1 hour, 37 minutes ago
DiamondGamer's Realism 2.0
Preset description:
The same as diamondgamers realism but with cinematic DOF
PreprocessorDefinitions=
Techniques=EyeAdaption,HDR,AmbientLight,FXAA,DPX,Curves,FilmicBloom,FilmicGrade,FilmicSharpen,FilmicPass,HexLensFlare
TechniqueSorting=EyeAdaption,HDR,AmbientLight,FXAA,DPX,CinematicDOF,Curves,FilmicBloom,FilmicGrade,FilmicSharpen,FilmicPass,HexLensFlare,AdaptiveFog,AdaptiveSharpen,AdaptiveTonemapper,ADOF,AdvancedCRT,After,After,After,ContrastAdaptiveSharpen,ApplyLUT,ArcaneBloom,ArtisticVignette,ASCII,AspectRatioPS,AspectRatioComposition,AspectRatioSuite,Before,Before,Before,Bilateral_Filter,Bloom,BloomAndLensFlares,Blooming_HDR,Border,BulgePinch,CA,CalculateStats_MoveToTop,Cartoon,Checkerboard,Chromakey,ChromaticAberration,Clarity,ColorfulPoster,ColorIsolation,ColorLab,ColorMatrix,Colourfulness,Comic,CompositionCeterLines,CompositionDiagonals,CompositionFifths,CompositionGoldenRatio,CompositionThirds,CrossHair,CRT_Lottes,CRT_Yee64,CRT_Yeetron,Cursor,Daltonize,Deband,DELC_Sharpen,Depth3D,DepthAlpha,DepthHaze,Depth_Tool,DirectionalDepthBlur,Directionally_Localized_Anti_Aliasing_Plus,DisplayLUT,DisplayDepth,Dither,DLAA_Light,DrawOverlay,eMotionBlur,Emphasize,FilmGrain,FilmGrain2,FilmicAnamorphSharpen,Flashlight,FlexibleCA,Flipbook,FocalDOF,FramerateLimiter,GaussianBlur,GlitchB,GP65CJ042DOF,GrainSpread,HighPassSharp,HotsamplingHelper,HQ4X,HSLShift,Interlaced,KNearestNeighbors,Layer,LeiFx_Tech,Letterbox,Levels,LevelsPlus,LiftGammaGain,LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,Lightroom,LumaSharpen,LUT,MagicBloom,MagicDOF,MagicHDR,MartyMcFlyDOF,MatsoDOF,MBMB,MC_DAO,Median_Filter,MeshEdges,MinimalColorGrading,Mode1,Mode2,Mode3,Monochrome,Monocular_Cues,MotionBlur,MultiFX,MultiLUT,MultiTonePoster,MXAO,MXAO,NeoBloom,Nightvision,NLM_Sharp,NonLocalMeans,Normal_Filter_Anti_Aliasing,Nostalgia,Oilify,Overlay,PandaFX,pd80_02_Bonus_LUT_pack,PerfectPerspective,PiecewiseFilmicTonemap,PiecewiseFilmicTonemap_Debug,Pirate_Bloom,Pirate_Curve,Pirate_DepthPreProcess,Pirate_DOF,Pirate_FXAA,Pirate_GI,Pirate_LightAdaptation,Pirate_LumaSharpen,Pirate_SSAO,Pirate_Tonemap,Pirate_Vibrance,Pirate_Vignette,Polynomial_Barrel_Distortion_P,Pong,PPFXBloom,PPFX_Godrays,PPFXSSDO,prod80_01A_RT_Correct_Contrast,prod80_01B_RT_Correct_Color,prod80_01_Color_Gamut,prod80_02_Bloom,prod80_02_Cinetools_LUT,prod80_02_LUT_Creator,prod80_03_Color_Space_Curves,prod80_03_CurvedLevels,prod80_03_FilmicTonemap,prod80_03_Levels,prod80_03_Shadows_Midtones_Highlights,prod80_04_Black_and_White,prod80_04_ColorBalance,prod80_04_ColorGradient,prod80_04_ColorIsolation,prod80_04_ColorTemperature,prod80_04_ContrastBrightnessSaturation,prod80_04_Magical_Rectangle,prod80_04_Saturation_Limiter,prod80_04_SelectiveColor,prod80_04_SelectiveColor_v2,prod80_04_Technicolor,prod80_05_LumaSharpen,prod80_06_ChromaticAberration,prod80_06_Depth_Slicer,prod80_06_FilmGrain,prod80_06_LumaFade_End,prod80_06_LumaFade_Start,prod80_06_Posterize_Pixelate,Pseudo_Motion_Blur,RealGrain,Reflection,ReflectiveBumpmapping,RemoveTint,RetroFog,RetroTint,RimLight,RingDOF,ScreenShake,SCurve,ShowStats_MoveToBottom,SimpleBloom,SimpleGrain,Sketch,SMAA,Smart_Sharp,Sobel_Shader,SSR,StageDepth,SunsetFilter,SuperDepth3D,SuperDepth3D_VR,SurfaceBlur,Swirl,TAA,Technicolor,Technicolor2,ImageTest,ThinFilm,TiltShift,Tint,TinyPlanet,Tonemap,To_Else,Trails,TriDither,UIDetect,UIDetect_After,UIDetect_Before,UIMaskCreator,UIMask_Bottom,UIMask_Top,Unsharp,Vibrance,Vignette,VR_nose,VR,VirtualResolution,Virtual_Nose,WhitepointerFixer,ZigZag
