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by mailto

Realistic Graphics

Preset for Battlefield 3
Created by fouronenine14
Added Oct. 7, 2020
Shader used: ReShade
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KeyAdaptiveSharpen=0,0,0,0 KeyAdvancedCRT=0,0,0,0 KeyAmbientLight=0,0,0,0 KeyBloomAndLensFlares=0,0,0,0 KeyBorder=0,0,0,0 KeyCartoon=0,0,0,0 KeyClarity=0,0,0,0 KeyColorMatrix=0,0,0,0 KeyColourfulness=0,0,0,0 KeyCurves=0,0,0,0 KeyDaltonize=0,0,0,0 KeyDeband=0,0,0,0 KeyEmphasize=0,0,0,0 KeyFilmGrain=0,0,0,0 KeyFilmicPass=0,0,0,0 KeyFXAA=0,0,0,0 KeyGaussianBlur=0,0,0,0 KeyGP65CJ042DOF=0,0,0,0 KeyHDR=0,0,0,0 KeyHighPassSharp=0,0,0,0 KeyHQ4X=0,0,0,0 KeyLevels=0,0,0,0 KeyLiftGammaGain=0,0,0,0 KeyLightDoF_AutoFocus=0,0,0,0 KeyLightDoF_Far=0,0,0,0 KeyLightDoF_Near=0,0,0,0 KeyLumaSharpen=0,0,0,0 KeyLUT=0,0,0,0 KeyMagicDOF=0,0,0,0 KeyMartyMcFlyDOF=0,0,0,0 KeyMatsoDOF=0,0,0,0 KeyMonochrome=0,0,0,0 KeyMotionBlur=0,0,0,0 KeyMXAO=0,0,0,0 KeyReflectiveBumpmapping=0,0,0,0 KeyRingDOF=0,0,0,0 KeySMAA=0,0,0,0 KeySurfaceBlur=0,0,0,0 KeyTechnicolor=0,0,0,0 KeyTechnicolor2=0,0,0,0 KeyTiltShift=0,0,0,0 KeyTonemap=0,0,0,0 KeyVibrance=0,0,0,0 KeyVignette=0,0,0,0 KeyYACA=0,0,0,0 PreprocessorDefinitions= Techniques=Tonemap,Colourfulness,GaussianBlur,Technicolor2,Vibrance,Clarity,Cartoon,Vignette,AdaptiveSharpen,Levels,HDR TechniqueSorting=Tonemap,Colourfulness,GaussianBlur,Technicolor2,Vibrance,Clarity,Cartoon,Vignette,AdaptiveSharpen,Levels,HDR,AdaptiveFog,AdaptiveFog,AdaptiveTonemapper,ADOF,AdvancedCRT,After,After,After,AmbientLight,ContrastAdaptiveSharpen,ApplyLUT,ArcaneBloom,ArtisticVignette,ASCII,AspectRatioPS,AspectRatioPS,AspectRatioComposition,AspectRatioSuite,Before,Before,Before,Bloom,BloomAndLensFlares,Border,BulgePinch,CA,Checkerboard,Chromakey,Chromakey,ChromaticAberration,ChromaticAberration,CinematicDOF,CinematicDOF,ColorfulPoster,ColorIsolation,ColorLab,ColorMatrix,Comic,CRT_Lottes,CRT_Yee64,CRT_Yeetron,Cursor,Cursor,Curves,Daltonize,Deband,DELC_Sharpen,Depth3D,DepthAlpha,DepthHaze,DepthHaze,DirectionalDepthBlur,DisplayLUT,DisplayDepth,Dither,DPX,Emphasize,Emphasize,EyeAdaption,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,FilmicAnamorphSharpen,FilmicBloom,FilmicGrade,FilmicSharpen,FilmicPass,Flashlight,FlexibleCA,Flipbook,FocalDOF,FramerateLimiter,FXAA,GlitchB,GP65CJ042DOF,GrainSpread,HexLensFlare,HighPassSharp,HotsamplingHelper,HQ4X,HSLShift,Interlaced,KNearestNeighbors,Layer,LeiFx_Tech,Letterbox,LevelsPlus,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,Lightroom,LocalContrast,LumaSharpen,LUT,MagicBloom,MagicBorder,MagicDOF,MagicHDR,MartyMcFlyDOF,MatsoDOF,MBMB,MeshEdges,MinimalColorGrading,Mode1,Mode2,Mode3,Monochrome,MotionBlur,MultiFX,MultiLUT,MultiLUT,MultiTonePoster,MXAO,MXAO,NeoBloom,Nightvision,NonLocalMeans,NormalMap,Nostalgia,Overlay,PandaFX,pd80_02_Bonus_LUT_pack,PerfectPerspective,PerfectPerspective,PiecewiseFilmicTonemap,PiecewiseFilmicTonemap_Debug,Pirate_Bloom,Pirate_Curve,Pirate_DepthPreProcess,Pirate_DOF,Pirate_FXAA,Pirate_GI,Pirate_LightAdaptation,Pirate_LumaSharpen,Pirate_SSAO,Pirate_Tonemap,Pirate_Vibrance,Pirate_Vignette,Pong,PPFXBloom,PPFX_Godrays,PPFXSSDO,prod80_01A_RT_Correct_Contrast,prod80_01B_RT_Correct_Color,prod80_01_Color_Gamut,prod80_02_Bloom,prod80_02_Cinetools_LUT,prod80_02_LUT_Creator,prod80_03_Color_Space_Curves,prod80_03_CurvedLevels,prod80_03_FilmicTonemap,prod80_03_Levels,prod80_03_Shadows_Midtones_Highlights,prod80_04_Black_and_White,prod80_04_ColorBalance,prod80_04_ColorGradient,prod80_04_ColorIsolation,prod80_04_ColorTemperature,prod80_04_ContrastBrightnessSaturation,prod80_04_Magical_Rectangle,prod80_04_Saturation_Limiter,prod80_04_SelectiveColor,prod80_04_SelectiveColor_v2,prod80_04_Technicolor,prod80_05_LumaSharpen,prod80_06_ChromaticAberration,prod80_06_Depth_Slicer,prod80_06_FilmGrain,prod80_06_LumaFade_End,prod80_06_LumaFade_Start,prod80_06_Posterize_Pixelate,RealGrain,Reflection,ReflectiveBumpmapping,RemoveTint,RetroFog,RetroTint,RimLight,RingDOF,ScreenShake,SCurve,SimpleBloom,SimpleGrain,Sketch,SMAA,SSR,StageDepth,SunsetFilter,SuperDepth3D,SuperDepth3D_VR,SurfaceBlur,Swirl,Technicolor,ImageTest,ThinFilm,TiltShift,TiltShift,Tint,TinyPlanet,TrackingRays,TriDither,UIDetect,UIDetect_After,UIDetect_Before,UIMask_Bottom,UIMask_Top,Unsharp,VR_nose,VR,VirtualResolution,WhitepointerFixer,ZigZag [AdaptiveFog.fx] BloomPower=10.000000 BloomThreshold=10.250000 BloomWidth=0.200000 FogColor=0.900000,0.900000,0.900000 FogCurve=1.500000 FogStart=0.050000 MaxFogFactor=0.800000 [AdaptiveSharpen.fx] curveslope=0.400000 curve_height=0.150000 D_compr_high=0.504000 D_compr_low=0.253000 D_overshoot=0.009000 L_compr_high=0.337000 L_compr_low=0.169000 L_overshoot=0.003000 max_scale_lim=0.100000 pm_p=0.750000 scale_cs=0.056000 scale_lim=0.100000 [AmbientLight.fx] alAdapt=-3.000000 alAdaptBaseBlackLvL=1.000000 alAdaptBaseMult=-1.000000 alDebug=0.000000 alDirtInt=1.000000 alDirtOVInt=1.000000 alInt=1.000000 alLensInt=2.000000 alLensThresh=0.750000 alThreshold=15.000000 AL_Adaptation=-1.000000 AL_Adaptive=1.000000 AL_Dirt=0.000000 AL_DirtTex=0.000000 AL_Lens=0.000000 AL_Vibrance=0.000000 [BeforeAfterWithDepth.fx] Blur=0.000000 Color=0.337000,0.000000,0.118000 DepthBased=0 FOV=90 Line=1 Offset=0.500000 RadialX=0 RadialY=0 [Bloom.fx] bAnamFlareEnable=0.000000 bChapFlareEnable=0.000000 bGodrayEnable=0.000000 bLensdirtEnable=0.000000 bLenzEnable=0.000000 fAnamFlareAmount=14.500000 fAnamFlareColor=0.012000,0.313000,0.588000 fAnamFlareCurve=1.200000 fAnamFlareThreshold=0.900000 fAnamFlareWideness=2.400000 fBloomAmount=0.800000 fBloomSaturation=0.800000 fBloomThreshold=0.800000 fBloomTint=0.700000,0.800000,1.000000 fChapFlareCA=0.000000,0.010000,0.020000 fChapFlareDispersal=0.250000 fChapFlareIntensity=100.000000 fChapFlareSize=0.450000 fChapFlareTreshold=0.900000 fFlareBlur=200.000000 fFlareIntensity=2.070000 fFlareLuminance=0.095000 fFlareTint=0.137000,0.216000,1.000000 