1 week, 2 days ago
Dark Horror v1.3
Preset description:
My main goal while creating this preset was to give a darker, creepier look to the REmake, as well as giving a more realistic vibe to the game's lighting. I don't know if i succseeded, but the outcome pretty much suites my tastes. Maybe I will tweak it a little bit, but there you have it. I also tried to keep this preset as performance friendly as possible, and tuned the list of effects to maintain the 60fps goal. This in particular limited me a little bit, but if you have at least a Gtx 1050 Ti you should have no issues running this game at max settings with my preset. Anyway, for reference these are my specs:
Motherboard: MSI H110M Pro-VDL
Hard Disk 1: SSD Kingston A400 240gb (OS and Programs)
Hard Disk 2: Seagate Barracuda 1tb 7200rpm (Games)
Cpu: Intel i5 7400 3.0 Ghz
Cpu Cooler: Cooler Master V8 Ver.2
Ram: Crucial 8Gb (1x8gb) 2133 Mhz DDR4
Graphic Card: MSI GeForce Gtx 1050 Ti Gaming X 4Gb DDR5
PSU: Cooler Master Masterwatt Lite 700w 80+ White
To install this preset, you have to download the REshade executable from https://reshade.me/ and put my preset to your game folder.
You will have to disable the game FXAA and set the brightness to 70 for the full effect. Some screenshots here were taken with a brightness of 50 or 60, I think you can easily tell the difference, but in case let me know.
LIST OF FEATURES
-Ambient Light
-Daltonize
-Eye Adaption
-HDR
-Film Grain
-Filmic Pass
-FXAA
-Levels
-Monochrome
-SMAA
-Technicolor
-Technicolor 2
-Vibrance
Mods used in game:
Retcon Pack (Remaster): https://bit.ly/2OJAWLg
Woodland S.T.A.R.S. Chris: https://bit.ly/2nL1yjJ
Woodland S.T.A.R.S. Jill&Barry: https://bit.ly/2Ml08uR
Code Veronica Wesker: https://bit.ly/2BmN5UZ
Hunters (Reworked): https://bit.ly/2Pjh0jB
Snake Boss RE1/6 Inspired: https://bit.ly/2L35zJx
UI Improvements: https://bit.ly/2BmmEi2
Courtyard Trees Improvement: https://bit.ly/2vZrzAz
All mods were downloaded from Resident Evil Modding Community: https://bit.ly/2MmGMpl
CHANGELOG
1.0: Initial release
1.1: Some minor tweaks, 70 brightness still recommended
1.2: Reduced film grain and CRT intensity
1.3: Removed CRT for good and decreased HDR brightness
(I will be updating screenshots ASAP)
Effects=FXAA.fx,AmbientLight.fx,Daltonize.fx,Deband.fx,FakeHDR.fx,Levels.fx,FilmicPass.fx,FilmGrain.fx,Monochrome.fx,SMAA.fx,Technicolor.fx,Technicolor2.fx,Vibrance.fx
Techniques=AmbientLight,Daltonize,HDR,FilmGrain,FilmicPass,FXAA,Levels,Monochrome,SMAA,Technicolor,Technicolor2,Vibrance
