18 minutes ago
BioShock Rapture ReImagined (Release)
Preset description:
reshade 4.5.4 (doesn't affect)
THE ALL-IN-ONE PACKAGE DOES NOT CONTAIN PASCAL GILCHER'S RTGI SHADER.
GET IT YOURSELF (this step is very important)!
https://www.patreon.com/mcflypg
all-in-one package download:
http://www.mediafire.com/file/vn5vmc2gjv4qgn3/allinone.7z/file
NOTE:
this preset is currently work in progress. (not anymore)
so please, please keep that in mind!
do not forget to leave credits when using online
& check out my other stuff!
preset by 4quto
in order for the preset to work you'll need pascal gilcher's ray tracing shader.
1. head over to pascal gilcher's patreon page
or alternatively you can use my link at https://bit.ly/2zrZneA
2. now you'll need to get yourself a tier or wait until it's release
3. install reshade (i won't cover the installation process here, use the internet)
4. go to my post from bellow and download the text file
5. be careful. you have to select the correct shaders within the installation process of reshade (you can find those on the page listed bellow)
6. drag the .txt into your bioshock games local directory
7. launch the game, done!
optional. adjust the brightness of the game until the x is almost not visible.
8. howto: configure hbao+ https://www.youtube.com/watch?v=2RQPZ9s6eaU
Showcase Video (updated)
https://bit.ly/373yGcq
all screenshots were taken ingame.
no editing software has been used!
list of effects:
qUINT_sharp
NeoBloom
mxao (added in 1.13)
qUINT_ssr (default off since update 1.13)
qUINT_rtgi
AmbientLight (added in update 1.02)
DPX (added in update 1.13)
MinimalColorGrading (removed in update 1.13)
qUINT_dof
FilmGrain
ChromaticAberration
KeyRTGlobalIllumination=45,0,0,0
KeySSR=46,0,0,0
PreprocessorDefinitions=ADOF_OPTICAL_VIGNETTE_ENABLE=0,MINIMAL_COLOR_GRADING_USE_HDR_BUFFER=0,NEO_BLOOM_ADAPT=0,NEO_BLOOM_LENS_DIRT=0,NEO_BLOOM_DEPTH_ANTI_FLICKER=0,NEO_BLOOM_DEPTH=0,NEO_BLOOM_LENS_DIRT_ASPECT_RATIO_CORRECTION=0,NEO_BLOOM_DEBUG=0,NEO_BLOOM_GHOSTING=0,MXAO_MIPLEVEL_AO=2,MXAO_ENABLE_IL=1,MXAO_SMOOTHNORMALS=1
Techniques=DELC_Sharpen,RTGlobalIllumination,NeoBloom,AmbientLight,DPX,ADOF,FilmGrain,CA
TechniqueSorting=MatCap_Outlines,DELC_Sharpen,SSR,MXAO,RTGlobalIllumination,NeoBloom,AmbientLight,LumaSharpen,DPX,MinimalColorGrading,ADOF,FilmGrain,CA,LUT,ColorLab,Pirate_LightAdaptation,MatCap_Experimental,MBMB,FramerateLimiter,Dither,MatCap_SmoothNormals,Deband,Daltonize,Sketch,MatCap_Rainbow,ArcaneBloom,CRT_Yee64,UIMask_Top,Overlay,CRT_Yeetron,UIMask_Bottom,HexLensFlare,MultiFX,Flashlight,MatCap_DisplayNormals,FlexibleCA,Vibrance,GrainSpread,PiecewiseFilmicTonemap_Debug,FocalDOF,MatCap_TextureReplace,Vignette,PiecewiseFilmicTonemap,ArtisticVignette,RetroFog,SCurve,AspectRatioSuite,Pirate_SSAO,VirtualResolution,Pirate_Bloom,DisplayDepth,Checkerboard,Pirate_Tonemap,Bloom,Pirate_LumaSharpen,Pirate_Curve,Technicolor,Pirate_Vibrance,Pirate_Vignette,Pirate_FXAA,Technicolor2,Pirate_DepthPreProcess,Lightroom,Pirate_DOF,Pirate_GI
[AmbientLight.fx]
alAdapt=1.000000
alAdaptBaseBlackLvL=2
alAdaptBaseMult=1.000000
alDebug=0
alDirtInt=0.000000
alDirtOVInt=0.000000
alInt=10.000000
alLensInt=0.000000
alLensThresh=0.000000
alThreshold=10.000000
AL_Adaptation=1
AL_Adaptive=0
AL_Dirt=0
AL_DirtTex=0
AL_Dither=1
AL_Lens=0
AL_Vibrance=0
[ArcaneBloom.fx]
uAdapt_DoLimits=1
uAdapt_Intensity=1.000000
uAdapt_Limits=0.000000,1.000000
uAdapt_Precision=0
uAdapt_Sensitivity=1.000000
uAdapt_Time=1.000000
uBloomIntensity=1.000000
uExposure=1.000000
uMaxBrightness=100.000000
[ArtisticVignette.fx]
BlendMode=0
VignetteColor=0.000000,0.000000,0.000000,1.000000
VignetteRatio=0.000000
VignetteShape=1
VignetteStartEnd=0.000000,1.000000
_Help=0
[AspectRatioSuite.fx]
AspectRatio=4.000000,3.000000
BackgroundColor=0.000000,0.000000,0.000000,0.000000
LetterBoxColor=0.000000,0.000000,0.000000,1.000000
Mode=0
TestBoxColor=1.000000,0.000000,1.000000,1.000000
TestBoxSize=1.000000
[Checkerboard.fx]
TileColorA=0.350000,0.350000,0.350000,1.000000
TileColorB=0.650000,0.650000,0.650000,1.000000
TileSize=20.000000
_Help=0
[ChromaticAberration.fx]
Shift=1.647000,0.000000
Strength=0.653000
[ColorLab.fx]
Multiplier=1.000000,1.280000,1.000000
[CRT_Yee64.fx]
fDownScale=1.200000
iHeight=1080
iWidth=1920
[CRT_Yeetron.fx]
fDownScale=1.200000
iHeight=1080
iWidth=1920
[Daltonize.fx]
Type=0
[Deband.fx]
custom_avgdiff=1.800000
custom_maxdiff=4.000000
custom_middiff=2.000000
debug_output=0
iterations=1
range=24.000000
threshold_preset=0
[Dither.fx]
fDithering=0.500000
fQuantization=0.000000
iDitherMode=0
[DPX.fx]
Colorfulness=2.000000
Contrast=0.228000
RGB_C=0.420000,0.420000,0.452000
RGB_Curve=9.892000,8.568000,9.213000
Saturation=2.000000
Strength=0.324000
[FilmGrain.fx]
Intensity=0.548000
Mean=0.463000
SignalToNoiseRatio=6
Variance=0.386000
[Flashlight.fx]
uBrightness=10.000000
uColor=1.000000,0.901961,0.784314
uDistance=0.100000
uSize=420.000000
[FlexibleCA.fx]
Mode=1
Multiplier=1.000000
Ratio=-1.000000,0.000000,1.000000
[FocalDOF.fx]
DofScale=3.000000
FocusPoint=0.500000,0.500000
FocusTime=350.000000
[FramerateLimiter.fx]
Framerate=30.000000
[GrainSpread.fx]
BlendMode=0
GlobalGrain=0.500000
Opacity=0.500000
Speed=1.000000
Spread=1.000000
[HexLensFlare.fx]
uColor0=0.576471,1.000000,0.000000
uColor1=0.258824,0.592157,1.000000
uColor2=1.000000,0.576471,0.000000
uColor3=0.392157,0.925490,1.000000
uIntensity=1.000000
uScale=1.000000
