SweetFX Settings DB
Latest forum threads
27 minutes ago
by Chloeg
1 hour, 25 minutes ago
1 hour, 37 minutes ago
2 hours, 44 minutes ago

͡° ͜ʖ ͡° Unreal Doom Eternal Preset

Preset for Doom Eternal
Created by piterrrxd
Added March 27, 2020
Updated 30 Mar 01:00 CEST
Shader used: ReShade
Preset description:
Use ReShade 4.5.4 ------------------------ In game settings: Loot Drop Brightness - 0 Sharpening - 0 Noise - 5 ------------------------ With these settings i get a picture without flickering/shimmering, which were very annoying. On RTX2070S its ~5fps loss in 3840x1646px
Download preset Show / Hide settings
Effects=DOF.fx,FakeHDR.fx,AdaptiveSharpen.fx,Bloom.fx,Vignette.fx,Technicolor2.fx,Tonemap.fx,FilmGrain.fx,Clarity.fx,Border.fx,Curves.fx,LumaSharpen.fx KeyAdaptiveFog=0,0,0,0 KeyAdaptiveSharpen=101,0,0,0 KeyAdvancedCRT=0,0,0,0 KeyAmbientLight=0,0,0,0 KeyASCII=0,0,0,0 KeyBloomAndLensFlares=102,0,0,0 KeyBorder=96,0,0,0 KeyCA=0,0,0,0 KeyCartoon=0,0,0,0 KeyClarity=103,0,0,0 KeyColorMatrix=0,0,0,0 KeyColourfulness=0,0,0,0 KeyCreateLUT=0,0,0,0 KeyCurves=0,0,0,0 KeyDaltonize=0,0,0,0 KeyDeband=0,0,0,0 KeyDepthHaze=0,0,0,0 KeyDisplayDepth=0,0,0,0 KeyDPX=0,0,0,0 KeyEGAfilter=0,0,0,0 KeyEmphasize=0,0,0,0 KeyFilmGrain=99,0,0,0 KeyFilmGrain2=0,0,0,0 KeyFilmicPass=0,0,0,0 KeyFISHEYE_CA_HORIZONTAL=0,0,0,0 KeyFISHEYE_CA_VERTICAL=0,0,0,0 KeyGanossaMotionFocus=0,0,0,0 KeyGaussianBlur=0,0,0,0 KeyGP65CJ042DOF=0,0,0,0 KeyGrain_Tech=0,0,0,0 KeyHDR=0,0,0,0 KeyHighPassSharp=0,0,0,0 KeyHQ4X=0,0,0,0 KeyHSV_Tech=105,0,0,0 KeyKNearestNeighbors=0,0,0,0 KeyLeiFx_Tech=0,0,0,0 KeyLevels=0,0,0,0 KeyLiftGammaGain=0,0,0,0 KeyLightDoF_AutoFocus=0,0,0,0 KeyLightDoF_Far=0,0,0,0 KeyLightDoF_Near=0,0,0,0 KeyLumaSharpen=0,0,0,0 KeyLUT=0,0,0,0 KeyMagicBloom=0,0,0,0 KeyMagicDOF=0,0,0,0 KeyMartyMcFlyDOF=0,0,0,0 KeyMatsoDOF=111,0,0,0 KeyMode1=0,0,0,0 KeyMode2=0,0,0,0 KeyMode3=0,0,0,0 KeyMonochrome=0,0,0,0 KeyMotionBlur=0,0,0,0 KeyMultiLUT=0,0,0,0 KeyMXAO=0,0,0,0 KeyNightvision=0,0,0,0 KeyNonLocalMeans=0,0,0,0 KeyNostalgia=0,0,0,0 KeyReflectiveBumpmapping=0,0,0,0 KeyRingDOF=0,0,0,0 KeySurfaceBlur=0,0,0,0 KeyTechnicolor=0,0,0,0 KeyTechnicolor2=98,0,0,0 KeyTiltShift=0,0,0,0 KeyTint=0,0,0,0 KeyTonemap=0,0,0,0 KeyUIMask_Bottom=0,0,0,0 KeyUIMask_Top=0,0,0,0 KeyVibrance=0,0,0,0 KeyVignette=106,0,0,0 PreprocessorDefinitions= Techniques=Tonemap,Curves,LumaSharpen,FilmicPass TechniqueSorting=Tonemap,Clarity,LiftGammaGain,Curves,LumaSharpen,FilmGrain,AmbientLight,Border,FilmicPass,Vibrance,CA,DPX,FilmGrain2,Technicolor2,ReflectiveBumpmapping,Technicolor,Colourfulness,UIMask_Top,UIMask_Bottom,SurfaceBlur,FXAA,Chromakey,SMAA,Before,After,UIDetect,UIDetect_Before,UIDetect_After,TriDither,AspectRatioPS,StageDepth,ASCII [3DFX.fx] DITHERAMOUNT=0.500000 DITHERBIAS=-1 