TechniqueSorting=LeiFx_Tech,AmbientLight,ASCII,BloomAndLensFlares,Border,Cartoon,Chromakey,CA,CinematicDOF,Clarity,ColorMatrix,Colourfulness,AdvancedCRT,Curves,Daltonize,Deband,KNearestNeighbors,NonLocalMeans,Cross_Cursor,Depth3D,DepthHaze,DisplayDepth,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,DPX,Emphasize,EyeAdaption,HDR,MotionBlur,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FilmicPass,Mode1,Mode2,Mode3,FXAA,GaussianBlur,GlitchB,HighPassSharp,HQ4X,HSLShift,Layer,Levels,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LumaSharpen,LUT,MagicBloom,Monochrome,MultiLUT,MXAO,Nightvision,Nostalgia,PerfectPerspective,ChromaticAberration,ReflectiveBumpmapping,Tint,SMAA,Before,After,SurfaceBlur,Technicolor,Technicolor2,TiltShift,Tonemap,UIDetect,UIDetect_Before,UIDetect_After,UIMask_Top,UIMask_Bottom,Vibrance,Vignette,AdaptiveFog,AdaptiveFog
KeyDeband=9,0,0,1
[Splitscreen.fx]
splitscreen_mode=0.000000
[CinematicDOF.fx]
UseAutoFocus=1.000000
ManualFocusPlane=10.000000
NearPlaneEdgeBlurStrength=1.000000
UseMouseDrivenAutoFocus=1.000000
AutoFocusPoint=0.500000,0.500000
FNumber=5.600000
FocalLength=50.000000
ShowOutOfFocusPlaneOnMouseDown=1.000000
OutOfFocusPlaneColorTransparency=0.700000
OutOfFocusPlaneColor=0.800000,0.800000,0.800000
FocusPlaneColor=0.000000,0.000000,1.000000
FocusCrosshairColor=1.000000,0.000000,1.000000,1.000000
FarPlaneMaxBlur=2.000000
ShowDebugInfo=0.000000
NearPlaneMaxBlur=1.000000
BlurQuality=5.000000
PostBlurSmoothing=0.000000
HighlightEdgeBias=0.000000
HighlightThresholdFarPlane=0.000000
HighlightGainFarPlane=0.000000
HighlightGainNearPlane=0.000000
HighlightThresholdNearPlane=0.000000
ShowNearCoCBlur=0.000000
[Nostalgia.fx]
Nostalgia_palette=0.000000
Nostalgia_color_5=0.000000,0.800000,0.333333
Nostalgia_color_0=0.000000,0.000000,0.000000
Nostalgia_color_1=1.000000,1.000000,1.000000
Nostalgia_color_2=0.533333,0.000000,0.000000
Nostalgia_color_3=0.666667,1.000000,0.933333
Nostalgia_color_4=0.800000,0.266667,0.800000
Nostalgia_color_6=0.000000,0.000000,0.666667
Nostalgia_color_7=0.933333,0.933333,0.466667
Nostalgia_color_8=0.866667,0.533333,0.333333
Nostalgia_color_9=0.400000,0.266667,0.000000
Nostalgia_color_10=1.000000,0.466667,0.466667
Nostalgia_color_11=0.200000,0.200000,0.200000
Nostalgia_color_12=0.466667,0.466667,0.466667
Nostalgia_color_13=0.666667,1.000000,0.400000
Nostalgia_color_14=0.000000,0.533333,1.000000
Nostalgia_color_15=0.733333,0.733333,0.733333
[Border.fx]
border_width=0.000000,80.000000
border_ratio=2.350000
border_color=0.000000,0.000000,0.000000
[PerfectPerspective.fx]
Borders=1.000000
FOV=90.000000
Vertical=0.618000
ResScale=1.000000
Type=0.000000
Debug=0.000000
Color=0.027000,0.027000,0.027000,0.902000
Zooming=1.000000
[Denoise.fx]
NoiseLevel=0.010000
LerpCoefficeint=0.000000
WeightThreshold=0.000000
CounterThreshold=0.050000
GaussianSigma=50.000000
[3DFX.fx]
DITHERAMOUNT=0.000000
LEIFX_PIXELWIDTH=100.000000
DITHERBIAS=16.000000
LEIFX_LINES=0.640000
GAMMA_LEVEL=0.850000