fGodrayDecay=0.990000 fGodrayDensity=1.000000 fGodrayExposure=1.000000 fGodrayThreshold=0.900000 fGodrayWeight=1.250000 fLensdirtIntensity=0.400000 fLensdirtSaturation=2.000000 fLensdirtTint=1.000000,1.000000,1.000000 fLenzIntensity=1.000000 fLenzThreshold=0.800000 iBloomMixmode=2.000000 iChapFlareCount=15.000000 iGodraySamples=128.000000 iLensdirtMixmode=1.000000 [Border.fx] border_color=0.700000,0.000000,0.000000 border_ratio=2.350000 border_width=0.000000,1.000000 [CA.fx] ImageChromaAmount=0.250000 ImageChromaCurve=1.000000 ImageChromaHues=11.000000 [Cartoon.fx] EdgeSlope=1.000000 Power=-0.010000 [Clarity.fx] ClarityBlendIfDark=4 ClarityBlendIfLight=205 ClarityBlendMode=3 ClarityDarkIntensity=0.130000 ClarityLightIntensity=0.000000 ClarityOffset=25.000000 ClarityRadius=6 ClarityStrength=1.000000 ClarityViewBlendIfMask=0 ClarityViewMask=0 [ColorfulPoster.fx] fUISlope=13.000000 fUIStepContinuity=1.000000 fUIStrength=1.000000 fUITint=1.000000 iUIDebugOverlayPosterizeLevels=0 iUILumaLevels=16 iUIStepType=2 [ColorIsolation.fx] bUIShowDebugOverlay=0 bUIShowDiff=0 cUIWindowFunction=0 fUIOverlap=0.300000 fUIOverlayOpacity=1.000000 fUIOverlayPos=0.000000,0.000000 fUITargetHue=0.000000 fUIWindowHeight=1.000000 iUIOverlaySize=600,100 iUIType=0 [ColorLab.fx] Multiplier=1.000000,1.000000,1.000000 [ColorMatrix.fx] ColorMatrix_Blue=0.000000,0.125000,0.875000 ColorMatrix_Green=0.333000,0.667000,0.000000 ColorMatrix_Red=0.817000,0.183000,0.000000 Strength=1.000000 [Colourfulness.fx] backbuffer_bits=8.000000 colourfulness=0.430000 col_noise=1 enable_dither=0 lim_luma=1.000000 [Comic.fx] bUIChromaEdgesDebugLayer=1 bUIColorEdgesDebugLayer=1 bUIEnableDebugLayer=0 bUIMeshEdgesDebugLayer=1 bUIOutlinesDebugLayer=1 fUIChromaEdgesDetails=0.000000 fUIChromaEdgesDistanceFading=0.000000,0.500000,0.800000 fUIChromaEdgesStrength=1.000000,0.500000 fUIColor=0.000000,0.000000,0.000000 fUIColorEdgesDetails=1.000000 fUIColorEdgesDistanceFading=0.000000,1.000000,0.800000 fUIColorEdgesStrength=1.000000,1.000000 fUIEdgesLumaWeight=0.000000,1.000000,0.800000 fUIEdgesSaturationWeight=0.000000,1.000000,0.800000 fUIMeshEdgesDistanceFading=-1.000000,0.100000,0.800000 fUIMeshEdgesStrength=3.000000,3.000000 fUIOutlinesDistanceFading=0.000000,1.000000,0.800000 fUIOutlinesStrength=1.000000,1.000000 fUIOutlinesThreshold=1.000000 fUIOverlayColor=1.000000,0.000000,0.000000 fUIStrength=1.000000 iUIChromaEdgesType=3 iUIColorEdgesType=1 iUIMeshEdgesEnable=1 iUIMeshEdgesIterations=1 iUIOutlinesEnable=1 iUIShowFadingOverlay=0 [CRT.fx] Angle=0.000000,0.000000 Brightness=0.900000 CornerSize=0.010000 Curvature=0.000000 CurvatureRadius=1.500000 Gamma=2.400000 MonitorGamma=2.200000 Oversample=1.000000 Overscan=1.010000 Resolution=1.150000 ScanlineGaussian=1.000000 ScanlineIntensity=2.000000 ViewerDistance=2.000000 [Cursor.fx] Color=0.871000,0.871000,0.871000 Scale=0.200000 [Curves.fx] Contrast=0.349999 Formula=2 Mode=2 [Daltonize.fx] Type=0.000000 [Deband.fx] Grain=0.006000 