GAMMA_LEVEL=1.000000 LEIFX_LINES=1.000000 LEIFX_PIXELWIDTH=1.500000 [AdaptiveFog.fx] BloomPower=10.000000 BloomThreshold=10.250000 BloomWidth=0.200000 FogColor=0.900000,0.900000,0.900000 FogCurve=1.500000 FogStart=0.050000 MaxFogFactor=0.800000 [AdaptiveSharpen.fx] curveslope=0.400000 curve_height=0.350000 D_compr_high=0.504000 D_compr_low=0.253000 D_overshoot=0.009000 L_compr_high=0.337000 L_compr_low=0.169000 L_overshoot=0.003000 pm_p=0.750000 scale_cs=0.056000 scale_lim=0.100000 [AmbientLight.fx] alAdapt=0.190000 alAdaptBaseBlackLvL=1 alAdaptBaseMult=7.000000 alDebug=0 alDirtInt=2.000000 alDirtOVInt=0.000000 alInt=5.000000 alLensInt=5.000000 alLensThresh=0.260000 alThreshold=1.000000 AL_Adaptation=4294967295 AL_Adaptive=2 AL_Dirt=4294967295 AL_DirtTex=4294967295 AL_Lens=4294967295 AL_Vibrance=0 [ASCII.fx] Ascii_back_b=0.000000 Ascii_back_g=0.000000 Ascii_back_r=0.000000 Ascii_dithering_temporal=0.000000 Ascii_font=1.000000 Ascii_font_b=255.000000 Ascii_font_color_mode=1.000000 Ascii_font_g=255.000000 Ascii_font_r=255.000000 Ascii_invert_brightness=0.000000 Ascii_spacing=0.000000 Ascii_swap_colors=0.000000 [Bloom.fx] bAnamFlareEnable=0 bChapFlareEnable=0 bGodrayEnable=0 bLensdirtEnable=0 bLenzEnable=0 fAnamFlareAmount=14.500000 fAnamFlareColor=0.012000,0.313000,0.588000 fAnamFlareCurve=1.200000 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.400000 fBloomAmount=0.300000 fBloomSaturation=1.000000 fBloomThreshold=0.800000 fBloomTint=0.701961,0.800000,1.000000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareDispersal=0.250000 fChapFlareIntensity=100.000000 fChapFlareSize=0.450000 fChapFlareTreshold=0.900000 fFlareBlur=200.000000 fFlareIntensity=2.070000 fFlareLuminance=0.095000 fFlareTint=0.137000,0.216000,1.000000 fGodrayDecay=0.990000 fGodrayDensity=1.000000 fGodrayExposure=1.000000 fGodrayThreshold=0.900000 fGodrayWeight=1.250000 fLensdirtIntensity=0.400000 fLensdirtSaturation=2.000000 fLensdirtTint=0.000000,0.000000,1.000000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 iBloomMixmode=1 iChapFlareCount=15 iGodraySamples=128 iLensdirtMixmode=2 [Border.fx] border_color=0.000000,0.000000,0.000000 border_ratio=2.350000 border_width=0.000000,106.000000 [Cartoon.fx] EdgeSlope=1.500000 Power=1.500000 [Chromakey.fx] Color=0 CustomColor=1.000000,0.000000,0.000000 Pass=0 Threshold=0.100000 [ChromaticAberration.fx] Shift=0.000000,-9.600000 Strength=0.200000 [Clarity.fx] ClarityBlendIfDark=50 ClarityBlendIfLight=205 ClarityBlendMode=2 ClarityDarkIntensity=1.000000 ClarityLightIntensity=1.000000 ClarityOffset=2.000000 ClarityRadius=1 ClarityStrength=0.220000 ClarityViewBlendIfMask=0 ClarityViewMask=0 [ColorMatrix.fx] ColorMatrix_Blue=0.000000,0.125000,0.875000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Red=0.817000,0.183000,0.000000 