uThreshold=0.950000
[LumaSharpen.fx]
offset_bias=1.000000
pattern=0
sharp_clamp=1.000000
sharp_strength=0.134000
show_sharpen=0
[LUT.fx]
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000
[MatCap.fx]
bDisplayOutlines=0
fOutlinesCorrection=428.000000
[MBMB.fx]
f2MinMaxSpeed=0.100000,10.000000
fBlur_Sigma=4.000000
fDistortion=1.000000
fSensitivity=0.100000
[MinimalColorGrading.fx]
ColorFilter=0.784314,0.674510,0.733333
Contrast=1.000000
Exposure=0.000000
Saturation=1.000000
SaturationMode=2
[MultiFX.fx]
f2Vignette_StartEnd=0.000000,1.000000
f3CA_Intensity=0.000000,0.000000,0.000000
fFilmGrain_Intensity=0.000000
fFilmGrain_Mean=0.000000
fFilmGrain_Speed=1.000000
fFilmGrain_Variance=0.500000
fSCurve_Intensity=0.000000
fVignette_Intensity=0.000000
[NeoBloom.fx]
AdaptAmount=1.000000
AdaptExposure=0.000000
AdaptFormula=3
AdaptLimits=0.000000,1.000000
AdaptMode=0
AdaptPrecision=0.000000
AdaptSensitivity=1.000000
AdaptTime=1.000000
AdaptUseLimits=1
BloomBlendMode=0
BloomTextureToShow=-1
ColorFilter=1.000000,1.000000,1.000000
DebugOptions=0
DepthMultiplier=1.000000,1.000000,1.000000
DepthRange=0.000000,1.000000
DepthSmoothness=1.000000
GhostingAmount=0.000000
Intensity=0.584000
LensDirtAmount=0.000000
MagicMode=0
MaxBrightness=100.000000
Mean=0.000000
NormalizeBrightness=1
Padding=0.100000
Saturation=1.000000
Sigma=3.270000
Variance=5.000000
_Help=0
[Overlay.fx]
bFollowMouse=0
bKeepAspectRatio=0
f2Center=0.500000,0.500000
fOpacity=1.000000
fStretch=1.000000
[PiecewiseFilmicTonemap.fx]
FixWhitepoint=1
Gamma=1.000000
ShoulderAngle=0.000000
ShoulderLength=0.500000
ShoulderStrength=0.000000
ToeLength=0.500000
ToeStrength=0.000000
[Pirate_Bloom.fx]
BLOOM_BLEND=1
BLOOM_DEBUG=0
BLOOM_RADIUS=5.000000
BLOOM_SATURATION=1.000000
BLOOM_STRENGTH=0.500000
BLOOM_THRESHOLD=0.500000
[Pirate_Depth.fx]
DEPTH_AO_ALCHEMY_ANGLE=-0.000300
DEPTH_AO_ALCHEMY_DISTANCE=0.000020
DEPTH_AO_ALCHEMY_STRENGTH=0.005000
DEPTH_AO_BLEND_MODE=1
DEPTH_AO_BLUR_NOISE=0.000000
DEPTH_AO_BLUR_RADIUS=1.000000
DEPTH_AO_BLUR_WEIGHT=1.000000
DEPTH_AO_CULL_HALO=0.000000
DEPTH_AO_CURVE_MODE=1
DEPTH_AO_DEBUG=0
DEPTH_AO_DEBUG_IMAGE=0.100000
DEPTH_AO_MANUAL_CURVE=1.000000
DEPTH_AO_MANUAL_FAR=500.000000
DEPTH_AO_MANUAL_NEAR=1.000000
DEPTH_AO_RADIUS=50.000000
DEPTH_AO_STRENGTH=5.000000
DEPTH_DEBUG=0
DEPTH_FARPLANE=200.000000
DEPTH_INVERT=0
DEPTH_INVERT_Y=0
DEPTH_USE_FARPLANE=0
DOF_BLEND=0.300000
DOF_BOKEH_BIAS=1.000000
DOF_BOKEH_CONTRAST=0.040000
DOF_DEBUG=0
DOF_FAR_STRENGTH=1.000000
DOF_FOCAL_CURVE=1.000000
DOF_FOCAL_RANGE=0.000000
DOF_FOCUS_SPEED=0.500000
DOF_FOCUS_SPREAD=0.050000
DOF_FOCUS_X=0.500000
DOF_FOCUS_Y=0.500000
DOF_HYPERFOCAL=0.900000
DOF_MANUAL_FOCUS=0.500000
DOF_NEAR_STRENGTH=0.500000