[Bloom.fx]
bGodrayEnable=0.000000
iBloomMixmode=2.000000
fBloomSaturation=0.800000
fBloomThreshold=0.800000
fBloomAmount=0.800000
fLensdirtSaturation=2.000000
fBloomTint=0.700000,0.800000,1.000000
fLensdirtIntensity=0.400000
bLensdirtEnable=0.000000
fFlareLuminance=0.095000
iLensdirtMixmode=1.000000
fLensdirtTint=1.000000,1.000000,1.000000
bLenzEnable=0.000000
bAnamFlareEnable=0.000000
fAnamFlareCurve=1.200000
fAnamFlareThreshold=0.900000
fAnamFlareWideness=2.400000
fAnamFlareAmount=14.500000
fAnamFlareColor=0.012000,0.313000,0.588000
fLenzIntensity=1.000000
fLenzThreshold=0.800000
bChapFlareEnable=0.000000
fChapFlareTreshold=0.900000
iChapFlareCount=15.000000
fChapFlareDispersal=0.250000
fChapFlareSize=0.450000
fFlareIntensity=2.070000
fChapFlareCA=0.000000,0.010000,0.020000
fChapFlareIntensity=100.000000
fGodrayDecay=0.990000
fGodrayExposure=1.000000
fGodrayWeight=1.250000
fGodrayDensity=1.000000
iGodraySamples=128.000000
fGodrayThreshold=0.900000
fFlareBlur=200.000000
fFlareTint=0.137000,0.216000,1.000000
[AdaptiveFog.fx]
FogColor=0.900000,0.900000,0.900000
FogCurve=1.500000
MaxFogFactor=0.800000
FogStart=0.050000
BloomPower=10.000000
BloomThreshold=10.250000
BloomWidth=0.200000
[AmbientLight.fx]
alAdaptBaseMult=1.000000
alDebug=0.000000
alInt=14.800000
AL_DirtTex=0.000000
AL_Adaptive=0.000000
alThreshold=100.000000
AL_Adaptation=1.000000
AL_Dirt=1.000000
alAdapt=0.700000
alLensThresh=0.500000
alAdaptBaseBlackLvL=2.000000
AL_Vibrance=0.000000
alDirtInt=1.000000
alDirtOVInt=1.000000
AL_Lens=0.000000
alLensInt=2.000000
[HQ4X.fx]
k=-1.100000
s=0.100000
mx=0.000000
max_w=0.550000
lum_add=0.330000
min_w=0.030000
[AdaptiveSharpen.fx]
curve_height=0.010000
L_compr_low=0.167000
D_compr_low=0.250000
curveslope=0.500000
L_overshoot=0.003000
D_overshoot=0.009000
scale_cs=0.056000
L_compr_high=0.334000
D_compr_high=0.500000
scale_lim=0.100000
pm_p=0.700000
[ASCII.fx]
Ascii_spacing=1.000000
Ascii_font=1.000000
Ascii_font_color=1.000000,1.000000,1.000000
Ascii_font_color_mode=1.000000
Ascii_background_color=0.000000,0.000000,0.000000
Ascii_invert_brightness=0.000000
Ascii_swap_colors=0.000000
Ascii_dithering=1.000000
Ascii_dithering_intensity=2.000000
Ascii_dithering_debug_gradient=1.000000
[Cartoon.fx]
Power=1.500000
EdgeSlope=1.500000
[Sepia.fx]
Tint=0.509804,0.509800,0.509799
Strength=1.000000
[Chromakey.fx]
Color=0.000000
Pass=0.000000
Threshold=0.052000
CustomColor=1.000000,0.000000,0.000000
[FakeHDR.fx]
HDRPower=1.040000
radius1=1.120000
radius2=0.950000
[ChromaticAberration.fx]
Shift=2.500000,-0.500000
Strength=0.500000
[Clarity.fx]
ClarityRadius=3.000000
ClarityBlendMode=2.000000
ClarityOffset=2.000000
ClarityDarkIntensity=0.400000
ClarityBlendIfDark=50.000000
ClarityBlendIfLight=205.000000
ClarityViewMask=0.000000
