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Cinema | تنظیمات مهیار

Created by MahyarTpour
Added Sept. 4, 2020
Shader used: ReShade
Preset description:
• ReShade 4.7.0 • Don't forget the display brightness settings.
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PreprocessorDefinitions= Techniques=DPX,FilmicPass,GaussianBlur,DELC_Sharpen,ChromaticAberration,MultiLUT,LocalContrast TechniqueSorting=DPX,FilmicPass,GaussianBlur,DELC_Sharpen,ChromaticAberration,MultiLUT,LocalContrast,AdaptiveFog,AdaptiveFog,AdaptiveSharpen,AdaptiveTonemapper,ADOF,AdvancedCRT,After,After,After,AmbientLight,ContrastAdaptiveSharpen,ApplyLUT,ArcaneBloom,ArtisticVignette,ASCII,AspectRatioPS,AspectRatioPS,AspectRatioComposition,AspectRatioSuite,Before,Before,Before,Bloom,BloomAndLensFlares,Border,BulgePinch,CA,Cartoon,Checkerboard,Chromakey,Chromakey,ChromaticAberration,CinematicDOF,CinematicDOF,Clarity,ColorfulPoster,ColorIsolation,ColorLab,ColorMatrix,Colourfulness,Comic,CRT_Lottes,CRT_Yee64,CRT_Yeetron,Cursor,Cursor,Curves,Daltonize,Deband,Depth3D,DepthAlpha,DepthHaze,DepthHaze,DirectionalDepthBlur,DisplayLUT,DisplayDepth,Dither,Emphasize,Emphasize,EyeAdaption,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FilmicAnamorphSharpen,FilmicBloom,FilmicGrade,FilmicSharpen,Flashlight,FlexibleCA,Flipbook,FocalDOF,FramerateLimiter,FXAA,GlitchB,GP65CJ042DOF,GrainSpread,HDR,HexLensFlare,HighPassSharp,HotsamplingHelper,HQ4X,HSLShift,Interlaced,KNearestNeighbors,Layer,LeiFx_Tech,Letterbox,Levels,LevelsPlus,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,Lightroom,LumaSharpen,LUT,MagicBloom,MagicDOF,MagicHDR,MartyMcFlyDOF,MatsoDOF,MBMB,MeshEdges,MinimalColorGrading,Mode1,Mode2,Mode3,Monochrome,MotionBlur,MultiFX,MultiLUT,MultiTonePoster,MXAO,MXAO,NeoBloom,Nightvision,NonLocalMeans,Nostalgia,Overlay,PandaFX,PerfectPerspective,PerfectPerspective,PiecewiseFilmicTonemap,PiecewiseFilmicTonemap_Debug,Pong,PPFXBloom,PPFX_Godrays,PPFXSSDO,RealGrain,Reflection,ReflectiveBumpmapping,RemoveTint,RetroFog,RetroTint,RimLight,RingDOF,ScreenShake,SCurve,SimpleBloom,SimpleGrain,Sketch,SMAA,SSR,StageDepth,SunsetFilter,SuperDepth3D,SuperDepth3D_VR,SurfaceBlur,Swirl,Technicolor,Technicolor2,ImageTest,ThinFilm,TiltShift,TiltShift,Tint,TinyPlanet,Tonemap,TriDither,UIDetect,UIDetect_After,UIDetect_Before,UIMask_Bottom,UIMask_Top,Unsharp,Vibrance,Vignette,VR_nose,VR,VirtualResolution,WhitepointerFixer,ZigZag [AdaptiveSharpen.fx] curveslope=0.500000 curve_height=2.000000 D_compr_high=0.500000 D_compr_low=0.250000 D_overshoot=0.009000 L_compr_high=0.334000 L_compr_low=0.167000 L_overshoot=0.003000 pm_p=0.700000 scale_cs=0.056000 scale_lim=0.100000 [Border.fx] border_color=0.000000,0.000000,0.000000 border_ratio=2.350000 border_width=0.000000,125.000000 [Clarity.fx] ClarityBlendIfDark=118 ClarityBlendIfLight=0 ClarityBlendMode=5 ClarityDarkIntensity=0.000000 ClarityLightIntensity=0.000000 ClarityOffset=3.000000 ClarityRadius=1 ClarityStrength=0.575000 ClarityViewBlendIfMask=0 ClarityViewMask=0 [ColorLab.fx] Multiplier=1.000000,1.000000,1.460000 [DPX.fx] Colorfulness=2.500000 Contrast=0.000000 RGB_C=0.360000,0.360000,0.340000 RGB_Curve=8.000000,8.000000,8.000000 Saturation=1.010000 Strength=0.110000 [FilmGrain.fx] Intensity=0.500000 Mean=0.500000 SignalToNoiseRatio=6 Variance=0.400000 [FilmGrain2.fx] coloramount=0.600000 grainamount=0.050000 grainsize=1.600000 lumamount=1.000000 [FilmicPass.fx] BaseCurve=2.000000 BaseGamma=1.899995 Bleach=0.000000 BlueCurve=1.000000 Contrast=0.629998 EffectGamma=1.200007 EffectGammaB=1.000000 EffectGammaG=1.000000 EffectGammaR=1.000000 Fade=0.345000 GreenCurve=1.000000 Linearization=2.000000 LumCoeff=0.212656,0.715158,0.072186 RedCurve=1.000000 Saturation=-0.110000 Strength=0.820000 [GaussianBlur.fx] GaussianBlurOffset=0.210000 GaussianBlurRadius=1 GaussianBlurStrength=1.000000 [LocalContrast.fx] ContrastLimit=50 CorrectGamma=1 [MagicHDR.fx] BlendingAmount=0.500000 BlendingBase=0.800000 BloomAmount=0.300000 BloomBrightness=3.000000 BloomSaturation=1.000000 BlurSize=0.500000 Exposure=0.725000 InputExposure=0.000000 InvTonemap=0 ShowBloom=0 Tonemap=5 _Credits=0 _Help=0 _WipWarn=0 [MultiLUT.fx] fLUT_AmountChroma=0.369999 fLUT_AmountLuma=0.500000 fLUT_LutSelector=9 [Prism.fx] Aberration=3 Automatic=1 Curve=1.000000 SampleCount=8 [qUINT_sharp.fx] DEPTH_MASK_ENABLE=1 RMS_MASK_ENABLE=1 SHARPEN_MODE=1 SHARP_STRENGTH=1.000000 [Tonemap.fx] Bleach=0.000000 Defog=0.000000 Exposure=0.130000 FogColor=0.000000,0.000000,1.000000 Gamma=1.000000 Saturation=0.000000

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