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by Ogia

red dead II

Created by bebel59
Added Dec. 8, 2019
Shader used: ReShade
Preset description:
My last version, number II.
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KeyChromaticAberration=101,0,0,0 KeyBloomAndLensFlares=193,0,0,0 KeyAdaptiveSharpen=193,0,0,0 KeyGP65CJ042DOF=191,0,0,0 KeyDeband=187,0,0,0 KeyClarity=193,0,0,0 PreprocessorDefinitions= KeyLumaSharpen=45,0,0,0 KeyAmbientLight=193,0,0,0 KeyTonemap=103,0,0,0 KeyBorder=193,0,0,0 KeyCurves=110,0,0,0 KeyCA=191,0,0,0 KeyTechnicolor2=102,0,0,0 KeySMAA=19,0,0,0 KeyColorMatrix=191,0,0,0 KeyDisplayDepth=191,0,0,0 KeyEmphasize=186,0,0,0 KeyDPX=191,0,0,0 KeyMXAO=19,0,0,0 KeyMatsoDOF=109,0,0,0 KeyFilmicAnamorphSharpen=33,0,0,0 KeyFilmGrain=106,0,0,0 KeyFilmicPass=191,0,0,0 KeyVibrance=191,0,0,0 KeyHDR=100,0,0,0 KeyLevels=191,0,0,0 KeyHighPassSharp=19,0,0,0 KeyKNearestNeighbors=191,0,0,0 KeyLeiFx_Tech=191,0,0,0 KeyLiftGammaGain=99,0,0,0 KeyLightDoF_AutoFocus=104,0,0,0 KeyLightDoF_Far=105,0,0,0 KeyLightDoF_Near=96,0,0,0 KeyMode2=191,0,0,0 KeyNightvision=0 KeyNonLocalMeans=191,0,0,0 KeyRingDOF=191,0,0,0 KeyTint=19,0,0,0 KeyTiltShift=33,0,0,0 KeyVignette=107,0,0,0 Techniques=LiftGammaGain,HDR,LumaSharpen,Vibrance,Tonemap,Mode1 TechniqueSorting=Technicolor2,LiftGammaGain,FilmicPass,HDR,LumaSharpen,MatsoDOF,Levels,LightDoF_Far,DPX,Vibrance,SMAA,Deband,ColorMatrix,KNearestNeighbors,NonLocalMeans,DisplayDepth,RingDOF,GP65CJ042DOF,Emphasize,Curves,FilmGrain,HighPassSharp,Mode2,AdaptiveSharpen,LightDoF_AutoFocus,BloomAndLensFlares,LightDoF_Near,Tonemap,MXAO,Tint,AmbientLight,Border,CA,TiltShift,Clarity,Vignette,LeiFx_Tech,ChromaticAberration,FilmicAnamorphSharpen,Mode1,AdaptiveFog,AdvancedCRT,After,ASCII,AspectRatioPS,Before,Cartoon,Chromakey,CinematicDOF,Colourfulness,Daltonize,Depth3D,DepthHaze,EyeAdaption,FilmGrain2,FXAA,GaussianBlur,GlitchB,HQ4X,HSLShift,Layer,LevelsPlus,LUT,MagicBloom,MagicDOF,MartyMcFlyDOF,Mode3,Monochrome,MotionBlur,MultiLUT,Nightvision,Nostalgia,PerfectPerspective,PPFXBloom,PPFX_Godrays,PPFXSSDO,ReflectiveBumpmapping,StageDepth,SurfaceBlur,Technicolor,TriDither,UIDetect,UIDetect_After,UIDetect_Before,UIMask_Bottom,UIMask_Top [Clarity.fx] ClarityBlendIfDark=0 ClarityBlendIfLight=255 ClarityRadius=4 ClarityBlendMode=1 ClarityDarkIntensity=0.695000 ClarityOffset=5.000000 ClarityLightIntensity=0.000000 ClarityViewBlendIfMask=0 ClarityStrength=0.236000 ClarityViewMask=0 [Border.fx] border_color=0.000000,0.000000,0.000000 border_ratio=2.350000 border_width=0.000000,0.000000 [Bloom.fx] fAnamFlareThreshold=0.900000 fAnamFlareCurve=1.200000 fBloomThreshold=0.800000 bAnamFlareEnable=0 bChapFlareEnable=0 iBloomMixmode=2 fBloomSaturation=0.800000 bGodrayEnable=0 fAnamFlareColor=0.012000,0.313000,0.588000 fFlareLuminance=0.095000 bLensdirtEnable=0 fLensdirtTint=1.000000,1.000000,1.000000 bLenzEnable=0 fAnamFlareAmount=14.500000 fAnamFlareWideness=2.400000 fBloomAmount=0.800000 fBloomTint=0.700000,0.800000,1.000000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareDispersal=0.250000 fChapFlareIntensity=100.000000 fFlareIntensity=2.070000 fChapFlareSize=0.450000 fChapFlareTreshold=0.900000 fFlareBlur=200.000000 fFlareTint=0.137000,0.216000,1.000000 fGodrayDecay=0.990000 fGodrayDensity=1.000000 fGodrayExposure=1.000000 fGodrayThreshold=0.900000 