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by Ogia

Enhanced Lost Ark Visuals 2023

Preset for Lost Ark
Created by Chaoscore
Added Dec. 30, 2019
Updated 16 Sep 22:43 CEST
Shader used: ReShade
Preset description:
UPDATED Hey! This is one of my first ReShade presets for Lost Ark. This will enhance the Visuals in a more realistic way. Immersive color Depth of Field reduction SMAA enabled Sharpness increased
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KeyPCGI_One@RadiantGI.fx=46,0,0,0 Techniques=LumaSharpen@LumaSharpen.fx,Levels@Levels.fx,AdaptiveSharpen@AdaptiveSharpen.fx,Clarity@Clarity.fx,FXAA@FXAA.fx,LocalContrastCS@LocalContrastCS.fx TechniqueSorting=AspectRatioPS@AspectRatio.fx,CA@ChromaticAberration.fx,LeiFx_Tech@3DFX.fx,Emphasize@Emphasize.fx,MultiLUT@MultiLUT.fx,FilmGrain2@FilmGrain2.fx,Technicolor@Technicolor.fx,Technicolor@Technicolor.fx,UIDetect@UIDetect.fx,UIDetect_Before@UIDetect.fx,UIDetect_After@UIDetect.fx,HSLShift@HSLShift.fx,Tint@Sepia.fx,LightDoF_AutoFocus@LightDoF.fx,LightDoF_Far@LightDoF.fx,LightDoF_Near@LightDoF.fx,AdvancedCRT@CRT.fx,AdaptiveFog@AdaptiveFog.fx,PPFXBloom@PPFX_Bloom.fx,EyeAdaption@EyeAdaption.fx,Technicolor2@Technicolor2.fx,UIMask_Top@UIMask.fx,UIMask_Bottom@UIMask.fx,Layer@Layer.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,PPFX_Godrays@PPFX_Godrays.fx,GaussianBlur@GaussianBlur.fx,LumaSharpen@LumaSharpen.fx,Curves@Curves.fx,Vibrance@Vibrance.fx,HDR@FakeHDR.fx,Levels@Levels.fx,TiltShift@TiltShift.fx,Daltonize@Daltonize.fx,BloomAndLensFlares@Bloom.fx,LUT@LUT.fx,Vignette@Vignette.fx,FilmicPass@FilmicPass.fx,MotionBlur@FakeMotionBlur.fx,GlitchB@Glitch.fx,Tonemap@Tonemap.fx,MXAO@qUINT_mxao.fx,Border@Border.fx,PPFXSSDO@PPFX_SSDO.fx,LevelsPlus@LevelsPlus.fx,Deband@Deband.fx,FilmGrain@FilmGrain.fx,Nightvision@NightVision.fx,CinematicDOF@CinematicDOF.fx,Cartoon@Cartoon.fx,LiftGammaGain@LiftGammaGain.fx,ChromaticAberration@Prism.fx,MagicBloom@MagicBloom.fx,AdaptiveSharpen@AdaptiveSharpen.fx,DepthHaze@DepthHaze.fx,KNearestNeighbors@Denoise.fx,NonLocalMeans@Denoise.fx,Mode1@FineSharp.fx,Mode2@FineSharp.fx,Mode3@FineSharp.fx,HighPassSharp@HighPassSharpen.fx,Chromakey@Chromakey.fx,Monochrome@Monochrome.fx,DisplayDepth@DisplayDepth.fx,HQ4X@HQ4X.fx,ReflectiveBumpmapping@ReflectiveBumpMapping.fx,Clarity@Clarity.fx,SMAA@SMAA.fx,Nostalgia@Nostalgia.fx,ColorMatrix@ColorMatrix.fx,Before@Splitscreen.fx,Before@BeforeAfter.fx,After@BeforeAfter.fx,After@Splitscreen.fx,AmbientLight@AmbientLight.fx,PerfectPerspective@PerfectPerspective.fx,StageDepth@StageDepth.fx,Colourfulness@Colourfulness.fx,ASCII@ASCII.fx,FXAA@FXAA.fx,RingDOF@DOF.fx,MagicDOF@DOF.fx,GP65CJ042DOF@DOF.fx,MatsoDOF@DOF.