ClarityViewBlendIfMask=0.000000
ClarityStrength=0.400000
ClarityLightIntensity=0.000000
[ColorMatrix.fx]
ColorMatrix_Red=0.817000,0.183000,0.000000
ColorMatrix_Green=0.333000,0.667000,0.000000
ColorMatrix_Blue=0.000000,0.125000,0.875000
Strength=1.000000
[MultiLUT.fx]
fLUT_LutSelector=0.000000
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
[Colourfulness.fx]
colourfulness=-0.180000
lim_luma=1.000000
[Curves.fx]
Mode=2.000000
Formula=7.000000
Contrast=0.000000
[SurfaceBlur.fx]
BlurRadius=1.000000
BlurOffset=1.000000
DebugMode=0.000000
BlurEdge=0.500000
BlurStrength=0.550000
[Deband.fx]
Threshold=0.000000
Range=16.000000
Iterations=1.000000
Grain=0.006000
[Depth3D.fx]
Divergence=25.000000
Depth_Map=0.000000
Depth_Map_Adjust=7.500000
ZPD_GUIDE=0.000000
Offset=0.000000
ZPD=0.010000
Depth_Map_View=0.000000
Auto_Depth_Range=0.000000
Disocclusion_Power_Adjust=1.000000
Depth_Map_Flip=0.000000
Weapon_Scale=0.000000
Weapon_Adjust=0.000000,2.000000,1.500000
Stereoscopic_Mode=0.000000
Interlace_Optimization=0.250000
Anaglyph_Colors=0.000000
Anaglyph_Desaturation=1.000000
Perspective=0.000000
Eye_Swap=0.000000
Cross_Cursor_Adjust=255.000000,255.000000,255.000000,25.000000
[DepthHaze.fx]
EffectStrength=0.900000
FogStart=0.200000
FogColor=0.800000,0.800000,0.800000
FogFactor=0.200000
[Emphasize.fx]
FocusDepth=0.000000
FocusRangeDepth=0.155000
Sphere_FocusVertical=0.500000
FocusEdgeDepth=0.017000
BlendColor=0.000000,0.000000,0.000000
Spherical=0.000000
Sphere_FieldOfView=75.000000
Sphere_FocusHorizontal=0.500000
BlendFactor=0.000000
EffectFactor=0.900000
[EyeAdaption.fx]
fAdp_Speed=1.000000
fAdp_BrightenCurve=1.000000
fAdp_DarkenCurve=0.500000
fAdp_BrightenThreshold=0.285000
fAdp_BrightenBlack=0.500000
bAdp_BrightenEnable=1.000000
bAdp_DarkenEnable=1.000000
fAdp_BrightenMax=0.100000
fAdp_BrightenDynamic=0.500000
fAdp_BrightenSaturation=0.000000
fAdp_DarkenThreshold=0.345000
fAdp_DarkenMax=0.400000
fAdp_DarkenDynamic=0.500000
fAdp_DarkenWhite=0.500000
fAdp_DarkenSaturation=0.000000
[MagicBloom.fx]
f2Adapt_Clip=0.000000,1.000000
fBloom_Intensity=1.000000
fBloom_Threshold=2.000000
fDirt_Intensity=0.000000
fExposure=0.500000
fAdapt_Sensitivity=1.000000
fAdapt_Speed=0.100000
iDebug=0.000000
iAdapt_Precision=2.700000
[SMAA.fx]
EdgeDetectionType=0.000000
EdgeDetectionThreshold=0.200000
MaxSearchSteps=112.000000
MaxSearchStepsDiagonal=16.000000
CornerRounding=100.000000
DebugOutput=0.000000
[FakeMotionBlur.fx]
mbRecall=0.400000
mbSoftness=1.000000
[UIMask.fx]
fMask_Intensity=1.000000
bDisplayMask=0.000000
[FilmicPass.fx]
Linearization=0.590000
Strength=0.662000
Contrast=1.360000
Fade=0.460000
Bleach=-0.335000
BaseGamma=1.000000
Saturation=-0.150000
GreenCurve=1.000000
RedCurve=1.000000
BlueCurve=1.000000
BaseCurve=1.500000