[AmbientLight.fx]
alAdapt=0.700000
alAdaptBaseBlackLvL=2
alAdaptBaseMult=1.000000
alDebug=0
alDirtInt=1.000000
alDirtOVInt=1.000000
alInt=10.150000
alLensInt=2.000000
alLensThresh=0.500000
alThreshold=15.000000
AL_Adaptation=1
AL_Adaptive=0
AL_Dirt=1
AL_DirtTex=0
AL_Dither=1
AL_Lens=0
AL_Vibrance=0
[Bloom.fx]
bAnamFlareEnable=0
bChapFlareEnable=0
bGodrayEnable=0
bLensdirtEnable=0
bLenzEnable=0
fAnamFlareAmount=14.500000
fAnamFlareColor=0.012000,0.313000,0.588000
fAnamFlareCurve=1.200000
fAnamFlareThreshold=0.900000
fAnamFlareWideness=2.400000
fBloomAmount=0.800000
fBloomSaturation=0.800000
fBloomThreshold=0.800000
fBloomTint=0.700000,0.800000,1.000000
fChapFlareCA=0.000000,0.010000,0.020000
fChapFlareDispersal=0.250000
fChapFlareIntensity=100.000000
fChapFlareSize=0.450000
fChapFlareTreshold=0.900000
fFlareBlur=200.000000
fFlareIntensity=2.070000
fFlareLuminance=0.095000
fFlareTint=0.137000,0.216000,1.000000
fGodrayDecay=0.990000
fGodrayDensity=1.000000
fGodrayExposure=1.000000
fGodrayThreshold=0.900000
fGodrayWeight=1.250000
fLensdirtIntensity=0.400000
fLensdirtSaturation=2.000000
fLensdirtTint=1.000000,1.000000,1.000000
fLenzIntensity=1.000000
fLenzThreshold=0.800000
iBloomMixmode=2
iChapFlareCount=15
iGodraySamples=128
iLensdirtMixmode=1
[Curves.fx]
Contrast=0.650000
Formula=4
Mode=0
[DPX.fx]
Colorfulness=2.500000
Contrast=0.100000
RGB_C=0.360000,0.360000,0.340000
RGB_Curve=8.000000,8.000000,8.000000
Saturation=3.000000
Strength=0.200000
[EyeAdaption.fx]
fAdp_BrightenHighlights=0.100000
fAdp_BrightenMidtones=0.200000
fAdp_BrightenShadows=0.100000
fAdp_DarkenHighlights=0.100000
fAdp_DarkenMidtones=0.200000
fAdp_DarkenShadows=0.100000
fAdp_Delay=1.600000
fAdp_Equilibrium=0.500000
fAdp_Strength=1.000000
fAdp_TriggerRadius=6.000000
fAdp_YAxisFocalPoint=0.500000
[FakeHDR.fx]
HDRPower=1.300000
radius1=0.793000
radius2=0.870000
[FilmicBloom.fx]
BlurRadius=6.000000
BlurSamples=6
[FilmicGrade.fx]
Coefficients=0
LightControl=0.000000,0.000000
[FilmicPass.fx]
BaseCurve=1.500000
BaseGamma=1.000000
Bleach=0.000000
BlueCurve=1.000000
Contrast=1.000000
EffectGamma=0.650000
EffectGammaB=1.000000
EffectGammaG=1.000000
EffectGammaR=1.000000
Fade=0.400000
GreenCurve=1.000000
Linearization=0.500000
LumCoeff=0.212656,0.715158,0.072186
RedCurve=1.000000
Saturation=-0.150000
Strength=0.850000
[FilmicSharpen.fx]
Clamp=0.650000
Coefficient=0
Offset=0.100000
Preview=0
Strength=60.000000
UseMask=0
[FXAA.fx]
EdgeThreshold=0.125000
EdgeThresholdMin=0.000000
Subpix=0.250000
[HexLensFlare.fx]
uColor0=0.576471,1.000000,0.000000
uColor1=0.258824,0.592157,1.000000
uColor2=1.000000,0.576471,0.000000
uColor3=0.392157,0.925490,1.000000
uIntensity=1.000000
uScale=1.000000
uThreshold=0.950000
[qUINT_bloom.fx]
BLOOM_ADAPT_EXPOSURE=0.000000
BLOOM_ADAPT_SPEED=2.000000
BLOOM_ADAPT_STRENGTH=0.500000
BLOOM_CURVE=1.500000
BLOOM_INTENSITY=1.200000
BLOOM_LAYER_MULT_1=0.050000
BLOOM_LAYER_MULT_2=0.050000
BLOOM_LAYER_MULT_3=0.050000
BLOOM_LAYER_MULT_4=0.100000
BLOOM_LAYER_MULT_5=0.500000
BLOOM_LAYER_MULT_6=0.010000
BLOOM_LAYER_MULT_7=0.010000
BLOOM_SAT=2.000000
BLOOM_TONEMAP_COMPRESSION=4.000000