Strength=1.000000 [Colourfulness.fx] backbuffer_bits=8.000000 colourfulness=0.400000 col_noise=1 enable_dither=0 lim_luma=0.700000 [CreateLUT.fx] X_Position=0.000000 Y_Position=0.000000 [CRT.fx] Amount=1.000000 Angle=0.000000,0.000000 Brightness=0.900000 CornerSize=0.010000 Curvature=0 CurvatureRadius=1.500000 Gamma=2.400000 MonitorGamma=2.200000 Oversample=1 Overscan=1.010000 Resolution=1.150000 ScanlineGaussian=1 ScanlineIntensity=2 ViewerDistance=2.000000 [Curves.fx] Contrast=0.485000 Formula=4 Mode=2 [Daltonize.fx] Type=0 [Deband.fx] Grain=0.006000 Iterations=3.000000 Range=16.000000 Threshold=0.004000 [Denoise.fx] CounterThreshold=0.050000 GaussianSigma=50.000000 LerpCoefficeint=0.800000 NoiseLevel=0.150000 WeightThreshold=0.030000 [Depth3D.fx] Anaglyph_Desaturation=1.000000 Auto_Depth_Range=0.100000 Cursor_Color=1.000000,1.000000,1.000000 Cursor_STT=0.125000,0.500000,0.750000 Depth_Map=0 Depth_Map_Adjust=7.500000 Depth_Map_Flip=0 Depth_Map_View=0 Divergence=25.000000 Eye_Swap=0 Offset=0.000000 Perspective=0 SCSC=0 Stereoscopic_Mode=0 Weapon_Adjust=0.000000,0.000000 Weapon_Depth_Adjust=0.000000 Weapon_Scale=0 WP=0 ZPD=0.010000 [DepthHaze.fx] EffectStrength=0.900000 FogColor=0.800000,0.800000,0.800000 FogFactor=0.200000 FogStart=0.200000 [DisplayDepth.fx] bUIUsePreprocessorDefs=0 fUIFarPlane=1000.000000 iUILogarithmic=0 iUIPresentType=2 iUIReversed=1 iUIUpsideDown=0 [DOF.fx] bADOF_ImageChromaEnable=0 bADOF_RotAnimationEnable=0 bADOF_ShapeAnamorphEnable=0 bADOF_ShapeApertureEnable=0 bADOF_ShapeChromaEnable=0 bADOF_ShapeCurvatureEnable=2147483648 bADOF_ShapeDiffusionEnable=0 bADOF_ShapeDistortEnable=0 bADOF_ShapeWeightEnable=0 bGPDOFPolygonalBokeh=2147483648 bMatsoDOFChromaEnable=0 DOF_AUTOFOCUS=2147483648 DOF_BLURRADIUS=20.620001 DOF_FARBLURCURVE=1.930000 DOF_FOCUSPOINT=0.500000,0.640000 DOF_FOCUSRADIUS=0.010000 DOF_FOCUSSAMPLES=10 DOF_INFINITEFOCUS=0.099000 DOF_MANUALFOCUSDEPTH=0.130000 DOF_MOUSEDRIVEN_AF=0 DOF_NEARBLURCURVE=1000.000061 fADOF_BokehCurve=20.000000 fADOF_ImageChromaAmount=3.273000 fADOF_ImageChromaCurve=2.000000 fADOF_RotAnimationSpeed=0.000000 fADOF_ShapeAnamorphRatio=0.560000 fADOF_ShapeApertureAmount=0.006000 fADOF_ShapeChromaAmount=0.000000 fADOF_ShapeCurvatureAmount=1.000000 fADOF_ShapeDiffusionAmount=0.000000 fADOF_ShapeDistortAmount=0.000000 fADOF_ShapeRotation=0.000000 fADOF_ShapeWeightAmount=0.500000 fADOF_ShapeWeightCurve=0.500000 fADOF_SmootheningAmount=0.000000 fGPDOFBias=10.000000 fGPDOFBiasCurve=2.000000 fGPDOFBrightnessMultiplier=2.000000 fGPDOFBrightnessThreshold=0.500000 fGPDOFChromaAmount=0.400000 fMagicDOFColorCurve=10.000000 fMatsoDOFBokehAngle=0.000000 fMatsoDOFBokehCurve=4.400000 fMatsoDOFChromaPow=0.200000 fRingDOFBias=2.000000 fRingDOFFringe=0.500000 fRingDOFGain=30.000002 fRingDOFThreshold=0.700000 iADOF_ImageChromaHues=20 iADOF_ShapeChromaMode=0 iADOF_ShapeQuality=38 iGPDOFPolygonCount=5 iGPDOFQuality=6 iMagicDOFBlurQuality=8 iMatsoDOFBokehQuality=5 iRingDOFRings=8 iRingDOFSamples=30 [DPX.fx] Colorfulness=2.500000 Contrast=0.100000 RGB_C=0.360000,0.360000,0.340000 RGB_Curve=8.000000,8.000000,8.000000 Saturation=3.000000 Strength=0.200000 [Emphasize.fx] BlendColor=0.000000,0.000000,0.000000 BlendFactor=0.000000 EffectFactor=0.900000 FocusDepth=0.026000 FocusEdgeDepth=0.050000 FocusRangeDepth=0.010000 ManualFocusDepth=0.026000 Sphere_FieldOfView=75 Sphere_FocusHorizontal=0.500000 Sphere_FocusVertical=0.500000 Spherical=0 [EyeAdaption.fx] bAdp_BrightenEnable=1 bAdp_DarkenEnable=1 fAdp_BrightenBlack=0.500000 fAdp_BrightenCurve=1.000000 fAdp_BrightenDynamic=0.500000 fAdp_BrightenMax=0.100000 fAdp_BrightenSaturation=0.000000 fAdp_BrightenThreshold=0.200000 fAdp_DarkenCurve=0.500000 fAdp_DarkenDynamic=0.500000 fAdp_DarkenMax=0.400000 fAdp_DarkenSaturation=0.000000 fAdp_DarkenThreshold=0.300000 fAdp_DarkenWhite=0.500000 fAdp_Speed=0.100000 [FakeHDR.fx] HDRPower=1.200000 radius1=0.793000 radius2=0.835000 [FakeMotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [FilmGrain.fx] Intensity=1.000000 Mean=0.500000 SignalToNoiseRatio=5 Variance=0.248000 [FilmGrain2.fx] coloramount=0.000000 grainamount=0.104000 grainsize=1.500000 lumamount=0.200000 [FilmGrain3.fx] GrainColorAmount=0.150000 GrainLuma=0.800000 GrainPower=0.020000 GrainSize=2.000000 [FilmicAnamorphSharpen.fx] Clamp=1.000000 Coefficient=0 Contrast=128 Offset=1.000000 Preview=0 Strength=1.000000 [FilmicPass.fx] BaseCurve=0.346000 BaseGamma=2.000000 Bleach=-0.015000 BlueCurve=1.000000 Contrast=1.000000 EffectGamma=0.474000 EffectGammaB=1.000000 EffectGammaG=1.000000 EffectGammaR=1.000000 Fade=0.000000 GreenCurve=1.000000 Linearization=2.000000 LumCoeff=0.212656,0.615158,0.072186 RedCurve=1.000000 Saturation=-0.025000 Strength=0.570000 [FineSharp.fx] cstr=0.900000 lstr=1.490000 pstr=1.272000 sstr=2.000000 xrep=0.250000 xstr=0.190000 [FisheyeHorizontal.fx] fFisheyeColorshift=0.008000 fFisheyeDistortion=-0.090000 fFisheyeDistortionCubic=0.700000 fFisheyeZoom=0.515000 [FisheyeVertical.fx] fFisheyeColorshift=0.002000 fFisheyeDistortion=0.010000 fFisheyeDistortionCubic=0.700000 fFisheyeZoom=0.500000 [FXAA.fx] EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 Subpix=0.250000 [GaussianBlur.fx] GaussianBlurOffset=1.000000 GaussianBlurRadius=1.000000 GaussianBlurStrength=0.300000 [Glitch.fx] Amount=1.000000 bUseUV=0 [HighPassSharpen.fx] HighPassBlendIfDark=0.000000 HighPassBlendIfLight=255.000000 HighPassBlendMode=1.000000 HighPassDarkIntensity=1.000000 HighPassLightIntensity=1.000000 