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NaturalZ (De-kitschify Edition)

Created by brazzjazz
Added March 18, 2020
Updated 18 Mar 00:51 CET
Shader used: ReShade
Preset description:
ReShade 4.5.4 Version 1.0 NOTE: Make sure to disable the game's own bloom shader: · Go to C:\Users\<your username>\AppData\Roaming\Trine3 · Open options.txt · Look for the line setOption(renderingModule, "ShowGlow", true) · Set the value to false. · In addition, I set the brightness two notches lower in the ingame options.
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PreprocessorDefinitions= Techniques=Vibrance,MagicBloom,LumaSharpen,CA TechniqueSorting=AspectRatioPS,TiltShift,DisplayDepth,PerfectPerspective,FilmGrain2,Vibrance,Border,PPFXSSDO,MagicBloom,LumaSharpen,CA,FXAA,CinematicDOF,LiftGammaGain,MXAO,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,AdvancedCRT,FilmGrain,Curves,SMAA [ChromaticAberration.fx] Shift=1.000000,1.000000 Strength=0.500000 [LumaSharpen.fx] offset_bias=1.000000 pattern=1 sharp_clamp=0.035000 sharp_strength=0.650000 show_sharpen=0 [MagicBloom.fx] f2Adapt_Clip=0.079000,1.000000 fAdapt_Sensitivity=1.000000 fAdapt_Speed=0.100000 fBloom_Intensity=0.800000 fBloom_Threshold=2.700000 fDirt_Intensity=0.000000 fExposure=0.500000 iAdapt_Precision=2 iDebug=0 [Vibrance.fx] Vibrance=-0.280000 VibranceRGBBalance=1.000000,1.000000,1.000000

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