fGodrayWeight=1.250000 fLensdirtIntensity=0.400000 fLensdirtSaturation=2.000000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 iChapFlareCount=15 iGodraySamples=128 iLensdirtMixmode=1 [3DFX.fx] DITHERAMOUNT=0.500000 LEIFX_PIXELWIDTH=1.500000 DITHERBIAS=-1 GAMMA_LEVEL=1.000000 LEIFX_LINES=1.000000 [AdaptiveSharpen.fx] curveslope=0.500000 L_compr_low=0.167000 D_compr_low=0.250000 curve_height=1.000000 L_compr_high=0.334000 D_compr_high=0.500000 L_overshoot=0.003000 D_overshoot=0.009000 pm_p=0.700000 scale_cs=0.056000 scale_lim=0.100000 [AmbientLight.fx] alAdapt=0.700000 alAdaptBaseBlackLvL=2 alLensThresh=0.500000 alDirtInt=1.000000 alDebug=0 alAdaptBaseMult=1.000000 alDirtOVInt=1.000000 alLensInt=2.000000 alInt=10.150000 alThreshold=15.000000 AL_Adaptation=1 AL_Adaptive=0 AL_Dirt=1 AL_DirtTex=0 AL_Lens=0 AL_Vibrance=0 [FilmicPass.fx] Contrast=1.000000 BaseCurve=1.300000 BaseGamma=1.000000 Bleach=0.545000 BlueCurve=2.100000 EffectGammaR=1.000000 EffectGammaB=1.000000 EffectGamma=0.640000 EffectGammaG=1.000000 Fade=0.121000 GreenCurve=0.190000 Linearization=0.869000 LumCoeff=1.000000,1.000000,1.000000 RedCurve=0.120000 Saturation=-0.543000 Strength=0.450000 [ChromaticAberration.fx] Shift=2.500000,-0.500000 Strength=0.500000 [ColorMatrix.fx] ColorMatrix_Blue=0.000000,0.125000,0.875000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Red=0.817000,0.183000,0.000000 Strength=1.000000 [Curves.fx] Contrast=0.650000 Formula=4 Mode=0 [Deband.fx] Range=16.000000 range=24.000000 custom_avgdiff=1.800000 Threshold=0.004000 custom_maxdiff=4.000000 Grain=0.006000 debug_output=0 custom_middiff=2.000000 Iterations=1 iterations=1 threshold_preset=0 [Denoise.fx] CounterThreshold=0.050000 GaussianSigma=50.000000 NoiseLevel=0.150000 LerpCoefficeint=0.800000 WeightThreshold=0.030000 [DisplayDepth.fx] bUIUsePreprocessorDefs=0 fUIFarPlane=1000.000000 iUIPresentType=2 iUILogarithmic=0 iUIUpsideDown=0 iUIReversed=1 [FilmicAnamorphSharpen.fx] UseMask=0 Clamp=1.000000 Offset=1.000000 DepthMask=0 Coefficient=0 Contrast=128 DepthMaskContrast=128 Strength=1.000000 Preview=0 [DOF.fx] fADOF_ShapeWeightCurve=4.000000 fADOF_ShapeDistortAmount=0.200000 bADOF_ShapeChromaEnable=0 iMagicDOFBlurQuality=8 bADOF_ImageChromaEnable=0 bADOF_ShapeWeightEnable=0 DOF_MANUALFOCUSDEPTH=0.000000 DOF_FOCUSSAMPLES=8 bADOF_ShapeApertureEnable=0 bADOF_ShapeAnamorphEnable=0 bADOF_RotAnimationEnable=0 fRingDOFGain=27.000000 bADOF_ShapeCurvatureEnable=0 bADOF_ShapeDistortEnable=0 bADOF_ShapeDiffusionEnable=0 fRingDOFFringe=0.500000 fGPDOFBrightnessMultiplier=2.000000 DOF_FOCUSRADIUS=0.050000 bGPDOFPolygonalBokeh=4294967295 fADOF_SmootheningAmount=1.000000 bMatsoDOFChromaEnable=0 fADOF_ShapeCurvatureAmount=0.300000 DOF_AUTOFOCUS=1 DOF_BLURRADIUS=1.875000 DOF_FARBLURCURVE=1.130000 fGPDOFBiasCurve=2.000000 DOF_FOCUSPOINT=0.500000,0.500000 fGPDOFChromaAmount=0.150000 DOF_INFINITEFOCUS=1.000000 DOF_MOUSEDRIVEN_AF=0 DOF_NEARBLURCURVE=1000.000000 iRingDOFSamples=6 fADOF_BokehCurve=4.000000 fADOF_ImageChromaAmount=3.000000 fADOF_ImageChromaCurve=1.000000 fADOF_RotAnimationSpeed=2.000000 fADOF_ShapeAnamorphRatio=0.200000 fADOF_ShapeWeightAmount=1.000000 fADOF_ShapeApertureAmount=0.010000 iGPDOFPolygonCount=5 fADOF_ShapeRotation=0.000000 fADOF_ShapeChromaAmount=0.125000 fADOF_ShapeDiffusionAmount=0.100000 