32.000000
fRBM_LowerThreshold=0.100000
fRBM_ReliefHeight=0.300000
fRBM_ColorMask_Orange=1.000000
fRBM_FresnelReflectance=0.300000
fRBM_FresnelMult=0.500000
fRBM_UpperThreshold=0.200000
fRBM_ColorMask_Red=1.000000
fRBM_ColorMask_Yellow=1.000000
fRBM_ColorMask_Green=1.000000
fRBM_ColorMask_Cyan=1.000000
fRBM_ColorMask_Blue=1.000000
fRBM_ColorMask_Magenta=1.000000
[Technicolor.fx]
Power=4.000000
RGBNegativeAmount=0.880000,0.880000,0.880000
Strength=0.400000
[Technicolor2.fx]
ColorStrength=0.592157,1.000000,1.764706
Saturation=0.515000
Brightness=0.670000
Strength=0.350000
[Tonemap.fx]
Gamma=0.990000
Bleach=0.000000
Defog=0.020000
Exposure=0.000000
Saturation=0.400000
FogColor=0.513726,0.274510,0.000000
[Vibrance.fx]
Vibrance=0.150000
VibranceRGBBalance=0.000000,0.000000,1.900000
[AdaptiveFog.fx]
FogCurve=1.500000
FogColor=0.900000,0.900000,0.900000
MaxFogFactor=0.800000
BloomPower=10.000000
FogStart=0.050000
BloomThreshold=10.250000
BloomWidth=0.200000
[DepthHaze.fx]
FogStart=0.200000
EffectStrength=0.900000
FogColor=0.800000,0.800000,0.800000
FogFactor=0.200000
[3DFX.fx]
DITHERAMOUNT=0.500000
LEIFX_PIXELWIDTH=1.500000
DITHERBIAS=-1
LEIFX_LINES=1.000000
GAMMA_LEVEL=1.000000
[ASCII.fx]
Ascii_font_g=255.000000
Ascii_spacing=0.000000
Ascii_back_g=0.000000
Ascii_font=1.000000
Ascii_font_b=255.000000
Ascii_font_r=255.000000
Ascii_back_b=0.000000
Ascii_back_r=0.000000
Ascii_swap_colors=0.000000
Ascii_invert_brightness=0.000000
Ascii_dithering_temporal=0.000000
Ascii_font_color_mode=1.000000
[FakeHDR.fx]
HDRPower=1.280000
radius1=0.873000
radius2=0.950000
[CreateLUT.fx]
X_Position=0.000000
Y_Position=0.000000
[HSV.fx]
fColorHueMult=1.000000
fSaturationModCyan=-0.000000
fColorSaturationMod=-0.000000
fColorSaturationPow=1.000000
fColorSaturationMult=1.000000
fSaturationMultYellow=0.000000
fColorIntensityMod=0.000000
fColorIntensityMult=1.000000
fColorIntensityPow=1.000000
fColorHueMod=0.020000
fColorHuePow=1.000000
fSaturationModGreen=-0.000000
fSaturationModRed=0.200000
fSaturationModOrange=0.000000
fSaturationModYellow=-0.000000
fSaturationModBlue=-0.200000
fSaturationModMagenta=0.000000
fSaturationMultRed=0.000000
fSaturationMultOrange=0.000000
fSaturationMultGreen=0.000000
fSaturationMultCyan=0.000000
fSaturationMultBlue=0.300000
fSaturationMultMagenta=0.000000
fSaturationPowRed=0.000000
fSaturationPowOrange=0.000000
fSaturationPowYellow=0.000000
fSaturationPowGreen=0.000000
fSaturationPowCyan=0.000000
fSaturationPowBlue=0.000000
fSaturationPowMagenta=0.000000
[FisheyeHorizontal.fx]
fFisheyeZoom=0.510000
fFisheyeDistortionCubic=-0.000000
fFisheyeDistortion=0.144000
fFisheyeColorshift=0.011000
[Prism.fx]
SampleCount=8
Aberration=13
Automatic=429496729
Curve=3.000000
Thanks so much! Really appreciate that.
More awesomeness. :) I think you did a good job here. Skies looks good, and overall pretty to look at. ;)
And curves, and it's LumaSharpen instead of AdaptiveSharpen. Geez sorry to anyone that's downloaded. Surprised no one has said anything though, as without those effects, I'd imagine it's jet-black most of the time and night would be, I assume, pitch black.
Shoot! Really sorry guys, I forgot to add the other effects you need to install to get the right look. Please delete and reinstall the reshade, especially delete the preset file itself. When you redownload, please refer to the updated list of the effects you need (left out Levels, Vibrance, and Chromatic Aberration)