Effects=Technicolor.fx,Vignette.fx,TiltShift.fx,LiftGammaGain.fx,AdaptiveSharpen.fx,AmbientLight.fx,FilmGrain.fx,Prism.fx,ChromaticAberration.fx,Vibrance.fx,Tonemap.fx
Techniques=Vignette,AdaptiveSharpen,AmbientLight,CA,ChromaticAberration,TiltShift,FilmGrain,LiftGammaGain,Technicolor,Vibrance,Tonemap
TechniqueSorting=Vignette,AdaptiveSharpen,AmbientLight,CA,ChromaticAberration,TiltShift,FilmGrain,LiftGammaGain,Technicolor,Vibrance,FilmicPass,Tonemap
[LiftGammaGain.fx]
RGB_Lift=0.970000,0.985000,1.000000
RGB_Gamma=0.990000,0.990000,0.950000
RGB_Gain=1.000000,0.980000,0.940000
[TiltShift.fx]
BlurMultiplier=1.200000
Line=0
Axis=0
Offset=0.000000
BlurCurve=1.800000
[AdaptiveSharpen.fx]
curve_height=1.000000
L_compr_low=0.167000
D_compr_low=0.250000
curveslope=0.500000
L_overshoot=0.003000
D_overshoot=0.009000
L_compr_high=0.334000
D_compr_high=0.500000
scale_lim=0.100000
scale_cs=0.056000
pm_p=0.700000
[AmbientLight.fx]
alAdaptBaseMult=0.000000
alDebug=0
AL_DirtTex=0
alInt=20.000000
alThreshold=20.000000
AL_Adaptation=4294967295
AL_Dirt=0
alAdapt=0.500000
alLensThresh=0.420000
alAdaptBaseBlackLvL=4
AL_Vibrance=0
AL_Adaptive=2
alDirtInt=0.400000
alLensInt=0.900000
alDirtOVInt=1.460000
AL_Lens=4294967295
[Prism.fx]
SampleCount=6
Aberration=8
Automatic=0
Curve=1.000000
[FilmGrain.fx]
Intensity=0.600000
Variance=0.500000
Mean=0.500000
SignalToNoiseRatio=16
[FilmicPass.fx]
Linearization=0.500000
Strength=0.850000
Contrast=1.100000
Fade=0.200000
Bleach=-0.200000
Saturation=-0.300000
GreenCurve=1.000000
RedCurve=1.000000
BlueCurve=1.000000
BaseCurve=1.000000
BaseGamma=1.000000
EffectGamma=1.500000
EffectGammaR=1.240000
EffectGammaG=1.200000
EffectGammaB=0.800000
LumCoeff=0.392157,0.352941,0.313726
[ChromaticAberration.fx]
Shift=0.500000,-0.500000
Strength=0.500000
[Technicolor.fx]
Power=6.000000
RGBNegativeAmount=0.705882,0.745098,0.862745
Strength=0.500000
[Vignette.fx]
Type=0
Ratio=2.000000
Center=0.500000,0.500000
Radius=2.000000
Amount=-0.200000
Slope=2
[DPX.fx]
RGB_Curve=8.000000,8.000000,8.000000
Strength=0.060000
RGB_C=0.360000,0.360000,0.340000
Contrast=0.000000
Saturation=3.200000
Colorfulness=2.500000
[Vibrance.fx]
Vibrance=0.500000
VibranceRGBBalance=1.200000,0.800000,0.600000
[Clarity.fx]
ClarityRadius=3
ClarityBlendMode=2
ClarityOffset=2.000000
ClarityDarkIntensity=0.400000
ClarityBlendIfDark=50
ClarityBlendIfLight=205
ClarityViewBlendIfMask=0
ClarityStrength=0.400000
ClarityLightIntensity=0.000000
ClarityViewMask=0
[Tonemap.fx]
Gamma=1.000000
Bleach=0.000000
Defog=0.050000
Exposure=0.040000
Saturation=-0.100000
FogColor=0.058824,0.058824,0.098039
[GaussianBlur.fx]
GaussianBlurRadius=1
GaussianBlurOffset=1.000000
GaussianBlurStrength=0.300000
[SurfaceBlur.fx]
BlurRadius=1
BlurOffset=1.000000
DebugMode=0
BlurEdge=0.500000
BlurStrength=1.000000
[Curves.fx]
Mode=0
Formula=4
Contrast=0.650000
[Levels.fx]
BlackPoint=16
WhitePoint=235
HighlightClipping=0
[FilmicAnamorphSharpen.fx]
Strength=1.500000
Coefficient=0
Offset=1
Clamp=1.000000
Contrast=128
Preview=0
ReShade work with DX12. Good Preset!
thanks
Graphics settings in-game. There's a checkbox.
can I ask...how do you turn off D12???