Iterations=1.000000 Range=0.000000 Threshold=0.004000 [DOF.fx] bADOF_ImageChromaEnable=0.000000 bADOF_RotAnimationEnable=0.000000 bADOF_ShapeAnamorphEnable=0.000000 bADOF_ShapeApertureEnable=0.000000 bADOF_ShapeChromaEnable=0.000000 bADOF_ShapeCurvatureEnable=0.000000 bADOF_ShapeDiffusionEnable=0.000000 bADOF_ShapeDistortEnable=0.000000 bADOF_ShapeWeightEnable=0.000000 bGPDOFPolygonalBokeh=1.000000 bMatsoDOFChromaEnable=1.000000 DOF_AUTOFOCUS=1.000000 DOF_BLURRADIUS=15.000000 DOF_FARBLURCURVE=2.000000 DOF_FOCUSPOINT=0.500000,0.500000 DOF_FOCUSRADIUS=0.050000 DOF_FOCUSSAMPLES=6.000000 DOF_INFINITEFOCUS=1.000000 DOF_MANUALFOCUSDEPTH=0.020000 DOF_MOUSEDRIVEN_AF=0.000000 DOF_NEARBLURCURVE=1.600000 fADOF_BokehCurve=4.000000 fADOF_ImageChromaAmount=3.000000 fADOF_ImageChromaCurve=1.000000 fADOF_RotAnimationSpeed=2.000000 fADOF_ShapeAnamorphRatio=0.200000 fADOF_ShapeApertureAmount=0.010000 fADOF_ShapeChromaAmount=0.125000 fADOF_ShapeCurvatureAmount=0.300000 fADOF_ShapeDiffusionAmount=0.100000 fADOF_ShapeDistortAmount=0.200000 fADOF_ShapeRotation=0.000000 fADOF_ShapeWeightAmount=1.000000 fADOF_ShapeWeightCurve=4.000000 fADOF_SmootheningAmount=1.000000 fGPDOFBias=10.000000 fGPDOFBiasCurve=2.000000 fGPDOFBrightnessMultiplier=2.000000 fGPDOFBrightnessThreshold=0.500000 fGPDOFChromaAmount=0.150000 fMagicDOFColorCurve=4.000000 fMatsoDOFBokehAngle=0.000000 fMatsoDOFBokehCurve=8.000000 fMatsoDOFChromaPow=1.400000 fRingDOFBias=0.000000 fRingDOFFringe=0.500000 fRingDOFGain=27.000000 fRingDOFThreshold=0.700000 iADOF_ImageChromaHues=5.000000 iADOF_ShapeChromaMode=3.000000 iADOF_ShapeQuality=17.000000 iGPDOFPolygonCount=5.000000 iGPDOFQuality=6.000000 iMagicDOFBlurQuality=8.000000 iMatsoDOFBokehQuality=2.000000 iRingDOFRings=4.000000 iRingDOFSamples=6.000000 [Emphasize.fx] BlendColor=0.000000,0.000000,0.000000 BlendFactor=0.000000 EffectFactor=0.900000 FocusEdgeDepth=0.050000 FocusRangeDepth=12.000000 ManualFocusDepth=0.010000 [FakeHDR.fx] HDRPower=1.150000 radius1=0.800000 radius2=0.800000 [FilmGrain.fx] Intensity=0.500000 Mean=0.500000 SignalToNoiseRatio=6.000000 Variance=0.400000 [FilmicPass.fx] BaseCurve=1.500000 BaseGamma=1.000000 Bleach=0.000000 BlueCurve=1.000000 Contrast=1.000000 EffectGamma=0.650000 EffectGammaB=1.000000 EffectGammaG=1.000000 EffectGammaR=1.000000 Fade=0.400000 GreenCurve=1.000000 Linearization=0.500000 LumCoeff=0.212656,0.715158,0.072186 RedCurve=1.000000 Saturation=0.040000 Strength=0.850000 [FXAA.fx] EdgeThreshold=0.125000 EdgeThresholdMin=0.000000 Subpix=0.250000 [GaussianBlur.fx] GaussianBlurOffset=0.350000 GaussianBlurRadius=1 GaussianBlurStrength=0.300000 [HDR.fx] HDRPower=1.000000 radius1=0.950000 radius2=0.940000 [HighPassSharpen.fx] HighPassBlendIfDark=0.000000 HighPassBlendIfLight=255.000000 HighPassBlendMode=1.000000 HighPassDarkIntensity=1.000000 HighPassLightIntensity=1.000000 HighPassSharpOffset=1.000000 HighPassSharpRadius=1.000000 HighPassSharpStrength=0.400000 HighPassViewBlendIfMask=0.000000 