EffectGammaB=1.000000
EffectGamma=0.650000
EffectGammaR=1.000000
EffectGammaG=1.000000
LumCoeff=0.000000,0.000001,0.000000
[FineSharp.fx]
sstr=3.920000
cstr=1.249000
xstr=0.320000
pstr=1.272000
xrep=0.250000
lstr=1.490000
[Daltonize.fx]
Type=0.000000
[FXAA.fx]
Subpix=1.000000
EdgeThreshold=1.000000
EdgeThresholdMin=1.000000
[HSLShift.fx]
HUERed=0.750000,0.250000,0.250000
HUEGreen=0.250000,0.750000,0.250000
HUEOrange=0.750000,0.500000,0.250000
HUEYellow=0.750000,0.750000,0.250000
HUECyan=0.250000,0.750000,0.750000
HUEBlue=0.250000,0.250000,0.750000
HUEPurple=0.500000,0.250000,0.750000
HUEMagenta=0.750000,0.250000,0.750000
[FilmicAnamorphSharpen.fx]
Strength=1.000000
Offset=1.000000
Coefficient=0.000000
Clamp=1.000000
Contrast=128.000000
Preview=0.000000
[Layer.fx]
Layer_Blend=1.000000
[DOF.fx]
DOF_AUTOFOCUS=1.000000
fADOF_ShapeCurvatureAmount=0.300000
DOF_FARBLURCURVE=2.000000
DOF_MOUSEDRIVEN_AF=0.000000
fGPDOFBiasCurve=2.000000
fRingDOFBias=0.000000
DOF_FOCUSPOINT=0.500000,0.500000
DOF_INFINITEFOCUS=1.000000
DOF_MANUALFOCUSDEPTH=0.020000
DOF_FOCUSSAMPLES=6.000000
bADOF_ShapeApertureEnable=0.000000
DOF_NEARBLURCURVE=1.600000
DOF_FOCUSRADIUS=0.050000
bGPDOFPolygonalBokeh=1.000000
fGPDOFBrightnessMultiplier=2.000000
DOF_BLURRADIUS=15.000000
iRingDOFSamples=6.000000
iRingDOFRings=4.000000
fADOF_ShapeDiffusionAmount=0.100000
fRingDOFThreshold=0.700000
fGPDOFBrightnessThreshold=0.500000
fRingDOFGain=27.000000
fRingDOFFringe=0.500000
iMagicDOFBlurQuality=8.000000
bADOF_ImageChromaEnable=0.000000
fMagicDOFColorCurve=4.000000
iGPDOFQuality=6.000000
bMatsoDOFChromaEnable=1.000000
fADOF_SmootheningAmount=1.000000
iGPDOFPolygonCount=5.000000
fADOF_ShapeChromaAmount=0.125000
fGPDOFBias=10.000000
fGPDOFChromaAmount=0.150000
fMatsoDOFChromaPow=1.400000
fMatsoDOFBokehCurve=8.000000
iMatsoDOFBokehQuality=2.000000
fMatsoDOFBokehAngle=0.000000
fADOF_ImageChromaCurve=1.000000
iADOF_ShapeQuality=17.000000
fADOF_ShapeRotation=15.000000
bADOF_ShapeDistortEnable=0.000000
bADOF_RotAnimationEnable=0.000000
fADOF_RotAnimationSpeed=2.000000
bADOF_ShapeCurvatureEnable=0.000000
iADOF_ShapeChromaMode=3.000000
iADOF_ImageChromaHues=5.000000
fADOF_ShapeApertureAmount=0.010000
fADOF_ShapeWeightAmount=1.000000
bADOF_ShapeAnamorphEnable=0.000000
fADOF_ShapeAnamorphRatio=0.200000
fADOF_ShapeDistortAmount=0.200000
fADOF_ShapeWeightCurve=4.000000
bADOF_ShapeChromaEnable=0.000000
bADOF_ShapeDiffusionEnable=0.000000
bADOF_ShapeWeightEnable=0.000000
fADOF_BokehCurve=4.000000
fADOF_ImageChromaAmount=3.000000
[LUT.fx]
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
[Levels.fx]
BlackPoint=18.000000
WhitePoint=196.000000
HighlightClipping=0.000000
[LiftGammaGain.fx]
RGB_Lift=1.000000,1.000000,1.000000
RGB_Gamma=1.000000,1.000000,1.000000