fx,MartyMcFlyDOF@DOF.fx,SurfaceBlur@SurfaceBlur.fx,DPX@DPX.fx,prod80_01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,prod80_04_ColorGradient@PD80_04_Color_Gradients.fx,Pong@Pong.fx,MBMB@MBMB.fx,SunsetFilter@SunsetFilter.fx,MinimalColorGrading@MinimalColorGrading.fx,prod80_01B_RT_Correct_Color@PD80_01B_RT_Correct_Color.fx,ArcaneBloom@ArcaneBloom.fx,prod80_04_ColorIsolation@PD80_04_Color_Isolation.fx,MouseReplacement@Mouse.fx,VirtualResolution@VirtualResolution.fx,Cursor@Cursor.fx,ColorLab@ColorLab.fx,Swirl@Swirl.fx,prod80_01_Color_Gamut@PD80_01_Color_Gamut.fx,AreaCopy@AreaCopy.fx,ApplyLUT@LUTTools.fx,BulgePinch@BulgePinch.fx,MultiFX@MultiFX.fx,SharpContrast@SharpContrast.fx,CanvasFog@CanvasFog.fx,prod80_04_ColorTemperature@PD80_04_Color_Temperature.fx,CRT_Yeetron@CRT_Yeetron.fx,prod80_03_Levels@PD80_03_Levels.fx,prod80_06_Depth_Slicer@PD80_06_Depth_Slicer.fx,Lightroom@qUINT_lightroom.fx,Letterbox@Letterbox.fx,FilmicSharpen@FilmicSharpen.fx,ArtisticVignette@ArtisticVignette.fx,Wave@Wave.fx,Sketch@Sketch.fx,ContrastAdaptiveSharpen@CAS.fx,BeforeCanvasMask@CanvasMask.fx,AfterCanvasMask@CanvasMask.fx,Oilify@Oilify.fx,Flipbook@Flipbook.fx,Checkerboard@Checkerboard.fx,DisplayLUT@LUTTools.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shadows_Midtones_Highlights.fx,WhitepointerFixer@WhitepointFixer.fx,RetroFog@RetroFog.fx,DirectionalDepthBlur@DirectionalDepthBlur.fx,SlitScan@SlitScan.fx,BeforeColorMask@ColorMask.fx,AfterColorMask@ColorMask.fx,Interlaced@Interlaced.fx,prod80_02_Bloom@PD80_02_Bloom.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Contrast_Brightness_Saturation.fx,TinyPlanet@TinyPlanet.fx,UIMaskCreator@UIMaskCreator.fx,Overlay@Overlay.fx,prod80_06_FilmGrain@PD80_06_Film_Grain.fx,TAA@Temporal_AA.fx,MeshEdges@MeshEdges.fx,HexLensFlare@HexLensFlare.fx,DELC_Sharpen@qUINT_sharp.fx,Flip@Flip.fx,ContrastStretch@ContrastStretch.fx,AspectRatioSuite@AspectRatioSuite.fx,prod80_06_LumaFade_Start@PD80_06_Luma_Fade.fx,MagicBorder@MagicBorder.fx,Flashlight@Flashlight.fx,prod80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,prod80_06_LumaFade_End@PD80_06_Luma_Fade.fx,FlexibleCA@FlexibleCA.fx,TrackingRays@TrackingRays.fx,MultiTonePoster@MultiTonePoster.fx,FreezeShot@FreezeShot.fx,ZigZag@ZigZag.fx,LiquidLens@LiquidLens.fx,FocalDOF@FocalDOF.fx,prod80_02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,PandaFX@PandaFX.fx,NeoBloom@NeoBloom.fx,CRT_Lottes@CRT_Lottes.fx,prod80_04_Magical_Rectangle@PD80_04_Magical_Rectangle.fx,Bloom@qUINT_bloom.fx,prod80_02_LUT_Creator@PD80_02_LUT_Creator.fx,prod80_04_Black_and_White@PD80_04_BlacknWhite.fx,AspectRatioComposition@AspectRatioComposition.fx,FramerateLimiter@FramerateLimiter.fx,StageDepthPlus@StageDepthPlus.fx,SuperDepth3D@SuperDepth3D.fx,BilateralComic@BilateralComic.fx,Debanding@qUINT_deband.fx,ColorfulPoster@ColorfulPoster.fx,prod80_04_Saturation_Limiter@PD80_04_Saturation_Limit.fx,NormalMap@NormalMap.fx,prod80_03_Color_Space_Curves@PD80_03_Color_Space_Curves.fx,ColorIsolation@ColorIsolation.fx,prod80_04_SelectiveColor@PD80_04_Selective_Color.fx,ADOF@qUINT_dof.fx,prod80_03_CurvedLevels@PD80_03_Curved_Levels.fx,Trails@Trails.fx,Comic@Comic.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,RemoveTint@RemoveTint.fx,CRT_Yee64@CRT_Yee64.fx,prod80_04_SelectiveColor_v2@PD80_04_Selective_Color_v2.fx,prod80_04_Technicolor@PD80_04_Technicolor.fx,prod80_05_LumaSharpen@PD80_05_Sharpening.fx,SuperDepth3D_VR@SuperDepth3D_VR+.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,Blooming_HDR@BloomingHDR.fx,DeHaze@Dehaze.fx,UnrealLens@UnrealLens.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,prod80_04_ColorBalance@PD80_04_Color_Balance.fx,SSR@qUINT_ssr.fx,Monocular_Cues@Depth_Cues.fx,DepthAlpha@DepthAlpha.fx,PiecewiseFilmicTonemap@PiecewiseFilmicTonemap.fx,Directionally_Localized_Anti_Aliasing_Plus@DLAA_Plus.fx,PiecewiseFilmicTonemap_Debug@PiecewiseFilmicTonemap.fx,Dither@Dither.fx,Flair@Flair.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pixelate.fx,DeepFry@DeepFry.fx,RetroTint@RetroTint.fx,MagicHDR@MagicHDR.fx,SimpleGrain@SimpleGrain.fx,ReVeil_Top@ReVeil.fx,ReVeil_Bottom@ReVeil.fx,SCurve@SCurve.fx,Unsharp@Unsharp.fx,SSDO_Plus@GloomAO.fx,PCGI_One@RadiantGI.fx,Smart_Sharp@Smart_Sharp.fx,PAL_R57@R57_PAL.fx,MCGreen@MCGreen.fx,cgwgCRT@CRTcgwg.fx,CRT_CX@CRTCX.fx,FGFXLSPOIrr@FGFXLargeScalePerceptualObscuranceIrradiance.fx,VariableRateShading@VRS_Map.fx,MetaCRT@MetaCRT.fx,EasymodeCRT@CRTEasymode.fx,CRTPotatoWarm@CRTPotatoWarm.fx,NTSC_RetroArch_Gamma@NTSC_RetroArch_NoScanlines.fx,Drunk@Drunk.fx,RetroCRT@RetroCRT.fx,PreGravity@computeGravity.fx,computeGravity@computeGravity.fx,LottesCRT@CRTLottes.fx,CRTFakeLottes@CRTFakeLottes.fx,MMJCelShader@MMJCelShader.fx,nGlide_3DFX@nGlide_3DFX.fx,GeomCRT@CRTGeom.fx,TVCRTPixels@TVCRTPixels.fx,ColorMAME@ColorMAME.fx,ScanlinesAbs@scanlines-abs.fx,CRTRefresh@CRTRefresh.fx,Deconverge_MAME@Deconverge.fx,RGBLCD@RGBLCD.fx,LocalContrastCS@LocalContrastCS.fx,Scanlinesfract@scanlines-fract.fx,Droste@Droste.fx,Cobra_Masking_Start@Cobra_Mask.fx,CobraFX_Masking_End@Cobra_Mask.fx,PAL@PAL.fx,Defocus@Defocus.fx,NTSC_MAME@ntsc.fx,CoolRetroTerm@CoolRetroTerminal.fx,CRTHyllian@CRTHyllian.fx,DosFX_Tech@DOSGame.fx,MCOrange@MCOrange.fx,CRTFrutbunn@CRT-Frutbunn.fx,EGAfilter@EGAfilter.fx,CRTLottes2018@CRTLottes2.fx,CRT_NES_MINI@crt-nes-mini.fx,CRTSim@CRTSim.fx,BasicCRT