HighPassSharpOffset=1.000000 HighPassSharpRadius=1.000000 HighPassSharpStrength=0.400000 HighPassViewBlendIfMask=0.000000 HighPassViewSharpMask=0.000000 [HQ4X.fx] k=-1.100000 lum_add=0.330000 max_w=0.750000 min_w=0.030000 mx=1.000000 s=1.500000 [HSV.fx] fColorHueMod=0.020000 fColorHueMult=1.000000 fColorHuePow=1.000000 fColorIntensityMod=0.000000 fColorIntensityMult=1.000000 fColorIntensityPow=1.000000 fColorSaturationMod=-0.000000 fColorSaturationMult=1.000000 fColorSaturationPow=1.000000 fSaturationModBlue=-0.200000 fSaturationModCyan=-0.000000 fSaturationModGreen=-0.000000 fSaturationModMagenta=0.000000 fSaturationModOrange=0.000000 fSaturationModRed=0.200000 fSaturationModYellow=-0.000000 fSaturationMultBlue=0.300000 fSaturationMultCyan=0.000000 fSaturationMultGreen=0.000000 fSaturationMultMagenta=0.000000 fSaturationMultOrange=0.000000 fSaturationMultRed=0.000000 fSaturationMultYellow=0.000000 fSaturationPowBlue=0.000000 fSaturationPowCyan=0.000000 fSaturationPowGreen=0.000000 fSaturationPowMagenta=0.000000 fSaturationPowOrange=0.000000 fSaturationPowRed=0.000000 fSaturationPowYellow=0.000000 [Levels.fx] BlackPoint=2 HighlightClipping=0 WhitePoint=241 [LiftGammaGain.fx] RGB_Gain=0.991000,0.991000,1.009000 RGB_Gamma=1.000000,0.991000,1.000000 RGB_Lift=0.991000,1.000000,0.991000 [LightDoF.fx] bLightDoF_AutoFocus=1.000000 bLightDoF_UseCA=0.000000 bLightDoF_UseMouseFocus=0.000000 f2Bokeh_AutoFocusCenter=0.500000,0.500000 f2LightDoF_CA=0.000000,1.000000 fLightDoF_Amount=10.000000 fLightDoF_AutoFocusSpeed=0.100000 fLightDoF_ManualFocus=0.000000 fLightDoF_Width=5.000000 [LumaSharpen.fx] offset_bias=1.000000 pattern=1 sharp_clamp=0.035000 sharp_strength=0.900000 show_sharpen=0 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [MagicBloom.fx] f2Adapt_Clip=0.000000,1.000000 fAdapt_Sensitivity=1.000000 fAdapt_Speed=0.100000 fBloom_Intensity=1.000000 fBloom_Threshold=2.000000 fDirt_Intensity=0.000000 fExposure=0.500000 iAdapt_Precision=1076677888 iDebug=0 [Monochrome.fx] Coefficients=0.210000,0.720000,0.070000 ColorSaturation=0.000000 [MotionFocus.fx] mfDebug=0.000000 mfFocusStrength=0.001000 mfZoomStrength=0.000200 [MultiLUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 fLUT_LutSelector=0.000000 [MXAO.fx] bMXAODebugViewEnable=0.000000 bMXAOSmoothNormalsEnable=0.000000 fMXAOAmbientOcclusionAmount=2.000000 fMXAOBlurSharpness=2.000000 fMXAOBlurSteps=2.000000 fMXAOFadeoutEnd=0.400000 fMXAOFadeoutStart=0.200000 fMXAOIndirectLightingAmount=4.000000 fMXAOIndirectLightingSaturation=1.000000 fMXAONormalBias=0.200000 fMXAOSampleRadius=2.500000 iMXAOBayerDitherLevel=3.000000 iMXAOSampleCount=24.000000 MXAO_BLEND_TYPE=0 MXAO_DEBUG_VIEW_ENABLE=0 MXAO_FADE_DEPTH_END=0.400000 MXAO_FADE_DEPTH_START=0.050000 