DOF_RADIUS=1.000000
DOF_SCRATCHES_STRENGTH=0.150000
FOV=75
FOV_DEBUG=0
GI_DIFFUSE_BLEND_MODE=2
GI_DIFFUSE_CURVE_MODE=4
GI_DIFFUSE_DEBUG=0
GI_DIFFUSE_RADIUS=1.000000
GI_DIFFUSE_STRENGTH=4.000000
GI_REFLECT_RADIUS=1.000000
LUMA_MODE=3
[Pirate_LightAdaptation.fx]
LIGHTADAPT_CURVE=0.100000
LIGHTADAPT_DEBUG=0
LIGHTADAPT_EXPOSURE=0.100000
LIGHTADAPT_LEVELS=0.168000
LIGHTADAPT_SPEED=0.004000
LIGHTADAPT_SPREAD=0.347000
LUMA_MODE=3
[Pirate_Vibrance.fx]
LUMA_MODE=3
VIBRANCE_STRENGTH=0.300000
[Pirate_Vignette.fx]
VIGNETTE_BLEND=0
VIGNETTE_CURVE=1.500000
VIGNETTE_RANGE=0.700000
VIGNETTE_STRENGTH=1.000000
[qUINT_bloom.fx]
BLOOM_ADAPT_EXPOSURE=0.000000
BLOOM_ADAPT_SPEED=2.000000
BLOOM_ADAPT_STRENGTH=0.500000
BLOOM_CURVE=1.500000
BLOOM_INTENSITY=1.200000
BLOOM_LAYER_MULT_1=0.050000
BLOOM_LAYER_MULT_2=0.050000
BLOOM_LAYER_MULT_3=0.050000
BLOOM_LAYER_MULT_4=0.100000
BLOOM_LAYER_MULT_5=0.500000
BLOOM_LAYER_MULT_6=0.010000
BLOOM_LAYER_MULT_7=0.010000
BLOOM_SAT=2.000000
BLOOM_TONEMAP_COMPRESSION=4.000000
[qUINT_dof.fx]
bADOF_AutofocusEnable=1
fADOF_AutofocusCenter=0.500000,0.500000
fADOF_AutofocusRadius=0.336000
fADOF_AutofocusSpeed=0.228000
fADOF_BokehIntensity=0.300000
fADOF_FarBlurCurve=2.622000
fADOF_HyperFocus=0.100000
fADOF_ManualfocusDepth=0.001000
fADOF_NearBlurCurve=3.207000
fADOF_RenderResolutionMult=0.500000
fADOF_ShapeAnamorphRatio=1.000000
fADOF_ShapeChromaAmount=-0.100000
fADOF_ShapeCurvatureAmount=1.000000
fADOF_ShapeRadius=20.500000
fADOF_ShapeRotation=0.000000
fADOF_ShapeVignetteAmount=1.000000
fADOF_ShapeVignetteCurve=0.750000
fADOF_SmootheningAmount=4.000000
iADOF_BokehMode=2
iADOF_ShapeChromaMode=2
iADOF_ShapeQuality=5
iADOF_ShapeVertices=6
[qUINT_lightroom.fx]
LIGHTROOM_AQUA_EXPOSURE=0.000000
LIGHTROOM_AQUA_HUESHIFT=0.000000
LIGHTROOM_AQUA_SATURATION=0.000000
LIGHTROOM_BLUE_EXPOSURE=0.000000
LIGHTROOM_BLUE_HUESHIFT=0.000000
LIGHTROOM_BLUE_SATURATION=0.000000
LIGHTROOM_ENABLE_CLIPPING_DISPLAY=0
LIGHTROOM_ENABLE_CURVE_DISPLAY=0
LIGHTROOM_ENABLE_LUT=0
LIGHTROOM_ENABLE_VIGNETTE=0
LIGHTROOM_GLOBAL_BLACKS_CURVE=0.000000
LIGHTROOM_GLOBAL_BLACK_LEVEL=0.000000
LIGHTROOM_GLOBAL_CONTRAST=0.000000
LIGHTROOM_GLOBAL_EXPOSURE=0.000000
LIGHTROOM_GLOBAL_GAMMA=0.000000
LIGHTROOM_GLOBAL_HIGHLIGHTS_CURVE=0.000000
LIGHTROOM_GLOBAL_MIDTONES_CURVE=0.000000
LIGHTROOM_GLOBAL_SATURATION=0.000000
LIGHTROOM_GLOBAL_SHADOWS_CURVE=0.000000
LIGHTROOM_GLOBAL_TEMPERATURE=0.000000
LIGHTROOM_GLOBAL_TINT=0.000000
LIGHTROOM_GLOBAL_VIBRANCE=0.000000
LIGHTROOM_GLOBAL_WHITES_CURVE=0.000000
LIGHTROOM_GLOBAL_WHITE_LEVEL=255.000000
LIGHTROOM_GREEN_EXPOSURE=0.000000
LIGHTROOM_GREEN_HUESHIFT=0.000000
LIGHTROOM_GREEN_SATURATION=0.000000
LIGHTROOM_LUT_SCROLL=0
LIGHTROOM_LUT_TILE_COUNT=16