@BasicCRT.fx,PreGravity@Gravity.fx,Gravity@Gravity.fx,GTUV50@GTU.fx,FGFXFCSB16X@FGFXFastCascadedSeparableBlur16X.fx,Cathode@Cathode.fx,PhosphorMAME@Phosphor.fx,Bessel_Bloom@Bessel_Bloom.fx,CRTNewPixie@CRT-NewPixie.fx,RealLongExposure@RealLongExposure.fx,NTSCFilter@VHS.fx,CMYK_Halftone@cmyk_halftone_dot.fx,TapeNoise@VHS.fx,VCRDistort@VHS.fx,VHSDistort@VHS.fx,CRTKurgV2@CRTKurg.fx,CRTPi@CRTPi.fx,GaussianBlurCS@GaussianBlurCS.fx,DirtyCRT@VHS.fx,VRToolkit@VRToolkit.fx,JPEGCompression@JPEG.fx,ColorSort_Masking@ColorSort.fx,ColorSort_Main@ColorSort.fx,VT220Term@vt220.fx,PowerVR2@PowerVR2.fx,NTSC_RetroArch@NTSC_RetroArch.fx,LeiFx_OA@LeiFX_OA.fx,CRTPotatoCool@CRTPotatoCool.fx,VT220Term@vt220_frame.fx,CRTMattias@MattiasCRT.fx,ApertureCRT@CRTAperture.fx,VT220Term_Night@vt220_night.fx,MCAmber@MCAmber.fx,CRTCaligari@CRTCaligari.fx,GoldenRatio@GoldenRatio.fx,CRTZFast@zfast_crt.fx,AdaptiveTint@AdaptiveTint.fx,AdaptiveTintDebug@AdaptiveTint.fx,AspectRatioMultiGrid@AspectRatioMultiGrid.fx,BilateralCS@BilateralCS.fx,CalculateStats_MoveToTop@Stats.fx,Chromaticity@Chromaticity.fx,ChromaticitySimple@ChromaticitySimplified.fx,CMAA_2@CMAA_2.fx,ColorIsolation2@ColorIsolation2.fx,CompositionCeterLines@Composition.fx,CompositionThirds@Composition.fx,CompositionFifths@Composition.fx,CompositionGoldenRatio@Composition.fx,CompositionDiagonals@Composition.fx,ContrastSharpen@ContrastSharpening.fx,CRTYee64@CRT-Yee64.fx,CRTYeetron@CRT-Yeetron.fx,CRT_Royale@crt-royale.fx,CShade_Abberation@cAbberation.fx,CShade_AutoExposure@cAutoExposure.fx,CShade_Bilateral@cBilateral.fx,CShade_CopyBuffer@cBlending.fx,CShade_BlendBuffer@cBlending.fx,CShade_BlockMatching@cBlockMatching.fx,CShade_Bloom@cBloom.fx,CShade_Blur@cDiscBlur.fx,CShade_Censor@cEnsor.fx,CShade_CensusTransform@cCensusTransform.fx,CShade_CheckerBoard@cCheckerBoard.fx,CShade_Chromaticity@cChromaticity.fx,CShade_Circles@cCircles.fx,CShade_ColorBlendOp@cColorBlendOp.fx,CShade_Default@cDefault.fx,CShade_FilmGrain@cFilmGrain.fx,CShade_FrameBlending@cFrameBlending.fx,CShade_Grayscale@cGrayscale.fx,CShade_HorizontalBlur@cGaussianBlur.fx,CShade_KinoContour@kContour.fx,CShade_KinoDatamosh@kDatamosh.fx,CShade_KinoMirror@kMirror.fx,CShade_KinoVignette@kVignette.fx,CShade_LetterBox@cLetterBox.fx,CShade_Median@cMedian.fx,CShade_MotionBlur@cMotionBlur.fx,CShade_NoiseBlur@cNoiseBlur.fx,CShade_OpticalFlow@cOpticalFlow.fx,CShade_Overlay@cOverlay.fx,CShade_PyramidBlur@cPyramidBlur.fx,CShade_Shard@cShard.fx,CShade_TemplateMatching@cTemplateMatching.fx,CShade_Threshold@cThreshold.fx,CShade_Transform@cTransform.fx,CShade_VerticalBlur@cGaussianBlur.fx,DepthDarkness@DepthDarkness.fx,DHUniformityCorrection@dh_uniformity_correction.fx,DH_Ambient_Remove@dh_ambient_remove.fx,DH_Anime@dh_anime.fx,DH_Lain@dh_Lain.fx,DH_Pastel_Bug@dh_pastel_bug.fx,DH_Sync@dh_sync.fx,DH_UBER_MASK_BEFORE@dh_uber_mask.fx,DH_UBER_MASK_AFTER@dh_uber_mask.fx,DH_UBER_MOTION@dh_uber_motion.fx,DH_UBER_RT@dh_uber_rt.fx,DH_UI_TextDetect_before@DH_UI_TextDetect.fx,DH_UI_TextDetect_after@DH_UI_TextDetect.fx,DH_undither@dh_undither.fx,DrawOverlay@DrawOverlay.fx,Halftone@Halftone.fx,HeightFog@Heightfog.fx,Image@Image.fx,MartysMods_Launchpad@MartysMods_LAUNCHPAD.fx,MartysMods_MXAO@MartysMods_MXAO.fx,MartyMods_Sharpen@MartysMods_SHARPEN.fx,Information@SuperDepth3D.fx,MagnifyingGlass@MagnifyingGlass.fx,MartysMods_AntiAliasing_Prepass@MartysMods_SMAA.fx,MartysMods_AntiAliasing@MartysMods_SMAA.fx,Information@SuperDepth3D_VR+.fx,LensDistort@LensDistort.fx,MDAPT@mdapt.fx,MonitorGamma@MonitorGamma.fx,N64Filter@N64_3Point.fx,NFAA@NFAA.fx,RadialSlitScan@RadialSlitScan.fx,Vectorscope@Vectorscope.fx,Waveform@Waveform.fx,ZebraLines@ZebraLines.fx,ShowStats_MoveToBottom@Stats.fx,SplicedRadials@SplicedRadials.fx,VHS_RA@VHS_RA.fx,vort_HDR@vort_HDR.fx,vort_MotionBlur@vort_MotionBlur.fx [AdaptiveSharpen.fx] curveslope=0.500000 curve_height=1.000000 D_compr_high=0.500000 D_compr_low=0.250000 D_overshoot=0.009000 L_compr_high=0.334000 L_compr_low=0.167000 L_overshoot=0.003000 pm_p=0.700000 scale_cs=0.056000 scale_lim=0.100000 [Clarity.fx] ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityBlendMode=2 ClarityDarkIntensity=0.400000 ClarityLightIntensity=0.000000 ClarityOffset=2.000000 ClarityRadius=3 ClarityStrength=0.400000 ClarityViewBlendIfMask=0 ClarityViewMask=0 [FXAA.fx] EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 Subpix=0.250000 [Levels.fx] BlackPoint=16 HighlightClipping=0 WhitePoint=235 [LocalContrastCS.fx] Strength=1.000000 WeightExponent=5.000000 [LumaSharpen.fx] offset_bias=1.000000 pattern=1 sharp_clamp=0.035000 sharp_strength=0.650000 show_sharpen=0 [RadiantGI.fx] Blend=0 Debug=0 Deep_Scattering=0.100000 Depth_Map=0 Depth_Map_Adjust=7.500000 Depth_Map_Flip=0 Diffusion_Saturation_Power=0.250000,0.500000 D_Irradiance=0.000000 GI_Power=1.000000 GI_Ray_Length=250.000000 GI_Res=0.600000 GI_Saturation=1.000000 GI_Sky_Saturation=1.000000 HDR_BP=0.500000 IGN_Toggle=1 Internals=0.540000,0.010000,0.010000 Luma_Map=0.500000 NCD=0.125000,0.000000 Offset=0.000000 PCGI_2DTexture_Detail=0.000000,1.000000 PCGI_Fade=1.000000 PP_Options=0 RadiantGI=0 Reflectivness=1.000000,0.500000 samples=6.000000 SamplesXY=6 Scattering=0 Sky_Adustment=3 Sky_Emissive_Selection=0 SSS_Seek=0.250000 Target_Lighting=0.050000 Trim=0.000000 Wrap=0.500000

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