HighPassViewSharpMask=0.000000 [HQ4X.fx] k=-1.100000 lum_add=0.400000 max_w=0.750000 min_w=0.030000 mx=3.000000 s=1.000000 [Levels.fx] BlackPoint=2 HighlightClipping=0 WhitePoint=255 [LiftGammaGain.fx] RGB_Gain=1.220000,1.220000,1.220000 RGB_Gamma=1.000000,1.000000,1.000000 RGB_Lift=0.880000,0.880000,0.880000 [LightDoF.fx] bLightDoF_AutoFocus=1.000000 bLightDoF_UseCA=0.000000 bLightDoF_UseMouseFocus=0.000000 f2Bokeh_AutoFocusCenter=0.500000,0.500000 f2LightDoF_CA=0.000000,1.000000 fLightDoF_Amount=10.000000 fLightDoF_AutoFocusSpeed=0.100000 fLightDoF_ManualFocus=0.000000 fLightDoF_Width=5.000000 [LumaSharpen.fx] offset_bias=1.000000 pattern=3.000000 sharp_clamp=0.035000 sharp_strength=1.050000 show_sharpen=0.000000 [LUT.fx] fLUT_AmountChroma=1.000000 fLUT_AmountLuma=1.000000 [Monochrome.fx] Coefficients=0.210000,0.720000,0.070000 ColorSaturation=0.000000 [MotionBlur.fx] mbRecall=0.400000 mbSoftness=1.000000 [MXAO.fx] bMXAOBackfaceCheckEnable=1.000000 bMXAODebugViewEnable=0.000000 bMXAOIndirectLightingEnable=-1.000000 bMXAOSmartSamplingEnable=1.000000 fMXAOAmbientOcclusionAmount=1.000000 fMXAOBlurSharpness=1.000000 fMXAOBlurSteps=3.000000 fMXAOIndirectLightingAmount=1.000000 fMXAOIndirectLightingSaturation=1.000000 fMXAONormalBias=0.800000 fMXAOSampleRadius=1.000000 fMXAOSampleRandomization=1.000000 iMXAOSampleCount=32.000000 [Pirate_Curve.fx] CURVE_METHOD=0 CURVE_STRENGTH=0.200000 LUMA_MODE=3 [RBM.fx] fRBM_BlurWidthPixels=50.000000 fRBM_ColorMask_Blue=1.000000 fRBM_ColorMask_Cyan=1.000000 fRBM_ColorMask_Green=1.000000 fRBM_ColorMask_Magenta=1.000000 fRBM_ColorMask_Orange=1.000000 fRBM_ColorMask_Red=1.000000 fRBM_ColorMask_Yellow=1.000000 fRBM_FresnelMult=0.200000 fRBM_FresnelReflectance=0.400000 fRBM_LowerThreshold=0.100000 fRBM_ReliefHeight=0.200000 fRBM_UpperThreshold=0.200000 iRBM_SampleCount=30.000000 [SCurve.fx] f4Offsets=0.000000,0.000000,0.000000,0.000000 fCurve=1.000000 [Sepia.fx] Strength=0.050000 Tint=0.524510,0.762270,1.000000 [SMAA.fx] CornerRounding=0.000000 DebugOutput=0.000000 EdgeDetectionThreshold=0.100000 EdgeDetectionType=1.000000 MaxSearchSteps=100.000000 MaxSearchStepsDiagonal=3.000000 [Splitscreen.fx] splitscreen_mode=0 [SurfaceBlur.fx] BlurEdge=0.500000 BlurOffset=1.000000 BlurRadius=1.000000 BlurStrength=1.000000 [Technicolor.fx] Power=4.000000 RGBNegativeAmount=0.880000,0.880000,0.880000 Strength=0.400000 [Technicolor2.fx] Brightness=0.000000 ColorStrength=0.015686,0.015686,0.015686 Saturation=0.800001 Strength=-3.000000 [TiltShift.fx] Axis=0.000000 BlurCurve=1.000000 BlurMultiplier=10.000000 Line=0.000000 Offset=0.000000 [Tonemap.fx] Bleach=0.000000 Defog=0.500000 Exposure=0.000000 FogColor=0.015686,0.015686,0.015686 Gamma=0.860000 Saturation=0.390000 [Vibrance.fx] Vibrance=0.300000 VibranceRGBBalance=0.400000,0.400000,0.400000 [Vignette.fx] Amount=7.000000 Center=0.500000,0.500000 Radius=21.000000 Ratio=7.000000 Slope=2 Type=0

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