RGB_Gain=1.000000,1.000000,1.000000
[TiltShift.fx]
Line=0.000000
BlurMultiplier=6.000000
Axis=0.000000
Offset=0.050000
BlurCurve=1.000000
[MXAO.fx]
MXAO_FADE_DEPTH_END=0.400000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2.000000
MXAO_DEBUG_VIEW_ENABLE=0.000000
MXAO_SAMPLE_RADIUS=2.500000
MXAO_SAMPLE_NORMAL_BIAS=0.200000
MXAO_FADE_DEPTH_START=0.050000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_SSAO_AMOUNT=1.000000
MXAO_BLEND_TYPE=0.000000
[LightDoF.fx]
fLightDoF_Width=5.000000
f2Bokeh_AutoFocusCenter=0.500000,0.500000
f2LightDoF_CA=0.000000,1.000000
fLightDoF_Amount=10.000000
bLightDoF_UseCA=0.000000
bLightDoF_AutoFocus=1.000000
fLightDoF_ManualFocus=0.000000
bLightDoF_UseMouseFocus=0.000000
fLightDoF_AutoFocusSpeed=0.100000
[LumaSharpen.fx]
pattern=3.000000
sharp_strength=3.000000
sharp_clamp=1.000000
offset_bias=0.000000
show_sharpen=0.000000
[Technicolor2.fx]
ColorStrength=0.455882,0.455878,0.455878
Saturation=0.630000
Brightness=0.840000
Strength=1.000000
[DPX.fx]
RGB_Curve=8.000000,8.000000,8.000000
Strength=0.200000
RGB_C=0.360000,0.360000,0.340000
Contrast=0.100000
Saturation=3.000000
Colorfulness=2.500000
[Technicolor.fx]
Power=4.640000
RGBNegativeAmount=0.563725,0.563720,0.563720
Strength=0.260000
[Vignette.fx]
Type=0.000000
Ratio=1.000000
Center=0.500000,0.500000
Radius=1.560000
Amount=-1.000000
Slope=2.000000
[Tonemap.fx]
Gamma=0.980000
Bleach=0.000000
Defog=0.000000
Exposure=-0.180000
Saturation=-0.340000
FogColor=0.000000,0.000066,0.700980
[HighPassSharpen.fx]
HighPassSharpRadius=1.000000
HighPassSharpOffset=1.000000
HighPassViewBlendIfMask=0.000000
HighPassBlendIfLight=255.000000
HighPassBlendIfDark=0.000000
HighPassBlendMode=1.000000
HighPassLightIntensity=1.000000
HighPassDarkIntensity=1.000000
HighPassSharpStrength=0.400000
HighPassViewSharpMask=0.000000
[Vibrance.fx]
Vibrance=0.140000
VibranceRGBBalance=1.000000,1.000000,1.000000
[Prism.fx]
Aberration=11.000000
SampleCount=8.000000
Curve=1.600000
Automatic=1.000000
[FilmGrain2.fx]
grainamount=0.030000
coloramount=1.000000
lumamount=1.000000
grainsize=1.500000
[FilmGrain.fx]
Intensity=0.450000
Variance=0.570000
Mean=0.500000
SignalToNoiseRatio=11.000000
[GaussianBlur.fx]
GaussianBlurRadius=4.000000
GaussianBlurOffset=1.000000
GaussianBlurStrength=0.220000
[Glitch.fx]
Amount=1.000000
bUseUV=0.000000
[Monochrome.fx]
Monochrome_preset=0.000000
Monochrome_conversion_values=0.235292,0.235294,0.235292
Monochrome_color_saturation=0.580000
[CRT.fx]
ScanlineGaussian=0.000000
Amount=1.000000
Resolution=8.000000
Curvature=0.000000
Brightness=3.000000
Gamma=3.160000
MonitorGamma=2.640000
ScanlineIntensity=2.000000
CurvatureRadius=1.500000
CornerSize=0.010000
ViewerDistance=2.000000
Angle=0.000000,0.000000
Overscan=1.010000
Oversample=1.000000