LIGHTROOM_LUT_TILE_SIZE=16
LIGHTROOM_MAGENTA_EXPOSURE=0.000000
LIGHTROOM_MAGENTA_HUESHIFT=0.000000
LIGHTROOM_MAGENTA_SATURATION=0.000000
LIGHTROOM_ORANGE_EXPOSURE=0.000000
LIGHTROOM_ORANGE_HUESHIFT=0.000000
LIGHTROOM_ORANGE_SATURATION=0.000000
LIGHTROOM_RED_EXPOSURE=0.000000
LIGHTROOM_RED_HUESHIFT=0.000000
LIGHTROOM_RED_SATURATION=0.000000
LIGHTROOM_VIGNETTE_AMOUNT=1.000000
LIGHTROOM_VIGNETTE_BLEND_MODE=1
LIGHTROOM_VIGNETTE_CURVE=1.000000
LIGHTROOM_VIGNETTE_HEIGHT=0.000000
LIGHTROOM_VIGNETTE_RADIUS_INNER=0.000000
LIGHTROOM_VIGNETTE_RADIUS_OUTER=1.000000
LIGHTROOM_VIGNETTE_SHOW_RADII=0
LIGHTROOM_VIGNETTE_WIDTH=0.000000
LIGHTROOM_YELLOW_EXPOSURE=0.000000
LIGHTROOM_YELLOW_HUESHIFT=0.000000
LIGHTROOM_YELLOW_SATURATION=0.000000
[qUINT_mxao.fx]
MXAO_BLEND_TYPE=0
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_FADE_DEPTH_END=0.222000
MXAO_FADE_DEPTH_START=0.050000
MXAO_GLOBAL_RENDER_SCALE=0.500000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2
MXAO_SAMPLE_NORMAL_BIAS=0.200000
MXAO_SAMPLE_RADIUS=2.500000
MXAO_SSAO_AMOUNT=1.000000
MXAO_SSIL_AMOUNT=1.000000
MXAO_SSIL_SATURATION=1.000000
[qUINT_rtgi.fx]
RT_AO_AMOUNT=4.000000
RT_DEBUG_VIEW=0
RT_FADE_DEPTH=0.000000,0.222000
RT_HIGHP_LIGHT_SPREAD=1
RT_IL_AMOUNT=4.000000
RT_IL_BOUNCE_WEIGHT=0.000000
RT_RAY_AMOUNT=6
RT_RAY_STEPS=12
RT_SAMPLE_RADIUS=6.000000
RT_Z_THICKNESS=0.240000
SIZE_SCALE_BOOLEAN=1
[qUINT_sharp.fx]
DEPTH_MASK_ENABLE=1
RMS_MASK_ENABLE=1
SHARPEN_MODE=1
SHARP_STRENGTH=0.726000
[qUINT_ssr.fx]
SSR_ACCEPT_RANGE=1.974000
SSR_FADE_DIST=0.111000
SSR_FIELD_OF_VIEW=38.000000
SSR_FILTER_SIZE=0.500000
SSR_FRESNEL_EXP=4.467000
SSR_JITTER_AMOUNT=0.692000
SSR_RAY_INC=2.000000
SSR_REFLECTION_INTENSITY=0.743000
SSR_RELIEF_AMOUNT=0.663000
SSR_RELIEF_SCALE=0.336000
[RetroFog.fx]
bAutoColor=0
bCurved=1
bDithering=1
f2Curve=0.000000,1.000000
f3Color=0.000000,0.000000,0.000000
fOpacity=1.000000
fQuantize=255.000000
fStart=0.000000
[SCurve.fx]
f4Offsets=0.000000,0.000000,0.000000,0.000000
fCurve=1.000000
[Sketch.fx]
OutlineThreshold=0.010000
PatternColor=1.000000,1.000000,1.000000,0.062745
PatternRange=0.000000,0.500000
Posterization=5.000000
SmoothingScale=1.000000
[Technicolor2.fx]
Brightness=1.000000
ColorStrength=0.200000,0.200000,0.200000
Saturation=1.000000
Strength=1.000000
[Vibrance.fx]
Vibrance=0.150000
VibranceRGBBalance=1.000000,1.000000,1.000000
[Vignette.fx]
Amount=-1.000000
Center=0.500000,0.500000
Radius=2.000000
Ratio=1.000000
Slope=2
Type=0
oh, it's for both games actually, the engine isn't different and the game looks almost the same with a few little changes. so I uploaded one file for both games
This is for bioshock 2, not bioshock 1, you should change it so there is no confusion hehe