MXAO_GLOBAL_RENDER_SCALE=1.000000 MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2 MXAO_SAMPLE_NORMAL_BIAS=0.200000 MXAO_SAMPLE_RADIUS=2.500000 MXAO_SSAO_AMOUNT=1.000000 [Nostalgia.fx] Nostalgia_color_0=0.000000,0.000000,0.000000 Nostalgia_color_1=1.000000,1.000000,1.000000 Nostalgia_color_10=1.000000,0.466667,0.466667 Nostalgia_color_11=0.200000,0.200000,0.200000 Nostalgia_color_12=0.466667,0.466667,0.466667 Nostalgia_color_13=0.666667,1.000000,0.400000 Nostalgia_color_14=0.000000,0.533333,1.000000 Nostalgia_color_15=0.733333,0.733333,0.733333 Nostalgia_color_2=0.533333,0.000000,0.000000 Nostalgia_color_3=0.666667,1.000000,0.933333 Nostalgia_color_4=0.800000,0.266667,0.800000 Nostalgia_color_5=0.000000,0.800000,0.333333 Nostalgia_color_6=0.000000,0.000000,0.666667 Nostalgia_color_7=0.933333,0.933333,0.466667 Nostalgia_color_8=0.866667,0.533333,0.333333 Nostalgia_color_9=0.400000,0.266667,0.000000 Nostalgia_palette=0 [Prism.fx] Aberration=6 Automatic=1 Curve=1.000000 SampleCount=8 [ReflectiveBumpMapping.fx] fRBM_BlurWidthPixels=100.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Magenta=1.000000 fRBM_ColorMask_Orange=1.000000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_FresnelMult=0.500000 fRBM_FresnelReflectance=0.300000 fRBM_LowerThreshold=0.100000 fRBM_ReliefHeight=0.300000 fRBM_UpperThreshold=0.200000 iRBM_SampleCount=32 [Sepia.fx] Strength=0.580000 Tint=0.550000,0.430000,0.420000 [SMAA.fx] CornerRounding=0 DebugOutput=0 EdgeDetectionThreshold=0.100000 EdgeDetectionType=1 MaxSearchSteps=98 MaxSearchStepsDiagonal=16 [SurfaceBlur.fx] BlurEdge=0.500000 BlurOffset=1.000000 BlurRadius=1 BlurStrength=1.000000 DebugMode=0 [Technicolor.fx] Power=4.000000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.400000 [Technicolor2.fx] Brightness=1.001000 ColorStrength=0.176182,0.218051,0.460784 Saturation=0.695000 Strength=0.315000 [TiltShift.fx] Axis=0 BlurCurve=3.534000 BlurMultiplier=10.600000 Line=0 Offset=-0.004000 [Tonemap.fx] Bleach=-0.030000 Defog=0.000000 Exposure=-0.050000 FogColor=0.003922,0.003922,0.003922 Gamma=0.835000 Saturation=-0.080000 [UIMask.fx] bDisplayMask=0 fMask_Intensity=1.000000 [Vibrance.fx] Vibrance=0.030000 VibranceRGBBalance=1.000000,1.000000,1.000000 [Vignette.fx] Amount=-1.798000 Center=0.500000,0.500000 Radius=2.569000 Ratio=1.270000 Slope=2 Type=0

Comments

brazzjazz
1 May 20:58 CEST

Nice! Finally a more subtle preset. I haven't got the game yet, but will likely make a preset in a similar vein.

piterrrxd
29 Mar 18:25 CEST

Update the preset, now on te snow map white should not cliping.

Infection
29 Mar 14:13 CEST

and the master returns, peterxx this looks very good seriously. thank

DunArd
28 Mar 01:03 CET

Nice job!

You need to be logged in to post a comment