fGPDOFBias=10.000000 fRingDOFThreshold=0.700000 fGPDOFBrightnessThreshold=0.500000 fMagicDOFColorCurve=4.000000 fMatsoDOFBokehAngle=0.000000 fMatsoDOFBokehCurve=10.000000 fMatsoDOFChromaPow=0.000000 fRingDOFBias=0.000000 iADOF_ShapeChromaMode=3 iADOF_ImageChromaHues=5 iMatsoDOFBokehQuality=2 iADOF_ShapeQuality=17 iGPDOFQuality=6 iRingDOFRings=4 [Vignette.fx] Amount=-1.000000 Ratio=1.000000 Center=0.500000,0.500000 Radius=2.000000 Slope=2 Type=0 [DPX.fx] Colorfulness=0.100000 Contrast=0.000000 RGB_C=0.360000,0.360000,0.340000 Strength=0.127000 RGB_Curve=8.000000,8.000000,8.000000 Saturation=0.402000 [Emphasize.fx] FocusEdgeDepth=0.050000 EffectFactor=0.900000 BlendColor=0.000000,0.000000,0.000000 Sphere_FocusHorizontal=0.500000 Sphere_FieldOfView=75 BlendFactor=0.000000 FocusDepth=0.026000 Sphere_FocusVertical=0.500000 FocusRangeDepth=0.001000 Spherical=0 [FakeHDR.fx] HDRPower=0.927000 radius1=0.710000 radius2=0.647000 [FilmGrain.fx] Intensity=0.700000 Mean=0.370000 SignalToNoiseRatio=15 Variance=0.000000 [SMAA.fx] PredicationEnabled=0 CornerRounding=100 DepthEdgeDetectionThreshold=0.010000 DebugOutput=0 EdgeDetectionThreshold=0.050000 EdgeDetectionType=1 MaxSearchSteps=112 PredicationScale=2.000000 MaxSearchStepsDiagonal=20 PredicationStrength=0.400000 PredicationThreshold=0.010000 [FineSharp.fx] sstr=0.463000 cstr=0.498000 xrep=0.328000 lstr=1.490000 xstr=0.124000 pstr=1.272000 [FakeMotionBlur.fx] mbRecall=0.637000 mbSoftness=1.707000 [FXAA.fx] EdgeThreshold=0.105000 EdgeThresholdMin=0.000000 Subpix=0.570000 [HighPassSharpen.fx] HighPassBlendIfLight=255 HighPassBlendMode=1 HighPassBlendIfDark=0 HighPassSharpStrength=0.400000 HighPassLightIntensity=1.000000 HighPassDarkIntensity=1.000000 HighPassViewBlendIfMask=0 HighPassSharpOffset=1.000000 HighPassSharpRadius=1 HighPassViewSharpMask=0 [Levels.fx] BlackPoint=0 HighlightClipping=0 WhitePoint=230 [TiltShift.fx] Axis=0 BlurCurve=1.000000 Line=0 BlurMultiplier=6.000000 Offset=0.050000 [LiftGammaGain.fx] RGB_Gain=1.000000,1.000000,1.040000 RGB_Gamma=1.000000,1.000000,0.930000 RGB_Lift=0.998000,0.980000,0.975000 [MXAO.fx] MXAO_BLEND_TYPE=0 MXAO_SAMPLE_RADIUS=0.500000 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2 MXAO_FADE_DEPTH_END=0.400000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_GAMMA=1.000000 MXAO_FADE_DEPTH_START=0.050000 MXAO_SAMPLE_NORMAL_BIAS=0.000000 MXAO_SSAO_AMOUNT=4.000000 [LightDoF.fx] bLightDoF_AutoFocus=0 bLightDoF_UseCA=0 fLightDoF_ManualFocus=0.530000 fLightDoF_AutoFocusSpeed=0.100000 bLightDoF_UseMouseFocus=0 fLightDoF_Amount=3.000000 f2Bokeh_AutoFocusCenter=0.500000,0.500000 f2LightDoF_CA=0.000000,1.000000 fLightDoF_Width=1.100000 [LumaSharpen.fx] offset_bias=2.000000 sharp_strength=0.134000 pattern=1 sharp_clamp=0.100000 show_sharpen=0 [Prism.fx] SampleCount=8 Aberration=6 Curve=1.000000 Automatic=1 [Cartoon.fx] Power=1.500000 EdgeSlope=1.500000 [Sepia.fx] Strength=0.580000 Tint=0.550000,0.430000,0.420000 [Technicolor2.fx] Brightness=0.500000 Saturation=0.770000 ColorStrength=0.200000,0.200000,0.200000 Strength=0.162000 [Tonemap.fx] Gamma=1.143000 Defog=0.000000 Bleach=0.081000 Exposure=0.174000 FogColor=0.000000,0.000000,1.000000 Saturation=0.058000 [Vibrance.fx] Vibrance=0.073000 VibranceRGBBalance=1.000000,1.000000,1.000000

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